[PATCH] Make GVN more iterative

Hal Finkel hfinkel at anl.gov
Wed Aug 13 09:35:47 PDT 2014


----- Original Message -----
> From: "Daniel Berlin" <dberlin at dberlin.org>
> To: "Hal Finkel" <hfinkel at anl.gov>
> Cc: "llvm-commits" <llvm-commits at cs.uiuc.edu>, "James Molloy" <james.molloy at arm.com>
> Sent: Wednesday, August 13, 2014 11:01:22 AM
> Subject: Re: [PATCH] Make GVN more iterative
> 
> On Tue, Aug 12, 2014 at 10:48 PM, Hal Finkel <hfinkel at anl.gov> wrote:
> > ----- Original Message -----
> >> From: "Daniel Berlin" <dberlin at dberlin.org>
> >> To: "James Molloy" <james.molloy at arm.com>
> >> Cc: "llvm-commits" <llvm-commits at cs.uiuc.edu>
> >> Sent: Tuesday, August 12, 2014 11:26:10 AM
> >> Subject: Re: [PATCH] Make GVN more iterative
> >>
> >> On Tue, Aug 12, 2014 at 2:25 AM, James Molloy
> >> <james.molloy at arm.com>
> >> wrote:
> >> > Hi Daniel,
> >> >
> >> > The 5% speedup in compile time is almost certainly entirely
> >> > noise.
> >> > That figure was got from running the LNT suite on a core i7.
> >> >
> >> > You're right that in this testcase only one load is missed
> >> > currently, but that is 50% of the loads in the testcase! The
> >> > problem is chains of partially redundant loads. The reduced
> >> > testcase that inspired this (taken from 450.soplex, where we
> >> > lose
> >> > 15% of our runtime due to it!) is:
> >> >
> >> > double f(int stat, int i, double * restrict * restrict p)
> >> > {
> >> >     double x;
> >> >     switch (stat)
> >> >     {
> >> >         case 0:
> >> >         case 1:
> >> >             x = p[0][i] - 1;
> >> >             if (x < 0)
> >> >                 return x;
> >> >         case 2:
> >> >             return 3 - p[0][i];
> >> >         default:
> >> >             return 0;
> >> >     }
> >> > }
> >> >
> >> > You sound like an expert on the GVN code, which I certainly am
> >> > not.
> >> > I've worked with PRE heavily before, but that was in a different
> >> > compiler that did not use SSA so the algorithm was totally
> >> > different (and GVN didn't exist). Having looked at the LLVM
> >> > algorithm, the first (GVN) stage performs PRE of loads, but the
> >> > second stage performs PRE of non-loads.
> >>
> >> Yes.  This is because GVN does not really value number memory, it
> >> uses
> >> memdep to try to get it to tell whether the loads look the same
> >> (which
> >> isn't really the same :P).  As such, PRE of memory is performed at
> >> the
> >> point where it is asking memdep questions (and in fact, is mostly
> >> independent of the rest of GVN, except for one small part).
> >>
> >> As such, it will miss things, like you describe, where you end up
> >> with
> >> partially redundant loads that interact with partially redundant
> >> scalars (and other cases, since the Load PRE does not handle
> >> partial
> >> availability)
> >>
> >> >
> >> > This is obviously going to result in missing PRE opportunities.
> >> > The
> >> > example above ends up with a chain where you need to spot the
> >> > first load is partially redundant (which GVN duly does), then
> >> > spot
> >> > that the "sext i32 -> i64" afterwards is partially redundant
> >> > (which the second stage PRE duly does), then notice the next
> >> > load
> >> > is now redundant (woops, we never do load PRE again at this
> >> > point!)
> >> >
> >> > I don't see it as "we're missing just one load", I see it as
> >> > "LLVM's implementation of a truly classical compiler
> >> > optimization
> >> > is really weak".
> >>
> >> I 100% agree with you, but this is a known issue.  Nobody has had
> >> the
> >> werewithal to actually solve it, and people keep piling on hacks
> >> and
> >> bandaids, which is how GCC got so slow in the end.  There has to
> >> be a
> >> stop loss point or GVN will just get ever slower.
> >>
> >> > What do you think? Should we implement a new algorithm, or make
> >> > it
> >> > more iterative?
> >> >
> >>
> >> Realistically, we should change the algorithm. But this is a lot
> >> of
> >> work. (if you are interested, i can help, and there is even a
> >> GVN+PRE
> >> implementation in LLVM's sourcetree, if you look at the version
> >> control history of Transforms/Scalar)
> >>
> >> However,  you could go halfway for now.
> >> There is nothing, IIRC, that should stop you from updating the
> >> availability tables after the scalar PRE, and then just iterating
> >> that
> >> + load PRE (without the rest of GVN).  The load PRE does not
> >> really
> >> depend on anything interesting, last i looked.
> >>
> >> > It only re-iterates if PRE actually does something, so I don't
> >> > think this should slow the compiler down massively.
> >>
> >>
> >> 3% on an average testcase is a lot to catch essentially 0.1% more
> >> loads ;)
> >
> > This seems like a good example of something to enable in an
> > aggressive optimization mode above what we currently have (a -O4,
> > for example).
> 
> I'd agree with this :)
> 
> >  I realize you're joking, but, I think that "0.1% more loads" is
> >  likely unfair, we'd actually need to look at what happened in
> >  this test case.
> 
> The test case is contrived, of course, so it does 50% there.
> 
> But I did actually run it on some benchmarks i had, and, on average,
> it removed single digit more loads per file.
> There was no measurable speedup, at least on those benchmarks.  But I
> know, when we added similar support to GCC, we did find some real
> benchmarks that improved, so i have no doubt it'll make some
> difference to people :)
> 
> 
> > Nevertheless, if hypothetically I could spend 3% more time to get a
> > 0.1% speedup,  and I can extrapolate that to spending 3x the time
> > to get a 10% speedup, I have many users who would gladly pay that
> > price (at least for production builds).
> 
> > Generally speaking, we guard our compile time very carefully, and
> > that's a good thing, but we should not exclude useful (and easily
> > maintainable)
> > optimization improvements from our codebase, even if we don't
> > include them in the default -O3 optimization pipeline.
> 
> I'd agree with this.
> But, i'm not sure it's quite to the maintainable stage yet, IMHO.
> But maybe we differ in opinion on that. I would not, for example,
> consider iterating any particular pass repeatedly to be a good
> solution when we know of better ways to accomplish the same goal (due
> to known deficiencies or whatever).
> In this case, i haven't asked him to actually rewrite GVN, i've asked
> him to iterate only the part actually causing the optimization, and
> maybe at some higher opt level.  I expect this to achieve his goal,
> be
> smaller, better to maintain, and get us a little farther down the
> road
> to sanity.

Sounds good to me :-)

Thanks again,
Hal

> 
> 
> >
> >  -Hal
> >
> >> It's only because this load is important that anyone cares.
> >>
> >>
> >> > I ran GVN over a clang.bc, and got this:
> >> >
> >> > Before my patch (release+asserts):
> >> >   10.1046 ( 47.6%)   0.6320 ( 51.3%)  10.7367 ( 47.8%)  10.7387
> >> >   (
> >> >   47.7%)  Global Value Numbering
> >> >
> >> > After my patch (release+asserts):
> >> >   10.2886 ( 48.2%)   0.7441 ( 55.9%)  11.0327 ( 48.6%)  11.0000
> >> >   (
> >> >   48.4%)  Global Value Numbering
> >> >
> >> > Which is 0.3s (2.8%) worse, which doesn't sound like it should
> >> > be a
> >> > show-stopper to me! Perhaps you could run it on your own
> >> > testcases?
> >> >
> >> > Cheers,
> >> >
> >> > James
> >> >
> >> > -----Original Message-----
> >> > From: Daniel Berlin [mailto:dberlin at dberlin.org]
> >> > Sent: 11 August 2014 23:49
> >> > To: James Molloy
> >> > Cc: Owen Anderson (resistor at mac.com); llvm-commits
> >> > Subject: Re: [PATCH] Make GVN more iterative
> >> >
> >> > On Mon, Aug 11, 2014 at 3:25 PM, Daniel Berlin
> >> > <dberlin at dberlin.org> wrote:
> >> >> We have cases where GVN is *really slow* (IE 29 seconds and 80%
> >> >> of
> >> >> compile time). Iterating it again is likely to make that worse.
> >> >>  Happy
> >> >> to give them to you (or test it with this patch)
> >> >>
> >> >> You say you saw a 5% speedup in compile time, which seems
> >> >> really
> >> >> odd.
> >> >>
> >> >> What exactly did you run it on?
> >> >>
> >> >> Additionally, it kind of sounds like you are saying all this
> >> >> does
> >> >> is
> >> >> remove 1 additional load for this testcase. Do you have more
> >> >> general
> >> >> performance numbers?
> >> >> Iterating all of GVN to eliminate a single load seems like a
> >> >> pretty
> >> >> heavy hammer.
> >> >
> >> > To be clear, LLVM used to have a GVNPRE implementation, but it
> >> > was
> >> > decided this wasn't worth the cost of what it got.
> >> > What you are doing is effectively re-adding that, but without an
> >> > integrated algorithm that was O(better time bounds).
> >> > Thus, this patch, at a glance, seems like the wrong approach.
> >> > If we really have a bunch of cases with significant performance
> >> > benefits from GVN + PRE, then that would point towards moving
> >> > back
> >> > towards GVN-PRE, which is why the comment says "   // Actually,
> >> > when
> >> > this happens, we should just fully integrate PRE into GVN."
> >> >
> >> >
> >> >
> >> >
> >> >
> >> >>
> >> >>
> >> >>
> >> >> On Mon, Aug 11, 2014 at 11:29 AM, James Molloy
> >> >> <James.Molloy at arm.com> wrote:
> >> >>> Hi all,
> >> >>>
> >> >>>
> >> >>>
> >> >>> GVN currently iterates until it can do no more, then performs
> >> >>> PRE.
> >> >>> There’s a FIXME, saying we should try GVN again if PRE made
> >> >>> changes.
> >> >>>
> >> >>>
> >> >>>
> >> >>> This patch changes GVN to do this, motivated by the attached
> >> >>> testcase
> >> >>> (reduced from SPEC) where GVN currently leaves a redundant
> >> >>> load.
> >> >>>
> >> >>>
> >> >>>
> >> >>> The FIXME mentions memory dependence checking, but it looks to
> >> >>> me
> >> >>> like the memory dependence updating got implemented after the
> >> >>> FIXME
> >> >>> was written, so it’s out of date.
> >> >>>
> >> >>>
> >> >>>
> >> >>> I’ve tested this for compile time and there are no non-noise
> >> >>> regressions (in fact, the geomean was a 5% speedup,
> >> >>> interestingly).
> >> >>>
> >> >>>
> >> >>>
> >> >>> What do you think?
> >> >>>
> >> >>>
> >> >>>
> >> >>> Cheers,
> >> >>>
> >> >>>
> >> >>>
> >> >>> James
> >> >>>
> >> >>>
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> >
> > --
> > Hal Finkel
> > Assistant Computational Scientist
> > Leadership Computing Facility
> > Argonne National Laboratory
> 

-- 
Hal Finkel
Assistant Computational Scientist
Leadership Computing Facility
Argonne National Laboratory




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