[llvm] r223588 - Make the DenseMap bucket type configurable and use a smaller bucket for DenseSet.

Sean Silva chisophugis at gmail.com
Mon Dec 8 17:52:53 PST 2014


On Sat, Dec 6, 2014 at 11:37 AM, David Blaikie <dblaikie at gmail.com> wrote:

>
>
> On Sat, Dec 6, 2014 at 11:22 AM, Benjamin Kramer <benny.kra at googlemail.com
> > wrote:
>
>> Author: d0k
>> Date: Sat Dec  6 13:22:44 2014
>> New Revision: 223588
>>
>> URL: http://llvm.org/viewvc/llvm-project?rev=223588&view=rev
>> Log:
>> Make the DenseMap bucket type configurable and use a smaller bucket for
>> DenseSet.
>>
>
> Would it be possible/more natural to invert this relationship and
> implement DenseMap in terms of DenseSet instead of the other way around?
>

I remember Chandler suggesting this as well when I pitched using a
compressed_pair-type thing to get rid of this DenseSet overhead.

-- Sean Silva


>
>
>>
>> DenseSet used to be implemented as DenseMap<Key, char>, which usually
>> doubled
>> the memory footprint of the map. Now we use a compressed set so the second
>> element uses no memory at all. This required some surgery on DenseMap as
>> all accesses to the bucket now have to go through methods; this should
>> have no impact on the behavior of DenseMap though. The new default bucket
>> type for DenseMap is a slightly extended std::pair as we expose it through
>> DenseMap's iterator and don't want to break any existing users.
>>
>> Modified:
>>     llvm/trunk/include/llvm/ADT/DenseMap.h
>>     llvm/trunk/include/llvm/ADT/DenseSet.h
>>     llvm/trunk/include/llvm/IR/Module.h
>>     llvm/trunk/lib/Target/AArch64/AArch64PromoteConstant.cpp
>>
>> Modified: llvm/trunk/include/llvm/ADT/DenseMap.h
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/DenseMap.h?rev=223588&r1=223587&r2=223588&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/include/llvm/ADT/DenseMap.h (original)
>> +++ llvm/trunk/include/llvm/ADT/DenseMap.h Sat Dec  6 13:22:44 2014
>> @@ -31,26 +31,35 @@
>>
>>  namespace llvm {
>>
>> -template<typename KeyT, typename ValueT,
>> -         typename KeyInfoT = DenseMapInfo<KeyT>,
>> -         bool IsConst = false>
>> +namespace detail {
>> +// We extend a pair to allow users to override the bucket type with
>> their own
>> +// implementation without requiring two members.
>> +template <typename KeyT, typename ValueT>
>> +struct DenseMapPair : public std::pair<KeyT, ValueT> {
>> +  KeyT &getFirst() { return std::pair<KeyT, ValueT>::first; }
>> +  const KeyT &getFirst() const { return std::pair<KeyT, ValueT>::first; }
>> +  ValueT &getSecond() { return std::pair<KeyT, ValueT>::second; }
>> +  const ValueT &getSecond() const { return std::pair<KeyT,
>> ValueT>::second; }
>> +};
>> +}
>> +
>> +template <
>> +    typename KeyT, typename ValueT, typename KeyInfoT =
>> DenseMapInfo<KeyT>,
>> +    typename Bucket = detail::DenseMapPair<KeyT, ValueT>, bool IsConst =
>> false>
>>  class DenseMapIterator;
>>
>> -template<typename DerivedT,
>> -         typename KeyT, typename ValueT, typename KeyInfoT>
>> +template <typename DerivedT, typename KeyT, typename ValueT, typename
>> KeyInfoT,
>> +          typename BucketT>
>>  class DenseMapBase {
>> -protected:
>> -  typedef std::pair<KeyT, ValueT> BucketT;
>> -
>>  public:
>>    typedef unsigned size_type;
>>    typedef KeyT key_type;
>>    typedef ValueT mapped_type;
>>    typedef BucketT value_type;
>>
>> -  typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
>> -  typedef DenseMapIterator<KeyT, ValueT,
>> -                           KeyInfoT, true> const_iterator;
>> +  typedef DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT> iterator;
>> +  typedef DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT, true>
>> +      const_iterator;
>>    inline iterator begin() {
>>      // When the map is empty, avoid the overhead of
>> AdvancePastEmptyBuckets().
>>      return empty() ? end() : iterator(getBuckets(), getBucketsEnd());
>> @@ -88,12 +97,12 @@ public:
>>
>>      const KeyT EmptyKey = getEmptyKey(), TombstoneKey =
>> getTombstoneKey();
>>      for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
>> -      if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
>> -        if (!KeyInfoT::isEqual(P->first, TombstoneKey)) {
>> -          P->second.~ValueT();
>> +      if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey)) {
>> +        if (!KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
>> +          P->getSecond().~ValueT();
>>            decrementNumEntries();
>>          }
>> -        P->first = EmptyKey;
>> +        P->getFirst() = EmptyKey;
>>        }
>>      }
>>      assert(getNumEntries() == 0 && "Node count imbalance!");
>> @@ -144,7 +153,7 @@ public:
>>    ValueT lookup(const KeyT &Val) const {
>>      const BucketT *TheBucket;
>>      if (LookupBucketFor(Val, TheBucket))
>> -      return TheBucket->second;
>> +      return TheBucket->getSecond();
>>      return ValueT();
>>    }
>>
>> @@ -191,16 +200,16 @@ public:
>>      if (!LookupBucketFor(Val, TheBucket))
>>        return false; // not in map.
>>
>> -    TheBucket->second.~ValueT();
>> -    TheBucket->first = getTombstoneKey();
>> +    TheBucket->getSecond().~ValueT();
>> +    TheBucket->getFirst() = getTombstoneKey();
>>      decrementNumEntries();
>>      incrementNumTombstones();
>>      return true;
>>    }
>>    void erase(iterator I) {
>>      BucketT *TheBucket = &*I;
>> -    TheBucket->second.~ValueT();
>> -    TheBucket->first = getTombstoneKey();
>> +    TheBucket->getSecond().~ValueT();
>> +    TheBucket->getFirst() = getTombstoneKey();
>>      decrementNumEntries();
>>      incrementNumTombstones();
>>    }
>> @@ -250,10 +259,10 @@ protected:
>>
>>      const KeyT EmptyKey = getEmptyKey(), TombstoneKey =
>> getTombstoneKey();
>>      for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
>> -      if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
>> -          !KeyInfoT::isEqual(P->first, TombstoneKey))
>> -        P->second.~ValueT();
>> -      P->first.~KeyT();
>> +      if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
>> +          !KeyInfoT::isEqual(P->getFirst(), TombstoneKey))
>> +        P->getSecond().~ValueT();
>> +      P->getFirst().~KeyT();
>>      }
>>
>>  #ifndef NDEBUG
>> @@ -269,7 +278,7 @@ protected:
>>             "# initial buckets must be a power of two!");
>>      const KeyT EmptyKey = getEmptyKey();
>>      for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B)
>> -      new (&B->first) KeyT(EmptyKey);
>> +      new (&B->getFirst()) KeyT(EmptyKey);
>>    }
>>
>>    void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT
>> *OldBucketsEnd) {
>> @@ -279,21 +288,21 @@ protected:
>>      const KeyT EmptyKey = getEmptyKey();
>>      const KeyT TombstoneKey = getTombstoneKey();
>>      for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) {
>> -      if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
>> -          !KeyInfoT::isEqual(B->first, TombstoneKey)) {
>> +      if (!KeyInfoT::isEqual(B->getFirst(), EmptyKey) &&
>> +          !KeyInfoT::isEqual(B->getFirst(), TombstoneKey)) {
>>          // Insert the key/value into the new table.
>>          BucketT *DestBucket;
>> -        bool FoundVal = LookupBucketFor(B->first, DestBucket);
>> +        bool FoundVal = LookupBucketFor(B->getFirst(), DestBucket);
>>          (void)FoundVal; // silence warning.
>>          assert(!FoundVal && "Key already in new map?");
>> -        DestBucket->first = std::move(B->first);
>> -        new (&DestBucket->second) ValueT(std::move(B->second));
>> +        DestBucket->getFirst() = std::move(B->getFirst());
>> +        new (&DestBucket->getSecond()) ValueT(std::move(B->getSecond()));
>>          incrementNumEntries();
>>
>>          // Free the value.
>> -        B->second.~ValueT();
>> +        B->getSecond().~ValueT();
>>        }
>> -      B->first.~KeyT();
>> +      B->getFirst().~KeyT();
>>      }
>>
>>  #ifndef NDEBUG
>> @@ -304,7 +313,8 @@ protected:
>>    }
>>
>>    template <typename OtherBaseT>
>> -  void copyFrom(const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT>&
>> other) {
>> +  void copyFrom(
>> +      const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT, BucketT>
>> &other) {
>>      assert(&other != this);
>>      assert(getNumBuckets() == other.getNumBuckets());
>>
>> @@ -316,10 +326,12 @@ protected:
>>               getNumBuckets() * sizeof(BucketT));
>>      else
>>        for (size_t i = 0; i < getNumBuckets(); ++i) {
>> -        new (&getBuckets()[i].first) KeyT(other.getBuckets()[i].first);
>> -        if (!KeyInfoT::isEqual(getBuckets()[i].first, getEmptyKey()) &&
>> -            !KeyInfoT::isEqual(getBuckets()[i].first, getTombstoneKey()))
>> -          new (&getBuckets()[i].second)
>> ValueT(other.getBuckets()[i].second);
>> +        new (&getBuckets()[i].getFirst())
>> +            KeyT(other.getBuckets()[i].getFirst());
>> +        if (!KeyInfoT::isEqual(getBuckets()[i].getFirst(),
>> getEmptyKey()) &&
>> +            !KeyInfoT::isEqual(getBuckets()[i].getFirst(),
>> getTombstoneKey()))
>> +          new (&getBuckets()[i].getSecond())
>> +              ValueT(other.getBuckets()[i].getSecond());
>>        }
>>    }
>>
>> @@ -396,8 +408,8 @@ private:
>>                              BucketT *TheBucket) {
>>      TheBucket = InsertIntoBucketImpl(Key, TheBucket);
>>
>> -    TheBucket->first = Key;
>> -    new (&TheBucket->second) ValueT(Value);
>> +    TheBucket->getFirst() = Key;
>> +    new (&TheBucket->getSecond()) ValueT(Value);
>>      return TheBucket;
>>    }
>>
>> @@ -405,16 +417,16 @@ private:
>>                              BucketT *TheBucket) {
>>      TheBucket = InsertIntoBucketImpl(Key, TheBucket);
>>
>> -    TheBucket->first = Key;
>> -    new (&TheBucket->second) ValueT(std::move(Value));
>> +    TheBucket->getFirst() = Key;
>> +    new (&TheBucket->getSecond()) ValueT(std::move(Value));
>>      return TheBucket;
>>    }
>>
>>    BucketT *InsertIntoBucket(KeyT &&Key, ValueT &&Value, BucketT
>> *TheBucket) {
>>      TheBucket = InsertIntoBucketImpl(Key, TheBucket);
>>
>> -    TheBucket->first = std::move(Key);
>> -    new (&TheBucket->second) ValueT(std::move(Value));
>> +    TheBucket->getFirst() = std::move(Key);
>> +    new (&TheBucket->getSecond()) ValueT(std::move(Value));
>>      return TheBucket;
>>    }
>>
>> @@ -446,7 +458,7 @@ private:
>>
>>      // If we are writing over a tombstone, remember this.
>>      const KeyT EmptyKey = getEmptyKey();
>> -    if (!KeyInfoT::isEqual(TheBucket->first, EmptyKey))
>> +    if (!KeyInfoT::isEqual(TheBucket->getFirst(), EmptyKey))
>>        decrementNumTombstones();
>>
>>      return TheBucket;
>> @@ -480,14 +492,14 @@ private:
>>      while (1) {
>>        const BucketT *ThisBucket = BucketsPtr + BucketNo;
>>        // Found Val's bucket?  If so, return it.
>> -      if (KeyInfoT::isEqual(Val, ThisBucket->first)) {
>> +      if (KeyInfoT::isEqual(Val, ThisBucket->getFirst())) {
>>          FoundBucket = ThisBucket;
>>          return true;
>>        }
>>
>>        // If we found an empty bucket, the key doesn't exist in the set.
>>        // Insert it and return the default value.
>> -      if (KeyInfoT::isEqual(ThisBucket->first, EmptyKey)) {
>> +      if (KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey)) {
>>          // If we've already seen a tombstone while probing, fill it in
>> instead
>>          // of the empty bucket we eventually probed to.
>>          FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
>> @@ -496,7 +508,8 @@ private:
>>
>>        // If this is a tombstone, remember it.  If Val ends up not in the
>> map, we
>>        // prefer to return it than something that would require more
>> probing.
>> -      if (KeyInfoT::isEqual(ThisBucket->first, TombstoneKey) &&
>> !FoundTombstone)
>> +      if (KeyInfoT::isEqual(ThisBucket->getFirst(), TombstoneKey) &&
>> +          !FoundTombstone)
>>          FoundTombstone = ThisBucket;  // Remember the first tombstone
>> found.
>>
>>        // Otherwise, it's a hash collision or a tombstone, continue
>> quadratic
>> @@ -525,16 +538,15 @@ public:
>>    }
>>  };
>>
>> -template<typename KeyT, typename ValueT,
>> -         typename KeyInfoT = DenseMapInfo<KeyT> >
>> -class DenseMap
>> -    : public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT>,
>> -                          KeyT, ValueT, KeyInfoT> {
>> +template <typename KeyT, typename ValueT,
>> +          typename KeyInfoT = DenseMapInfo<KeyT>,
>> +          typename BucketT = detail::DenseMapPair<KeyT, ValueT>>
>> +class DenseMap : public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT,
>> BucketT>,
>> +                                     KeyT, ValueT, KeyInfoT, BucketT> {
>>    // Lift some types from the dependent base class into this class for
>>    // simplicity of referring to them.
>> -  typedef DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT> BaseT;
>> -  typedef typename BaseT::BucketT BucketT;
>> -  friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT>;
>> +  typedef DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT> BaseT;
>> +  friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
>>
>>    BucketT *Buckets;
>>    unsigned NumEntries;
>> @@ -677,17 +689,17 @@ private:
>>    }
>>  };
>>
>> -template<typename KeyT, typename ValueT,
>> -         unsigned InlineBuckets = 4,
>> -         typename KeyInfoT = DenseMapInfo<KeyT> >
>> +template <typename KeyT, typename ValueT, unsigned InlineBuckets = 4,
>> +          typename KeyInfoT = DenseMapInfo<KeyT>,
>> +          typename BucketT = detail::DenseMapPair<KeyT, ValueT>>
>>  class SmallDenseMap
>> -    : public DenseMapBase<SmallDenseMap<KeyT, ValueT, InlineBuckets,
>> KeyInfoT>,
>> -                          KeyT, ValueT, KeyInfoT> {
>> +    : public DenseMapBase<
>> +          SmallDenseMap<KeyT, ValueT, InlineBuckets, KeyInfoT, BucketT>,
>> KeyT,
>> +          ValueT, KeyInfoT, BucketT> {
>>    // Lift some types from the dependent base class into this class for
>>    // simplicity of referring to them.
>> -  typedef DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT> BaseT;
>> -  typedef typename BaseT::BucketT BucketT;
>> -  friend class DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT>;
>> +  typedef DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT>
>> BaseT;
>> +  friend class DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT,
>> BucketT>;
>>
>>    unsigned Small : 1;
>>    unsigned NumEntries : 31;
>> @@ -744,23 +756,23 @@ public:
>>        for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
>>          BucketT *LHSB = &getInlineBuckets()[i],
>>                  *RHSB = &RHS.getInlineBuckets()[i];
>> -        bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->first, EmptyKey) &&
>> -                            !KeyInfoT::isEqual(LHSB->first,
>> TombstoneKey));
>> -        bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->first, EmptyKey) &&
>> -                            !KeyInfoT::isEqual(RHSB->first,
>> TombstoneKey));
>> +        bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->getFirst(),
>> EmptyKey) &&
>> +                            !KeyInfoT::isEqual(LHSB->getFirst(),
>> TombstoneKey));
>> +        bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->getFirst(),
>> EmptyKey) &&
>> +                            !KeyInfoT::isEqual(RHSB->getFirst(),
>> TombstoneKey));
>>          if (hasLHSValue && hasRHSValue) {
>>            // Swap together if we can...
>>            std::swap(*LHSB, *RHSB);
>>            continue;
>>          }
>>          // Swap separately and handle any assymetry.
>> -        std::swap(LHSB->first, RHSB->first);
>> +        std::swap(LHSB->getFirst(), RHSB->getFirst());
>>          if (hasLHSValue) {
>> -          new (&RHSB->second) ValueT(std::move(LHSB->second));
>> -          LHSB->second.~ValueT();
>> +          new (&RHSB->getSecond()) ValueT(std::move(LHSB->getSecond()));
>> +          LHSB->getSecond().~ValueT();
>>          } else if (hasRHSValue) {
>> -          new (&LHSB->second) ValueT(std::move(RHSB->second));
>> -          RHSB->second.~ValueT();
>> +          new (&LHSB->getSecond()) ValueT(std::move(RHSB->getSecond()));
>> +          RHSB->getSecond().~ValueT();
>>          }
>>        }
>>        return;
>> @@ -785,12 +797,12 @@ public:
>>      for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
>>        BucketT *NewB = &LargeSide.getInlineBuckets()[i],
>>                *OldB = &SmallSide.getInlineBuckets()[i];
>> -      new (&NewB->first) KeyT(std::move(OldB->first));
>> -      OldB->first.~KeyT();
>> -      if (!KeyInfoT::isEqual(NewB->first, EmptyKey) &&
>> -          !KeyInfoT::isEqual(NewB->first, TombstoneKey)) {
>> -        new (&NewB->second) ValueT(std::move(OldB->second));
>> -        OldB->second.~ValueT();
>> +      new (&NewB->getFirst()) KeyT(std::move(OldB->getFirst()));
>> +      OldB->getFirst().~KeyT();
>> +      if (!KeyInfoT::isEqual(NewB->getFirst(), EmptyKey) &&
>> +          !KeyInfoT::isEqual(NewB->getFirst(), TombstoneKey)) {
>> +        new (&NewB->getSecond()) ValueT(std::move(OldB->getSecond()));
>> +        OldB->getSecond().~ValueT();
>>        }
>>      }
>>
>> @@ -852,16 +864,16 @@ public:
>>        const KeyT EmptyKey = this->getEmptyKey();
>>        const KeyT TombstoneKey = this->getTombstoneKey();
>>        for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E;
>> ++P) {
>> -        if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
>> -            !KeyInfoT::isEqual(P->first, TombstoneKey)) {
>> +        if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
>> +            !KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
>>            assert(size_t(TmpEnd - TmpBegin) < InlineBuckets &&
>>                   "Too many inline buckets!");
>> -          new (&TmpEnd->first) KeyT(std::move(P->first));
>> -          new (&TmpEnd->second) ValueT(std::move(P->second));
>> +          new (&TmpEnd->getFirst()) KeyT(std::move(P->getFirst()));
>> +          new (&TmpEnd->getSecond()) ValueT(std::move(P->getSecond()));
>>            ++TmpEnd;
>> -          P->second.~ValueT();
>> +          P->getSecond().~ValueT();
>>          }
>> -        P->first.~KeyT();
>> +        P->getFirst().~KeyT();
>>        }
>>
>>        // Now make this map use the large rep, and move all the entries
>> back
>> @@ -972,13 +984,12 @@ private:
>>    }
>>  };
>>
>> -template<typename KeyT, typename ValueT,
>> -         typename KeyInfoT, bool IsConst>
>> +template <typename KeyT, typename ValueT, typename KeyInfoT, typename
>> Bucket,
>> +          bool IsConst>
>>  class DenseMapIterator {
>> -  typedef std::pair<KeyT, ValueT> Bucket;
>> -  typedef DenseMapIterator<KeyT, ValueT,
>> -                           KeyInfoT, true> ConstIterator;
>> -  friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, true>;
>> +  typedef DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true>
>> ConstIterator;
>> +  friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true>;
>> +
>>  public:
>>    typedef ptrdiff_t difference_type;
>>    typedef typename std::conditional<IsConst, const Bucket, Bucket>::type
>> @@ -999,9 +1010,9 @@ public:
>>    // If IsConst is true this is a converting constructor from iterator to
>>    // const_iterator and the default copy constructor is used.
>>    // Otherwise this is a copy constructor for iterator.
>> -  DenseMapIterator(const DenseMapIterator<KeyT, ValueT,
>> -                                          KeyInfoT, false>& I)
>> -    : Ptr(I.Ptr), End(I.End) {}
>> +  DenseMapIterator(
>> +      const DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, false> &I)
>> +      : Ptr(I.Ptr), End(I.End) {}
>>
>>    reference operator*() const {
>>      return *Ptr;
>> @@ -1031,9 +1042,8 @@ private:
>>      const KeyT Empty = KeyInfoT::getEmptyKey();
>>      const KeyT Tombstone = KeyInfoT::getTombstoneKey();
>>
>> -    while (Ptr != End &&
>> -           (KeyInfoT::isEqual(Ptr->first, Empty) ||
>> -            KeyInfoT::isEqual(Ptr->first, Tombstone)))
>> +    while (Ptr != End && (KeyInfoT::isEqual(Ptr->getFirst(), Empty) ||
>> +                          KeyInfoT::isEqual(Ptr->getFirst(), Tombstone)))
>>        ++Ptr;
>>    }
>>  };
>>
>> Modified: llvm/trunk/include/llvm/ADT/DenseSet.h
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/DenseSet.h?rev=223588&r1=223587&r2=223588&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/include/llvm/ADT/DenseSet.h (original)
>> +++ llvm/trunk/include/llvm/ADT/DenseSet.h Sat Dec  6 13:22:44 2014
>> @@ -18,13 +18,29 @@
>>
>>  namespace llvm {
>>
>> +namespace detail {
>> +struct DenseSetEmpty {};
>> +
>> +// Use the empty base class trick so we can create a DenseMap where the
>> buckets
>> +// contain only a single item.
>> +template <typename KeyT> class DenseSetPair : public DenseSetEmpty {
>> +  KeyT key;
>> +
>> +public:
>> +  KeyT &getFirst() { return key; }
>> +  const KeyT &getFirst() const { return key; }
>> +  DenseSetEmpty &getSecond() { return *this; }
>> +  const DenseSetEmpty &getSecond() const { return *this; }
>> +};
>> +}
>> +
>>  /// DenseSet - This implements a dense probed hash-table based set.
>> -///
>> -/// FIXME: This is currently implemented directly in terms of DenseMap,
>> this
>> -/// should be optimized later if there is a need.
>>  template<typename ValueT, typename ValueInfoT = DenseMapInfo<ValueT> >
>>  class DenseSet {
>> -  typedef DenseMap<ValueT, char, ValueInfoT> MapTy;
>> +  typedef DenseMap<ValueT, detail::DenseSetEmpty, ValueInfoT,
>> +                   detail::DenseSetPair<ValueT>> MapTy;
>> +  static_assert(sizeof(typename MapTy::value_type) == sizeof(ValueT),
>> +                "DenseMap buckets unexpectedly large!");
>>    MapTy TheMap;
>>  public:
>>    typedef ValueT key_type;
>> @@ -72,8 +88,8 @@ public:
>>
>>      Iterator(const typename MapTy::iterator &i) : I(i) {}
>>
>> -    ValueT& operator*() { return I->first; }
>> -    ValueT* operator->() { return &I->first; }
>> +    ValueT &operator*() { return I->getFirst(); }
>> +    ValueT *operator->() { return &I->getFirst(); }
>>
>>      Iterator& operator++() { ++I; return *this; }
>>      bool operator==(const Iterator& X) const { return I == X.I; }
>> @@ -92,8 +108,8 @@ public:
>>
>>      ConstIterator(const typename MapTy::const_iterator &i) : I(i) {}
>>
>> -    const ValueT& operator*() { return I->first; }
>> -    const ValueT* operator->() { return &I->first; }
>> +    const ValueT &operator*() { return I->getFirst(); }
>> +    const ValueT *operator->() { return &I->getFirst(); }
>>
>>      ConstIterator& operator++() { ++I; return *this; }
>>      bool operator==(const ConstIterator& X) const { return I == X.I; }
>> @@ -129,7 +145,8 @@ public:
>>    void erase(ConstIterator CI) { return TheMap.erase(CI.I); }
>>
>>    std::pair<iterator, bool> insert(const ValueT &V) {
>> -    return TheMap.insert(std::make_pair(V, 0));
>> +    detail::DenseSetEmpty Empty;
>> +    return TheMap.insert(std::make_pair(V, Empty));
>>    }
>>
>>    // Range insertion of values.
>>
>> Modified: llvm/trunk/include/llvm/IR/Module.h
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/IR/Module.h?rev=223588&r1=223587&r2=223588&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/include/llvm/IR/Module.h (original)
>> +++ llvm/trunk/include/llvm/IR/Module.h Sat Dec  6 13:22:44 2014
>> @@ -33,8 +33,6 @@ class GVMaterializer;
>>  class LLVMContext;
>>  class RandomNumberGenerator;
>>  class StructType;
>> -template<typename T> struct DenseMapInfo;
>> -template<typename KeyT, typename ValueT, typename KeyInfoT> class
>> DenseMap;
>>
>>  template<> struct ilist_traits<Function>
>>    : public SymbolTableListTraits<Function, Module> {
>>
>> Modified: llvm/trunk/lib/Target/AArch64/AArch64PromoteConstant.cpp
>> URL:
>> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/AArch64/AArch64PromoteConstant.cpp?rev=223588&r1=223587&r2=223588&view=diff
>>
>> ==============================================================================
>> --- llvm/trunk/lib/Target/AArch64/AArch64PromoteConstant.cpp (original)
>> +++ llvm/trunk/lib/Target/AArch64/AArch64PromoteConstant.cpp Sat Dec  6
>> 13:22:44 2014
>> @@ -193,7 +193,7 @@ private:
>>      // Inserting into the DenseMap may invalidate existing iterator.
>>      // Keep a copy of the key to find the iterator to erase.
>>      Instruction *OldInstr = IPI->first;
>> -    InsertPts.insert(InsertionPoints::value_type(NewPt, IPI->second));
>> +    InsertPts[NewPt] = std::move(IPI->second);
>>      // Erase IPI.
>>      IPI = InsertPts.find(OldInstr);
>>      InsertPts.erase(IPI);
>>
>>
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>>
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