[llvm] r237854 - [WinEH] C++ EH state numbering fixes

Manuel Klimek klimek at google.com
Thu May 21 08:24:38 PDT 2015


On Thu, May 21, 2015 at 1:28 AM Andrew Kaylor <andrew.kaylor at intel.com>
wrote:

> Author: akaylor
> Date: Wed May 20 18:22:24 2015
> New Revision: 237854
>
> URL: http://llvm.org/viewvc/llvm-project?rev=237854&view=rev
> Log:
> [WinEH] C++ EH state numbering fixes
>
> Differential Revision: http://reviews.llvm.org/D9787
>
>
> Modified:
>     llvm/trunk/include/llvm/CodeGen/WinEHFuncInfo.h
>     llvm/trunk/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp
>     llvm/trunk/lib/CodeGen/WinEHPrepare.cpp
>     llvm/trunk/test/CodeGen/WinEH/cppeh-nested-1.ll
>     llvm/trunk/test/CodeGen/WinEH/cppeh-nested-2.ll
>     llvm/trunk/test/CodeGen/WinEH/cppeh-nested-3.ll
>     llvm/trunk/test/CodeGen/WinEH/cppeh-nested-rethrow.ll
>     llvm/trunk/test/CodeGen/WinEH/cppeh-similar-catch-blocks.ll
>     llvm/trunk/test/CodeGen/WinEH/cppeh-state-calc-1.ll
>
> Modified: llvm/trunk/include/llvm/CodeGen/WinEHFuncInfo.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/WinEHFuncInfo.h?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/include/llvm/CodeGen/WinEHFuncInfo.h (original)
> +++ llvm/trunk/include/llvm/CodeGen/WinEHFuncInfo.h Wed May 20 18:22:24
> 2015
> @@ -131,6 +131,10 @@ struct WinEHTryBlockMapEntry {
>  };
>
>  struct WinEHFuncInfo {
> +  DenseMap<const Function *, const LandingPadInst *> RootLPad;
> +  DenseMap<const Function *, const InvokeInst *> LastInvoke;
> +  DenseMap<const Function *, int> HandlerEnclosedState;
> +  DenseMap<const Function *, bool> LastInvokeVisited;
>    DenseMap<const LandingPadInst *, int> LandingPadStateMap;
>    DenseMap<const Function *, int> CatchHandlerParentFrameObjIdx;
>    DenseMap<const Function *, int> CatchHandlerParentFrameObjOffset;
>
> Modified: llvm/trunk/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp (original)
> +++ llvm/trunk/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp Wed May
> 20 18:22:24 2015
> @@ -101,7 +101,9 @@ struct WinEHNumbering {
>                                ArrayRef<CatchHandler *> Handlers);
>    void processCallSite(MutableArrayRef<std::unique_ptr<ActionHandler>>
> Actions,
>                         ImmutableCallSite CS);
> +  void popUnmatchedActions(int FirstMismatch);
>    void calculateStateNumbers(const Function &F);
> +  void findActionRootLPads(const Function &F);
>  };
>  }
>
> @@ -297,9 +299,16 @@ void FunctionLoweringInfo::set(const Fun
>      EHInfo = &MMI.getWinEHFuncInfo(WinEHParentFn);
>      if (EHInfo->LandingPadStateMap.empty()) {
>        WinEHNumbering Num(*EHInfo);
> +      Num.findActionRootLPads(*WinEHParentFn);
> +      // The VisitedHandlers list is used by both findActionRootLPads and
> +      // calculateStateNumbers, but both functions need to visit all
> handlers.
> +      Num.VisitedHandlers.clear();
>        Num.calculateStateNumbers(*WinEHParentFn);
>        // Pop everything on the handler stack.
> -      Num.processCallSite(None, ImmutableCallSite());
> +      // It may be necessary to call this more than once because a
> handler can
> +      // be pushed on the stack as a result of clearing the stack.
> +      while (!Num.HandlerStack.empty())
> +        Num.processCallSite(None, ImmutableCallSite());
>      }
>
>      // Copy the state numbers to LandingPadInfo for the current function,
> which
> @@ -361,6 +370,45 @@ void WinEHNumbering::createUnwindMapEntr
>
>  void WinEHNumbering::createTryBlockMapEntry(int TryLow, int TryHigh,
>                                              ArrayRef<CatchHandler *>
> Handlers) {
> +  // See if we already have an entry for this set of handlers.
> +  // This is using iterators rather than a range-based for loop because
> +  // if we find the entry we're looking for we'll need the iterator to
> erase it.
> +  int NumHandlers = Handlers.size();
> +  auto I = FuncInfo.TryBlockMap.begin();
> +  auto E = FuncInfo.TryBlockMap.end();
> +  for ( ; I != E; ++I) {
> +    auto &Entry = *I;
> +    if (Entry.HandlerArray.size() != NumHandlers)
> +      continue;
> +    int N;
> +    for (N = 0; N < NumHandlers; ++N) {
> +      if (Entry.HandlerArray[N].Handler !=
> Handlers[N]->getHandlerBlockOrFunc())
> +        break; // breaks out of inner loop
> +    }
> +    // If all the handlers match, this is what we were looking for.
> +    if (N == NumHandlers) {
> +      break;
> +    }
> +  }
> +
> +  // If we found an existing entry for this set of handlers, extend the
> range
> +  // but move the entry to the end of the map vector.  The order of
> entries
> +  // in the map is critical to the way that the runtime finds handlers.
> +  // FIXME: Depending on what has happened with block ordering, this may
> +  //        incorrectly combine entries that should remain separate.
> +  if (I != E) {
> +    // Copy the existing entry.
> +    WinEHTryBlockMapEntry Entry = *I;
> +    Entry.TryLow = std::min(TryLow, Entry.TryLow);
> +    Entry.TryHigh = std::max(TryHigh, Entry.TryHigh);
> +    assert(Entry.TryLow <= Entry.TryHigh);
> +    // Erase the old entry and add this one to the back.
> +    FuncInfo.TryBlockMap.erase(I);
> +    FuncInfo.TryBlockMap.push_back(Entry);
> +    return;
> +  }
> +
> +  // If we didn't find an entry, create a new one.
>    WinEHTryBlockMapEntry TBME;
>    TBME.TryLow = TryLow;
>    TBME.TryHigh = TryHigh;
> @@ -429,6 +477,65 @@ void WinEHNumbering::processCallSite(
>        break;
>    }
>
> +  // Remove unmatched actions from the stack and process their EH states.
> +  popUnmatchedActions(FirstMismatch);
> +
> +  DEBUG(dbgs() << "Pushing actions for CallSite: ");
> +  print_name(CS ? CS.getCalledValue() : nullptr);
> +  DEBUG(dbgs() << '\n');
> +
> +  bool LastActionWasCatch = false;
> +  const LandingPadInst *LastRootLPad = nullptr;
> +  for (size_t I = FirstMismatch; I != Actions.size(); ++I) {
> +    // We can reuse eh states when pushing two catches for the same
> invoke.
> +    bool CurrActionIsCatch = isa<CatchHandler>(Actions[I].get());
> +    auto *Handler = cast<Function>(Actions[I]->getHandlerBlockOrFunc());
> +    // Various conditions can lead to a handler being popped from the
> +    // stack and re-pushed later.  That shouldn't create a new state.
> +    // FIXME: Can code optimization lead to re-used handlers?
> +    if (FuncInfo.HandlerEnclosedState.count(Handler)) {
> +      // If we already assigned the state enclosed by this handler re-use
> it.
> +      Actions[I]->setEHState(FuncInfo.HandlerEnclosedState[Handler]);
> +      continue;
> +    }
> +    const LandingPadInst* RootLPad = FuncInfo.RootLPad[Handler];
> +    if (CurrActionIsCatch && LastActionWasCatch && RootLPad ==
> LastRootLPad) {
> +      DEBUG(dbgs() << "setEHState for handler to " << currentEHNumber()
> << "\n");
> +      Actions[I]->setEHState(currentEHNumber());
> +    } else {
> +      DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() << ",
> ");
> +      print_name(Actions[I]->getHandlerBlockOrFunc());
> +      DEBUG(dbgs() << ") with EH state " << NextState << "\n");
> +      createUnwindMapEntry(currentEHNumber(), Actions[I].get());
> +      DEBUG(dbgs() << "setEHState for handler to " << NextState << "\n");
> +      Actions[I]->setEHState(NextState);
> +      NextState++;
> +    }
> +    HandlerStack.push_back(std::move(Actions[I]));
> +    LastActionWasCatch = CurrActionIsCatch;
> +    LastRootLPad = RootLPad;
> +  }
> +
> +  // This is used to defer numbering states for a handler until after the
> +  // last time it appears in an invoke action list.
> +  if (CS.isInvoke()) {
> +    for (int I = 0, E = HandlerStack.size(); I < E; ++I) {
> +      auto *Handler =
> cast<Function>(HandlerStack[I]->getHandlerBlockOrFunc());
> +      if (FuncInfo.LastInvoke[Handler] !=
> cast<InvokeInst>(CS.getInstruction()))
> +        continue;
> +      FuncInfo.LastInvokeVisited[Handler] = true;
> +      DEBUG(dbgs() << "Last invoke of ");
> +      print_name(Handler);
> +      DEBUG(dbgs() << " has been visited.\n");
> +    }
> +  }
> +
> +  DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite:
> ");
> +  print_name(CS ? CS.getCalledValue() : nullptr);
> +  DEBUG(dbgs() << '\n');
> +}
> +
> +void WinEHNumbering::popUnmatchedActions(int FirstMismatch) {
>    // Don't recurse while we are looping over the handler stack.  Instead,
> defer
>    // the numbering of the catch handlers until we are done popping.
>    SmallVector<CatchHandler *, 4> PoppedCatches;
> @@ -460,60 +567,25 @@ void WinEHNumbering::processCallSite(
>
>    for (CatchHandler *CH : PoppedCatches) {
>      if (auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc())) {
> -      DEBUG(dbgs() << "Assigning base state " << NextState << " to ");
> -      print_name(F);
> -      DEBUG(dbgs() << '\n');
> -      FuncInfo.HandlerBaseState[F] = NextState;
> -      DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber()
> -                   << ", null)\n");
> -      createUnwindMapEntry(currentEHNumber(), nullptr);
> -      ++NextState;
> -      calculateStateNumbers(*F);
> +      if (FuncInfo.LastInvokeVisited[F]) {
> +        DEBUG(dbgs() << "Assigning base state " << NextState << " to ");
> +        print_name(F);
> +        DEBUG(dbgs() << '\n');
> +        FuncInfo.HandlerBaseState[F] = NextState;
> +        DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber()
> +                     << ", null)\n");
> +        createUnwindMapEntry(currentEHNumber(), nullptr);
> +        ++NextState;
> +        calculateStateNumbers(*F);
> +      }
> +      else {
> +        DEBUG(dbgs() << "Deferring handling of ");
> +        print_name(F);
> +        DEBUG(dbgs() << " until last invoke visited.\n");
> +      }
>      }
>      delete CH;
>    }
> -
> -  // The handler functions may have pushed actions onto the handler stack
> -  // that we expected to push here.  Compare the handler stack to our
> -  // actions again to check for that possibility.
> -  if (HandlerStack.size() > (size_t)FirstMismatch) {
> -    for (int E = std::min(HandlerStack.size(), Actions.size());
> -         FirstMismatch < E; ++FirstMismatch) {
> -      if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() !=
> -          Actions[FirstMismatch]->getHandlerBlockOrFunc())
> -        break;
> -    }
> -  }
> -
> -  DEBUG(dbgs() << "Pushing actions for CallSite: ");
> -  print_name(CS ? CS.getCalledValue() : nullptr);
> -  DEBUG(dbgs() << '\n');
> -
> -  bool LastActionWasCatch = false;
> -  for (size_t I = FirstMismatch; I != Actions.size(); ++I) {
> -    // We can reuse eh states when pushing two catches for the same
> invoke.
> -    bool CurrActionIsCatch = isa<CatchHandler>(Actions[I].get());
> -    // FIXME: Reenable this optimization!
> -    if (CurrActionIsCatch && LastActionWasCatch && false) {
> -      DEBUG(dbgs() << "setEHState for handler to " << currentEHNumber()
> -                   << "\n");
> -      Actions[I]->setEHState(currentEHNumber());
> -    } else {
> -      DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() << ",
> ");
> -      print_name(Actions[I]->getHandlerBlockOrFunc());
> -      DEBUG(dbgs() << ")\n");
> -      createUnwindMapEntry(currentEHNumber(), Actions[I].get());
> -      DEBUG(dbgs() << "setEHState for handler to " << NextState << "\n");
> -      Actions[I]->setEHState(NextState);
> -      NextState++;
> -    }
> -    HandlerStack.push_back(std::move(Actions[I]));
> -    LastActionWasCatch = CurrActionIsCatch;
> -  }
> -
> -  DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite:
> ");
> -  print_name(CS ? CS.getCalledValue() : nullptr);
> -  DEBUG(dbgs() << '\n');
>  }
>
>  void WinEHNumbering::calculateStateNumbers(const Function &F) {
> @@ -526,6 +598,8 @@ void WinEHNumbering::calculateStateNumbe
>      CurrentBaseState = FuncInfo.HandlerBaseState[&F];
>    }
>
> +  size_t SavedHandlerStackSize = HandlerStack.size();
> +
>    DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() <<
> '\n');
>    SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
>    for (const BasicBlock &BB : F) {
> @@ -554,11 +628,64 @@ void WinEHNumbering::calculateStateNumbe
>                    << '\n');
>    }
>
> +  // Pop any actions that were pushed on the stack for this function.
> +  popUnmatchedActions(SavedHandlerStackSize);
> +
> +  DEBUG(dbgs() << "Assigning max state " << NextState - 1
> +               << " to " << F.getName() << '\n');
>    FuncInfo.CatchHandlerMaxState[&F] = NextState - 1;
>
>    CurrentBaseState = OldBaseState;
>  }
>
> +// This function follows the same basic traversal as calculateStateNumbers
> +// but it is necessary to identify the root landing pad associated
> +// with each action before we start assigning state numbers.
> +void WinEHNumbering::findActionRootLPads(const Function &F) {
> +  auto I = VisitedHandlers.insert(&F);
> +  if (!I.second)
> +    return; // We've already visited this handler, don't revisit it.
> +
> +  SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
> +  for (const BasicBlock &BB : F) {
> +    const auto *II = dyn_cast<InvokeInst>(BB.getTerminator());
> +    if (!II)
> +      continue;
> +    const LandingPadInst *LPI = II->getLandingPadInst();
> +    auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode());
> +    if (!ActionsCall)
> +      continue;
> +
> +    assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions);
> +    parseEHActions(ActionsCall, ActionList);
> +    if (ActionList.empty())
> +      continue;
> +    for (int I = 0, E = ActionList.size(); I < E; ++I) {
> +      if (auto *Handler
> +              =
> dyn_cast<Function>(ActionList[I]->getHandlerBlockOrFunc())) {
> +        FuncInfo.LastInvoke[Handler] = II;
> +        // Don't replace the root landing pad if we previously saw this
> +        // handler in a different function.
> +        if (FuncInfo.RootLPad.count(Handler) &&
> +            FuncInfo.RootLPad[Handler]->getParent()->getParent() != &F)
> +          continue;
> +        DEBUG(dbgs() << "Setting root lpad for ");
> +        print_name(Handler);
> +        DEBUG(dbgs() << " to " << LPI->getParent()->getName() << '\n');
> +        FuncInfo.RootLPad[Handler] = LPI;
> +      }
> +    }
> +    // Walk the actions again and look for nested handlers.  This has to
> +    // happen after all of the actions have been processed in the current
> +    // function.
> +    for (int I = 0, E = ActionList.size(); I < E; ++I)
> +      if (auto *Handler
> +              =
> dyn_cast<Function>(ActionList[I]->getHandlerBlockOrFunc()))
> +        findActionRootLPads(*Handler);
> +    ActionList.clear();
> +  }
> +}
> +
>  /// clear - Clear out all the function-specific state. This returns this
>  /// FunctionLoweringInfo to an empty state, ready to be used for a
>  /// different function.
>
> Modified: llvm/trunk/lib/CodeGen/WinEHPrepare.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/WinEHPrepare.cpp?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/WinEHPrepare.cpp (original)
> +++ llvm/trunk/lib/CodeGen/WinEHPrepare.cpp Wed May 20 18:22:24 2015
> @@ -91,6 +91,7 @@ public:
>  private:
>    bool prepareExceptionHandlers(Function &F,
>                                  SmallVectorImpl<LandingPadInst *> &LPads);
> +  void identifyEHBlocks(Function &F, SmallVectorImpl<LandingPadInst *>
> &LPads);
>    void promoteLandingPadValues(LandingPadInst *LPad);
>    void demoteValuesLiveAcrossHandlers(Function &F,
>                                        SmallVectorImpl<LandingPadInst *>
> &LPads);
> @@ -127,6 +128,9 @@ private:
>    CatchHandlerMapTy CatchHandlerMap;
>    CleanupHandlerMapTy CleanupHandlerMap;
>    DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps;
> +  SmallPtrSet<BasicBlock *, 4> NormalBlocks;
> +  SmallPtrSet<BasicBlock *, 4> EHBlocks;
> +  SetVector<BasicBlock *> EHReturnBlocks;
>
>    // This maps landing pad instructions found in outlined handlers to
>    // the landing pad instruction in the parent function from which they
> @@ -214,6 +218,9 @@ public:
>    virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
>                                          const Instruction *Inst,
>                                          BasicBlock *NewBB) = 0;
> +  virtual CloningAction handleIndirectBr(ValueToValueMapTy &VMap,
> +                                         const IndirectBrInst *IBr,
> +                                         BasicBlock *NewBB) = 0;
>    virtual CloningAction handleInvoke(ValueToValueMapTy &VMap,
>                                       const InvokeInst *Invoke,
>                                       BasicBlock *NewBB) = 0;
> @@ -244,10 +251,12 @@ public:
>    WinEHCatchDirector(
>        Function *CatchFn, Value *ParentFP, Value *Selector,
>        FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap,
> -      DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads)
> +      DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads,
> +      DominatorTree *DT, SmallPtrSetImpl<BasicBlock *> &EHBlocks)
>        : WinEHCloningDirectorBase(CatchFn, ParentFP, VarInfo, LPadMap),
>          CurrentSelector(Selector->stripPointerCasts()),
> -        ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads) {}
> +        ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads),
> +        DT(DT), EHBlocks(EHBlocks) {}
>
>    CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
>                                   const Instruction *Inst,
> @@ -257,6 +266,9 @@ public:
>    CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
>                                  const Instruction *Inst,
>                                  BasicBlock *NewBB) override;
> +  CloningAction handleIndirectBr(ValueToValueMapTy &VMap,
> +                                 const IndirectBrInst *IBr,
> +                                 BasicBlock *NewBB) override;
>    CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst
> *Invoke,
>                               BasicBlock *NewBB) override;
>    CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst
> *Resume,
> @@ -279,6 +291,8 @@ private:
>    // This will be a reference to the field of the same name in the
> WinEHPrepare
>    // object which instantiates this WinEHCatchDirector object.
>    DenseMap<LandingPadInst *, const LandingPadInst *>
> &NestedLPtoOriginalLP;
> +  DominatorTree *DT;
> +  SmallPtrSetImpl<BasicBlock *> &EHBlocks;
>  };
>
>  class WinEHCleanupDirector : public WinEHCloningDirectorBase {
> @@ -296,6 +310,9 @@ public:
>    CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
>                                  const Instruction *Inst,
>                                  BasicBlock *NewBB) override;
> +  CloningAction handleIndirectBr(ValueToValueMapTy &VMap,
> +                                 const IndirectBrInst *IBr,
> +                                 BasicBlock *NewBB) override;
>    CloningAction handleInvoke(ValueToValueMapTy &VMap, const InvokeInst
> *Invoke,
>                               BasicBlock *NewBB) override;
>    CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst
> *Resume,
> @@ -525,13 +542,8 @@ void WinEHPrepare::findSEHEHReturnPoints
>    }
>  }
>
> -/// Ensure that all values live into and out of exception handlers are
> stored
> -/// in memory.
> -/// FIXME: This falls down when values are defined in one handler and
> live into
> -/// another handler. For example, a cleanup defines a value used only by a
> -/// catch handler.
> -void WinEHPrepare::demoteValuesLiveAcrossHandlers(
> -    Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
> +void WinEHPrepare::identifyEHBlocks(Function &F,
> +                                    SmallVectorImpl<LandingPadInst *>
> &LPads) {
>    DEBUG(dbgs() << "Demoting values live across exception handlers in
> function "
>                 << F.getName() << '\n');
>
> @@ -541,10 +553,6 @@ void WinEHPrepare::demoteValuesLiveAcros
>    // - Exceptional blocks are blocks reachable from landingpads. Analysis
> does
>    //   not follow llvm.eh.endcatch blocks, which mark a transition from
>    //   exceptional to normal control.
> -  SmallPtrSet<BasicBlock *, 4> NormalBlocks;
> -  SmallPtrSet<BasicBlock *, 4> EHBlocks;
> -  SetVector<BasicBlock *> EHReturnBlocks;
> -  SetVector<BasicBlock *> Worklist;
>
>    if (Personality == EHPersonality::MSVC_CXX)
>      findCXXEHReturnPoints(F, EHReturnBlocks);
> @@ -567,6 +575,7 @@ void WinEHPrepare::demoteValuesLiveAcros
>
>    // Normal blocks are the blocks reachable from the entry block and all
> EH
>    // return points.
> +  SetVector<BasicBlock *> Worklist;
>    Worklist = EHReturnBlocks;
>    Worklist.insert(&F.getEntryBlock());
>    findReachableBlocks(NormalBlocks, Worklist, nullptr);
> @@ -588,6 +597,21 @@ void WinEHPrepare::demoteValuesLiveAcros
>        dbgs() << "  " << BB->getName() << '\n';
>    });
>
> +}
> +
> +/// Ensure that all values live into and out of exception handlers are
> stored
> +/// in memory.
> +/// FIXME: This falls down when values are defined in one handler and
> live into
> +/// another handler. For example, a cleanup defines a value used only by a
> +/// catch handler.
> +void WinEHPrepare::demoteValuesLiveAcrossHandlers(
> +    Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
> +  DEBUG(dbgs() << "Demoting values live across exception handlers in
> function "
> +               << F.getName() << '\n');
> +
> +  // identifyEHBlocks() should have been called before this function.
> +  assert(!NormalBlocks.empty());
> +
>    SetVector<Argument *> ArgsToDemote;
>    SetVector<Instruction *> InstrsToDemote;
>    for (BasicBlock &BB : F) {
> @@ -678,6 +702,7 @@ bool WinEHPrepare::prepareExceptionHandl
>          return false;
>    }
>
> +  identifyEHBlocks(F, LPads);
>    demoteValuesLiveAcrossHandlers(F, LPads);
>
>    // These containers are used to re-map frame variables that are used in
> @@ -702,6 +727,16 @@ bool WinEHPrepare::prepareExceptionHandl
>                         F.getEntryBlock().getFirstInsertionPt());
>    }
>
> +  // In order to handle the case where one outlined catch handler returns
> +  // to a block within another outlined catch handler that would otherwise
> +  // be unreachable, we need to outline the nested landing pad before we
> +  // outline the landing pad which encloses it.
> +  if (!isAsynchronousEHPersonality(Personality))
> +    std::sort(LPads.begin(), LPads.end(),
> +              [this](LandingPadInst* &L, LandingPadInst* &R) {
> +                return DT->dominates(R->getParent(), L->getParent());
> +              });
>

This doesn't seem to be a strict weak ordering - an stl with weak ordering
assertions enabled dislikes that we put that into std::sort...
   what():  strict weak ordering: (__x LT __x) != false

+
>    // This container stores the llvm.eh.recover and IndirectBr instructions
>    // that make up the body of each landing pad after it has been outlined.
>    // We need to defer the population of the target list for the indirectbr
> @@ -829,28 +864,24 @@ bool WinEHPrepare::prepareExceptionHandl
>      CallInst *Recover =
>          CallInst::Create(ActionIntrin, ActionArgs, "recover", LPadBB);
>
> -    if (isAsynchronousEHPersonality(Personality)) {
> -      // SEH can create the target list directly, since catch handlers
> -      // are not outlined.
> -      SetVector<BasicBlock *> ReturnTargets;
> -      for (ActionHandler *Action : Actions) {
> -        if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) {
> -          const auto &CatchTargets = CatchAction->getReturnTargets();
> -          ReturnTargets.insert(CatchTargets.begin(), CatchTargets.end());
> -        }
> +    SetVector<BasicBlock *> ReturnTargets;
> +    for (ActionHandler *Action : Actions) {
> +      if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) {
> +        const auto &CatchTargets = CatchAction->getReturnTargets();
> +        ReturnTargets.insert(CatchTargets.begin(), CatchTargets.end());
>        }
> -      IndirectBrInst *Branch =
> -          IndirectBrInst::Create(Recover, ReturnTargets.size(), LPadBB);
> -      for (BasicBlock *Target : ReturnTargets)
> -        Branch->addDestination(Target);
> -    } else {
> -      // C++ EH must defer populating the targets to handle the case of
> -      // targets that are reached indirectly through nested landing pads.
> -      IndirectBrInst *Branch =
> -          IndirectBrInst::Create(Recover, 0, LPadBB);
> +    }
> +    IndirectBrInst *Branch =
> +        IndirectBrInst::Create(Recover, ReturnTargets.size(), LPadBB);
> +    for (BasicBlock *Target : ReturnTargets)
> +      Branch->addDestination(Target);
>
> +    if (!isAsynchronousEHPersonality(Personality)) {
> +      // C++ EH must repopulate the targets later to handle the case of
> +      // targets that are reached indirectly through nested landing pads.
>        LPadImpls.push_back(std::make_pair(Recover, Branch));
>      }
> +
>    } // End for each landingpad
>
>    // If nothing got outlined, there is no more processing to be done.
> @@ -864,8 +895,7 @@ bool WinEHPrepare::prepareExceptionHandl
>      completeNestedLandingPad(&F, LPadPair.first, LPadPair.second,
> FrameVarInfo);
>    NestedLPtoOriginalLP.clear();
>
> -  // Populate the indirectbr instructions' target lists if we deferred
> -  // doing so above.
> +  // Update the indirectbr instructions' target lists if necessary.
>    SetVector<BasicBlock*> CheckedTargets;
>    SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
>    for (auto &LPadImplPair : LPadImpls) {
> @@ -884,6 +914,12 @@ bool WinEHPrepare::prepareExceptionHandl
>        }
>      }
>      ActionList.clear();
> +    // Clear any targets we already knew about.
> +    for (unsigned int I = 0, E = Branch->getNumDestinations(); I < E;
> ++I) {
> +      BasicBlock *KnownTarget = Branch->getDestination(I);
> +      if (ReturnTargets.count(KnownTarget))
> +        ReturnTargets.remove(KnownTarget);
> +    }
>      for (BasicBlock *Target : ReturnTargets) {
>        Branch->addDestination(Target);
>        // The target may be a block that we excepted to get pruned.
> @@ -994,6 +1030,9 @@ bool WinEHPrepare::prepareExceptionHandl
>    HandlerToParentFP.clear();
>    DT = nullptr;
>    SEHExceptionCodeSlot = nullptr;
> +  EHBlocks.clear();
> +  NormalBlocks.clear();
> +  EHReturnBlocks.clear();
>
>    return HandlersOutlined;
>  }
> @@ -1079,10 +1118,19 @@ void WinEHPrepare::completeNestedLanding
>    // temporarily inserted as its terminator.
>    LLVMContext &Context = ParentFn->getContext();
>    BasicBlock *OutlinedBB = OutlinedLPad->getParent();
> -  assert(isa<UnreachableInst>(OutlinedBB->getTerminator()));
> -  OutlinedBB->getTerminator()->eraseFromParent();
> -  // That should leave OutlinedLPad as the last instruction in its block.
> -  assert(&OutlinedBB->back() == OutlinedLPad);
> +  // If the nested landing pad was outlined before the landing pad that
> enclosed
> +  // it, it will already be in outlined form.  In that case, we just need
> to see
> +  // if the returns and the enclosing branch instruction need to be
> updated.
> +  IndirectBrInst *Branch =
> +      dyn_cast<IndirectBrInst>(OutlinedBB->getTerminator());
> +  if (!Branch) {
> +    // If the landing pad wasn't in outlined form, it should be a stub
> with
> +    // an unreachable terminator.
> +    assert(isa<UnreachableInst>(OutlinedBB->getTerminator()));
> +    OutlinedBB->getTerminator()->eraseFromParent();
> +    // That should leave OutlinedLPad as the last instruction in its
> block.
> +    assert(&OutlinedBB->back() == OutlinedLPad);
> +  }
>
>    // The original landing pad will have already had its action intrinsic
>    // built by the outlining loop.  We need to clone that into the outlined
> @@ -1096,9 +1144,9 @@ void WinEHPrepare::completeNestedLanding
>    // The instruction after the landing pad should now be a call to
> eh.actions.
>    const Instruction *Recover = II;
>    assert(match(Recover, m_Intrinsic<Intrinsic::eh_actions>()));
> -  IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover->clone());
> +  const IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover);
>
> -  // Remap the exception variables into the outlined function.
> +  // Remap the return target in the nested handler.
>    SmallVector<BlockAddress *, 4> ActionTargets;
>    SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
>    parseEHActions(EHActions, ActionList);
> @@ -1125,7 +1173,7 @@ void WinEHPrepare::completeNestedLanding
>        // should be a block that was outlined into OutlinedHandlerFn.
>        assert(BA->getFunction() == ParentFn);
>
> -      // Ignore targets that aren't part of OutlinedHandlerFn.
> +      // Ignore targets that aren't part of an outlined handler function.
>        if (!LPadTargetBlocks.count(BA->getBasicBlock()))
>          continue;
>
> @@ -1142,13 +1190,25 @@ void WinEHPrepare::completeNestedLanding
>      }
>    }
>    ActionList.clear();
> -  OutlinedBB->getInstList().push_back(EHActions);
>
> -  // Insert an indirect branch into the outlined landing pad BB.
> -  IndirectBrInst *IBr = IndirectBrInst::Create(EHActions, 0, OutlinedBB);
> -  // Add the previously collected action targets.
> -  for (auto *Target : ActionTargets)
> -    IBr->addDestination(Target->getBasicBlock());
> +  if (Branch) {
> +    // If the landing pad was already in outlined form, just update its
> targets.
> +    for (unsigned int I = Branch->getNumDestinations(); I > 0; --I)
> +      Branch->removeDestination(I);
> +    // Add the previously collected action targets.
> +    for (auto *Target : ActionTargets)
> +      Branch->addDestination(Target->getBasicBlock());
> +  } else {
> +    // If the landing pad was previously stubbed out, fill in its
> outlined form.
> +    IntrinsicInst *NewEHActions = cast<IntrinsicInst>(EHActions->clone());
> +    OutlinedBB->getInstList().push_back(NewEHActions);
> +
> +    // Insert an indirect branch into the outlined landing pad BB.
> +    IndirectBrInst *IBr = IndirectBrInst::Create(NewEHActions, 0,
> OutlinedBB);
> +    // Add the previously collected action targets.
> +    for (auto *Target : ActionTargets)
> +      IBr->addDestination(Target->getBasicBlock());
> +  }
>  }
>
>  // This function examines a block to determine whether the block ends
> with a
> @@ -1326,9 +1386,9 @@ bool WinEHPrepare::outlineHandler(Action
>      LPadMap.mapLandingPad(LPad);
>    if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) {
>      Constant *Sel = CatchAction->getSelector();
> -    Director.reset(new WinEHCatchDirector(Handler, ParentFP, Sel,
> -                                          VarInfo, LPadMap,
> -                                          NestedLPtoOriginalLP));
> +    Director.reset(new WinEHCatchDirector(Handler, ParentFP, Sel, VarInfo,
> +                                          LPadMap, NestedLPtoOriginalLP,
> DT,
> +                                          EHBlocks));
>      LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType),
>                            ConstantInt::get(Type::getInt32Ty(Context), 1));
>    } else {
> @@ -1532,15 +1592,22 @@ CloningDirector::CloningAction WinEHClon
>    if (LPadMap.isLandingPadSpecificInst(Inst))
>      return CloningDirector::SkipInstruction;
>
> -  // Nested landing pads will be cloned as stubs, with just the
> -  // landingpad instruction and an unreachable instruction. When
> -  // all landingpads have been outlined, we'll replace this with the
> -  // llvm.eh.actions call and indirect branch created when the
> -  // landing pad was outlined.
> +  // Nested landing pads that have not already been outlined will be
> cloned as
> +  // stubs, with just the landingpad instruction and an unreachable
> instruction.
> +  // When all landingpads have been outlined, we'll replace this with the
> +  // llvm.eh.actions call and indirect branch created when the landing
> pad was
> +  // outlined.
>    if (auto *LPad = dyn_cast<LandingPadInst>(Inst)) {
>      return handleLandingPad(VMap, LPad, NewBB);
>    }
>
> +  // Nested landing pads that have already been outlined will be cloned
> in their
> +  // outlined form, but we need to intercept the ibr instruction to
> filter out
> +  // targets that do not return to the handler we are outlining.
> +  if (auto *IBr = dyn_cast<IndirectBrInst>(Inst)) {
> +    return handleIndirectBr(VMap, IBr, NewBB);
> +  }
> +
>    if (auto *Invoke = dyn_cast<InvokeInst>(Inst))
>      return handleInvoke(VMap, Invoke, NewBB);
>
> @@ -1570,6 +1637,20 @@ CloningDirector::CloningAction WinEHClon
>
>  CloningDirector::CloningAction WinEHCatchDirector::handleLandingPad(
>      ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock
> *NewBB) {
> +  // If the instruction after the landing pad is a call to llvm.eh.actions
> +  // the landing pad has already been outlined.  In this case, we should
> +  // clone it because it may return to a block in the handler we are
> +  // outlining now that would otherwise be unreachable.  The landing pads
> +  // are sorted before outlining begins to enable this case to work
> +  // properly.
> +  const Instruction *NextI = LPad->getNextNode();
> +  if (match(NextI, m_Intrinsic<Intrinsic::eh_actions>()))
> +    return CloningDirector::CloneInstruction;
> +
> +  // If the landing pad hasn't been outlined yet, the landing pad we are
> +  // outlining now does not dominate it and so it cannot return to a block
> +  // in this handler.  In that case, we can just insert a stub landing
> +  // pad now and patch it up later.
>    Instruction *NewInst = LPad->clone();
>    if (LPad->hasName())
>      NewInst->setName(LPad->getName());
> @@ -1661,6 +1742,48 @@ CloningDirector::CloningAction WinEHCatc
>    return CloningDirector::SkipInstruction;
>  }
>
> +CloningDirector::CloningAction WinEHCatchDirector::handleIndirectBr(
> +    ValueToValueMapTy &VMap,
> +    const IndirectBrInst *IBr,
> +    BasicBlock *NewBB) {
> +  // If this indirect branch is not part of a landing pad block, just
> clone it.
> +  const BasicBlock *ParentBB = IBr->getParent();
> +  if (!ParentBB->isLandingPad())
> +    return CloningDirector::CloneInstruction;
> +
> +  // If it is part of a landing pad, we want to filter out target blocks
> +  // that are not part of the handler we are outlining.
> +  const LandingPadInst *LPad = ParentBB->getLandingPadInst();
> +
> +  // Save this correlation for later processing.
> +  NestedLPtoOriginalLP[cast<LandingPadInst>(VMap[LPad])] = LPad;
> +
> +  // We should only get here for landing pads that have already been
> outlined.
> +  assert(match(LPad->getNextNode(),
> m_Intrinsic<Intrinsic::eh_actions>()));
> +
> +  // Copy the indirectbr, but only include targets that were previously
> +  // identified as EH blocks and are dominated by the nested landing pad.
> +  SetVector<const BasicBlock *> ReturnTargets;
> +  for (int I = 0, E = IBr->getNumDestinations(); I < E; ++I) {
> +    auto *TargetBB = IBr->getDestination(I);
> +    if (EHBlocks.count(const_cast<BasicBlock*>(TargetBB)) &&
> +        DT->dominates(ParentBB, TargetBB)) {
> +      DEBUG(dbgs() << "  Adding destination " << TargetBB->getName() <<
> "\n");
> +      ReturnTargets.insert(TargetBB);
> +    }
> +  }
> +  IndirectBrInst *NewBranch =
> +        IndirectBrInst::Create(const_cast<Value *>(IBr->getAddress()),
> +                               ReturnTargets.size(), NewBB);
> +  for (auto *Target : ReturnTargets)
> +    NewBranch->addDestination(const_cast<BasicBlock*>(Target));
> +
> +  // The operands and targets of the branch instruction are remapped later
> +  // because it is a terminator.  Tell the cloning code to clone the
> +  // blocks we just added to the target list.
> +  return CloningDirector::CloneSuccessors;
> +}
> +
>  CloningDirector::CloningAction
>  WinEHCatchDirector::handleInvoke(ValueToValueMapTy &VMap,
>                                   const InvokeInst *Invoke, BasicBlock
> *NewBB) {
> @@ -1750,6 +1873,14 @@ CloningDirector::CloningAction WinEHClea
>    return CloningDirector::SkipInstruction;
>  }
>
> +CloningDirector::CloningAction WinEHCleanupDirector::handleIndirectBr(
> +    ValueToValueMapTy &VMap,
> +    const IndirectBrInst *IBr,
> +    BasicBlock *NewBB) {
> +  // No special handling is required for cleanup cloning.
> +  return CloningDirector::CloneInstruction;
> +}
> +
>  CloningDirector::CloningAction WinEHCleanupDirector::handleInvoke(
>      ValueToValueMapTy &VMap, const InvokeInst *Invoke, BasicBlock *NewBB)
> {
>    // All invokes in cleanup handlers can be replaced with calls.
>
> Modified: llvm/trunk/test/CodeGen/WinEH/cppeh-nested-1.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/WinEH/cppeh-nested-1.ll?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/WinEH/cppeh-nested-1.ll (original)
> +++ llvm/trunk/test/CodeGen/WinEH/cppeh-nested-1.ll Wed May 20 18:22:24
> 2015
> @@ -34,7 +34,7 @@ $"\01??_R0H at 8" = comdat any
>  ; CHECK: entry:
>  ; CHECK:   %i = alloca i32, align 4
>  ; CHECK:   %f = alloca float, align 4
> -; CHECK:   call void (...) @llvm.frameescape(i32* %i, float* %f)
> +; CHECK:   call void (...) @llvm.frameescape(float* %f, i32* %i)
>  ; CHECK:   invoke void @"\01?may_throw@@YAXXZ"()
>  ; CHECK:           to label %invoke.cont unwind label
> %[[LPAD_LABEL:lpad[0-9]*]]
>
> @@ -55,8 +55,8 @@ invoke.cont:
>  ; CHECK:   landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8"
> to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8"
> to i8*)
> -; CHECK:   [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8" to i8*), i32 0, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast
> (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 1, i8* (i8*, i8*)*
> @"\01?test@@YAXXZ.catch.1")
> -; CHECK:   indirectbr i8* [[RECOVER]], [label %try.cont10, label
> %try.cont]
> +; CHECK:   [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8" to i8*), i32 1, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch.1", i32 1, i8* bitcast
> (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 0, i8* (i8*, i8*)*
> @"\01?test@@YAXXZ.catch")
> +; CHECK:   indirectbr i8* [[RECOVER]], [label %try.cont, label
> %try.cont10]
>
>  lpad:                                             ; preds = %entry
>    %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
> @@ -136,7 +136,16 @@ eh.resume:
>
>  ; CHECK: define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*)
>  ; CHECK: entry:
> -; CHECK:   [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
> +; CHECK:   [[RECOVER_F1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
> +; CHECK:   [[F_PTR1:\%.+]] = bitcast i8* [[RECOVER_F1]] to float*
> +; CHECK:   [[TMP2:\%.+]] = load float, float* [[F_PTR1]], align 4
> +; CHECK:   call void @"\01?handle_float@@YAXM at Z"(float [[TMP2]])
> +; CHECK:   ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont10)
> +; CHECK: }
> +
> +; CHECK: define internal i8* @"\01?test@@YAXXZ.catch.1"(i8*, i8*)
> +; CHECK: entry:
> +; CHECK:   [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
>  ; CHECK:   [[I_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
>  ; CHECK:   [[TMP1:\%.+]] = load i32, i32* [[I_PTR]], align 4
>  ; CHECK:   invoke void @"\01?handle_int@@YAXH at Z"(i32 [[TMP1]])
> @@ -148,20 +157,11 @@ eh.resume:
>  ; CHECK: [[LPAD1_LABEL]]:{{[ ]+}}; preds = %entry
>  ; CHECK:   [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8*
> bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8"
> to i8*)
> -; CHECK:   [[RECOVER1:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 1, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch.1")
> +; CHECK:   [[RECOVER1:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 0, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch")
>  ; CHECK:   indirectbr i8* [[RECOVER1]], []
>  ;
>  ; CHECK: }
>
> -; CHECK: define internal i8* @"\01?test@@YAXXZ.catch.1"(i8*, i8*)
> -; CHECK: entry:
> -; CHECK:   [[RECOVER_F1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
> -; CHECK:   [[F_PTR1:\%.+]] = bitcast i8* [[RECOVER_F1]] to float*
> -; CHECK:   [[TMP2:\%.+]] = load float, float* [[F_PTR1]], align 4
> -; CHECK:   call void @"\01?handle_float@@YAXM at Z"(float [[TMP2]])
> -; CHECK:   ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont10)
> -; CHECK: }
> -
>
>  declare void @"\01?may_throw@@YAXXZ"() #1
>
>
> Modified: llvm/trunk/test/CodeGen/WinEH/cppeh-nested-2.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/WinEH/cppeh-nested-2.ll?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/WinEH/cppeh-nested-2.ll (original)
> +++ llvm/trunk/test/CodeGen/WinEH/cppeh-nested-2.ll Wed May 20 18:22:24
> 2015
> @@ -114,7 +114,7 @@ lpad:
>  ; CHECK-SAME:       i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32 1, i8*
> (i8*, i8*)* @_Z4testv.catch.1,
>  ; CHECK-SAME:       i32 0, void (i8*, i8*)* @_Z4testv.cleanup,
>  ; CHECK-SAME:       i32 1, i8* bitcast (i8** @_ZTIf to i8*), i32 0, i8*
> (i8*, i8*)* @_Z4testv.catch)
> -; CHECK-NEXT:   indirectbr i8* [[RECOVER1]], [label %try.cont19, label
> %try.cont]
> +; CHECK-NEXT:   indirectbr i8* [[RECOVER1]], [label %try.cont, label
> %try.cont19]
>
>  lpad1:                                            ; preds =
> %invoke.cont4, %invoke.cont
>    %tmp3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
> @@ -137,7 +137,7 @@ lpad1:
>  ; CHECK-SAME:       i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32 1, i8*
> (i8*, i8*)* @_Z4testv.catch.1,
>  ; CHECK-SAME:       i32 0, void (i8*, i8*)* @_Z4testv.cleanup,
>  ; CHECK-SAME:       i32 1, i8* bitcast (i8** @_ZTIf to i8*), i32 0, i8*
> (i8*, i8*)* @_Z4testv.catch)
> -; CHECK-NEXT:   indirectbr i8* [[RECOVER3]], [label %try.cont19, label
> %try.cont]
> +; CHECK-NEXT:   indirectbr i8* [[RECOVER3]], [label %try.cont, label
> %try.cont19]
>
>  lpad3:                                            ; preds = %invoke.cont2
>    %tmp6 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
>
> Modified: llvm/trunk/test/CodeGen/WinEH/cppeh-nested-3.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/WinEH/cppeh-nested-3.ll?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/WinEH/cppeh-nested-3.ll (original)
> +++ llvm/trunk/test/CodeGen/WinEH/cppeh-nested-3.ll Wed May 20 18:22:24
> 2015
> @@ -41,7 +41,7 @@ $"\01??_R0H at 8" = comdat any
>  ; CHECK:   %i = alloca i32, align 4
>  ; CHECK:   %j = alloca i32, align 4
>  ; CHECK:   %f = alloca float, align 4
> -; CHECK:   call void (...) @llvm.frameescape(i32* %i, float* %f, i32* %j)
> +; CHECK:   call void (...) @llvm.frameescape(i32* %j, i32* %i, float* %f)
>  ; CHECK:   invoke void @"\01?may_throw@@YAXXZ"()
>  ; CHECK:           to label %invoke.cont unwind label
> %[[LPAD_LABEL:lpad[0-9]*]]
>
> @@ -63,8 +63,8 @@ invoke.cont:
>  ; CHECK:   landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8"
> to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8"
> to i8*)
> -; CHECK:   [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8" to i8*), i32 0, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast
> (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 1, i8* (i8*, i8*)*
> @"\01?test@@YAXXZ.catch.1")
> -; CHECK:   indirectbr i8* [[RECOVER]], [label %try.cont19, label
> %try.cont10]
> +; CHECK:   [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8" to i8*), i32 1, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch.2", i32 1, i8* bitcast
> (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 2, i8* (i8*, i8*)*
> @"\01?test@@YAXXZ.catch.1")
> +; CHECK:   indirectbr i8* [[RECOVER]], [label %try.cont10, label
> %try.cont19]
>
>  lpad:                                             ; preds = %entry
>    %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
> @__CxxFrameHandler3 to i8*)
> @@ -181,7 +181,27 @@ eh.resume:
>
>  ; CHECK: define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*)
>  ; CHECK: entry:
> -; CHECK:   [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
> +; CHECK:   [[RECOVER_J:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
> +; CHECK:   [[J_PTR:\%.+]] = bitcast i8* [[RECOVER_J]] to i32*
> +; CHECK:   [[RECOVER_I1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
> +; CHECK:   [[I_PTR1:\%.+]] = bitcast i8* [[RECOVER_I1]] to i32*
> +; CHECK:   [[TMP3:\%.+]] = load i32, i32* [[J_PTR]], align 4
> +; CHECK:   store i32 [[TMP3]], i32* [[I_PTR1]]
> +; CHECK:   ret i8* blockaddress(@"\01?test@@YAXXZ.catch.2",
> %invoke.cont2)
> +; CHECK: }
> +
> +; CHECK: define internal i8* @"\01?test@@YAXXZ.catch.1"(i8*, i8*)
> +; CHECK: entry:
> +; CHECK:   [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 2)
> +; CHECK:   [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
> +; CHECK:   [[TMP2:\%.+]] = load float, float* [[F_PTR]], align 4
> +; CHECK:   call void @"\01?handle_float@@YAXM at Z"(float [[TMP2]])
> +; CHECK:   ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont19)
> +; CHECK: }
> +
> +; CHECK: define internal i8* @"\01?test@@YAXXZ.catch.2"(i8*, i8*)
> +; CHECK: entry:
> +; CHECK:   [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
>  ; CHECK:   [[I_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
>  ; CHECK:   invoke void @"\01?may_throw@@YAXXZ"()
>  ; CHECK:           to label %invoke.cont2 unwind label
> %[[LPAD1_LABEL:lpad[0-9]*]]
> @@ -195,7 +215,7 @@ eh.resume:
>  ; CHECK:   [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8*
> bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8"
> to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8"
> to i8*)
> -; CHECK:   [[RECOVER1:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8" to i8*), i32 2, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch.2", i32 1, i8* bitcast
> (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 1, i8* (i8*, i8*)*
> @"\01?test@@YAXXZ.catch.1")
> +; CHECK:   [[RECOVER1:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0H at 8" to i8*), i32 0, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast
> (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 2, i8* (i8*, i8*)*
> @"\01?test@@YAXXZ.catch.1")
>  ; CHECK:   indirectbr i8* [[RECOVER1]], [label %invoke.cont2]
>  ;
>  ; CHECK: invoke.cont9:
> @@ -204,32 +224,11 @@ eh.resume:
>  ; CHECK: [[LPAD8_LABEL]]:{{[ ]+}}; preds = %invoke.cont2
>  ; CHECK:   [[LPAD8_VAL:\%.+]] = landingpad { i8*, i32 } personality i8*
> bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
>  ; CHECK:           catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8"
> to i8*)
> -; CHECK:   [[RECOVER2:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 1, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch.1")
> +; CHECK:   [[RECOVER2:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8*
> bitcast (%rtti.TypeDescriptor2* @"\01??_R0M at 8" to i8*), i32 2, i8* (i8*,
> i8*)* @"\01?test@@YAXXZ.catch.1")
>  ; CHECK:   indirectbr i8* [[RECOVER2]], []
>  ;
>  ; CHECK: }
>
> -; CHECK: define internal i8* @"\01?test@@YAXXZ.catch.1"(i8*, i8*)
> -; CHECK: entry:
> -; CHECK:   [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
> -; CHECK:   [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
> -; CHECK:   [[TMP2:\%.+]] = load float, float* [[F_PTR]], align 4
> -; CHECK:   call void @"\01?handle_float@@YAXM at Z"(float [[TMP2]])
> -; CHECK:   ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont19)
> -; CHECK: }
> -
> -; CHECK: define internal i8* @"\01?test@@YAXXZ.catch.2"(i8*, i8*)
> -; CHECK: entry:
> -; CHECK:   [[RECOVER_J:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 2)
> -; CHECK:   [[J_PTR:\%.+]] = bitcast i8* [[RECOVER_J]] to i32*
> -; CHECK:   [[RECOVER_I1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast
> (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
> -; CHECK:   [[I_PTR1:\%.+]] = bitcast i8* [[RECOVER_I1]] to i32*
> -; CHECK:   [[TMP3:\%.+]] = load i32, i32* [[J_PTR]], align 4
> -; CHECK:   store i32 [[TMP3]], i32* [[I_PTR1]]
> -; CHECK:   ret i8* blockaddress(@"\01?test@@YAXXZ.catch", %invoke.cont2)
> -; CHECK: }
> -
> -
>  declare void @"\01?may_throw@@YAXXZ"() #1
>
>  declare i32 @__CxxFrameHandler3(...)
>
> Modified: llvm/trunk/test/CodeGen/WinEH/cppeh-nested-rethrow.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/WinEH/cppeh-nested-rethrow.ll?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/WinEH/cppeh-nested-rethrow.ll (original)
> +++ llvm/trunk/test/CodeGen/WinEH/cppeh-nested-rethrow.ll Wed May 20
> 18:22:24 2015
> @@ -180,26 +180,24 @@ unreachable:
>  ; CHECK: }
>  }
>
> -; The outlined test1.catch handler should not contain a return
> instruction.
> +; The outlined test1.catch handler should return to a valid block address.
>  ; CHECK-LABEL: define internal i8* @"\01?test1@@YAXXZ.catch"(i8*, i8*)
> -; CHECK-NOT: ret
> +; CHECK-NOT:  ret i8* inttoptr (i32 1 to i8*)
>  ; CHECK: }
>
> -; The outlined test1.catch1 handler should return to a valid block
> address.
> +; The outlined test1.catch1 handler should not contain a return
> instruction.
>  ; CHECK-LABEL: define internal i8* @"\01?test1@@YAXXZ.catch.1"(i8*, i8*)
> -; WILL-CHECK:  ret i8* inttoptr (
> -; CHECK-NOT:  ret i8* inttoptr (i32 1 to i8*)
> +; CHECK-NOT: ret
>  ; CHECK: }
>
> -; The outlined test2.catch handler should not contain a return
> instruction.
> +; The outlined test2.catch handler should return to a valid block address.
>  ; CHECK-LABEL: define internal i8* @"\01?test2@@YAXXZ.catch"(i8*, i8*)
> -; CHECK-NOT: ret
> +; CHECK-NOT:  ret i8* inttoptr (i32 1 to i8*)
>  ; CHECK: }
>
> -; The outlined test2.catch1 handler should return to a valid block
> address.
> +; The outlined test2.catch2 handler should not contain a return
> instruction.
>  ; CHECK-LABEL: define internal i8* @"\01?test2@@YAXXZ.catch.2"(i8*, i8*)
> -; WILL-CHECK:  ret i8* inttoptr (
> -; CHECK-NOT:  ret i8* inttoptr (i32 1 to i8*)
> +; CHECK-NOT: ret
>  ; CHECK: }
>
>
>
> Modified: llvm/trunk/test/CodeGen/WinEH/cppeh-similar-catch-blocks.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/WinEH/cppeh-similar-catch-blocks.ll?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/WinEH/cppeh-similar-catch-blocks.ll (original)
> +++ llvm/trunk/test/CodeGen/WinEH/cppeh-similar-catch-blocks.ll Wed May 20
> 18:22:24 2015
> @@ -86,7 +86,7 @@ $"\01??_C at _03PMGGPEJJ@?$CFd?6?$AA@" = co
>  ; This is just a minimal check to verify that main was handled by
> WinEHPrepare.
>  ; CHECK: define i32 @main()
>  ; CHECK: entry:
> -; CHECK:   call void (...) @llvm.frameescape(i8* [[C_PTR:\%.+]], i32*
> [[X_PTR:\%.+]], i8* [[C2_PTR:\%.+]], i32* [[X2_PTR:\%.+]], i8*
> [[C3_PTR:\%.+]])
> +; CHECK:   call void (...) @llvm.frameescape(i32* [[X_PTR:\%.+]], i32*
> [[X2_PTR:\%.+]], i8* [[C2_PTR:\%.+]], i8* [[C3_PTR:\%.+]], i8*
> [[C_PTR:\%.+]])
>  ; CHECK:   invoke void @_CxxThrowException
>  ; CHECK: }
>
>
> Modified: llvm/trunk/test/CodeGen/WinEH/cppeh-state-calc-1.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/WinEH/cppeh-state-calc-1.ll?rev=237854&r1=237853&r2=237854&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/WinEH/cppeh-state-calc-1.ll (original)
> +++ llvm/trunk/test/CodeGen/WinEH/cppeh-state-calc-1.ll Wed May 20
> 18:22:24 2015
> @@ -274,16 +274,16 @@ attributes #5 = { noreturn }
>  ; CHECK-NEXT:  .long   .Lfunc_begin0 at IMGREL
>  ; CHECK-NEXT:  .long   -1
>  ; CHECK-NEXT:  .long   .Ltmp0 at IMGREL
> -; CHECK-NEXT:  .long   3
> -; CHECK-NEXT:  .long   .Ltmp3 at IMGREL
>  ; CHECK-NEXT:  .long   2
> -; CHECK-NEXT:  .long   .Ltmp6 at IMGREL
> +; CHECK-NEXT:  .long   .Ltmp3 at IMGREL
>  ; CHECK-NEXT:  .long   1
> +; CHECK-NEXT:  .long   .Ltmp6 at IMGREL
> +; CHECK-NEXT:  .long   0
>  ; CHECK-NEXT:  .long   .Lfunc_begin1 at IMGREL
> -; CHECK-NEXT:  .long   4
> +; CHECK-NEXT:  .long   3
>  ; CHECK-NEXT:  .long   .Lfunc_begin2 at IMGREL
> -; CHECK-NEXT:  .long   5
> +; CHECK-NEXT:  .long   4
>  ; CHECK-NEXT:  .long   .Lfunc_begin3 at IMGREL
> -; CHECK-NEXT:  .long   6
> +; CHECK-NEXT:  .long   5
>  ; CHECK-NEXT:  .long   .Lfunc_begin4 at IMGREL
> -; CHECK-NEXT:  .long   7
> +; CHECK-NEXT:  .long   6
>
>
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> llvm-commits at cs.uiuc.edu
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>
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