[PATCH] Inliner Enhancement
liujiangning1 at gmail.com
Wed Mar 18 23:33:49 PDT 2015
> This is mentioned to indicate that oversimplified heuristics can be quite
> noisy. More context dependent analysis is needed. The context not only
> include call arguments, but also things like surrounding calls
> (optimizations enabled in inline instance, in enclosing caller code, and
> across different inline instances of different call sites), enclosing loop
I don't think so, and vice versa, the original solution of inlining a
callee without considering the context of caller is even noisy. Comparing
even more complicated algorithm, yes it is simple, but comparing with the
original solution, it can avoid code bloat of abnormal programs like
repeatedly calling the same function a lot of times.
> Not necessarily for cross module case. The main problem of current pass
> manager is that many key function analysis results (frequency, branch prob,
> loop info) for different functions can not co-exist (live at the same
> time). During bottom up CG traversal, when the caller is visited,
> performing any function analysis for the caller will destroy the analysis
> info from its callee, making it impossible to incrementally update caller's
> analysis info by 'importing' callee's info.
> I think somebody like Chandler is covering the migration from old pass
manager to the new one, isn't it?
> Avoiding compile time increase by changing the inlining order is not good
> design -- the inline order should be driven by performance consideration.
Agree. If we can move to use the new pass manage at the moment, it would be
Anyway, I didn't tend to design a complicated algorithm to do inline
heuristic. I personally think using complicated heuristic for inlining is
hard to achieve miracle result at such a early complication stage.
I would also like to say my solution fits into current inliner design quite
well. My personal experimental result also shows current inline has been
carefully tuned for very comprehensive cases. For most of scenarios, the
original inliner can achieve very good trade off between code size and
performance. Chandler ever mentioned LLVM inliner has historically shown
over 10% code size advantage across a wide range of benchmark C++
I'm not sure what those more sophisticated heuristic rules you are talking
about are, but if you tends to tune them for specific benchmark, I would
say it will definitely not make sense. I would be appreciative if you can
share your result with community. Then we can see how we
can reasonably move on.
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