[llvm] r207713 - Patch for function cloning to inline all blocks whose address is taken

Gerolf Hoflehner ghoflehner at apple.com
Wed Apr 30 15:05:03 PDT 2014


Author: ghoflehner
Date: Wed Apr 30 17:05:02 2014
New Revision: 207713

URL: http://llvm.org/viewvc/llvm-project?rev=207713&view=rev
Log:
Patch for function cloning to inline all blocks whose address is taken

Not all address taken blocks get inlined. The reason is
that a blocks new address is known only when it is cloned. But e.g.
a branch instruction in a different block could need that address earlier
while it gets cloned. The solution is to collect the set of all
blocks that can potentially get inlined and compute a new block address
up front. Then clone and cleanup.

rdar://16427209

Modified:
    llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp

Modified: llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp?rev=207713&r1=207712&r2=207713&view=diff
==============================================================================
--- llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp (original)
+++ llvm/trunk/lib/Transforms/Utils/CloneFunction.cpp Wed Apr 30 17:05:02 2014
@@ -32,6 +32,7 @@
 #include "llvm/Transforms/Utils/Local.h"
 #include "llvm/Transforms/Utils/ValueMapper.h"
 #include <map>
+#include <set>
 using namespace llvm;
 
 // CloneBasicBlock - See comments in Cloning.h
@@ -272,42 +273,36 @@ namespace {
       NameSuffix(nameSuffix), CodeInfo(codeInfo), DL(DL) {
     }
 
-    /// CloneBlock - The specified block is found to be reachable, clone it and
-    /// anything that it can reach.
+    /// CloneBlock - The specified block is found to be reachable, so clone it
+    /// into NewBB.
+    /// ToClone is the vector of actually cloned blocks.
+    /// OrigBBs is the set of all blocks reacheable from the entry block.
+    /// It contains the block candidates and makes sure each block
+    /// is cloned at most once.
     void CloneBlock(const BasicBlock *BB,
-                    std::vector<const BasicBlock*> &ToClone);
+                    BasicBlock *NewBB,
+                    std::vector<const BasicBlock *> &ToClone,
+                    std::set<const BasicBlock *> &OrigBBs);
   };
 }
 
-/// CloneBlock - The specified block is found to be reachable, clone it and
-/// anything that it can reach.
+/// CloneBlock - The specified block is found to be reachable, so clone it
+/// into NewBB.
+/// ToClone is the vector of actually cloned blocks.
+/// OrigBBs is the set of all blocks reacheable from the entry block.
+/// It contains the block candidates and makes sure each block
+/// is cloned at most once.
 void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
-                                       std::vector<const BasicBlock*> &ToClone){
-  WeakVH &BBEntry = VMap[BB];
-
-  // Have we already cloned this block?
-  if (BBEntry) return;
+                                       BasicBlock *NewBB,
+                                       std::vector<const BasicBlock *> &ToClone,
+                                       std::set<const BasicBlock *> &OrigBBs) {
   
-  // Nope, clone it now.
-  BasicBlock *NewBB;
-  BBEntry = NewBB = BasicBlock::Create(BB->getContext());
-  if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
+  // Remove BB from list of blocks to clone.
+  // When it was not in the list, it has been cloned already, so
+  // don't clone again.
+  if (!OrigBBs.erase(BB)) return;
 
-  // It is only legal to clone a function if a block address within that
-  // function is never referenced outside of the function.  Given that, we
-  // want to map block addresses from the old function to block addresses in
-  // the clone. (This is different from the generic ValueMapper
-  // implementation, which generates an invalid blockaddress when
-  // cloning a function.)
-  //
-  // Note that we don't need to fix the mapping for unreachable blocks;
-  // the default mapping there is safe.
-  if (BB->hasAddressTaken()) {
-    Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc),
-                                            const_cast<BasicBlock*>(BB));
-    VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB);
-  }
-    
+  // Nope, clone it now.
 
   bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
   
@@ -425,7 +420,7 @@ void llvm::CloneAndPruneFunctionInto(Fun
                                      const DataLayout *DL,
                                      Instruction *TheCall) {
   assert(NameSuffix && "NameSuffix cannot be null!");
-  
+
 #ifndef NDEBUG
   for (Function::const_arg_iterator II = OldFunc->arg_begin(), 
        E = OldFunc->arg_end(); II != E; ++II)
@@ -435,15 +430,91 @@ void llvm::CloneAndPruneFunctionInto(Fun
   PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges,
                             NameSuffix, CodeInfo, DL);
 
-  // Clone the entry block, and anything recursively reachable from it.
+  // Since all BB address references need to be known before block-by-block
+  // processing, we need to create all reachable blocks before processing
+  // them for instruction cloning and pruning. Some of these blocks may
+  // be removed due to later pruning.
   std::vector<const BasicBlock*> CloneWorklist;
+  //
+  // OrigBBs consists of all blocks reachable from the entry
+  // block.
+  // This list will be pruned down by the CloneFunction() due to two
+  // two optimizations:
+  // First, when a conditional branch target is known at compile-time,
+  // only the actual branch destination block needs to be cloned.
+  // Second, when a switch statement target is known at compile-time,
+  // only the actual case statement needs to be cloned.
+  std::set<const BasicBlock *> OrigBBs;
+
+  CloneWorklist.push_back(&OldFunc->getEntryBlock());
+  while (!CloneWorklist.empty()) {
+    const BasicBlock *BB = CloneWorklist.back();
+    CloneWorklist.pop_back();
+
+    // Don't revisit blocks.
+    if (VMap.count(BB))
+      continue;
+
+    BasicBlock *NewBB = BasicBlock::Create(BB->getContext());
+    if (BB->hasName())
+      NewBB->setName(BB->getName() + NameSuffix);
+
+    // It is legal to clone a function when a block address within that
+    // function is never escapes outside of the function.  Given that, we
+    // want to map block addresses from the old function to block addresses in
+    // the clone. (This is different from the generic ValueMapper
+    // implementation, which generates an invalid block address when
+    // cloning a function.)
+    // Note the current escape address does not catch all legal cases: even
+    // when all block addresses taken are local and the function has the
+    // always_inline attribute due to the indirect branch inlining is
+    // suppressed.
+    // Note that we don't need to fix the mapping for unreachable blocks;
+    // the default mapping there is safe.
+    if (BB->hasAddressTaken()) {
+      Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc),
+                                              const_cast<BasicBlock*>(BB));
+      VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB);
+    }
+
+    OrigBBs.insert(BB);
+    VMap[BB] = NewBB;
+    // Iterate over all possible successors and add them to the CloneWorklist.
+    const TerminatorInst *Term = BB->getTerminator();
+    for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) {
+      BasicBlock *Succ = Term->getSuccessor(i);
+      CloneWorklist.push_back(Succ);
+    }
+  }
+
+  // Now, fill only the reachable blocks with the cloned contents
+  // of the originals.
+  assert(CloneWorklist.empty() && "Dirty worklist before re-use\n");
   CloneWorklist.push_back(&OldFunc->getEntryBlock());
   while (!CloneWorklist.empty()) {
     const BasicBlock *BB = CloneWorklist.back();
     CloneWorklist.pop_back();
-    PFC.CloneBlock(BB, CloneWorklist);
+    PFC.CloneBlock(BB, cast<BasicBlock>(VMap[BB]), CloneWorklist,
+                   OrigBBs);
   }
-  
+
+  // FIXME: Delete BB's that were created but have been pruned.
+  // Actual cloning may have found pruning opportunities since
+  // branch or switch statement target may have been known at compile-time.
+  // Alternatively we could write a routine CloneFunction and add a) a
+  // parameter to actually do the cloning and b) a return parameter that
+  // gives a list of blocks that need to be cloned also. Then we could
+  // call CloneFunction when we collect the blocks to clone, but suppress
+  // cloning. And then actually *do* the cloning in the while loop above. Then
+  // the cleanup here would become redundant, and so would be the OrigBBs.
+  for (std::set<const BasicBlock *>::iterator Oi = OrigBBs.begin(),
+       Oe = OrigBBs.end(); Oi != Oe; ++Oi) {
+    const BasicBlock *Orig = *Oi;
+    BasicBlock *NewBB = cast<BasicBlock>(VMap[Orig]);
+    delete NewBB;
+    VMap[Orig] = 0;
+  }
+
   // Loop over all of the basic blocks in the old function.  If the block was
   // reachable, we have cloned it and the old block is now in the value map:
   // insert it into the new function in the right order.  If not, ignore it.
@@ -454,7 +525,8 @@ void llvm::CloneAndPruneFunctionInto(Fun
        BI != BE; ++BI) {
     Value *V = VMap[BI];
     BasicBlock *NewBB = cast_or_null<BasicBlock>(V);
-    if (!NewBB) continue;  // Dead block.
+    if (!NewBB)
+      continue; // Dead block.
 
     // Add the new block to the new function.
     NewFunc->getBasicBlockList().push_back(NewBB);





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