[llvm] r231043 - LowerBitSets: Use byte arrays instead of bit sets to represent in-memory bit sets.

Peter Collingbourne peter at pcc.me.uk
Mon Mar 2 16:49:28 PST 2015


Author: pcc
Date: Mon Mar  2 18:49:28 2015
New Revision: 231043

URL: http://llvm.org/viewvc/llvm-project?rev=231043&view=rev
Log:
LowerBitSets: Use byte arrays instead of bit sets to represent in-memory bit sets.

By loading from indexed offsets into a byte array and applying a mask, a
program can test bits from the bit set with a relatively short instruction
sequence. For example, suppose we have 15 bit sets to lay out:

A (16 bits), B (15 bits), C (14 bits), D (13 bits), E (12 bits),
F (11 bits), G (10 bits), H (9 bits), I (7 bits), J (6 bits), K (5 bits),
L (4 bits), M (3 bits), N (2 bits), O (1 bit)

These bits can be laid out in a 16-byte array like this:

      Byte Offset
    0123456789ABCDEF
Bit
  7 HHHHHHHHHIIIIIII
  6 GGGGGGGGGGJJJJJJ
  5 FFFFFFFFFFFKKKKK
  4 EEEEEEEEEEEELLLL
  3 DDDDDDDDDDDDDMMM
  2 CCCCCCCCCCCCCCNN
  1 BBBBBBBBBBBBBBBO
  0 AAAAAAAAAAAAAAAA

For example, to test bit X of A, we evaluate ((bits[X] & 1) != 0), or to
test bit X of I, we evaluate ((bits[9 + X] & 0x80) != 0). This can be done
in 1-2 machine instructions on x86, or 4-6 instructions on ARM.

This uses the LPT multiprocessor scheduling algorithm to lay out the bits
efficiently.

Saves ~450KB of instructions in a recent build of Chromium.

Differential Revision: http://reviews.llvm.org/D7954

Modified:
    llvm/trunk/include/llvm/Transforms/IPO/LowerBitSets.h
    llvm/trunk/lib/Transforms/IPO/LowerBitSets.cpp
    llvm/trunk/test/Transforms/LowerBitSets/simple.ll
    llvm/trunk/unittests/Transforms/IPO/LowerBitSets.cpp

Modified: llvm/trunk/include/llvm/Transforms/IPO/LowerBitSets.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/IPO/LowerBitSets.h?rev=231043&r1=231042&r2=231043&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Transforms/IPO/LowerBitSets.h (original)
+++ llvm/trunk/include/llvm/Transforms/IPO/LowerBitSets.h Mon Mar  2 18:49:28 2015
@@ -30,8 +30,8 @@ class GlobalVariable;
 class Value;
 
 struct BitSetInfo {
-  // The actual bitset.
-  std::vector<uint8_t> Bits;
+  // The indices of the set bits in the bitset.
+  std::set<uint64_t> Bits;
 
   // The byte offset into the combined global represented by the bitset.
   uint64_t ByteOffset;
@@ -45,18 +45,11 @@ struct BitSetInfo {
   unsigned AlignLog2;
 
   bool isSingleOffset() const {
-    return Bits.size() == 1 && Bits[0] == 1;
+    return Bits.size() == 1;
   }
 
   bool isAllOnes() const {
-    for (unsigned I = 0; I != Bits.size() - 1; ++I)
-      if (Bits[I] != 0xFF)
-        return false;
-
-    if (BitSize % 8 == 0)
-      return Bits[Bits.size() - 1] == 0xFF;
-
-    return Bits[Bits.size() - 1] == (1 << (BitSize % 8)) - 1;
+    return Bits.size() == BitSize;
   }
 
   bool containsGlobalOffset(uint64_t Offset) const;
@@ -64,7 +57,6 @@ struct BitSetInfo {
   bool containsValue(const DataLayout *DL,
                      const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout,
                      Value *V, uint64_t COffset = 0) const;
-
 };
 
 struct BitSetBuilder {
@@ -148,6 +140,59 @@ struct GlobalLayoutBuilder {
   void addFragment(const std::set<uint64_t> &F);
 };
 
+/// This class is used to build a byte array containing overlapping bit sets. By
+/// loading from indexed offsets into the byte array and applying a mask, a
+/// program can test bits from the bit set with a relatively short instruction
+/// sequence. For example, suppose we have 15 bit sets to lay out:
+///
+/// A (16 bits), B (15 bits), C (14 bits), D (13 bits), E (12 bits),
+/// F (11 bits), G (10 bits), H (9 bits), I (7 bits), J (6 bits), K (5 bits),
+/// L (4 bits), M (3 bits), N (2 bits), O (1 bit)
+///
+/// These bits can be laid out in a 16-byte array like this:
+///
+///       Byte Offset
+///     0123456789ABCDEF
+/// Bit
+///   7 HHHHHHHHHIIIIIII
+///   6 GGGGGGGGGGJJJJJJ
+///   5 FFFFFFFFFFFKKKKK
+///   4 EEEEEEEEEEEELLLL
+///   3 DDDDDDDDDDDDDMMM
+///   2 CCCCCCCCCCCCCCNN
+///   1 BBBBBBBBBBBBBBBO
+///   0 AAAAAAAAAAAAAAAA
+///
+/// For example, to test bit X of A, we evaluate ((bits[X] & 1) != 0), or to
+/// test bit X of I, we evaluate ((bits[9 + X] & 0x80) != 0). This can be done
+/// in 1-2 machine instructions on x86, or 4-6 instructions on ARM.
+///
+/// This is a byte array, rather than (say) a 2-byte array or a 4-byte array,
+/// because for one thing it gives us better packing (the more bins there are,
+/// the less evenly they will be filled), and for another, the instruction
+/// sequences can be slightly shorter, both on x86 and ARM.
+struct ByteArrayBuilder {
+  /// The byte array built so far.
+  std::vector<uint8_t> Bytes;
+
+  enum { BitsPerByte = 8 };
+
+  /// The number of bytes allocated so far for each of the bits.
+  uint64_t BitAllocs[BitsPerByte];
+
+  ByteArrayBuilder() {
+    memset(BitAllocs, 0, sizeof(BitAllocs));
+  }
+
+  /// Allocate BitSize bits in the byte array where Bits contains the bits to
+  /// set. AllocByteOffset is set to the offset within the byte array and
+  /// AllocMask is set to the bitmask for those bits. This uses the LPT (Longest
+  /// Processing Time) multiprocessor scheduling algorithm to lay out the bits
+  /// efficiently; the pass allocates bit sets in decreasing size order.
+  void allocate(const std::set<uint64_t> &Bits, uint64_t BitSize,
+                uint64_t &AllocByteOffset, uint8_t &AllocMask);
+};
+
 } // namespace llvm
 
 #endif

Modified: llvm/trunk/lib/Transforms/IPO/LowerBitSets.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/IPO/LowerBitSets.cpp?rev=231043&r1=231042&r2=231043&view=diff
==============================================================================
--- llvm/trunk/lib/Transforms/IPO/LowerBitSets.cpp (original)
+++ llvm/trunk/lib/Transforms/IPO/LowerBitSets.cpp Mon Mar  2 18:49:28 2015
@@ -31,7 +31,9 @@ using namespace llvm;
 
 #define DEBUG_TYPE "lowerbitsets"
 
-STATISTIC(NumBitSetsCreated, "Number of bitsets created");
+STATISTIC(ByteArraySizeBits, "Byte array size in bits");
+STATISTIC(ByteArraySizeBytes, "Byte array size in bytes");
+STATISTIC(NumByteArraysCreated, "Number of byte arrays created");
 STATISTIC(NumBitSetCallsLowered, "Number of bitset calls lowered");
 STATISTIC(NumBitSetDisjointSets, "Number of disjoint sets of bitsets");
 
@@ -46,7 +48,7 @@ bool BitSetInfo::containsGlobalOffset(ui
   if (BitOffset >= BitSize)
     return false;
 
-  return (Bits[BitOffset / 8] >> (BitOffset % 8)) & 1;
+  return Bits.count(BitOffset);
 }
 
 bool BitSetInfo::containsValue(
@@ -101,18 +103,15 @@ BitSetInfo BitSetBuilder::build() {
   BSI.ByteOffset = Min;
 
   BSI.AlignLog2 = 0;
-  // FIXME: Can probably do something smarter if all offsets are 0.
   if (Mask != 0)
     BSI.AlignLog2 = countTrailingZeros(Mask, ZB_Undefined);
 
   // Build the compressed bitset while normalizing the offsets against the
   // computed alignment.
   BSI.BitSize = ((Max - Min) >> BSI.AlignLog2) + 1;
-  uint64_t ByteSize = (BSI.BitSize + 7) / 8;
-  BSI.Bits.resize(ByteSize);
   for (uint64_t Offset : Offsets) {
     Offset >>= BSI.AlignLog2;
-    BSI.Bits[Offset / 8] |= 1 << (Offset % 8);
+    BSI.Bits.insert(Offset);
   }
 
   return BSI;
@@ -147,14 +146,46 @@ void GlobalLayoutBuilder::addFragment(co
     FragmentMap[ObjIndex] = FragmentIndex;
 }
 
+void ByteArrayBuilder::allocate(const std::set<uint64_t> &Bits,
+                                uint64_t BitSize, uint64_t &AllocByteOffset,
+                                uint8_t &AllocMask) {
+  // Find the smallest current allocation.
+  unsigned Bit = 0;
+  for (unsigned I = 1; I != BitsPerByte; ++I)
+    if (BitAllocs[I] < BitAllocs[Bit])
+      Bit = I;
+
+  AllocByteOffset = BitAllocs[Bit];
+
+  // Add our size to it.
+  unsigned ReqSize = AllocByteOffset + BitSize;
+  BitAllocs[Bit] = ReqSize;
+  if (Bytes.size() < ReqSize)
+    Bytes.resize(ReqSize);
+
+  // Set our bits.
+  AllocMask = 1 << Bit;
+  for (uint64_t B : Bits)
+    Bytes[AllocByteOffset + B] |= AllocMask;
+}
+
 namespace {
 
+struct ByteArrayInfo {
+  std::set<uint64_t> Bits;
+  uint64_t BitSize;
+  GlobalVariable *ByteArray;
+  Constant *Mask;
+};
+
 struct LowerBitSets : public ModulePass {
   static char ID;
   LowerBitSets() : ModulePass(ID) {
     initializeLowerBitSetsPass(*PassRegistry::getPassRegistry());
   }
 
+  Module *M;
+
   const DataLayout *DL;
   IntegerType *Int1Ty;
   IntegerType *Int8Ty;
@@ -169,20 +200,23 @@ struct LowerBitSets : public ModulePass
   // Mapping from bitset mdstrings to the call sites that test them.
   DenseMap<MDString *, std::vector<CallInst *>> BitSetTestCallSites;
 
+  std::vector<ByteArrayInfo> ByteArrayInfos;
+
   BitSetInfo
   buildBitSet(MDString *BitSet,
               const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
-  Value *createBitSetTest(IRBuilder<> &B, const BitSetInfo &BSI,
-                          GlobalVariable *BitSetGlobal, Value *BitOffset);
+  ByteArrayInfo *createByteArray(BitSetInfo &BSI);
+  void allocateByteArrays();
+  Value *createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI, ByteArrayInfo *&BAI,
+                          Value *BitOffset);
   Value *
-  lowerBitSetCall(CallInst *CI, const BitSetInfo &BSI,
-                  GlobalVariable *BitSetGlobal, GlobalVariable *CombinedGlobal,
+  lowerBitSetCall(CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI,
+                  GlobalVariable *CombinedGlobal,
                   const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
-  void buildBitSetsFromGlobals(Module &M,
-                               const std::vector<MDString *> &BitSets,
+  void buildBitSetsFromGlobals(const std::vector<MDString *> &BitSets,
                                const std::vector<GlobalVariable *> &Globals);
-  bool buildBitSets(Module &M);
-  bool eraseBitSetMetadata(Module &M);
+  bool buildBitSets();
+  bool eraseBitSetMetadata();
 
   bool doInitialization(Module &M) override;
   bool runOnModule(Module &M) override;
@@ -198,19 +232,21 @@ char LowerBitSets::ID = 0;
 
 ModulePass *llvm::createLowerBitSetsPass() { return new LowerBitSets; }
 
-bool LowerBitSets::doInitialization(Module &M) {
-  DL = M.getDataLayout();
+bool LowerBitSets::doInitialization(Module &Mod) {
+  M = &Mod;
+
+  DL = M->getDataLayout();
   if (!DL)
     report_fatal_error("Data layout required");
 
-  Int1Ty = Type::getInt1Ty(M.getContext());
-  Int8Ty = Type::getInt8Ty(M.getContext());
-  Int32Ty = Type::getInt32Ty(M.getContext());
+  Int1Ty = Type::getInt1Ty(M->getContext());
+  Int8Ty = Type::getInt8Ty(M->getContext());
+  Int32Ty = Type::getInt32Ty(M->getContext());
   Int32PtrTy = PointerType::getUnqual(Int32Ty);
-  Int64Ty = Type::getInt64Ty(M.getContext());
-  IntPtrTy = DL->getIntPtrType(M.getContext(), 0);
+  Int64Ty = Type::getInt64Ty(M->getContext());
+  IntPtrTy = DL->getIntPtrType(M->getContext(), 0);
 
-  BitSetNM = M.getNamedMetadata("llvm.bitsets");
+  BitSetNM = M->getNamedMetadata("llvm.bitsets");
 
   BitSetTestCallSites.clear();
 
@@ -259,52 +295,113 @@ static Value *createMaskedBitTest(IRBuil
   return B.CreateICmpNE(MaskedBits, ConstantInt::get(BitsType, 0));
 }
 
+ByteArrayInfo *LowerBitSets::createByteArray(BitSetInfo &BSI) {
+  // Create globals to stand in for byte arrays and masks. These never actually
+  // get initialized, we RAUW and erase them later in allocateByteArrays() once
+  // we know the offset and mask to use.
+  auto ByteArrayGlobal = new GlobalVariable(
+      *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr);
+  auto MaskGlobal = new GlobalVariable(
+      *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr);
+
+  ByteArrayInfos.emplace_back();
+  ByteArrayInfo *BAI = &ByteArrayInfos.back();
+
+  BAI->Bits = BSI.Bits;
+  BAI->BitSize = BSI.BitSize;
+  BAI->ByteArray = ByteArrayGlobal;
+  BAI->Mask = ConstantExpr::getPtrToInt(MaskGlobal, Int8Ty);
+  return BAI;
+}
+
+void LowerBitSets::allocateByteArrays() {
+  std::stable_sort(ByteArrayInfos.begin(), ByteArrayInfos.end(),
+                   [](const ByteArrayInfo &BAI1, const ByteArrayInfo &BAI2) {
+                     return BAI1.BitSize > BAI2.BitSize;
+                   });
+
+  std::vector<uint64_t> ByteArrayOffsets(ByteArrayInfos.size());
+
+  ByteArrayBuilder BAB;
+  for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) {
+    ByteArrayInfo *BAI = &ByteArrayInfos[I];
+
+    uint8_t Mask;
+    BAB.allocate(BAI->Bits, BAI->BitSize, ByteArrayOffsets[I], Mask);
+
+    BAI->Mask->replaceAllUsesWith(ConstantInt::get(Int8Ty, Mask));
+    cast<GlobalVariable>(BAI->Mask->getOperand(0))->eraseFromParent();
+  }
+
+  Constant *ByteArrayConst = ConstantDataArray::get(M->getContext(), BAB.Bytes);
+  auto ByteArray =
+      new GlobalVariable(*M, ByteArrayConst->getType(), /*isConstant=*/true,
+                         GlobalValue::PrivateLinkage, ByteArrayConst);
+
+  for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) {
+    ByteArrayInfo *BAI = &ByteArrayInfos[I];
+
+    Constant *Idxs[] = {ConstantInt::get(IntPtrTy, 0),
+                        ConstantInt::get(IntPtrTy, ByteArrayOffsets[I])};
+    Constant *GEP = ConstantExpr::getInBoundsGetElementPtr(ByteArray, Idxs);
+
+    // Create an alias instead of RAUW'ing the gep directly. On x86 this ensures
+    // that the pc-relative displacement is folded into the lea instead of the
+    // test instruction getting another displacement.
+    GlobalAlias *Alias = GlobalAlias::create(
+        Int8Ty, 0, GlobalValue::PrivateLinkage, "bits", GEP, M);
+    BAI->ByteArray->replaceAllUsesWith(Alias);
+    BAI->ByteArray->eraseFromParent();
+  }
+
+  ByteArraySizeBits = BAB.BitAllocs[0] + BAB.BitAllocs[1] + BAB.BitAllocs[2] +
+                      BAB.BitAllocs[3] + BAB.BitAllocs[4] + BAB.BitAllocs[5] +
+                      BAB.BitAllocs[6] + BAB.BitAllocs[7];
+  ByteArraySizeBytes = BAB.Bytes.size();
+}
+
 /// Build a test that bit BitOffset is set in BSI, where
 /// BitSetGlobal is a global containing the bits in BSI.
-Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, const BitSetInfo &BSI,
-                                      GlobalVariable *BitSetGlobal,
-                                      Value *BitOffset) {
-  if (BSI.Bits.size() <= 8) {
+Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI,
+                                      ByteArrayInfo *&BAI, Value *BitOffset) {
+  if (BSI.BitSize <= 64) {
     // If the bit set is sufficiently small, we can avoid a load by bit testing
     // a constant.
     IntegerType *BitsTy;
-    if (BSI.Bits.size() <= 4)
+    if (BSI.BitSize <= 32)
       BitsTy = Int32Ty;
     else
       BitsTy = Int64Ty;
 
     uint64_t Bits = 0;
-    for (auto I = BSI.Bits.rbegin(), E = BSI.Bits.rend(); I != E; ++I) {
-      Bits <<= 8;
-      Bits |= *I;
-    }
+    for (auto Bit : BSI.Bits)
+      Bits |= uint64_t(1) << Bit;
     Constant *BitsConst = ConstantInt::get(BitsTy, Bits);
     return createMaskedBitTest(B, BitsConst, BitOffset);
   } else {
-    // TODO: We might want to use the memory variant of the bt instruction
-    // with the previously computed bit offset at -Os. This instruction does
-    // exactly what we want but has been benchmarked as being slower than open
-    // coding the load+bt.
-    Value *BitSetGlobalOffset =
-        B.CreateLShr(BitOffset, ConstantInt::get(IntPtrTy, 5));
-    Value *BitSetEntryAddr = B.CreateGEP(
-        ConstantExpr::getBitCast(BitSetGlobal, Int32PtrTy), BitSetGlobalOffset);
-    Value *BitSetEntry = B.CreateLoad(BitSetEntryAddr);
+    if (!BAI) {
+      ++NumByteArraysCreated;
+      BAI = createByteArray(BSI);
+    }
+
+    Value *ByteAddr = B.CreateGEP(BAI->ByteArray, BitOffset);
+    Value *Byte = B.CreateLoad(ByteAddr);
 
-    return createMaskedBitTest(B, BitSetEntry, BitOffset);
+    Value *ByteAndMask = B.CreateAnd(Byte, BAI->Mask);
+    return B.CreateICmpNE(ByteAndMask, ConstantInt::get(Int8Ty, 0));
   }
 }
 
 /// Lower a llvm.bitset.test call to its implementation. Returns the value to
 /// replace the call with.
 Value *LowerBitSets::lowerBitSetCall(
-    CallInst *CI, const BitSetInfo &BSI, GlobalVariable *BitSetGlobal,
+    CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI,
     GlobalVariable *CombinedGlobal,
     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
   Value *Ptr = CI->getArgOperand(0);
 
   if (BSI.containsValue(DL, GlobalLayout, Ptr))
-    return ConstantInt::getTrue(BitSetGlobal->getParent()->getContext());
+    return ConstantInt::getTrue(CombinedGlobal->getParent()->getContext());
 
   Constant *GlobalAsInt = ConstantExpr::getPtrToInt(CombinedGlobal, IntPtrTy);
   Constant *OffsetedGlobalAsInt = ConstantExpr::getAdd(
@@ -353,7 +450,7 @@ Value *LowerBitSets::lowerBitSetCall(
 
   // Now that we know that the offset is in range and aligned, load the
   // appropriate bit from the bitset.
-  Value *Bit = createBitSetTest(ThenB, BSI, BitSetGlobal, BitOffset);
+  Value *Bit = createBitSetTest(ThenB, BSI, BAI, BitOffset);
 
   // The value we want is 0 if we came directly from the initial block
   // (having failed the range or alignment checks), or the loaded bit if
@@ -368,7 +465,6 @@ Value *LowerBitSets::lowerBitSetCall(
 /// Given a disjoint set of bitsets and globals, layout the globals, build the
 /// bit sets and lower the llvm.bitset.test calls.
 void LowerBitSets::buildBitSetsFromGlobals(
-    Module &M,
     const std::vector<MDString *> &BitSets,
     const std::vector<GlobalVariable *> &Globals) {
   // Build a new global with the combined contents of the referenced globals.
@@ -391,9 +487,9 @@ void LowerBitSets::buildBitSetsFromGloba
   }
   if (!GlobalInits.empty())
     GlobalInits.pop_back();
-  Constant *NewInit = ConstantStruct::getAnon(M.getContext(), GlobalInits);
+  Constant *NewInit = ConstantStruct::getAnon(M->getContext(), GlobalInits);
   auto CombinedGlobal =
-      new GlobalVariable(M, NewInit->getType(), /*isConstant=*/true,
+      new GlobalVariable(*M, NewInit->getType(), /*isConstant=*/true,
                          GlobalValue::PrivateLinkage, NewInit);
 
   const StructLayout *CombinedGlobalLayout =
@@ -410,18 +506,12 @@ void LowerBitSets::buildBitSetsFromGloba
     // Build the bitset.
     BitSetInfo BSI = buildBitSet(BS, GlobalLayout);
 
-    // Create a global in which to store it.
-    ++NumBitSetsCreated;
-    Constant *BitsConst = ConstantDataArray::get(M.getContext(), BSI.Bits);
-    auto BitSetGlobal = new GlobalVariable(
-        M, BitsConst->getType(), /*isConstant=*/true,
-        GlobalValue::PrivateLinkage, BitsConst, BS->getString() + ".bits");
+    ByteArrayInfo *BAI = 0;
 
     // Lower each call to llvm.bitset.test for this bitset.
     for (CallInst *CI : BitSetTestCallSites[BS]) {
       ++NumBitSetCallsLowered;
-      Value *Lowered =
-          lowerBitSetCall(CI, BSI, BitSetGlobal, CombinedGlobal, GlobalLayout);
+      Value *Lowered = lowerBitSetCall(CI, BSI, BAI, CombinedGlobal, GlobalLayout);
       CI->replaceAllUsesWith(Lowered);
       CI->eraseFromParent();
     }
@@ -439,7 +529,7 @@ void LowerBitSets::buildBitSetsFromGloba
     GlobalAlias *GAlias = GlobalAlias::create(
         Globals[I]->getType()->getElementType(),
         Globals[I]->getType()->getAddressSpace(), Globals[I]->getLinkage(),
-        "", CombinedGlobalElemPtr, &M);
+        "", CombinedGlobalElemPtr, M);
     GAlias->takeName(Globals[I]);
     Globals[I]->replaceAllUsesWith(GAlias);
     Globals[I]->eraseFromParent();
@@ -447,9 +537,9 @@ void LowerBitSets::buildBitSetsFromGloba
 }
 
 /// Lower all bit sets in this module.
-bool LowerBitSets::buildBitSets(Module &M) {
+bool LowerBitSets::buildBitSets() {
   Function *BitSetTestFunc =
-      M.getFunction(Intrinsic::getName(Intrinsic::bitset_test));
+      M->getFunction(Intrinsic::getName(Intrinsic::bitset_test));
   if (!BitSetTestFunc)
     return false;
 
@@ -591,22 +681,24 @@ bool LowerBitSets::buildBitSets(Module &
     });
 
     // Build the bitsets from this disjoint set.
-    buildBitSetsFromGlobals(M, BitSets, OrderedGlobals);
+    buildBitSetsFromGlobals(BitSets, OrderedGlobals);
   }
 
+  allocateByteArrays();
+
   return true;
 }
 
-bool LowerBitSets::eraseBitSetMetadata(Module &M) {
+bool LowerBitSets::eraseBitSetMetadata() {
   if (!BitSetNM)
     return false;
 
-  M.eraseNamedMetadata(BitSetNM);
+  M->eraseNamedMetadata(BitSetNM);
   return true;
 }
 
 bool LowerBitSets::runOnModule(Module &M) {
-  bool Changed = buildBitSets(M);
-  Changed |= eraseBitSetMetadata(M);
+  bool Changed = buildBitSets();
+  Changed |= eraseBitSetMetadata();
   return Changed;
 }

Modified: llvm/trunk/test/Transforms/LowerBitSets/simple.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/Transforms/LowerBitSets/simple.ll?rev=231043&r1=231042&r2=231043&view=diff
==============================================================================
--- llvm/trunk/test/Transforms/LowerBitSets/simple.ll (original)
+++ llvm/trunk/test/Transforms/LowerBitSets/simple.ll Mon Mar  2 18:49:28 2015
@@ -9,8 +9,9 @@ target datalayout = "e-p:32:32"
 @c = constant i32 3
 @d = constant [2 x i32] [i32 4, i32 5]
 
+; CHECK: [[BA:@[^ ]*]] = private constant [68 x i8] c"\03\01\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\02\00\01"
+
 ; Offset 0, 4 byte alignment
-; CHECK: @bitset1.bits = private constant [9 x i8] c"\03\00\00\00\00\00\00\00\08"
 !0 = !{!"bitset1", i32* @a, i32 0}
 ; CHECK-NODISCARD-DAG: !{!"bitset1", i32* @a, i32 0}
 !1 = !{!"bitset1", [63 x i32]* @b, i32 0}
@@ -19,14 +20,12 @@ target datalayout = "e-p:32:32"
 ; CHECK-NODISCARD-DAG: !{!"bitset1", [2 x i32]* @d, i32 4}
 
 ; Offset 4, 256 byte alignment
-; CHECK: @bitset2.bits = private constant [1 x i8] c"\03"
 !3 = !{!"bitset2", [63 x i32]* @b, i32 0}
 ; CHECK-NODISCARD-DAG: !{!"bitset2", [63 x i32]* @b, i32 0}
 !4 = !{!"bitset2", i32* @c, i32 0}
 ; CHECK-NODISCARD-DAG: !{!"bitset2", i32* @c, i32 0}
 
 ; Offset 0, 4 byte alignment
-; CHECK: @bitset3.bits = private constant [9 x i8] c"\01\00\00\00\00\00\00\00\02"
 !5 = !{!"bitset3", i32* @a, i32 0}
 ; CHECK-NODISCARD-DAG: !{!"bitset3", i32* @a, i32 0}
 !6 = !{!"bitset3", i32* @c, i32 0}
@@ -43,6 +42,9 @@ target datalayout = "e-p:32:32"
 ; CHECK: @c = alias getelementptr inbounds ({ i32, [0 x i8], [63 x i32], [4 x i8], i32, [0 x i8], [2 x i32] }* [[G]], i32 0, i32 4)
 ; CHECK: @d = alias getelementptr inbounds ({ i32, [0 x i8], [63 x i32], [4 x i8], i32, [0 x i8], [2 x i32] }* [[G]], i32 0, i32 6)
 
+; CHECK: @bits = private alias getelementptr inbounds ([68 x i8]* [[BA]], i32 0, i32 0)
+; CHECK: @bits1 = private alias getelementptr inbounds ([68 x i8]* [[BA]], i32 0, i32 0)
+
 declare i1 @llvm.bitset.test(i8* %ptr, metadata %bitset) nounwind readnone
 
 ; CHECK: @foo(i32* [[A0:%[^ ]*]])
@@ -59,15 +61,12 @@ define i1 @foo(i32* %p) {
   ; CHECK: [[R6:%[^ ]*]] = icmp ult i32 [[R5]], 68
   ; CHECK: br i1 [[R6]]
 
-  ; CHECK: [[R8:%[^ ]*]] = lshr i32 [[R5]], 5
-  ; CHECK: [[R9:%[^ ]*]] = getelementptr i32, i32* bitcast ([9 x i8]* @bitset1.bits to i32*), i32 [[R8]]
-  ; CHECK: [[R10:%[^ ]*]] = load i32, i32* [[R9]]
-  ; CHECK: [[R11:%[^ ]*]] = and i32 [[R5]], 31
-  ; CHECK: [[R12:%[^ ]*]] = shl i32 1, [[R11]]
-  ; CHECK: [[R13:%[^ ]*]] = and i32 [[R10]], [[R12]]
-  ; CHECK: [[R14:%[^ ]*]] = icmp ne i32 [[R13]], 0
+  ; CHECK: [[R8:%[^ ]*]] = getelementptr i8, i8* @bits, i32 [[R5]]
+  ; CHECK: [[R9:%[^ ]*]] = load i8, i8* [[R8]]
+  ; CHECK: [[R10:%[^ ]*]] = and i8 [[R9]], 1
+  ; CHECK: [[R11:%[^ ]*]] = icmp ne i8 [[R10]], 0
 
-  ; CHECK: [[R16:%[^ ]*]] = phi i1 [ false, {{%[^ ]*}} ], [ [[R14]], {{%[^ ]*}} ]
+  ; CHECK: [[R16:%[^ ]*]] = phi i1 [ false, {{%[^ ]*}} ], [ [[R11]], {{%[^ ]*}} ]
   %x = call i1 @llvm.bitset.test(i8* %pi8, metadata !"bitset1")
 
   ; CHECK-NOT: llvm.bitset.test
@@ -105,15 +104,12 @@ define i1 @baz(i32* %p) {
   ; CHECK: [[T6:%[^ ]*]] = icmp ult i32 [[T5]], 66
   ; CHECK: br i1 [[T6]]
 
-  ; CHECK: [[T8:%[^ ]*]] = lshr i32 [[T5]], 5
-  ; CHECK: [[T9:%[^ ]*]] = getelementptr i32, i32* bitcast ([9 x i8]* @bitset3.bits to i32*), i32 [[T8]]
-  ; CHECK: [[T10:%[^ ]*]] = load i32, i32* [[T9]]
-  ; CHECK: [[T11:%[^ ]*]] = and i32 [[T5]], 31
-  ; CHECK: [[T12:%[^ ]*]] = shl i32 1, [[T11]]
-  ; CHECK: [[T13:%[^ ]*]] = and i32 [[T10]], [[T12]]
-  ; CHECK: [[T14:%[^ ]*]] = icmp ne i32 [[T13]], 0
+  ; CHECK: [[T8:%[^ ]*]] = getelementptr i8, i8* @bits1, i32 [[T5]]
+  ; CHECK: [[T9:%[^ ]*]] = load i8, i8* [[T8]]
+  ; CHECK: [[T10:%[^ ]*]] = and i8 [[T9]], 2
+  ; CHECK: [[T11:%[^ ]*]] = icmp ne i8 [[T10]], 0
 
-  ; CHECK: [[T16:%[^ ]*]] = phi i1 [ false, {{%[^ ]*}} ], [ [[T14]], {{%[^ ]*}} ]
+  ; CHECK: [[T16:%[^ ]*]] = phi i1 [ false, {{%[^ ]*}} ], [ [[T11]], {{%[^ ]*}} ]
   %x = call i1 @llvm.bitset.test(i8* %pi8, metadata !"bitset3")
   ; CHECK: ret i1 [[T16]]
   ret i1 %x

Modified: llvm/trunk/unittests/Transforms/IPO/LowerBitSets.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/unittests/Transforms/IPO/LowerBitSets.cpp?rev=231043&r1=231042&r2=231043&view=diff
==============================================================================
--- llvm/trunk/unittests/Transforms/IPO/LowerBitSets.cpp (original)
+++ llvm/trunk/unittests/Transforms/IPO/LowerBitSets.cpp Mon Mar  2 18:49:28 2015
@@ -15,27 +15,39 @@ using namespace llvm;
 TEST(LowerBitSets, BitSetBuilder) {
   struct {
     std::vector<uint64_t> Offsets;
-    std::vector<uint8_t> Bits;
+    std::set<uint64_t> Bits;
     uint64_t ByteOffset;
     uint64_t BitSize;
     unsigned AlignLog2;
     bool IsSingleOffset;
     bool IsAllOnes;
   } BSBTests[] = {
-      {{}, {0}, 0, 1, 0, false, false},
-      {{0}, {1}, 0, 1, 0, true, true},
-      {{4}, {1}, 4, 1, 0, true, true},
-      {{37}, {1}, 37, 1, 0, true, true},
-      {{0, 1}, {3}, 0, 2, 0, false, true},
-      {{0, 4}, {3}, 0, 2, 2, false, true},
-      {{0, uint64_t(1) << 33}, {3}, 0, 2, 33, false, true},
-      {{3, 7}, {3}, 3, 2, 2, false, true},
-      {{0, 1, 7}, {131}, 0, 8, 0, false, false},
-      {{0, 2, 14}, {131}, 0, 8, 1, false, false},
-      {{0, 1, 8}, {3, 1}, 0, 9, 0, false, false},
-      {{0, 2, 16}, {3, 1}, 0, 9, 1, false, false},
-      {{0, 1, 2, 3, 4, 5, 6, 7}, {255}, 0, 8, 0, false, true},
-      {{0, 1, 2, 3, 4, 5, 6, 7, 8}, {255, 1}, 0, 9, 0, false, true},
+      {{}, {}, 0, 1, 0, false, false},
+      {{0}, {0}, 0, 1, 0, true, true},
+      {{4}, {0}, 4, 1, 0, true, true},
+      {{37}, {0}, 37, 1, 0, true, true},
+      {{0, 1}, {0, 1}, 0, 2, 0, false, true},
+      {{0, 4}, {0, 1}, 0, 2, 2, false, true},
+      {{0, uint64_t(1) << 33}, {0, 1}, 0, 2, 33, false, true},
+      {{3, 7}, {0, 1}, 3, 2, 2, false, true},
+      {{0, 1, 7}, {0, 1, 7}, 0, 8, 0, false, false},
+      {{0, 2, 14}, {0, 1, 7}, 0, 8, 1, false, false},
+      {{0, 1, 8}, {0, 1, 8}, 0, 9, 0, false, false},
+      {{0, 2, 16}, {0, 1, 8}, 0, 9, 1, false, false},
+      {{0, 1, 2, 3, 4, 5, 6, 7},
+       {0, 1, 2, 3, 4, 5, 6, 7},
+       0,
+       8,
+       0,
+       false,
+       true},
+      {{0, 1, 2, 3, 4, 5, 6, 7, 8},
+       {0, 1, 2, 3, 4, 5, 6, 7, 8},
+       0,
+       9,
+       0,
+       false,
+       true},
   };
 
   for (auto &&T : BSBTests) {
@@ -93,3 +105,51 @@ TEST(LowerBitSets, GlobalLayoutBuilder)
     EXPECT_EQ(T.WantLayout, ComputedLayout);
   }
 }
+
+TEST(LowerBitSets, ByteArrayBuilder) {
+  struct BABAlloc {
+    std::set<uint64_t> Bits;
+    uint64_t BitSize;
+    uint64_t WantByteOffset;
+    uint8_t WantMask;
+  };
+
+  struct {
+    std::vector<BABAlloc> Allocs;
+    std::vector<uint8_t> WantBytes;
+  } BABTests[] = {
+      {{{{0}, 1, 0, 1}, {{0}, 1, 0, 2}}, {3}},
+      {{{{0}, 16, 0, 1},
+        {{1}, 15, 0, 2},
+        {{2}, 14, 0, 4},
+        {{3}, 13, 0, 8},
+        {{4}, 12, 0, 0x10},
+        {{5}, 11, 0, 0x20},
+        {{6}, 10, 0, 0x40},
+        {{7}, 9, 0, 0x80},
+        {{0}, 7, 9, 0x80},
+        {{0}, 6, 10, 0x40},
+        {{0}, 5, 11, 0x20},
+        {{0}, 4, 12, 0x10},
+        {{0}, 3, 13, 8},
+        {{0}, 2, 14, 4},
+        {{0}, 1, 15, 2}},
+       {1, 2, 4, 8, 0x10, 0x20, 0x40, 0x80, 0, 0x80, 0x40, 0x20, 0x10, 8, 4,
+        2}},
+  };
+
+  for (auto &&T : BABTests) {
+    ByteArrayBuilder BABuilder;
+
+    for (auto &&A : T.Allocs) {
+      uint64_t GotByteOffset;
+      uint8_t GotMask;
+
+      BABuilder.allocate(A.Bits, A.BitSize, GotByteOffset, GotMask);
+      EXPECT_EQ(A.WantByteOffset, GotByteOffset);
+      EXPECT_EQ(A.WantMask, GotMask);
+    }
+
+    EXPECT_EQ(T.WantBytes, BABuilder.Bytes);
+  }
+}





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