[llvm] r225551 - [X86][SSE] Avoid vector byte shuffles with zero by using pshufb to create zeros

Simon Pilgrim llvm-dev at redking.me.uk
Fri Jan 9 14:03:20 PST 2015


Author: rksimon
Date: Fri Jan  9 16:03:19 2015
New Revision: 225551

URL: http://llvm.org/viewvc/llvm-project?rev=225551&view=rev
Log:
[X86][SSE] Avoid vector byte shuffles with zero by using pshufb to create zeros

pshufb can shuffle in zero bytes as well as bytes from a source vector - we can use this to avoid having to shuffle 2 vectors and ORing the result when the used inputs from a vector are all zeroable.

Differential Revision: http://reviews.llvm.org/D6878


Modified:
    llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
    llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v16.ll

Modified: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86ISelLowering.cpp?rev=225551&r1=225550&r2=225551&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp Fri Jan  9 16:03:19 2015
@@ -9599,23 +9599,41 @@ static SDValue lowerV16I8VectorShuffle(S
   if (Subtarget->hasSSSE3()) {
     SDValue V1Mask[16];
     SDValue V2Mask[16];
-    for (int i = 0; i < 16; ++i)
+    bool V1InUse = false;
+    bool V2InUse = false;
+    SmallBitVector Zeroable = computeZeroableShuffleElements(Mask, V1, V2);
+
+    for (int i = 0; i < 16; ++i) {
       if (Mask[i] == -1) {
         V1Mask[i] = V2Mask[i] = DAG.getUNDEF(MVT::i8);
       } else {
-        V1Mask[i] = DAG.getConstant(Mask[i] < 16 ? Mask[i] : 0x80, MVT::i8);
-        V2Mask[i] =
-            DAG.getConstant(Mask[i] < 16 ? 0x80 : Mask[i] - 16, MVT::i8);
+        const int ZeroMask = 0x80;
+        int V1Idx = (Mask[i] < 16 ? Mask[i] : ZeroMask);
+        int V2Idx = (Mask[i] < 16 ? ZeroMask : Mask[i] - 16);
+        if (Zeroable[i])
+          V1Idx = V2Idx = ZeroMask;
+        V1Mask[i] = DAG.getConstant(V1Idx, MVT::i8);
+        V2Mask[i] = DAG.getConstant(V2Idx, MVT::i8);
+        V1InUse |= (ZeroMask != V1Idx);
+        V2InUse |= (ZeroMask != V2Idx);
       }
-    V1 = DAG.getNode(X86ISD::PSHUFB, DL, MVT::v16i8, V1,
-                     DAG.getNode(ISD::BUILD_VECTOR, DL, MVT::v16i8, V1Mask));
-    if (isSingleInputShuffleMask(Mask))
-      return V1; // Single inputs are easy.
+    }
+    assert((V1InUse || V2InUse) && "Shuffling to a zeroable vector");
 
-    // Otherwise, blend the two.
-    V2 = DAG.getNode(X86ISD::PSHUFB, DL, MVT::v16i8, V2,
-                     DAG.getNode(ISD::BUILD_VECTOR, DL, MVT::v16i8, V2Mask));
-    return DAG.getNode(ISD::OR, DL, MVT::v16i8, V1, V2);
+    if (V1InUse)
+      V1 = DAG.getNode(X86ISD::PSHUFB, DL, MVT::v16i8, V1,
+                       DAG.getNode(ISD::BUILD_VECTOR, DL, MVT::v16i8, V1Mask));
+    if (V2InUse)
+      V2 = DAG.getNode(X86ISD::PSHUFB, DL, MVT::v16i8, V2,
+                       DAG.getNode(ISD::BUILD_VECTOR, DL, MVT::v16i8, V2Mask));
+
+    // If we need shuffled inputs from both, blend the two.
+    if (V1InUse && V2InUse)
+      return DAG.getNode(ISD::OR, DL, MVT::v16i8, V1, V2);
+    if (V1InUse)
+      return V1; // Single inputs are easy.
+    if (V2InUse)
+      return V2; // Single inputs are easy.
   }
 
   // There are special ways we can lower some single-element blends.

Modified: llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v16.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v16.ll?rev=225551&r1=225550&r2=225551&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v16.ll (original)
+++ llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v16.ll Fri Jan  9 16:03:19 2015
@@ -467,32 +467,23 @@ define <16 x i8> @PR20540(<8 x i8> %a) {
 ; SSE2-NEXT:    pshufhw {{.*#+}} xmm1 = xmm1[0,1,2,3,4,4,4,4]
 ; SSE2-NEXT:    packuswb %xmm1, %xmm0
 ; SSE2-NEXT:    retq
-;
-; SSSE3-LABEL: PR20540:
-; SSSE3:       # BB#0:
-; SSSE3-NEXT:    pxor %xmm1, %xmm1
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,0,0,0,0,0,0,0]
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
-; SSSE3-NEXT:    por %xmm1, %xmm0
-; SSSE3-NEXT:    retq
-;
-; SSE41-LABEL: PR20540:
-; SSE41:       # BB#0:
-; SSE41-NEXT:    pxor %xmm1, %xmm1
-; SSE41-NEXT:    pshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,0,0,0,0,0,0,0]
-; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
-; SSE41-NEXT:    por %xmm1, %xmm0
-; SSE41-NEXT:    retq
-;
-; AVX-LABEL: PR20540:
-; AVX:       # BB#0:
-; AVX-NEXT:    vpxor %xmm1, %xmm1, %xmm1
-; AVX-NEXT:    vpshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,0,0,0,0,0,0,0]
-; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
-; AVX-NEXT:    vpor %xmm1, %xmm0, %xmm0
-; AVX-NEXT:    retq
-  %shuffle = shufflevector <8 x i8> %a, <8 x i8> zeroinitializer, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>
-  ret <16 x i8> %shuffle
+;
+; SSSE3-LABEL: PR20540:
+; SSSE3:       # BB#0:
+; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
+; SSSE3-NEXT:    retq
+;
+; SSE41-LABEL: PR20540:
+; SSE41:       # BB#0:
+; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
+; SSE41-NEXT:    retq
+;
+; AVX-LABEL: PR20540:
+; AVX:       # BB#0:
+; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = xmm0[0,2,4,6,8,10,12,14],zero,zero,zero,zero,zero,zero,zero,zero
+; AVX-NEXT:    retq
+  %shuffle = shufflevector <8 x i8> %a, <8 x i8> zeroinitializer, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8>
+  ret <16 x i8> %shuffle
 }
 
 define <16 x i8> @shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz(i8 %i) {
@@ -502,34 +493,25 @@ define <16 x i8> @shuffle_v16i8_16_zz_zz
 ; SSE2-NEXT:    movd %eax, %xmm0
 ; SSE2-NEXT:    retq
 ;
-; SSSE3-LABEL: shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; SSSE3:       # BB#0:
-; SSSE3-NEXT:    movd %edi, %xmm0
-; SSSE3-NEXT:    pxor %xmm1, %xmm1
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm1 = zero,xmm1[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; SSSE3-NEXT:    por %xmm1, %xmm0
-; SSSE3-NEXT:    retq
-;
-; SSE41-LABEL: shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; SSE41:       # BB#0:
-; SSE41-NEXT:    movd %edi, %xmm0
-; SSE41-NEXT:    pxor %xmm1, %xmm1
-; SSE41-NEXT:    pshufb {{.*#+}} xmm1 = zero,xmm1[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
-; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; SSE41-NEXT:    por %xmm1, %xmm0
-; SSE41-NEXT:    retq
-;
-; AVX-LABEL: shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; AVX:       # BB#0:
-; AVX-NEXT:    vmovd %edi, %xmm0
-; AVX-NEXT:    vpxor %xmm1, %xmm1, %xmm1
-; AVX-NEXT:    vpshufb {{.*#+}} xmm1 = zero,xmm1[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
-; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; AVX-NEXT:    vpor %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    retq
-  %a = insertelement <16 x i8> undef, i8 %i, i32 0
-  %shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 16, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; SSSE3-LABEL: shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; SSSE3:       # BB#0:
+; SSSE3-NEXT:    movd %edi, %xmm0
+; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; SSSE3-NEXT:    retq
+;
+; SSE41-LABEL: shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; SSE41:       # BB#0:
+; SSE41-NEXT:    movd %edi, %xmm0
+; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; SSE41-NEXT:    retq
+;
+; AVX-LABEL: shuffle_v16i8_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; AVX:       # BB#0:
+; AVX-NEXT:    vmovd %edi, %xmm0
+; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; AVX-NEXT:    retq
+  %a = insertelement <16 x i8> undef, i8 %i, i32 0
+  %shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 16, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
   ret <16 x i8> %shuffle
 }
 
@@ -541,34 +523,25 @@ define <16 x i8> @shuffle_v16i8_zz_zz_zz
 ; SSE2-NEXT:    pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10]
 ; SSE2-NEXT:    retq
 ;
-; SSSE3-LABEL: shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; SSSE3:       # BB#0:
-; SSSE3-NEXT:    movd %edi, %xmm0
-; SSSE3-NEXT:    pxor %xmm1, %xmm1
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm1 = xmm1[0,0,0,0,0],zero,xmm1[0,0,0,0,0,0,0,0,0,0]
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; SSSE3-NEXT:    por %xmm1, %xmm0
-; SSSE3-NEXT:    retq
-;
-; SSE41-LABEL: shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; SSE41:       # BB#0:
-; SSE41-NEXT:    movd %edi, %xmm0
-; SSE41-NEXT:    pxor %xmm1, %xmm1
-; SSE41-NEXT:    pshufb {{.*#+}} xmm1 = xmm1[0,0,0,0,0],zero,xmm1[0,0,0,0,0,0,0,0,0,0]
-; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; SSE41-NEXT:    por %xmm1, %xmm0
-; SSE41-NEXT:    retq
-;
-; AVX-LABEL: shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; AVX:       # BB#0:
-; AVX-NEXT:    vmovd %edi, %xmm0
-; AVX-NEXT:    vpxor %xmm1, %xmm1, %xmm1
-; AVX-NEXT:    vpshufb {{.*#+}} xmm1 = xmm1[0,0,0,0,0],zero,xmm1[0,0,0,0,0,0,0,0,0,0]
-; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; AVX-NEXT:    vpor %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    retq
-  %a = insertelement <16 x i8> undef, i8 %i, i32 0
-  %shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 16, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
+; SSSE3-LABEL: shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; SSSE3:       # BB#0:
+; SSSE3-NEXT:    movd %edi, %xmm0
+; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; SSSE3-NEXT:    retq
+;
+; SSE41-LABEL: shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; SSE41:       # BB#0:
+; SSE41-NEXT:    movd %edi, %xmm0
+; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; SSE41-NEXT:    retq
+;
+; AVX-LABEL: shuffle_v16i8_zz_zz_zz_zz_zz_16_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; AVX:       # BB#0:
+; AVX-NEXT:    vmovd %edi, %xmm0
+; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,xmm0[0],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; AVX-NEXT:    retq
+  %a = insertelement <16 x i8> undef, i8 %i, i32 0
+  %shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 16, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
   ret <16 x i8> %shuffle
 }
 
@@ -598,36 +571,27 @@ define <16 x i8> @shuffle_v16i8_zz_zz_19
 ; SSE2-NEXT:    retq
 ;
 ; SSSE3-LABEL: shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; SSSE3:       # BB#0:
-; SSSE3-NEXT:    movd %edi, %xmm0
-; SSSE3-NEXT:    pslldq {{.*#+}} xmm0 = zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12]
-; SSSE3-NEXT:    pxor %xmm1, %xmm1
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm1 = xmm1[0,1],zero,xmm1[3,4,5,6,7,8,9,10,11,12,13,14,15]
-; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; SSSE3-NEXT:    por %xmm1, %xmm0
-; SSSE3-NEXT:    retq
-;
-; SSE41-LABEL: shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; SSE41:       # BB#0:
-; SSE41-NEXT:    movd %edi, %xmm0
-; SSE41-NEXT:    pslldq {{.*#+}} xmm0 = zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12]
-; SSE41-NEXT:    pxor %xmm1, %xmm1
-; SSE41-NEXT:    pshufb {{.*#+}} xmm1 = xmm1[0,1],zero,xmm1[3,4,5,6,7,8,9,10,11,12,13,14,15]
-; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; SSE41-NEXT:    por %xmm1, %xmm0
-; SSE41-NEXT:    retq
-;
-; AVX-LABEL: shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
-; AVX:       # BB#0:
-; AVX-NEXT:    vmovd %edi, %xmm0
-; AVX-NEXT:    vpslldq {{.*#+}} xmm0 = zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12]
-; AVX-NEXT:    vpxor %xmm1, %xmm1, %xmm1
-; AVX-NEXT:    vpshufb {{.*#+}} xmm1 = xmm1[0,1],zero,xmm1[3,4,5,6,7,8,9,10,11,12,13,14,15]
-; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
-; AVX-NEXT:    vpor %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    retq
-  %a = insertelement <16 x i8> undef, i8 %i, i32 3
-  %shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 1, i32 19, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; SSSE3:       # BB#0:
+; SSSE3-NEXT:    movd %edi, %xmm0
+; SSSE3-NEXT:    pslldq {{.*#+}} xmm0 = zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12]
+; SSSE3-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; SSSE3-NEXT:    retq
+;
+; SSE41-LABEL: shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; SSE41:       # BB#0:
+; SSE41-NEXT:    movd %edi, %xmm0
+; SSE41-NEXT:    pslldq {{.*#+}} xmm0 = zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12]
+; SSE41-NEXT:    pshufb {{.*#+}} xmm0 = zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; SSE41-NEXT:    retq
+;
+; AVX-LABEL: shuffle_v16i8_zz_zz_19_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz_zz:
+; AVX:       # BB#0:
+; AVX-NEXT:    vmovd %edi, %xmm0
+; AVX-NEXT:    vpslldq {{.*#+}} xmm0 = zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12]
+; AVX-NEXT:    vpshufb {{.*#+}} xmm0 = zero,zero,xmm0[3],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero
+; AVX-NEXT:    retq
+  %a = insertelement <16 x i8> undef, i8 %i, i32 3
+  %shuffle = shufflevector <16 x i8> zeroinitializer, <16 x i8> %a, <16 x i32> <i32 0, i32 1, i32 19, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
   ret <16 x i8> %shuffle
 }
 





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