[llvm] r223142 - Appease a build bot complaining about an unused variable that's used in an assertion.

Aaron Ballman aaron at aaronballman.com
Tue Dec 2 11:38:27 PST 2014


On Tue, Dec 2, 2014 at 2:28 PM, Philip Reames <listmail at philipreames.com> wrote:
> Author: reames
> Date: Tue Dec  2 13:28:57 2014
> New Revision: 223142
>
> URL: http://llvm.org/viewvc/llvm-project?rev=223142&view=rev
> Log:
> Appease a build bot complaining about an unused variable that's used in an assertion.
>
>
> Modified:
>     llvm/trunk/lib/CodeGen/SelectionDAG/StatepointLowering.cpp
>
> Modified: llvm/trunk/lib/CodeGen/SelectionDAG/StatepointLowering.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/StatepointLowering.cpp?rev=223142&r1=223141&r2=223142&view=diff
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/SelectionDAG/StatepointLowering.cpp (original)
> +++ llvm/trunk/lib/CodeGen/SelectionDAG/StatepointLowering.cpp Tue Dec  2 13:28:57 2014
> @@ -230,6 +230,7 @@ static SDNode *lowerCallFromStatepoint(c
>
>    int NumCallArgs = dyn_cast<ConstantInt>(CI.getArgOperand(1))->getZExtValue();
>    assert(NumCallArgs >= 0 && "non-negative");
> +  (void)NumCallArgs;

I think it's preferable to remove the variable entirely, and instead write:

assert(dyn_cast<ConstantInt>(CI.getArgOperand(1))->getZExtValue() >= 0
&& "non-negative");

This negates the ugly workaround, and also reduces overhead in builds
without asserts.

~Aaron
>
>    ImmutableStatepoint StatepointOperands(&CI);
>
>
>
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