[llvm] r208271 - Lower certain build_vectors to insertps instructions

Filipe Cabecinhas me at filcab.net
Wed May 7 17:25:17 PDT 2014


Author: filcab
Date: Wed May  7 19:25:16 2014
New Revision: 208271

URL: http://llvm.org/viewvc/llvm-project?rev=208271&view=rev
Log:
Lower certain build_vectors to insertps instructions

Summary:
Vectors built with zeros and elements in the same order as another
(source) vector are optimized to be built using a single insertps
instruction.
Also optimize when we move one element in a vector to a different place
in that vector while zeroing out some of the other elements.

Further optimizations are possible, described in TODO comments.
I will be implementing at least some of them in the near future.

Added some tests for different cases where this optimization triggers.

Reviewers: nadav, delena, craig.topper

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D3521

Modified:
    llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
    llvm/trunk/test/CodeGen/X86/sse41.ll

Modified: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86ISelLowering.cpp?rev=208271&r1=208270&r2=208271&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp Wed May  7 19:25:16 2014
@@ -5437,6 +5437,74 @@ static SDValue LowerBuildVectorv8i16(SDV
   return V;
 }
 
+/// LowerBuildVectorv4x32 - Custom lower build_vector of v4i32 or v4f32.
+static SDValue LowerBuildVectorv4x32(SDValue Op, unsigned NumElems,
+                                     unsigned NonZeros, unsigned NumNonZero,
+                                     unsigned NumZero, SelectionDAG &DAG,
+                                     const X86Subtarget *Subtarget,
+                                     const TargetLowering &TLI) {
+  // We know there's at least one non-zero element
+  unsigned FirstNonZeroIdx = 0;
+  SDValue FirstNonZero = Op->getOperand(FirstNonZeroIdx);
+  while (FirstNonZero.getOpcode() == ISD::UNDEF ||
+         X86::isZeroNode(FirstNonZero)) {
+    ++FirstNonZeroIdx;
+    FirstNonZero = Op->getOperand(FirstNonZeroIdx);
+  }
+
+  if (FirstNonZero.getOpcode() != ISD::EXTRACT_VECTOR_ELT ||
+      !isa<ConstantSDNode>(FirstNonZero.getOperand(1)))
+    return SDValue();
+
+  SDValue V = FirstNonZero.getOperand(0);
+  unsigned FirstNonZeroDst = cast<ConstantSDNode>(FirstNonZero.getOperand(1))->getZExtValue();
+  unsigned CorrectIdx = FirstNonZeroDst == FirstNonZeroIdx;
+  unsigned IncorrectIdx = CorrectIdx ? -1U : FirstNonZeroIdx;
+  unsigned IncorrectDst = CorrectIdx ? -1U : FirstNonZeroDst;
+
+  for (unsigned Idx = FirstNonZeroIdx + 1; Idx < NumElems; ++Idx) {
+    SDValue Elem = Op.getOperand(Idx);
+    if (Elem.getOpcode() == ISD::UNDEF || X86::isZeroNode(Elem))
+      continue;
+
+    // TODO: What else can be here? Deal with it.
+    if (Elem.getOpcode() != ISD::EXTRACT_VECTOR_ELT)
+      return SDValue();
+
+    // TODO: Some optimizations are still possible here
+    // ex: Getting one element from a vector, and the rest from another.
+    if (Elem.getOperand(0) != V)
+      return SDValue();
+
+    unsigned Dst = cast<ConstantSDNode>(Elem.getOperand(1))->getZExtValue();
+    if (Dst == Idx)
+      ++CorrectIdx;
+    else if (IncorrectIdx == -1U) {
+      IncorrectIdx = Idx;
+      IncorrectDst = Dst;
+    } else
+      // There was already one element with an incorrect index.
+      // We can't optimize this case to an insertps.
+      return SDValue();
+  }
+
+  if (NumNonZero == CorrectIdx || NumNonZero == CorrectIdx + 1) {
+    SDLoc dl(Op);
+    EVT VT = Op.getSimpleValueType();
+    unsigned ElementMoveMask = 0;
+    if (IncorrectIdx == -1U)
+      ElementMoveMask = FirstNonZeroIdx << 6 | FirstNonZeroIdx << 4;
+    else
+      ElementMoveMask = IncorrectDst << 6 | IncorrectIdx << 4;
+
+    SDValue InsertpsMask = DAG.getIntPtrConstant(
+        ElementMoveMask | (~NonZeros & 0xf));
+    return DAG.getNode(X86ISD::INSERTPS, dl, VT, V, V, InsertpsMask);
+  }
+
+  return SDValue();
+}
+
 /// getVShift - Return a vector logical shift node.
 ///
 static SDValue getVShift(bool isLeft, EVT VT, SDValue SrcOp,
@@ -6187,6 +6255,14 @@ X86TargetLowering::LowerBUILD_VECTOR(SDV
     if (V.getNode()) return V;
   }
 
+  // If element VT is == 32 bits and has 4 elems, try to generate an INSERTPS
+  if (EVTBits == 32 && NumElems == 4) {
+    SDValue V = LowerBuildVectorv4x32(Op, NumElems, NonZeros, NumNonZero,
+                                      NumZero, DAG, Subtarget, *this);
+    if (V.getNode())
+      return V;
+  }
+
   // If element VT is == 32 bits, turn it into a number of shuffles.
   SmallVector<SDValue, 8> V(NumElems);
   if (NumElems == 4 && NumZero > 0) {

Modified: llvm/trunk/test/CodeGen/X86/sse41.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/sse41.ll?rev=208271&r1=208270&r2=208271&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/sse41.ll (original)
+++ llvm/trunk/test/CodeGen/X86/sse41.ll Wed May  7 19:25:16 2014
@@ -320,3 +320,259 @@ define <4 x i32> @insertps_from_load_ins
   %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> <i32 0, i32 1, i32 4, i32 3>
   ret <4 x i32> %result
 }
+
+;;;;;; Shuffles optimizable with a single insertps instruction
+define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XYZ0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $8
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecext1 = extractelement <4 x float> %x, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+  %vecext3 = extractelement <4 x float> %x, i32 2
+  %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2
+  %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3
+  ret <4 x float> %vecinit5
+}
+
+define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XY00:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $12
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecext1 = extractelement <4 x float> %x, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+  %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2
+  %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3
+  ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XYY0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $104
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecext1 = extractelement <4 x float> %x, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+  %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext1, i32 2
+  %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3
+  ret <4 x float> %vecinit5
+}
+
+define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_XYW0:
+; CHECK: insertps    $232
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecext1 = extractelement <4 x float> %x, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+  %vecext2 = extractelement <4 x float> %x, i32 3
+  %vecinit3 = insertelement <4 x float> %vecinit2, float %vecext2, i32 2
+  %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3
+  ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_W00W:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $198
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 3
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+  %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2
+  %vecinit4 = insertelement <4 x float> %vecinit3, float %vecext, i32 3
+  ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_X00A:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps    $48
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2
+  %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+  ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_X00X:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps    $48
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2
+  %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+  ret <4 x float> %vecinit4
+}
+
+define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) {
+; CHECK-LABEL: shuf_X0YC:
+; CHECK: shufps
+; CHECK-NOT: movhlps
+; CHECK-NOT: shufps
+; CHECK: insertps    $176
+; CHECK: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1
+  %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef>
+  %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
+  ret <4 x float> %vecinit5
+}
+
+define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XYZ0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $8
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecext1 = extractelement <4 x i32> %x, i32 1
+  %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+  %vecext3 = extractelement <4 x i32> %x, i32 2
+  %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext3, i32 2
+  %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3
+  ret <4 x i32> %vecinit5
+}
+
+define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XY00:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $12
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecext1 = extractelement <4 x i32> %x, i32 1
+  %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+  %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2
+  %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3
+  ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XYY0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $104
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecext1 = extractelement <4 x i32> %x, i32 1
+  %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+  %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext1, i32 2
+  %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3
+  ret <4 x i32> %vecinit5
+}
+
+define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_XYW0:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $232
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecext1 = extractelement <4 x i32> %x, i32 1
+  %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1
+  %vecext2 = extractelement <4 x i32> %x, i32 3
+  %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %vecext2, i32 2
+  %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3
+  ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_W00W:
+; CHECK-NOT: pextrd
+; CHECK-NOT: punpckldq
+; CHECK: insertps    $198
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 3
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+  %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2
+  %vecinit4 = insertelement <4 x i32> %vecinit3, i32 %vecext, i32 3
+  ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_X00A:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps    $48
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+  %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2
+  %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+  ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_X00X:
+; CHECK-NOT: movaps
+; CHECK-NOT: shufps
+; CHECK: insertps    $48
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+  %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2
+  %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
+  ret <4 x i32> %vecinit4
+}
+
+define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) {
+; CHECK-LABEL: i32_shuf_X0YC:
+; CHECK: shufps
+; CHECK-NOT: movhlps
+; CHECK-NOT: shufps
+; CHECK: insertps    $176
+; CHECK: ret
+  %vecext = extractelement <4 x i32> %x, i32 0
+  %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0
+  %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1
+  %vecinit3 = shufflevector <4 x i32> %vecinit1, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef>
+  %vecinit5 = shufflevector <4 x i32> %vecinit3, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
+  ret <4 x i32> %vecinit5
+}
+
+;; Test for a bug in the first implementation of LowerBuildVectorv4x32
+define < 4 x float> @test_insertps_no_undef(<4 x float> %x) {
+; CHECK-LABEL: test_insertps_no_undef:
+; CHECK: movaps  %xmm0, %xmm1
+; CHECK-NEXT: insertps        $8, %xmm1, %xmm1
+; CHECK-NEXT: maxps   %xmm1, %xmm0
+; CHECK-NEXT: ret
+  %vecext = extractelement <4 x float> %x, i32 0
+  %vecinit = insertelement <4 x float> undef, float %vecext, i32 0
+  %vecext1 = extractelement <4 x float> %x, i32 1
+  %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1
+  %vecext3 = extractelement <4 x float> %x, i32 2
+  %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2
+  %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3
+  %mask = fcmp olt <4 x float> %vecinit5, %x
+  %res = select  <4 x i1> %mask, <4 x float> %x, <4 x float>%vecinit5
+  ret <4 x float> %res
+}





More information about the llvm-commits mailing list