[llvm] r221292 - [PBQP] Tweak spill costs and coalescing benefits

David Blaikie dblaikie at gmail.com
Tue Nov 4 13:18:21 PST 2014


On Tue, Nov 4, 2014 at 12:51 PM, Arnaud A. de Grandmaison <
arnaud.degrandmaison at arm.com> wrote:

> Author: aadg
> Date: Tue Nov  4 14:51:24 2014
> New Revision: 221292
>
> URL: http://llvm.org/viewvc/llvm-project?rev=221292&view=rev
> Log:
> [PBQP] Tweak spill costs and coalescing benefits
>

Is this intended to change the observable behavior of the allocator
(coalescing more or less often, etc?) - a test would be nice for that.

If it isn't, it's helpful (well, to me, at least) to describe why something
isn't tested in the commit message (just refactoring to lay the foundation
for a future change, etc).


>
> This patch improves how the different costs (register, interference, spill
> and coalescing) relates together. The assumption is now that:
>  - coalescing (or any other "side effect" of reg alloc) is negative, and
>    instead of being derived from a spill cost, they use the block
>    frequency info.
>  - spill costs are in the [MinSpillCost:+inf( range
>  - register or interference costs are in [0.0:MinSpillCost( or +inf
>
> The current MinSpillCost is set to 10.0, which is a random value high
> enough that the current constraint builders do not need to worry about
> when settings costs. It would however be worth adding a normalization
> step for register and interference costs as the last step in the
> constraint builder chain to ensure they are not greater than SpillMinCost
> (unless this has some sense for some architectures). This would work well
> with the current builder pipeline, where all costs are tweaked relatively
> to each others, but could grow above MinSpillCost if the pipeline is
> deep enough.
>
> The current heuristic is tuned to depend rather on the number of uses of
> a live interval rather than a density of uses, as used by the greedy
> allocator. This heuristic provides a few percent improvement on a number
> of benchmarks (eembc, spec, ...) and will definitely need to change once
> spill placement is implemented: the current spill placement is really
> ineficient, so making the cost proportionnal to the number of use is a
> clear win.
>
> Modified:
>     llvm/trunk/include/llvm/CodeGen/CalcSpillWeights.h
>     llvm/trunk/lib/CodeGen/CalcSpillWeights.cpp
>     llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp
>     llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp
>
> Modified: llvm/trunk/include/llvm/CodeGen/CalcSpillWeights.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/CalcSpillWeights.h?rev=221292&r1=221291&r2=221292&view=diff
>
> ==============================================================================
> --- llvm/trunk/include/llvm/CodeGen/CalcSpillWeights.h (original)
> +++ llvm/trunk/include/llvm/CodeGen/CalcSpillWeights.h Tue Nov  4 14:51:24
> 2014
> @@ -30,8 +30,10 @@ namespace llvm {
>    /// @param UseDefFreq Expected number of executed use and def
> instructions
>    ///                   per function call. Derived from block frequencies.
>    /// @param Size       Size of live interval as returnexd by getSize()
> +  /// @param NumInstr   Number of instructions using this live interval
>    ///
> -  static inline float normalizeSpillWeight(float UseDefFreq, unsigned
> Size) {
> +  static inline float normalizeSpillWeight(float UseDefFreq, unsigned
> Size,
> +                                           unsigned NumInstr) {
>      // The constant 25 instructions is added to avoid depending too much
> on
>      // accidental SlotIndex gaps for small intervals. The effect is that
> small
>      // intervals have a spill weight that is mostly proportional to the
> number
> @@ -44,7 +46,7 @@ namespace llvm {
>    /// spill weight and allocation hint.
>    class VirtRegAuxInfo {
>    public:
> -    typedef float (*NormalizingFn)(float, unsigned);
> +    typedef float (*NormalizingFn)(float, unsigned, unsigned);
>
>    private:
>      MachineFunction &MF;
>
> Modified: llvm/trunk/lib/CodeGen/CalcSpillWeights.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/CalcSpillWeights.cpp?rev=221292&r1=221291&r2=221292&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/CalcSpillWeights.cpp (original)
> +++ llvm/trunk/lib/CodeGen/CalcSpillWeights.cpp Tue Nov  4 14:51:24 2014
> @@ -100,6 +100,7 @@ VirtRegAuxInfo::calculateSpillWeightAndH
>    MachineLoop *loop = nullptr;
>    bool isExiting = false;
>    float totalWeight = 0;
> +  unsigned numInstr = 0; // Number of instructions using li
>    SmallPtrSet<MachineInstr*, 8> visited;
>
>    // Find the best physreg hint and the best virtreg hint.
> @@ -116,6 +117,7 @@ VirtRegAuxInfo::calculateSpillWeightAndH
>         I = mri.reg_instr_begin(li.reg), E = mri.reg_instr_end();
>         I != E; ) {
>      MachineInstr *mi = &*(I++);
> +    numInstr++;
>      if (mi->isIdentityCopy() || mi->isImplicitDef() || mi->isDebugValue())
>        continue;
>      if (!visited.insert(mi))
> @@ -189,5 +191,5 @@ VirtRegAuxInfo::calculateSpillWeightAndH
>    if (isRematerializable(li, LIS, *MF.getSubtarget().getInstrInfo()))
>      totalWeight *= 0.5F;
>
> -  li.weight = normalize(totalWeight, li.getSize());
> +  li.weight = normalize(totalWeight, li.getSize(), numInstr);
>  }
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp?rev=221292&r1=221291&r2=221292&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocGreedy.cpp Tue Nov  4 14:51:24 2014
> @@ -1789,9 +1789,11 @@ unsigned RAGreedy::tryLocalSplit(LiveInt
>          // instructions.
>          //
>          // Try to guess the size of the new interval.
> -        const float EstWeight = normalizeSpillWeight(blockFreq * (NewGaps
> + 1),
> -
>  Uses[SplitBefore].distance(Uses[SplitAfter]) +
> -                                 (LiveBefore +
> LiveAfter)*SlotIndex::InstrDist);
> +        const float EstWeight = normalizeSpillWeight(
> +            blockFreq * (NewGaps + 1),
> +            Uses[SplitBefore].distance(Uses[SplitAfter]) +
> +                (LiveBefore + LiveAfter) * SlotIndex::InstrDist,
> +            1);
>          // Would this split be possible to allocate?
>          // Never allocate all gaps, we wouldn't be making progress.
>          DEBUG(dbgs() << " w=" << EstWeight);
>
> Modified: llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp?rev=221292&r1=221291&r2=221292&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegAllocPBQP.cpp Tue Nov  4 14:51:24 2014
> @@ -150,11 +150,17 @@ public:
>    void apply(PBQPRAGraph &G) override {
>      LiveIntervals &LIS = G.getMetadata().LIS;
>
> +    // A minimum spill costs, so that register constraints can can be set
> +    // without normalization in the [0.0:MinSpillCost( interval.
> +    const PBQP::PBQPNum MinSpillCost = 10.0;
> +
>      for (auto NId : G.nodeIds()) {
>        PBQP::PBQPNum SpillCost =
>          LIS.getInterval(G.getNodeMetadata(NId).getVReg()).weight;
>        if (SpillCost == 0.0)
>          SpillCost = std::numeric_limits<PBQP::PBQPNum>::min();
> +      else
> +        SpillCost += MinSpillCost;
>        PBQPRAGraph::RawVector NodeCosts(G.getNodeCosts(NId));
>        NodeCosts[PBQP::RegAlloc::getSpillOptionIdx()] = SpillCost;
>        G.setNodeCosts(NId, std::move(NodeCosts));
> @@ -350,11 +356,8 @@ public:
>          unsigned DstReg = CP.getDstReg();
>          unsigned SrcReg = CP.getSrcReg();
>
> -        const float CopyFactor = 0.5; // Cost of copy relative to load.
> Current
> -                                      // value plucked randomly out of
> the air.
> -
> -        PBQP::PBQPNum CBenefit =
> -          CopyFactor * LiveIntervals::getSpillWeight(false, true, &MBFI,
> &MI);
> +        const float Scale = 1.0f / MBFI.getEntryFreq();
> +        PBQP::PBQPNum CBenefit = MBFI.getBlockFreq(&MBB).getFrequency() *
> Scale;
>
>          if (CP.isPhys()) {
>            if (!MF.getRegInfo().isAllocatable(DstReg))
> @@ -607,12 +610,20 @@ void RegAllocPBQP::finalizeAlloc(Machine
>    }
>  }
>
> +static inline float normalizePBQPSpillWeight(float UseDefFreq, unsigned
> Size,
> +                                         unsigned NumInstr) {
> +  // All intervals have a spill weight that is mostly proportional to the
> number
> +  // of uses, with uses in loops having a bigger weight.
> +  return NumInstr * normalizeSpillWeight(UseDefFreq, Size, 1);
> +}
> +
>  bool RegAllocPBQP::runOnMachineFunction(MachineFunction &MF) {
>    LiveIntervals &LIS = getAnalysis<LiveIntervals>();
>    MachineBlockFrequencyInfo &MBFI =
>      getAnalysis<MachineBlockFrequencyInfo>();
>
> -  calculateSpillWeightsAndHints(LIS, MF, getAnalysis<MachineLoopInfo>(),
> MBFI);
> +  calculateSpillWeightsAndHints(LIS, MF, getAnalysis<MachineLoopInfo>(),
> MBFI,
> +                                normalizePBQPSpillWeight);
>
>    VirtRegMap &VRM = getAnalysis<VirtRegMap>();
>
>
>
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