[llvm] r205930 - For the ARM integrated assembler add checking of the

Reid Kleckner rnk at google.com
Wed Apr 9 17:52:21 PDT 2014


This broke the build with MSVC 2012:
http://bb.pgr.jp/builders/ninja-clang-i686-msc17-R/builds/7999/steps/build_clang_tools/logs/stdio

I don't see a quick fix, so I'm reverting.

The problem is that the AlignmentLoc member makes MemoryOp's default
constructor non-trivial, and MSVC doesn't like union members that have
default ctors.


On Wed, Apr 9, 2014 at 2:32 PM, Kevin Enderby <enderby at apple.com> wrote:

> Author: enderby
> Date: Wed Apr  9 16:32:59 2014
> New Revision: 205930
>
> URL: http://llvm.org/viewvc/llvm-project?rev=205930&view=rev
> Log:
> For the ARM integrated assembler add checking of the
> alignments on vld/vst instructions.  And report errors for
> alignments that are not supported.
>
> While this is a large diff and an big test case, the changes
> are very straight forward.  But pretty much had to touch
> all vld/vst instructions changing the addrmode to one of the
> new ones that where added will do the proper checking for
> the specific instruction.
>
> rdar://11312406
>
> Added:
>     llvm/trunk/test/MC/ARM/neon-vld-vst-align.s
> Modified:
>     llvm/trunk/lib/Target/ARM/ARMInstrInfo.td
>     llvm/trunk/lib/Target/ARM/ARMInstrNEON.td
>     llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
>
> Modified: llvm/trunk/lib/Target/ARM/ARMInstrInfo.td
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMInstrInfo.td?rev=205930&r1=205929&r2=205930&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/Target/ARM/ARMInstrInfo.td (original)
> +++ llvm/trunk/lib/Target/ARM/ARMInstrInfo.td Wed Apr  9 16:32:59 2014
> @@ -991,6 +991,81 @@ def addrmode6oneL32 : Operand<i32>,
>    let EncoderMethod = "getAddrMode6OneLane32AddressOpValue";
>  }
>
> +// Base class for addrmode6 with specific alignment restrictions.
> +class AddrMode6Align : Operand<i32>,
> +                ComplexPattern<i32, 2, "SelectAddrMode6", [],
> [SDNPWantParent]>{
> +  let PrintMethod = "printAddrMode6Operand";
> +  let MIOperandInfo = (ops GPR:$addr, i32imm:$align);
> +  let EncoderMethod = "getAddrMode6AddressOpValue";
> +  let DecoderMethod = "DecodeAddrMode6Operand";
> +}
> +
> +// Special version of addrmode6 to handle no allowed alignment encoding
> for
> +// VLD/VST instructions and checking the alignment is not specified.
> +def AddrMode6AlignNoneAsmOperand : AsmOperandClass {
> +  let Name = "AlignedMemoryNone";
> +  let DiagnosticType = "AlignedMemoryRequiresNone";
> +}
> +def addrmode6alignNone : AddrMode6Align {
> +  // The alignment specifier can only be omitted.
> +  let ParserMatchClass = AddrMode6AlignNoneAsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 16-bit alignment encoding for
> +// VLD/VST instructions and checking the alignment value.
> +def AddrMode6Align16AsmOperand : AsmOperandClass {
> +  let Name = "AlignedMemory16";
> +  let DiagnosticType = "AlignedMemoryRequires16";
> +}
> +def addrmode6align16 : AddrMode6Align {
> +  // The alignment specifier can only be 16 or omitted.
> +  let ParserMatchClass = AddrMode6Align16AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 32-bit alignment encoding for
> +// VLD/VST instructions and checking the alignment value.
> +def AddrMode6Align32AsmOperand : AsmOperandClass {
> +  let Name = "AlignedMemory32";
> +  let DiagnosticType = "AlignedMemoryRequires32";
> +}
> +def addrmode6align32 : AddrMode6Align {
> +  // The alignment specifier can only be 32 or omitted.
> +  let ParserMatchClass = AddrMode6Align32AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 64-bit alignment encoding for
> +// VLD/VST instructions and checking the alignment value.
> +def AddrMode6Align64AsmOperand : AsmOperandClass {
> +  let Name = "AlignedMemory64";
> +  let DiagnosticType = "AlignedMemoryRequires64";
> +}
> +def addrmode6align64 : AddrMode6Align {
> +  // The alignment specifier can only be 64 or omitted.
> +  let ParserMatchClass = AddrMode6Align64AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 64-bit or 128-bit alignment
> encoding
> +// for VLD/VST instructions and checking the alignment value.
> +def AddrMode6Align64or128AsmOperand : AsmOperandClass {
> +  let Name = "AlignedMemory64or128";
> +  let DiagnosticType = "AlignedMemoryRequires64or128";
> +}
> +def addrmode6align64or128 : AddrMode6Align {
> +  // The alignment specifier can only be 64, 128 or omitted.
> +  let ParserMatchClass = AddrMode6Align64or128AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 64-bit, 128-bit or 256-bit
> alignment
> +// encoding for VLD/VST instructions and checking the alignment value.
> +def AddrMode6Align64or128or256AsmOperand : AsmOperandClass {
> +  let Name = "AlignedMemory64or128or256";
> +  let DiagnosticType = "AlignedMemoryRequires64or128or256";
> +}
> +def addrmode6align64or128or256 : AddrMode6Align {
> +  // The alignment specifier can only be 64, 128, 256 or omitted.
> +  let ParserMatchClass = AddrMode6Align64or128or256AsmOperand;
> +}
> +
>  // Special version of addrmode6 to handle alignment encoding for VLD-dup
>  // instructions, specifically VLD4-dup.
>  def addrmode6dup : Operand<i32>,
> @@ -1003,6 +1078,69 @@ def addrmode6dup : Operand<i32>,
>    let ParserMatchClass = AddrMode6AsmOperand;
>  }
>
> +// Base class for addrmode6dup with specific alignment restrictions.
> +class AddrMode6DupAlign : Operand<i32>,
> +                ComplexPattern<i32, 2, "SelectAddrMode6", [],
> [SDNPWantParent]>{
> +  let PrintMethod = "printAddrMode6Operand";
> +  let MIOperandInfo = (ops GPR:$addr, i32imm);
> +  let EncoderMethod = "getAddrMode6DupAddressOpValue";
> +}
> +
> +// Special version of addrmode6 to handle no allowed alignment encoding
> for
> +// VLD-dup instruction and checking the alignment is not specified.
> +def AddrMode6dupAlignNoneAsmOperand : AsmOperandClass {
> +  let Name = "DupAlignedMemoryNone";
> +  let DiagnosticType = "DupAlignedMemoryRequiresNone";
> +}
> +def addrmode6dupalignNone : AddrMode6DupAlign {
> +  // The alignment specifier can only be omitted.
> +  let ParserMatchClass = AddrMode6dupAlignNoneAsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 16-bit alignment encoding for
> VLD-dup
> +// instruction and checking the alignment value.
> +def AddrMode6dupAlign16AsmOperand : AsmOperandClass {
> +  let Name = "DupAlignedMemory16";
> +  let DiagnosticType = "DupAlignedMemoryRequires16";
> +}
> +def addrmode6dupalign16 : AddrMode6DupAlign {
> +  // The alignment specifier can only be 16 or omitted.
> +  let ParserMatchClass = AddrMode6dupAlign16AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 32-bit alignment encoding for
> VLD-dup
> +// instruction and checking the alignment value.
> +def AddrMode6dupAlign32AsmOperand : AsmOperandClass {
> +  let Name = "DupAlignedMemory32";
> +  let DiagnosticType = "DupAlignedMemoryRequires32";
> +}
> +def addrmode6dupalign32 : AddrMode6DupAlign {
> +  // The alignment specifier can only be 32 or omitted.
> +  let ParserMatchClass = AddrMode6dupAlign32AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 64-bit alignment encoding for
> VLD
> +// instructions and checking the alignment value.
> +def AddrMode6dupAlign64AsmOperand : AsmOperandClass {
> +  let Name = "DupAlignedMemory64";
> +  let DiagnosticType = "DupAlignedMemoryRequires64";
> +}
> +def addrmode6dupalign64 : AddrMode6DupAlign {
> +  // The alignment specifier can only be 64 or omitted.
> +  let ParserMatchClass = AddrMode6dupAlign64AsmOperand;
> +}
> +
> +// Special version of addrmode6 to handle 64-bit or 128-bit alignment
> encoding
> +// for VLD instructions and checking the alignment value.
> +def AddrMode6dupAlign64or128AsmOperand : AsmOperandClass {
> +  let Name = "DupAlignedMemory64or128";
> +  let DiagnosticType = "DupAlignedMemoryRequires64or128";
> +}
> +def addrmode6dupalign64or128 : AddrMode6DupAlign {
> +  // The alignment specifier can only be 64, 128 or omitted.
> +  let ParserMatchClass = AddrMode6dupAlign64or128AsmOperand;
> +}
> +
>  // addrmodepc := pc + reg
>  //
>  def addrmodepc : Operand<i32>,
>
> Modified: llvm/trunk/lib/Target/ARM/ARMInstrNEON.td
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMInstrNEON.td?rev=205930&r1=205929&r2=205930&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/Target/ARM/ARMInstrNEON.td (original)
> +++ llvm/trunk/lib/Target/ARM/ARMInstrNEON.td Wed Apr  9 16:32:59 2014
> @@ -617,37 +617,37 @@ class VLDQQQQWBPseudo<InstrItinClass iti
>  let mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 in {
>
>  //   VLD1     : Vector Load (multiple single elements)
> -class VLD1D<bits<4> op7_4, string Dt>
> +class VLD1D<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<0,0b10,0b0111,op7_4, (outs VecListOneD:$Vd),
> -          (ins addrmode6:$Rn), IIC_VLD1,
> +          (ins AddrMode:$Rn), IIC_VLD1,
>            "vld1", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
> -class VLD1Q<bits<4> op7_4, string Dt>
> +class VLD1Q<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd),
> -          (ins addrmode6:$Rn), IIC_VLD1x2,
> +          (ins AddrMode:$Rn), IIC_VLD1x2,
>            "vld1", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{5-4} = Rn{5-4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
>
> -def  VLD1d8   : VLD1D<{0,0,0,?}, "8">;
> -def  VLD1d16  : VLD1D<{0,1,0,?}, "16">;
> -def  VLD1d32  : VLD1D<{1,0,0,?}, "32">;
> -def  VLD1d64  : VLD1D<{1,1,0,?}, "64">;
> -
> -def  VLD1q8   : VLD1Q<{0,0,?,?}, "8">;
> -def  VLD1q16  : VLD1Q<{0,1,?,?}, "16">;
> -def  VLD1q32  : VLD1Q<{1,0,?,?}, "32">;
> -def  VLD1q64  : VLD1Q<{1,1,?,?}, "64">;
> +def  VLD1d8   : VLD1D<{0,0,0,?}, "8",  addrmode6align64>;
> +def  VLD1d16  : VLD1D<{0,1,0,?}, "16", addrmode6align64>;
> +def  VLD1d32  : VLD1D<{1,0,0,?}, "32", addrmode6align64>;
> +def  VLD1d64  : VLD1D<{1,1,0,?}, "64", addrmode6align64>;
> +
> +def  VLD1q8   : VLD1Q<{0,0,?,?}, "8",  addrmode6align64or128>;
> +def  VLD1q16  : VLD1Q<{0,1,?,?}, "16", addrmode6align64or128>;
> +def  VLD1q32  : VLD1Q<{1,0,?,?}, "32", addrmode6align64or128>;
> +def  VLD1q64  : VLD1Q<{1,1,?,?}, "64", addrmode6align64or128>;
>
>  // ...with address register writeback:
> -multiclass VLD1DWB<bits<4> op7_4, string Dt> {
> +multiclass VLD1DWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b10, 0b0111,op7_4, (outs VecListOneD:$Vd,
> GPR:$wb),
> -                     (ins addrmode6:$Rn), IIC_VLD1u,
> +                     (ins AddrMode:$Rn), IIC_VLD1u,
>                       "vld1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -655,16 +655,16 @@ multiclass VLD1DWB<bits<4> op7_4, string
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b10,0b0111,op7_4, (outs VecListOneD:$Vd,
> GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1u,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1u,
>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{4} = Rn{4};
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>  }
> -multiclass VLD1QWB<bits<4> op7_4, string Dt> {
> +multiclass VLD1QWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd,
> GPR:$wb),
> -                    (ins addrmode6:$Rn), IIC_VLD1x2u,
> +                    (ins AddrMode:$Rn), IIC_VLD1x2u,
>                       "vld1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -672,7 +672,7 @@ multiclass VLD1QWB<bits<4> op7_4, string
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b10,0b1010,op7_4, (outs VecListDPair:$Vd,
> GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{5-4} = Rn{5-4};
> @@ -680,27 +680,27 @@ multiclass VLD1QWB<bits<4> op7_4, string
>    }
>  }
>
> -defm VLD1d8wb  : VLD1DWB<{0,0,0,?}, "8">;
> -defm VLD1d16wb : VLD1DWB<{0,1,0,?}, "16">;
> -defm VLD1d32wb : VLD1DWB<{1,0,0,?}, "32">;
> -defm VLD1d64wb : VLD1DWB<{1,1,0,?}, "64">;
> -defm VLD1q8wb  : VLD1QWB<{0,0,?,?}, "8">;
> -defm VLD1q16wb : VLD1QWB<{0,1,?,?}, "16">;
> -defm VLD1q32wb : VLD1QWB<{1,0,?,?}, "32">;
> -defm VLD1q64wb : VLD1QWB<{1,1,?,?}, "64">;
> +defm VLD1d8wb  : VLD1DWB<{0,0,0,?}, "8",  addrmode6align64>;
> +defm VLD1d16wb : VLD1DWB<{0,1,0,?}, "16", addrmode6align64>;
> +defm VLD1d32wb : VLD1DWB<{1,0,0,?}, "32", addrmode6align64>;
> +defm VLD1d64wb : VLD1DWB<{1,1,0,?}, "64", addrmode6align64>;
> +defm VLD1q8wb  : VLD1QWB<{0,0,?,?}, "8",  addrmode6align64or128>;
> +defm VLD1q16wb : VLD1QWB<{0,1,?,?}, "16", addrmode6align64or128>;
> +defm VLD1q32wb : VLD1QWB<{1,0,?,?}, "32", addrmode6align64or128>;
> +defm VLD1q64wb : VLD1QWB<{1,1,?,?}, "64", addrmode6align64or128>;
>
>  // ...with 3 registers
> -class VLD1D3<bits<4> op7_4, string Dt>
> +class VLD1D3<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<0,0b10,0b0110,op7_4, (outs VecListThreeD:$Vd),
> -          (ins addrmode6:$Rn), IIC_VLD1x3, "vld1", Dt,
> +          (ins AddrMode:$Rn), IIC_VLD1x3, "vld1", Dt,
>            "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
> -multiclass VLD1D3WB<bits<4> op7_4, string Dt> {
> +multiclass VLD1D3WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b10,0b0110, op7_4, (outs VecListThreeD:$Vd,
> GPR:$wb),
> -                    (ins addrmode6:$Rn), IIC_VLD1x2u,
> +                    (ins AddrMode:$Rn), IIC_VLD1x2u,
>                       "vld1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -708,7 +708,7 @@ multiclass VLD1D3WB<bits<4> op7_4, strin
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b10,0b0110,op7_4, (outs VecListThreeD:$Vd,
> GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{4} = Rn{4};
> @@ -716,32 +716,32 @@ multiclass VLD1D3WB<bits<4> op7_4, strin
>    }
>  }
>
> -def VLD1d8T      : VLD1D3<{0,0,0,?}, "8">;
> -def VLD1d16T     : VLD1D3<{0,1,0,?}, "16">;
> -def VLD1d32T     : VLD1D3<{1,0,0,?}, "32">;
> -def VLD1d64T     : VLD1D3<{1,1,0,?}, "64">;
> -
> -defm VLD1d8Twb  : VLD1D3WB<{0,0,0,?}, "8">;
> -defm VLD1d16Twb : VLD1D3WB<{0,1,0,?}, "16">;
> -defm VLD1d32Twb : VLD1D3WB<{1,0,0,?}, "32">;
> -defm VLD1d64Twb : VLD1D3WB<{1,1,0,?}, "64">;
> +def VLD1d8T      : VLD1D3<{0,0,0,?}, "8",  addrmode6align64>;
> +def VLD1d16T     : VLD1D3<{0,1,0,?}, "16", addrmode6align64>;
> +def VLD1d32T     : VLD1D3<{1,0,0,?}, "32", addrmode6align64>;
> +def VLD1d64T     : VLD1D3<{1,1,0,?}, "64", addrmode6align64>;
> +
> +defm VLD1d8Twb  : VLD1D3WB<{0,0,0,?}, "8",  addrmode6align64>;
> +defm VLD1d16Twb : VLD1D3WB<{0,1,0,?}, "16", addrmode6align64>;
> +defm VLD1d32Twb : VLD1D3WB<{1,0,0,?}, "32", addrmode6align64>;
> +defm VLD1d64Twb : VLD1D3WB<{1,1,0,?}, "64", addrmode6align64>;
>
>  def VLD1d64TPseudo : VLDQQPseudo<IIC_VLD1x3>;
>  def VLD1d64TPseudoWB_fixed : VLDQQWBfixedPseudo<IIC_VLD1x3>;
>  def VLD1d64TPseudoWB_register : VLDQQWBregisterPseudo<IIC_VLD1x3>;
>
>  // ...with 4 registers
> -class VLD1D4<bits<4> op7_4, string Dt>
> +class VLD1D4<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<0, 0b10, 0b0010, op7_4, (outs VecListFourD:$Vd),
> -          (ins addrmode6:$Rn), IIC_VLD1x4, "vld1", Dt,
> +          (ins AddrMode:$Rn), IIC_VLD1x4, "vld1", Dt,
>            "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{5-4} = Rn{5-4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
> -multiclass VLD1D4WB<bits<4> op7_4, string Dt> {
> +multiclass VLD1D4WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b10,0b0010, op7_4, (outs VecListFourD:$Vd,
> GPR:$wb),
> -                    (ins addrmode6:$Rn), IIC_VLD1x2u,
> +                    (ins AddrMode:$Rn), IIC_VLD1x2u,
>                       "vld1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -749,7 +749,7 @@ multiclass VLD1D4WB<bits<4> op7_4, strin
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b10,0b0010,op7_4, (outs VecListFourD:$Vd,
> GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm), IIC_VLD1x2u,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1x2u,
>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{5-4} = Rn{5-4};
> @@ -757,15 +757,15 @@ multiclass VLD1D4WB<bits<4> op7_4, strin
>    }
>  }
>
> -def VLD1d8Q      : VLD1D4<{0,0,?,?}, "8">;
> -def VLD1d16Q     : VLD1D4<{0,1,?,?}, "16">;
> -def VLD1d32Q     : VLD1D4<{1,0,?,?}, "32">;
> -def VLD1d64Q     : VLD1D4<{1,1,?,?}, "64">;
> -
> -defm VLD1d8Qwb   : VLD1D4WB<{0,0,?,?}, "8">;
> -defm VLD1d16Qwb  : VLD1D4WB<{0,1,?,?}, "16">;
> -defm VLD1d32Qwb  : VLD1D4WB<{1,0,?,?}, "32">;
> -defm VLD1d64Qwb  : VLD1D4WB<{1,1,?,?}, "64">;
> +def VLD1d8Q      : VLD1D4<{0,0,?,?}, "8",  addrmode6align64or128or256>;
> +def VLD1d16Q     : VLD1D4<{0,1,?,?}, "16", addrmode6align64or128or256>;
> +def VLD1d32Q     : VLD1D4<{1,0,?,?}, "32", addrmode6align64or128or256>;
> +def VLD1d64Q     : VLD1D4<{1,1,?,?}, "64", addrmode6align64or128or256>;
> +
> +defm VLD1d8Qwb   : VLD1D4WB<{0,0,?,?}, "8",  addrmode6align64or128or256>;
> +defm VLD1d16Qwb  : VLD1D4WB<{0,1,?,?}, "16", addrmode6align64or128or256>;
> +defm VLD1d32Qwb  : VLD1D4WB<{1,0,?,?}, "32", addrmode6align64or128or256>;
> +defm VLD1d64Qwb  : VLD1D4WB<{1,1,?,?}, "64", addrmode6align64or128or256>;
>
>  def VLD1d64QPseudo : VLDQQPseudo<IIC_VLD1x4>;
>  def VLD1d64QPseudoWB_fixed : VLDQQWBfixedPseudo<IIC_VLD1x4>;
> @@ -773,22 +773,28 @@ def VLD1d64QPseudoWB_register : VLDQQWBr
>
>  //   VLD2     : Vector Load (multiple 2-element structures)
>  class VLD2<bits<4> op11_8, bits<4> op7_4, string Dt, RegisterOperand VdTy,
> -           InstrItinClass itin>
> +           InstrItinClass itin, Operand AddrMode>
>    : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd),
> -          (ins addrmode6:$Rn), itin,
> +          (ins AddrMode:$Rn), itin,
>            "vld2", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{5-4} = Rn{5-4};
>    let DecoderMethod = "DecodeVLDST2Instruction";
>  }
>
> -def  VLD2d8   : VLD2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2>;
> -def  VLD2d16  : VLD2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2>;
> -def  VLD2d32  : VLD2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2>;
> -
> -def  VLD2q8   : VLD2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2>;
> -def  VLD2q16  : VLD2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2>;
> -def  VLD2q32  : VLD2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2>;
> +def  VLD2d8   : VLD2<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2,
> +                     addrmode6align64or128>;
> +def  VLD2d16  : VLD2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2,
> +                     addrmode6align64or128>;
> +def  VLD2d32  : VLD2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2,
> +                     addrmode6align64or128>;
> +
> +def  VLD2q8   : VLD2<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2,
> +                     addrmode6align64or128or256>;
> +def  VLD2q16  : VLD2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VLD2x2,
> +                     addrmode6align64or128or256>;
> +def  VLD2q32  : VLD2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VLD2x2,
> +                     addrmode6align64or128or256>;
>
>  def  VLD2q8Pseudo  : VLDQQPseudo<IIC_VLD2x2>;
>  def  VLD2q16Pseudo : VLDQQPseudo<IIC_VLD2x2>;
> @@ -796,9 +802,9 @@ def  VLD2q32Pseudo : VLDQQPseudo<IIC_VLD
>
>  // ...with address register writeback:
>  multiclass VLD2WB<bits<4> op11_8, bits<4> op7_4, string Dt,
> -                  RegisterOperand VdTy, InstrItinClass itin> {
> +                  RegisterOperand VdTy, InstrItinClass itin, Operand
> AddrMode> {
>    def _fixed : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd, GPR:$wb),
> -                     (ins addrmode6:$Rn), itin,
> +                     (ins AddrMode:$Rn), itin,
>                       "vld2", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -806,7 +812,7 @@ multiclass VLD2WB<bits<4> op11_8, bits<4
>      let DecoderMethod = "DecodeVLDST2Instruction";
>    }
>    def _register : NLdSt<0, 0b10, op11_8, op7_4, (outs VdTy:$Vd, GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm), itin,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), itin,
>                          "vld2", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{5-4} = Rn{5-4};
> @@ -814,13 +820,19 @@ multiclass VLD2WB<bits<4> op11_8, bits<4
>    }
>  }
>
> -defm VLD2d8wb  : VLD2WB<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2u>;
> -defm VLD2d16wb : VLD2WB<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2u>;
> -defm VLD2d32wb : VLD2WB<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2u>;
> -
> -defm VLD2q8wb  : VLD2WB<0b0011, {0,0,?,?}, "8", VecListFourD,
> IIC_VLD2x2u>;
> -defm VLD2q16wb : VLD2WB<0b0011, {0,1,?,?}, "16", VecListFourD,
> IIC_VLD2x2u>;
> -defm VLD2q32wb : VLD2WB<0b0011, {1,0,?,?}, "32", VecListFourD,
> IIC_VLD2x2u>;
> +defm VLD2d8wb  : VLD2WB<0b1000, {0,0,?,?}, "8", VecListDPair, IIC_VLD2u,
> +                        addrmode6align64or128>;
> +defm VLD2d16wb : VLD2WB<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VLD2u,
> +                        addrmode6align64or128>;
> +defm VLD2d32wb : VLD2WB<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VLD2u,
> +                        addrmode6align64or128>;
> +
> +defm VLD2q8wb  : VLD2WB<0b0011, {0,0,?,?}, "8", VecListFourD, IIC_VLD2x2u,
> +                        addrmode6align64or128or256>;
> +defm VLD2q16wb : VLD2WB<0b0011, {0,1,?,?}, "16", VecListFourD,
> IIC_VLD2x2u,
> +                        addrmode6align64or128or256>;
> +defm VLD2q32wb : VLD2WB<0b0011, {1,0,?,?}, "32", VecListFourD,
> IIC_VLD2x2u,
> +                        addrmode6align64or128or256>;
>
>  def VLD2q8PseudoWB_fixed     : VLDQQWBfixedPseudo<IIC_VLD2x2u>;
>  def VLD2q16PseudoWB_fixed    : VLDQQWBfixedPseudo<IIC_VLD2x2u>;
> @@ -830,12 +842,18 @@ def VLD2q16PseudoWB_register : VLDQQWBre
>  def VLD2q32PseudoWB_register : VLDQQWBregisterPseudo<IIC_VLD2x2u>;
>
>  // ...with double-spaced registers
> -def  VLD2b8    : VLD2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
> IIC_VLD2>;
> -def  VLD2b16   : VLD2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> IIC_VLD2>;
> -def  VLD2b32   : VLD2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> IIC_VLD2>;
> -defm VLD2b8wb  : VLD2WB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
> IIC_VLD2u>;
> -defm VLD2b16wb : VLD2WB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> IIC_VLD2u>;
> -defm VLD2b32wb : VLD2WB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> IIC_VLD2u>;
> +def  VLD2b8    : VLD2<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
> IIC_VLD2,
> +                      addrmode6align64or128>;
> +def  VLD2b16   : VLD2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> IIC_VLD2,
> +                      addrmode6align64or128>;
> +def  VLD2b32   : VLD2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> IIC_VLD2,
> +                      addrmode6align64or128>;
> +defm VLD2b8wb  : VLD2WB<0b1001, {0,0,?,?}, "8", VecListDPairSpaced,
> IIC_VLD2u,
> +                        addrmode6align64or128>;
> +defm VLD2b16wb : VLD2WB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> IIC_VLD2u,
> +                        addrmode6align64or128>;
> +defm VLD2b32wb : VLD2WB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> IIC_VLD2u,
> +                        addrmode6align64or128>;
>
>  //   VLD3     : Vector Load (multiple 3-element structures)
>  class VLD3D<bits<4> op11_8, bits<4> op7_4, string Dt>
> @@ -1293,47 +1311,55 @@ def VLD4LNq32Pseudo_UPD : VLDQQQQLNWBPse
>  } // mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1
>
>  //   VLD1DUP  : Vector Load (single element to all lanes)
> -class VLD1DUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp>
> +class VLD1DUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp,
> +              Operand AddrMode>
>    : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListOneDAllLanes:$Vd),
> -          (ins addrmode6dup:$Rn),
> +          (ins AddrMode:$Rn),
>            IIC_VLD1dup, "vld1", Dt, "$Vd, $Rn", "",
>            [(set VecListOneDAllLanes:$Vd,
> -                (Ty (NEONvdup (i32 (LoadOp addrmode6dup:$Rn)))))]> {
> +                (Ty (NEONvdup (i32 (LoadOp AddrMode:$Rn)))))]> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLD1DupInstruction";
>  }
> -def VLD1DUPd8  : VLD1DUP<{0,0,0,?}, "8", v8i8, extloadi8>;
> -def VLD1DUPd16 : VLD1DUP<{0,1,0,?}, "16", v4i16, extloadi16>;
> -def VLD1DUPd32 : VLD1DUP<{1,0,0,?}, "32", v2i32, load>;
> +def VLD1DUPd8  : VLD1DUP<{0,0,0,?}, "8", v8i8, extloadi8,
> +                         addrmode6dupalignNone>;
> +def VLD1DUPd16 : VLD1DUP<{0,1,0,?}, "16", v4i16, extloadi16,
> +                         addrmode6dupalign16>;
> +def VLD1DUPd32 : VLD1DUP<{1,0,0,?}, "32", v2i32, load,
> +                         addrmode6dupalign32>;
>
>  def : Pat<(v2f32 (NEONvdup (f32 (load addrmode6dup:$addr)))),
>            (VLD1DUPd32 addrmode6:$addr)>;
>
> -class VLD1QDUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp>
> +class VLD1QDUP<bits<4> op7_4, string Dt, ValueType Ty, PatFrag LoadOp,
> +               Operand AddrMode>
>    : NLdSt<1, 0b10, 0b1100, op7_4, (outs VecListDPairAllLanes:$Vd),
> -          (ins addrmode6dup:$Rn), IIC_VLD1dup,
> +          (ins AddrMode:$Rn), IIC_VLD1dup,
>            "vld1", Dt, "$Vd, $Rn", "",
>            [(set VecListDPairAllLanes:$Vd,
> -                (Ty (NEONvdup (i32 (LoadOp addrmode6dup:$Rn)))))]> {
> +                (Ty (NEONvdup (i32 (LoadOp AddrMode:$Rn)))))]> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLD1DupInstruction";
>  }
>
> -def VLD1DUPq8  : VLD1QDUP<{0,0,1,0}, "8", v16i8, extloadi8>;
> -def VLD1DUPq16 : VLD1QDUP<{0,1,1,?}, "16", v8i16, extloadi16>;
> -def VLD1DUPq32 : VLD1QDUP<{1,0,1,?}, "32", v4i32, load>;
> +def VLD1DUPq8  : VLD1QDUP<{0,0,1,0}, "8", v16i8, extloadi8,
> +                          addrmode6dupalignNone>;
> +def VLD1DUPq16 : VLD1QDUP<{0,1,1,?}, "16", v8i16, extloadi16,
> +                          addrmode6dupalign16>;
> +def VLD1DUPq32 : VLD1QDUP<{1,0,1,?}, "32", v4i32, load,
> +                          addrmode6dupalign32>;
>
>  def : Pat<(v4f32 (NEONvdup (f32 (load addrmode6dup:$addr)))),
>            (VLD1DUPq32 addrmode6:$addr)>;
>
>  let mayLoad = 1, neverHasSideEffects = 1, hasExtraDefRegAllocReq = 1 in {
>  // ...with address register writeback:
> -multiclass VLD1DUPWB<bits<4> op7_4, string Dt> {
> +multiclass VLD1DUPWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<1, 0b10, 0b1100, op7_4,
>                       (outs VecListOneDAllLanes:$Vd, GPR:$wb),
> -                     (ins addrmode6dup:$Rn), IIC_VLD1dupu,
> +                     (ins AddrMode:$Rn), IIC_VLD1dupu,
>                       "vld1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1342,17 +1368,17 @@ multiclass VLD1DUPWB<bits<4> op7_4, stri
>    }
>    def _register : NLdSt<1, 0b10, 0b1100, op7_4,
>                          (outs VecListOneDAllLanes:$Vd, GPR:$wb),
> -                        (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD1dupu,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1dupu,
>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{4} = Rn{4};
>      let DecoderMethod = "DecodeVLD1DupInstruction";
>    }
>  }
> -multiclass VLD1QDUPWB<bits<4> op7_4, string Dt> {
> +multiclass VLD1QDUPWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<1, 0b10, 0b1100, op7_4,
>                       (outs VecListDPairAllLanes:$Vd, GPR:$wb),
> -                     (ins addrmode6dup:$Rn), IIC_VLD1dupu,
> +                     (ins AddrMode:$Rn), IIC_VLD1dupu,
>                       "vld1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1361,7 +1387,7 @@ multiclass VLD1QDUPWB<bits<4> op7_4, str
>    }
>    def _register : NLdSt<1, 0b10, 0b1100, op7_4,
>                          (outs VecListDPairAllLanes:$Vd, GPR:$wb),
> -                        (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD1dupu,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD1dupu,
>                          "vld1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{4} = Rn{4};
> @@ -1369,38 +1395,47 @@ multiclass VLD1QDUPWB<bits<4> op7_4, str
>    }
>  }
>
> -defm VLD1DUPd8wb  : VLD1DUPWB<{0,0,0,0}, "8">;
> -defm VLD1DUPd16wb : VLD1DUPWB<{0,1,0,?}, "16">;
> -defm VLD1DUPd32wb : VLD1DUPWB<{1,0,0,?}, "32">;
> -
> -defm VLD1DUPq8wb  : VLD1QDUPWB<{0,0,1,0}, "8">;
> -defm VLD1DUPq16wb : VLD1QDUPWB<{0,1,1,?}, "16">;
> -defm VLD1DUPq32wb : VLD1QDUPWB<{1,0,1,?}, "32">;
> +defm VLD1DUPd8wb  : VLD1DUPWB<{0,0,0,0}, "8", addrmode6dupalignNone>;
> +defm VLD1DUPd16wb : VLD1DUPWB<{0,1,0,?}, "16", addrmode6dupalign16>;
> +defm VLD1DUPd32wb : VLD1DUPWB<{1,0,0,?}, "32", addrmode6dupalign32>;
> +
> +defm VLD1DUPq8wb  : VLD1QDUPWB<{0,0,1,0}, "8", addrmode6dupalignNone>;
> +defm VLD1DUPq16wb : VLD1QDUPWB<{0,1,1,?}, "16", addrmode6dupalign16>;
> +defm VLD1DUPq32wb : VLD1QDUPWB<{1,0,1,?}, "32", addrmode6dupalign32>;
>
>  //   VLD2DUP  : Vector Load (single 2-element structure to all lanes)
> -class VLD2DUP<bits<4> op7_4, string Dt, RegisterOperand VdTy>
> +class VLD2DUP<bits<4> op7_4, string Dt, RegisterOperand VdTy, Operand
> AddrMode>
>    : NLdSt<1, 0b10, 0b1101, op7_4, (outs VdTy:$Vd),
> -          (ins addrmode6dup:$Rn), IIC_VLD2dup,
> +          (ins AddrMode:$Rn), IIC_VLD2dup,
>            "vld2", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLD2DupInstruction";
>  }
>
> -def VLD2DUPd8  : VLD2DUP<{0,0,0,?}, "8",  VecListDPairAllLanes>;
> -def VLD2DUPd16 : VLD2DUP<{0,1,0,?}, "16", VecListDPairAllLanes>;
> -def VLD2DUPd32 : VLD2DUP<{1,0,0,?}, "32", VecListDPairAllLanes>;
> +def VLD2DUPd8  : VLD2DUP<{0,0,0,?}, "8",  VecListDPairAllLanes,
> +                         addrmode6dupalign16>;
> +def VLD2DUPd16 : VLD2DUP<{0,1,0,?}, "16", VecListDPairAllLanes,
> +                         addrmode6dupalign32>;
> +def VLD2DUPd32 : VLD2DUP<{1,0,0,?}, "32", VecListDPairAllLanes,
> +                         addrmode6dupalign64>;
>
> +// HACK this one, VLD2DUPd8x2 must be changed at the same time with
> VLD2b8 or
> +// "vld2.8 {d0[], d2[]}, [r4:32]" will become "vld2.8 {d0, d2}, [r4:32]".
>  // ...with double-spaced registers
> -def VLD2DUPd8x2  : VLD2DUP<{0,0,1,?}, "8",  VecListDPairSpacedAllLanes>;
> -def VLD2DUPd16x2 : VLD2DUP<{0,1,1,?}, "16", VecListDPairSpacedAllLanes>;
> -def VLD2DUPd32x2 : VLD2DUP<{1,0,1,?}, "32", VecListDPairSpacedAllLanes>;
> +def VLD2DUPd8x2  : VLD2DUP<{0,0,1,?}, "8",  VecListDPairSpacedAllLanes,
> +                           addrmode6dupalign16>;
> +def VLD2DUPd16x2 : VLD2DUP<{0,1,1,?}, "16", VecListDPairSpacedAllLanes,
> +                           addrmode6dupalign32>;
> +def VLD2DUPd32x2 : VLD2DUP<{1,0,1,?}, "32", VecListDPairSpacedAllLanes,
> +                           addrmode6dupalign64>;
>
>  // ...with address register writeback:
> -multiclass VLD2DUPWB<bits<4> op7_4, string Dt, RegisterOperand VdTy> {
> +multiclass VLD2DUPWB<bits<4> op7_4, string Dt, RegisterOperand VdTy,
> +                     Operand AddrMode> {
>    def _fixed : NLdSt<1, 0b10, 0b1101, op7_4,
>                       (outs VdTy:$Vd, GPR:$wb),
> -                     (ins addrmode6dup:$Rn), IIC_VLD2dupu,
> +                     (ins AddrMode:$Rn), IIC_VLD2dupu,
>                       "vld2", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1409,7 +1444,7 @@ multiclass VLD2DUPWB<bits<4> op7_4, stri
>    }
>    def _register : NLdSt<1, 0b10, 0b1101, op7_4,
>                          (outs VdTy:$Vd, GPR:$wb),
> -                        (ins addrmode6dup:$Rn, rGPR:$Rm), IIC_VLD2dupu,
> +                        (ins AddrMode:$Rn, rGPR:$Rm), IIC_VLD2dupu,
>                          "vld2", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{4} = Rn{4};
> @@ -1417,13 +1452,19 @@ multiclass VLD2DUPWB<bits<4> op7_4, stri
>    }
>  }
>
> -defm VLD2DUPd8wb    : VLD2DUPWB<{0,0,0,0}, "8",  VecListDPairAllLanes>;
> -defm VLD2DUPd16wb   : VLD2DUPWB<{0,1,0,?}, "16", VecListDPairAllLanes>;
> -defm VLD2DUPd32wb   : VLD2DUPWB<{1,0,0,?}, "32", VecListDPairAllLanes>;
> -
> -defm VLD2DUPd8x2wb  : VLD2DUPWB<{0,0,1,0}, "8",
>  VecListDPairSpacedAllLanes>;
> -defm VLD2DUPd16x2wb : VLD2DUPWB<{0,1,1,?}, "16",
> VecListDPairSpacedAllLanes>;
> -defm VLD2DUPd32x2wb : VLD2DUPWB<{1,0,1,?}, "32",
> VecListDPairSpacedAllLanes>;
> +defm VLD2DUPd8wb    : VLD2DUPWB<{0,0,0,0}, "8",  VecListDPairAllLanes,
> +                                addrmode6dupalign16>;
> +defm VLD2DUPd16wb   : VLD2DUPWB<{0,1,0,?}, "16", VecListDPairAllLanes,
> +                                addrmode6dupalign32>;
> +defm VLD2DUPd32wb   : VLD2DUPWB<{1,0,0,?}, "32", VecListDPairAllLanes,
> +                                addrmode6dupalign64>;
> +
> +defm VLD2DUPd8x2wb  : VLD2DUPWB<{0,0,1,0}, "8",
>  VecListDPairSpacedAllLanes,
> +                                addrmode6dupalign16>;
> +defm VLD2DUPd16x2wb : VLD2DUPWB<{0,1,1,?}, "16",
> VecListDPairSpacedAllLanes,
> +                                addrmode6dupalign32>;
> +defm VLD2DUPd32x2wb : VLD2DUPWB<{1,0,1,?}, "32",
> VecListDPairSpacedAllLanes,
> +                                addrmode6dupalign64>;
>
>  //   VLD3DUP  : Vector Load (single 3-element structure to all lanes)
>  class VLD3DUP<bits<4> op7_4, string Dt>
> @@ -1449,22 +1490,22 @@ def VLD3DUPq16 : VLD3DUP<{0,1,1,?}, "16"
>  def VLD3DUPq32 : VLD3DUP<{1,0,1,?}, "32">;
>
>  // ...with address register writeback:
> -class VLD3DUPWB<bits<4> op7_4, string Dt>
> +class VLD3DUPWB<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<1, 0b10, 0b1110, op7_4, (outs DPR:$Vd, DPR:$dst2, DPR:$dst3,
> GPR:$wb),
> -          (ins addrmode6dup:$Rn, am6offset:$Rm), IIC_VLD3dupu,
> +          (ins AddrMode:$Rn, am6offset:$Rm), IIC_VLD3dupu,
>            "vld3", Dt, "\\{$Vd[], $dst2[], $dst3[]\\}, $Rn$Rm",
>            "$Rn.addr = $wb", []> {
>    let Inst{4} = 0;
>    let DecoderMethod = "DecodeVLD3DupInstruction";
>  }
>
> -def VLD3DUPd8_UPD  : VLD3DUPWB<{0,0,0,0}, "8">;
> -def VLD3DUPd16_UPD : VLD3DUPWB<{0,1,0,?}, "16">;
> -def VLD3DUPd32_UPD : VLD3DUPWB<{1,0,0,?}, "32">;
> -
> -def VLD3DUPq8_UPD  : VLD3DUPWB<{0,0,1,0}, "8">;
> -def VLD3DUPq16_UPD : VLD3DUPWB<{0,1,1,?}, "16">;
> -def VLD3DUPq32_UPD : VLD3DUPWB<{1,0,1,?}, "32">;
> +def VLD3DUPd8_UPD  : VLD3DUPWB<{0,0,0,0}, "8",  addrmode6dupalign64>;
> +def VLD3DUPd16_UPD : VLD3DUPWB<{0,1,0,?}, "16", addrmode6dupalign64>;
> +def VLD3DUPd32_UPD : VLD3DUPWB<{1,0,0,?}, "32", addrmode6dupalign64>;
> +
> +def VLD3DUPq8_UPD  : VLD3DUPWB<{0,0,1,0}, "8",  addrmode6dupalign64>;
> +def VLD3DUPq16_UPD : VLD3DUPWB<{0,1,1,?}, "16", addrmode6dupalign64>;
> +def VLD3DUPq32_UPD : VLD3DUPWB<{1,0,1,?}, "32", addrmode6dupalign64>;
>
>  def VLD3DUPd8Pseudo_UPD  : VLDQQWBPseudo<IIC_VLD3dupu>;
>  def VLD3DUPd16Pseudo_UPD : VLDQQWBPseudo<IIC_VLD3dupu>;
> @@ -1560,35 +1601,35 @@ class VSTQQQQWBPseudo<InstrItinClass iti
>                  "$addr.addr = $wb">;
>
>  //   VST1     : Vector Store (multiple single elements)
> -class VST1D<bits<4> op7_4, string Dt>
> -  : NLdSt<0,0b00,0b0111,op7_4, (outs), (ins addrmode6:$Rn,
> VecListOneD:$Vd),
> +class VST1D<bits<4> op7_4, string Dt, Operand AddrMode>
> +  : NLdSt<0,0b00,0b0111,op7_4, (outs), (ins AddrMode:$Rn,
> VecListOneD:$Vd),
>            IIC_VST1, "vst1", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
> -class VST1Q<bits<4> op7_4, string Dt>
> -  : NLdSt<0,0b00,0b1010,op7_4, (outs), (ins addrmode6:$Rn,
> VecListDPair:$Vd),
> +class VST1Q<bits<4> op7_4, string Dt, Operand AddrMode>
> +  : NLdSt<0,0b00,0b1010,op7_4, (outs), (ins AddrMode:$Rn,
> VecListDPair:$Vd),
>            IIC_VST1x2, "vst1", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{5-4} = Rn{5-4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
>
> -def  VST1d8   : VST1D<{0,0,0,?}, "8">;
> -def  VST1d16  : VST1D<{0,1,0,?}, "16">;
> -def  VST1d32  : VST1D<{1,0,0,?}, "32">;
> -def  VST1d64  : VST1D<{1,1,0,?}, "64">;
> -
> -def  VST1q8   : VST1Q<{0,0,?,?}, "8">;
> -def  VST1q16  : VST1Q<{0,1,?,?}, "16">;
> -def  VST1q32  : VST1Q<{1,0,?,?}, "32">;
> -def  VST1q64  : VST1Q<{1,1,?,?}, "64">;
> +def  VST1d8   : VST1D<{0,0,0,?}, "8",  addrmode6align64>;
> +def  VST1d16  : VST1D<{0,1,0,?}, "16", addrmode6align64>;
> +def  VST1d32  : VST1D<{1,0,0,?}, "32", addrmode6align64>;
> +def  VST1d64  : VST1D<{1,1,0,?}, "64", addrmode6align64>;
> +
> +def  VST1q8   : VST1Q<{0,0,?,?}, "8",  addrmode6align64or128>;
> +def  VST1q16  : VST1Q<{0,1,?,?}, "16", addrmode6align64or128>;
> +def  VST1q32  : VST1Q<{1,0,?,?}, "32", addrmode6align64or128>;
> +def  VST1q64  : VST1Q<{1,1,?,?}, "64", addrmode6align64or128>;
>
>  // ...with address register writeback:
> -multiclass VST1DWB<bits<4> op7_4, string Dt> {
> +multiclass VST1DWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b00, 0b0111,op7_4, (outs GPR:$wb),
> -                     (ins addrmode6:$Rn, VecListOneD:$Vd), IIC_VLD1u,
> +                     (ins AddrMode:$Rn, VecListOneD:$Vd), IIC_VLD1u,
>                       "vst1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1596,7 +1637,7 @@ multiclass VST1DWB<bits<4> op7_4, string
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b00,0b0111,op7_4, (outs GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListOneD:$Vd),
> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListOneD:$Vd),
>                          IIC_VLD1u,
>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
> @@ -1604,9 +1645,9 @@ multiclass VST1DWB<bits<4> op7_4, string
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>  }
> -multiclass VST1QWB<bits<4> op7_4, string Dt> {
> +multiclass VST1QWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b00,0b1010,op7_4, (outs GPR:$wb),
> -                    (ins addrmode6:$Rn, VecListDPair:$Vd), IIC_VLD1x2u,
> +                    (ins AddrMode:$Rn, VecListDPair:$Vd), IIC_VLD1x2u,
>                       "vst1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1614,7 +1655,7 @@ multiclass VST1QWB<bits<4> op7_4, string
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b00,0b1010,op7_4, (outs GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListDPair:$Vd),
> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListDPair:$Vd),
>                          IIC_VLD1x2u,
>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
> @@ -1623,28 +1664,28 @@ multiclass VST1QWB<bits<4> op7_4, string
>    }
>  }
>
> -defm VST1d8wb  : VST1DWB<{0,0,0,?}, "8">;
> -defm VST1d16wb : VST1DWB<{0,1,0,?}, "16">;
> -defm VST1d32wb : VST1DWB<{1,0,0,?}, "32">;
> -defm VST1d64wb : VST1DWB<{1,1,0,?}, "64">;
> -
> -defm VST1q8wb  : VST1QWB<{0,0,?,?}, "8">;
> -defm VST1q16wb : VST1QWB<{0,1,?,?}, "16">;
> -defm VST1q32wb : VST1QWB<{1,0,?,?}, "32">;
> -defm VST1q64wb : VST1QWB<{1,1,?,?}, "64">;
> +defm VST1d8wb  : VST1DWB<{0,0,0,?}, "8",  addrmode6align64>;
> +defm VST1d16wb : VST1DWB<{0,1,0,?}, "16", addrmode6align64>;
> +defm VST1d32wb : VST1DWB<{1,0,0,?}, "32", addrmode6align64>;
> +defm VST1d64wb : VST1DWB<{1,1,0,?}, "64", addrmode6align64>;
> +
> +defm VST1q8wb  : VST1QWB<{0,0,?,?}, "8",  addrmode6align64or128>;
> +defm VST1q16wb : VST1QWB<{0,1,?,?}, "16", addrmode6align64or128>;
> +defm VST1q32wb : VST1QWB<{1,0,?,?}, "32", addrmode6align64or128>;
> +defm VST1q64wb : VST1QWB<{1,1,?,?}, "64", addrmode6align64or128>;
>
>  // ...with 3 registers
> -class VST1D3<bits<4> op7_4, string Dt>
> +class VST1D3<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<0, 0b00, 0b0110, op7_4, (outs),
> -          (ins addrmode6:$Rn, VecListThreeD:$Vd),
> +          (ins AddrMode:$Rn, VecListThreeD:$Vd),
>            IIC_VST1x3, "vst1", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{4} = Rn{4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
> -multiclass VST1D3WB<bits<4> op7_4, string Dt> {
> +multiclass VST1D3WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b00,0b0110,op7_4, (outs GPR:$wb),
> -                    (ins addrmode6:$Rn, VecListThreeD:$Vd), IIC_VLD1x3u,
> +                    (ins AddrMode:$Rn, VecListThreeD:$Vd), IIC_VLD1x3u,
>                       "vst1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1652,7 +1693,7 @@ multiclass VST1D3WB<bits<4> op7_4, strin
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b00,0b0110,op7_4, (outs GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListThreeD:$Vd),
> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListThreeD:$Vd),
>                          IIC_VLD1x3u,
>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
> @@ -1661,33 +1702,33 @@ multiclass VST1D3WB<bits<4> op7_4, strin
>    }
>  }
>
> -def VST1d8T     : VST1D3<{0,0,0,?}, "8">;
> -def VST1d16T    : VST1D3<{0,1,0,?}, "16">;
> -def VST1d32T    : VST1D3<{1,0,0,?}, "32">;
> -def VST1d64T    : VST1D3<{1,1,0,?}, "64">;
> -
> -defm VST1d8Twb  : VST1D3WB<{0,0,0,?}, "8">;
> -defm VST1d16Twb : VST1D3WB<{0,1,0,?}, "16">;
> -defm VST1d32Twb : VST1D3WB<{1,0,0,?}, "32">;
> -defm VST1d64Twb : VST1D3WB<{1,1,0,?}, "64">;
> +def VST1d8T     : VST1D3<{0,0,0,?}, "8",  addrmode6align64>;
> +def VST1d16T    : VST1D3<{0,1,0,?}, "16", addrmode6align64>;
> +def VST1d32T    : VST1D3<{1,0,0,?}, "32", addrmode6align64>;
> +def VST1d64T    : VST1D3<{1,1,0,?}, "64", addrmode6align64>;
> +
> +defm VST1d8Twb  : VST1D3WB<{0,0,0,?}, "8",  addrmode6align64>;
> +defm VST1d16Twb : VST1D3WB<{0,1,0,?}, "16", addrmode6align64>;
> +defm VST1d32Twb : VST1D3WB<{1,0,0,?}, "32", addrmode6align64>;
> +defm VST1d64Twb : VST1D3WB<{1,1,0,?}, "64", addrmode6align64>;
>
>  def VST1d64TPseudo            : VSTQQPseudo<IIC_VST1x3>;
>  def VST1d64TPseudoWB_fixed    : VSTQQWBfixedPseudo<IIC_VST1x3u>;
>  def VST1d64TPseudoWB_register : VSTQQWBPseudo<IIC_VST1x3u>;
>
>  // ...with 4 registers
> -class VST1D4<bits<4> op7_4, string Dt>
> +class VST1D4<bits<4> op7_4, string Dt, Operand AddrMode>
>    : NLdSt<0, 0b00, 0b0010, op7_4, (outs),
> -          (ins addrmode6:$Rn, VecListFourD:$Vd),
> +          (ins AddrMode:$Rn, VecListFourD:$Vd),
>            IIC_VST1x4, "vst1", Dt, "$Vd, $Rn", "",
>            []> {
>    let Rm = 0b1111;
>    let Inst{5-4} = Rn{5-4};
>    let DecoderMethod = "DecodeVLDST1Instruction";
>  }
> -multiclass VST1D4WB<bits<4> op7_4, string Dt> {
> +multiclass VST1D4WB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0,0b00,0b0010,op7_4, (outs GPR:$wb),
> -                    (ins addrmode6:$Rn, VecListFourD:$Vd), IIC_VLD1x4u,
> +                    (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VLD1x4u,
>                       "vst1", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1695,7 +1736,7 @@ multiclass VST1D4WB<bits<4> op7_4, strin
>      let DecoderMethod = "DecodeVLDST1Instruction";
>    }
>    def _register : NLdSt<0,0b00,0b0010,op7_4, (outs GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListFourD:$Vd),
> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListFourD:$Vd),
>                          IIC_VLD1x4u,
>                          "vst1", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
> @@ -1704,15 +1745,15 @@ multiclass VST1D4WB<bits<4> op7_4, strin
>    }
>  }
>
> -def VST1d8Q     : VST1D4<{0,0,?,?}, "8">;
> -def VST1d16Q    : VST1D4<{0,1,?,?}, "16">;
> -def VST1d32Q    : VST1D4<{1,0,?,?}, "32">;
> -def VST1d64Q    : VST1D4<{1,1,?,?}, "64">;
> -
> -defm VST1d8Qwb  : VST1D4WB<{0,0,?,?}, "8">;
> -defm VST1d16Qwb : VST1D4WB<{0,1,?,?}, "16">;
> -defm VST1d32Qwb : VST1D4WB<{1,0,?,?}, "32">;
> -defm VST1d64Qwb : VST1D4WB<{1,1,?,?}, "64">;
> +def VST1d8Q     : VST1D4<{0,0,?,?}, "8",  addrmode6align64or128or256>;
> +def VST1d16Q    : VST1D4<{0,1,?,?}, "16", addrmode6align64or128or256>;
> +def VST1d32Q    : VST1D4<{1,0,?,?}, "32", addrmode6align64or128or256>;
> +def VST1d64Q    : VST1D4<{1,1,?,?}, "64", addrmode6align64or128or256>;
> +
> +defm VST1d8Qwb  : VST1D4WB<{0,0,?,?}, "8",  addrmode6align64or128or256>;
> +defm VST1d16Qwb : VST1D4WB<{0,1,?,?}, "16", addrmode6align64or128or256>;
> +defm VST1d32Qwb : VST1D4WB<{1,0,?,?}, "32", addrmode6align64or128or256>;
> +defm VST1d64Qwb : VST1D4WB<{1,1,?,?}, "64", addrmode6align64or128or256>;
>
>  def VST1d64QPseudo            : VSTQQPseudo<IIC_VST1x4>;
>  def VST1d64QPseudoWB_fixed    : VSTQQWBfixedPseudo<IIC_VST1x4u>;
> @@ -1720,21 +1761,27 @@ def VST1d64QPseudoWB_register : VSTQQWBP
>
>  //   VST2     : Vector Store (multiple 2-element structures)
>  class VST2<bits<4> op11_8, bits<4> op7_4, string Dt, RegisterOperand VdTy,
> -            InstrItinClass itin>
> -  : NLdSt<0, 0b00, op11_8, op7_4, (outs), (ins addrmode6:$Rn, VdTy:$Vd),
> +            InstrItinClass itin, Operand AddrMode>
> +  : NLdSt<0, 0b00, op11_8, op7_4, (outs), (ins AddrMode:$Rn, VdTy:$Vd),
>            itin, "vst2", Dt, "$Vd, $Rn", "", []> {
>    let Rm = 0b1111;
>    let Inst{5-4} = Rn{5-4};
>    let DecoderMethod = "DecodeVLDST2Instruction";
>  }
>
> -def  VST2d8   : VST2<0b1000, {0,0,?,?}, "8",  VecListDPair, IIC_VST2>;
> -def  VST2d16  : VST2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VST2>;
> -def  VST2d32  : VST2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VST2>;
> -
> -def  VST2q8   : VST2<0b0011, {0,0,?,?}, "8",  VecListFourD, IIC_VST2x2>;
> -def  VST2q16  : VST2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VST2x2>;
> -def  VST2q32  : VST2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VST2x2>;
> +def  VST2d8   : VST2<0b1000, {0,0,?,?}, "8",  VecListDPair, IIC_VST2,
> +                     addrmode6align64or128>;
> +def  VST2d16  : VST2<0b1000, {0,1,?,?}, "16", VecListDPair, IIC_VST2,
> +                     addrmode6align64or128>;
> +def  VST2d32  : VST2<0b1000, {1,0,?,?}, "32", VecListDPair, IIC_VST2,
> +                     addrmode6align64or128>;
> +
> +def  VST2q8   : VST2<0b0011, {0,0,?,?}, "8",  VecListFourD, IIC_VST2x2,
> +                     addrmode6align64or128or256>;
> +def  VST2q16  : VST2<0b0011, {0,1,?,?}, "16", VecListFourD, IIC_VST2x2,
> +                     addrmode6align64or128or256>;
> +def  VST2q32  : VST2<0b0011, {1,0,?,?}, "32", VecListFourD, IIC_VST2x2,
> +                     addrmode6align64or128or256>;
>
>  def  VST2q8Pseudo  : VSTQQPseudo<IIC_VST2x2>;
>  def  VST2q16Pseudo : VSTQQPseudo<IIC_VST2x2>;
> @@ -1742,9 +1789,9 @@ def  VST2q32Pseudo : VSTQQPseudo<IIC_VST
>
>  // ...with address register writeback:
>  multiclass VST2DWB<bits<4> op11_8, bits<4> op7_4, string Dt,
> -                   RegisterOperand VdTy> {
> +                   RegisterOperand VdTy, Operand AddrMode> {
>    def _fixed : NLdSt<0, 0b00, op11_8, op7_4, (outs GPR:$wb),
> -                     (ins addrmode6:$Rn, VdTy:$Vd), IIC_VLD1u,
> +                     (ins AddrMode:$Rn, VdTy:$Vd), IIC_VLD1u,
>                       "vst2", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1752,16 +1799,16 @@ multiclass VST2DWB<bits<4> op11_8, bits<
>      let DecoderMethod = "DecodeVLDST2Instruction";
>    }
>    def _register : NLdSt<0, 0b00, op11_8, op7_4, (outs GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm, VdTy:$Vd),
> IIC_VLD1u,
> +                        (ins AddrMode:$Rn, rGPR:$Rm, VdTy:$Vd), IIC_VLD1u,
>                          "vst2", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
>      let Inst{5-4} = Rn{5-4};
>      let DecoderMethod = "DecodeVLDST2Instruction";
>    }
>  }
> -multiclass VST2QWB<bits<4> op7_4, string Dt> {
> +multiclass VST2QWB<bits<4> op7_4, string Dt, Operand AddrMode> {
>    def _fixed : NLdSt<0, 0b00, 0b0011, op7_4, (outs GPR:$wb),
> -                     (ins addrmode6:$Rn, VecListFourD:$Vd), IIC_VLD1u,
> +                     (ins AddrMode:$Rn, VecListFourD:$Vd), IIC_VLD1u,
>                       "vst2", Dt, "$Vd, $Rn!",
>                       "$Rn.addr = $wb", []> {
>      let Rm = 0b1101; // NLdSt will assign to the right encoding bits.
> @@ -1769,7 +1816,7 @@ multiclass VST2QWB<bits<4> op7_4, string
>      let DecoderMethod = "DecodeVLDST2Instruction";
>    }
>    def _register : NLdSt<0, 0b00, 0b0011, op7_4, (outs GPR:$wb),
> -                        (ins addrmode6:$Rn, rGPR:$Rm, VecListFourD:$Vd),
> +                        (ins AddrMode:$Rn, rGPR:$Rm, VecListFourD:$Vd),
>                          IIC_VLD1u,
>                          "vst2", Dt, "$Vd, $Rn, $Rm",
>                          "$Rn.addr = $wb", []> {
> @@ -1778,13 +1825,16 @@ multiclass VST2QWB<bits<4> op7_4, string
>    }
>  }
>
> -defm VST2d8wb    : VST2DWB<0b1000, {0,0,?,?}, "8",  VecListDPair>;
> -defm VST2d16wb   : VST2DWB<0b1000, {0,1,?,?}, "16", VecListDPair>;
> -defm VST2d32wb   : VST2DWB<0b1000, {1,0,?,?}, "32", VecListDPair>;
> -
> -defm VST2q8wb    : VST2QWB<{0,0,?,?}, "8">;
> -defm VST2q16wb   : VST2QWB<{0,1,?,?}, "16">;
> -defm VST2q32wb   : VST2QWB<{1,0,?,?}, "32">;
> +defm VST2d8wb    : VST2DWB<0b1000, {0,0,?,?}, "8",  VecListDPair,
> +                           addrmode6align64or128>;
> +defm VST2d16wb   : VST2DWB<0b1000, {0,1,?,?}, "16", VecListDPair,
> +                           addrmode6align64or128>;
> +defm VST2d32wb   : VST2DWB<0b1000, {1,0,?,?}, "32", VecListDPair,
> +                           addrmode6align64or128>;
> +
> +defm VST2q8wb    : VST2QWB<{0,0,?,?}, "8", addrmode6align64or128or256>;
> +defm VST2q16wb   : VST2QWB<{0,1,?,?}, "16", addrmode6align64or128or256>;
> +defm VST2q32wb   : VST2QWB<{1,0,?,?}, "32", addrmode6align64or128or256>;
>
>  def VST2q8PseudoWB_fixed     : VSTQQWBfixedPseudo<IIC_VST2x2u>;
>  def VST2q16PseudoWB_fixed    : VSTQQWBfixedPseudo<IIC_VST2x2u>;
> @@ -1794,12 +1844,18 @@ def VST2q16PseudoWB_register : VSTQQWBre
>  def VST2q32PseudoWB_register : VSTQQWBregisterPseudo<IIC_VST2x2u>;
>
>  // ...with double-spaced registers
> -def VST2b8      : VST2<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced,
> IIC_VST2>;
> -def VST2b16     : VST2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> IIC_VST2>;
> -def VST2b32     : VST2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> IIC_VST2>;
> -defm VST2b8wb   : VST2DWB<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced>;
> -defm VST2b16wb  : VST2DWB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced>;
> -defm VST2b32wb  : VST2DWB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced>;
> +def VST2b8      : VST2<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced,
> IIC_VST2,
> +                      addrmode6align64or128>;
> +def VST2b16     : VST2<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> IIC_VST2,
> +                      addrmode6align64or128>;
> +def VST2b32     : VST2<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> IIC_VST2,
> +                      addrmode6align64or128>;
> +defm VST2b8wb   : VST2DWB<0b1001, {0,0,?,?}, "8",  VecListDPairSpaced,
> +                          addrmode6align64or128>;
> +defm VST2b16wb  : VST2DWB<0b1001, {0,1,?,?}, "16", VecListDPairSpaced,
> +                          addrmode6align64or128>;
> +defm VST2b32wb  : VST2DWB<0b1001, {1,0,?,?}, "32", VecListDPairSpaced,
> +                          addrmode6align64or128>;
>
>  //   VST3     : Vector Store (multiple 3-element structures)
>  class VST3D<bits<4> op11_8, bits<4> op7_4, string Dt>
> @@ -6311,379 +6367,442 @@ defm : NEONDTAnyInstAlias<"vorr${p}", "$
>  // VLD1 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VLD1LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list,
> $addr",
> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                      pred:$p)>;
>  def VLD1LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list,
> $addr",
> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDHWordIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VLD1LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list,
> $addr",
> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>
>  def VLD1LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr!",
> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                      pred:$p)>;
>  def VLD1LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr!",
> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDHWordIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VLD1LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr!",
> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VLD1LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListOneDByteIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD1LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListOneDHWordIndexed:$list,
> addrmode6align16:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD1LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld1${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListOneDWordIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>
>  // VST1 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VST1LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list,
> $addr",
> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                      pred:$p)>;
>  def VST1LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list,
> $addr",
> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDHWordIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VST1LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list,
> $addr",
> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>
>  def VST1LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr!",
> -                 (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                      pred:$p)>;
>  def VST1LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr!",
> -                 (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDHWordIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VST1LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr!",
> -                 (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListOneDWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VST1LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListOneDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListOneDByteIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST1LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListOneDHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListOneDHWordIndexed:$list,
> addrmode6align16:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST1LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst1${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListOneDWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListOneDWordIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VLD2 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VLD2LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list,
> $addr",
> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDByteIndexed:$list,
> addrmode6align16:$addr,
> +                  pred:$p)>;
>  def VLD2LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list,
> $addr",
> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VLD2LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list,
> $addr",
> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDWordIndexed:$list,
> addrmode6align64:$addr, pred:$p)>;
>  def VLD2LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list,
> $addr",
> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VLD2LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list,
> $addr",
> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>
>  def VLD2LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr!",
> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDByteIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VLD2LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr!",
> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VLD2LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr!",
> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>  def VLD2LNqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr!",
> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VLD2LNqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr!",
> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>  def VLD2LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoDByteIndexed:$list,
> addrmode6align16:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD2LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoDHWordIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD2LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoDWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD2LNqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoQHWordIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD2LNqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld2${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoQWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>
>  // VST2 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VST2LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list,
> $addr",
> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDByteIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VST2LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list,
> $addr",
> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VST2LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list,
> $addr",
> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>  def VST2LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list,
> $addr",
> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VST2LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list,
> $addr",
> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>
>  def VST2LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr!",
> -                 (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDByteIndexed:$list,
> addrmode6align16:$addr,
> +                      pred:$p)>;
>  def VST2LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr!",
> -                 (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VST2LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr!",
> -                 (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoDWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>  def VST2LNqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16", "$list, $addr!",
> -                 (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQHWordIndexed:$list,
> addrmode6align32:$addr,
> +                      pred:$p)>;
>  def VST2LNqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr!",
> -                 (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +                 (ins VecListTwoQWordIndexed:$list,
> addrmode6align64:$addr,
> +                      pred:$p)>;
>  def VST2LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListTwoDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoDByteIndexed:$list,
> addrmode6align16:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST2LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16","$list, $addr, $Rm",
> -                  (ins VecListTwoDHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoDHWordIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST2LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListTwoDWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoDWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST2LNqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".16","$list, $addr, $Rm",
> -                  (ins VecListTwoQHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoQHWordIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST2LNqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst2${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListTwoQWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListTwoQWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VLD3 all-lanes pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VLD3DUPdAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPdAsm_16: NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPdAsm_32: NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPqAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPqAsm_16: NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPqAsm_32: NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>
>  def VLD3DUPdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPqWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
> +                    pred:$p)>;
>  def VLD3DUPdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3DUPdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3DUPdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeDAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListThreeDAllLanes:$list,
> addrmode6dupalignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3DUPqWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3DUPqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3DUPqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeQAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListThreeQAllLanes:$list,
> addrmode6dupalignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>
>  // VLD3 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VLD3LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>
>  def VLD3LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VLD3LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListThreeDByteIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListThreeDHWordIndexed:$list,
> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>  def VLD3LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListThreeDWordIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3LNqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListThreeQHWordIndexed:$list,
> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>  def VLD3LNqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListThreeQWordIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VLD3 multiple structure pseudo-instructions. These need special
> handling for
>  // the vector operands that the normal instructions don't yet model.
>  // FIXME: Remove these when the register classes and instructions are
> updated.
>  def VLD3dAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3dAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3dAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3qAsm_8 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3qAsm_16 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3qAsm_32 : NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>
>  def VLD3dWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3dWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3dWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3qWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3qWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3qWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VLD3dWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeD:$list, addrmode6:$addr,
> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3dWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeD:$list, addrmode6:$addr,
> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3dWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeD:$list, addrmode6:$addr,
> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3qWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3qWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD3qWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VST3 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VST3LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>
>  def VST3LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDByteIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeDWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQHWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListThreeQWordIndexed:$list,
> addrmode6alignNone:$addr,
> +                    pred:$p)>;
>  def VST3LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListThreeDByteIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeDHWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListThreeDHWordIndexed:$list,
> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>  def VST3LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeDWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListThreeDWordIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3LNqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeQHWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListThreeQHWordIndexed:$list,
> +                       addrmode6alignNone:$addr, rGPR:$Rm, pred:$p)>;
>  def VST3LNqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeQWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListThreeQWordIndexed:$list,
> addrmode6alignNone:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>
> @@ -6691,168 +6810,190 @@ def VST3LNqWB_register_Asm_32 :
>  // the vector operands that the normal instructions don't yet model.
>  // FIXME: Remove these when the register classes and instructions are
> updated.
>  def VST3dAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3dAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3dAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3qAsm_8 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list,
> $addr",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3qAsm_16 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list,
> $addr",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3qAsm_32 : NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list,
> $addr",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>
>  def VST3dWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3dWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3dWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeD:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3qWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr!",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3qWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr!",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3qWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr!",
> -               (ins VecListThreeQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListThreeQ:$list, addrmode6align64:$addr,
> pred:$p)>;
>  def VST3dWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeD:$list, addrmode6:$addr,
> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3dWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeD:$list, addrmode6:$addr,
> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3dWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeD:$list, addrmode6:$addr,
> +                  (ins VecListThreeD:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3qWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3qWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST3qWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst3${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListThreeQ:$list, addrmode6:$addr,
> +                  (ins VecListThreeQ:$list, addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VLD4 all-lanes pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VLD4DUPdAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDAllLanes:$list, addrmode6dupalign32:$addr,
> +                    pred:$p)>;
>  def VLD4DUPdAsm_16: NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDAllLanes:$list, addrmode6dupalign64:$addr,
> +                    pred:$p)>;
>  def VLD4DUPdAsm_32: NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDAllLanes:$list,
> addrmode6dupalign64or128:$addr,
> +                    pred:$p)>;
>  def VLD4DUPqAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQAllLanes:$list, addrmode6dupalign32:$addr,
> +                    pred:$p)>;
>  def VLD4DUPqAsm_16: NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQAllLanes:$list, addrmode6dupalign64:$addr,
> +                    pred:$p)>;
>  def VLD4DUPqAsm_32: NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQAllLanes:$list,
> addrmode6dupalign64or128:$addr,
> +                    pred:$p)>;
>
>  def VLD4DUPdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDAllLanes:$list, addrmode6dupalign32:$addr,
> +                    pred:$p)>;
>  def VLD4DUPdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDAllLanes:$list, addrmode6dupalign64:$addr,
> +                    pred:$p)>;
>  def VLD4DUPdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDAllLanes:$list,
> addrmode6dupalign64or128:$addr,
> +                    pred:$p)>;
>  def VLD4DUPqWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQAllLanes:$list, addrmode6dupalign32:$addr,
> +                    pred:$p)>;
>  def VLD4DUPqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQAllLanes:$list, addrmode6dupalign64:$addr,
> +                    pred:$p)>;
>  def VLD4DUPqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQAllLanes:$list,
> addrmode6dupalign64or128:$addr,
> +                    pred:$p)>;
>  def VLD4DUPdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListFourDAllLanes:$list,
> addrmode6dupalign32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4DUPdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListFourDAllLanes:$list,
> addrmode6dupalign64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4DUPdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourDAllLanes:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListFourDAllLanes:$list,
> +                       addrmode6dupalign64or128:$addr, rGPR:$Rm,
> pred:$p)>;
>  def VLD4DUPqWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListFourQAllLanes:$list,
> addrmode6dupalign32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4DUPqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> +                  (ins VecListFourQAllLanes:$list,
> addrmode6dupalign64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4DUPqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourQAllLanes:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListFourQAllLanes:$list,
> +                       addrmode6dupalign64or128:$addr, rGPR:$Rm,
> pred:$p)>;
>
>
>  // VLD4 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VLD4LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr,
> +                    pred:$p)>;
>  def VLD4LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VLD4LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>  def VLD4LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VLD4LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>
>  def VLD4LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr,
> +                    pred:$p)>;
>  def VLD4LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VLD4LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>  def VLD4LNqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VLD4LNqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>  def VLD4LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListFourDByteIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListFourDHWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListFourDWordIndexed:$list,
> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>  def VLD4LNqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListFourQHWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4LNqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListFourQWordIndexed:$list,
> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>
>
>
> @@ -6860,168 +7001,202 @@ def VLD4LNqWB_register_Asm_32 :
>  // the vector operands that the normal instructions don't yet model.
>  // FIXME: Remove these when the register classes and instructions are
> updated.
>  def VLD4dAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4dAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4dAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4qAsm_8 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4qAsm_16 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4qAsm_32 : NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>
>  def VLD4dWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4dWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4dWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4qWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4qWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4qWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                pred:$p)>;
>  def VLD4dWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourD:$list, addrmode6:$addr,
> +                  (ins VecListFourD:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4dWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourD:$list, addrmode6:$addr,
> +                  (ins VecListFourD:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4dWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourD:$list, addrmode6:$addr,
> +                  (ins VecListFourD:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4qWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourQ:$list, addrmode6:$addr,
> +                  (ins VecListFourQ:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4qWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourQ:$list, addrmode6:$addr,
> +                  (ins VecListFourQ:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VLD4qWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vld4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourQ:$list, addrmode6:$addr,
> +                  (ins VecListFourQ:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VST4 single-lane pseudo-instructions. These need special handling for
>  // the lane index that an InstAlias can't handle, so we use these instead.
>  def VST4LNdAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr,
> +                    pred:$p)>;
>  def VST4LNdAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VST4LNdAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>  def VST4LNqAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VST4LNqAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>
>  def VST4LNdWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDByteIndexed:$list, addrmode6align32:$addr,
> +                    pred:$p)>;
>  def VST4LNdWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VST4LNdWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourDWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>  def VST4LNqWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQHWordIndexed:$list,
> addrmode6align64:$addr,
> +                    pred:$p)>;
>  def VST4LNqWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
> pred:$p)>;
> +               (ins VecListFourQWordIndexed:$list,
> addrmode6align64or128:$addr,
> +                    pred:$p)>;
>  def VST4LNdWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourDByteIndexed:$list, addrmode6:$addr,
> +                  (ins VecListFourDByteIndexed:$list,
> addrmode6align32:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4LNdWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourDHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListFourDHWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4LNdWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourDWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListFourDWordIndexed:$list,
> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>  def VST4LNqWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourQHWordIndexed:$list, addrmode6:$addr,
> +                  (ins VecListFourQHWordIndexed:$list,
> addrmode6align64:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4LNqWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourQWordIndexed:$list, addrmode6:$addr,
> -                       rGPR:$Rm, pred:$p)>;
> +                  (ins VecListFourQWordIndexed:$list,
> +                       addrmode6align64or128:$addr, rGPR:$Rm, pred:$p)>;
>
>
>  // VST4 multiple structure pseudo-instructions. These need special
> handling for
>  // the vector operands that the normal instructions don't yet model.
>  // FIXME: Remove these when the register classes and instructions are
> updated.
>  def VST4dAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4dAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4dAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4qAsm_8 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list,
> $addr",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4qAsm_16 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list,
> $addr",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4qAsm_32 : NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list,
> $addr",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>
>  def VST4dWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4dWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4dWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourD:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourD:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4qWB_fixed_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr!",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4qWB_fixed_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr!",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4qWB_fixed_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr!",
> -               (ins VecListFourQ:$list, addrmode6:$addr, pred:$p)>;
> +               (ins VecListFourQ:$list, addrmode6align64or128or256:$addr,
> +                    pred:$p)>;
>  def VST4dWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourD:$list, addrmode6:$addr,
> +                  (ins VecListFourD:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4dWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourD:$list, addrmode6:$addr,
> +                  (ins VecListFourD:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4dWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourD:$list, addrmode6:$addr,
> +                  (ins VecListFourD:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4qWB_register_Asm_8 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".8", "$list, $addr, $Rm",
> -                  (ins VecListFourQ:$list, addrmode6:$addr,
> +                  (ins VecListFourQ:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4qWB_register_Asm_16 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".16", "$list, $addr, $Rm",
> -                  (ins VecListFourQ:$list, addrmode6:$addr,
> +                  (ins VecListFourQ:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>  def VST4qWB_register_Asm_32 :
>          NEONDataTypeAsmPseudoInst<"vst4${p}", ".32", "$list, $addr, $Rm",
> -                  (ins VecListFourQ:$list, addrmode6:$addr,
> +                  (ins VecListFourQ:$list,
> addrmode6align64or128or256:$addr,
>                         rGPR:$Rm, pred:$p)>;
>
>  // VMOV/VMVN takes an optional datatype suffix
>
> Modified: llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp?rev=205930&r1=205929&r2=205930&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp (original)
> +++ llvm/trunk/lib/Target/ARM/AsmParser/ARMAsmParser.cpp Wed Apr  9
> 16:32:59 2014
> @@ -486,6 +486,7 @@ class ARMOperand : public MCParsedAsmOpe
>      ARM_AM::ShiftOpc ShiftType; // Shift type for OffsetReg
>      unsigned ShiftImm;        // shift for OffsetReg.
>      unsigned Alignment;       // 0 = no alignment specified
> +    SMLoc AlignmentLoc;       // for error reporting if needed.
>      // n = alignment in bytes (2, 4, 8, 16, or 32)
>      unsigned isNegative : 1;  // Negated OffsetReg? (~'U' bit)
>    };
> @@ -633,6 +634,12 @@ public:
>    /// operand.
>    SMRange getLocRange() const { return SMRange(StartLoc, EndLoc); }
>
> +  /// getAlignmentLoc - Get the location of the Alignment token of this
> operand.
> +  SMLoc getAlignmentLoc() const {
> +    assert(Kind == k_Memory && "Invalid access!");
> +    return Memory.AlignmentLoc;
> +  }
> +
>    ARMCC::CondCodes getCondCode() const {
>      assert(Kind == k_CondCode && "Invalid access!");
>      return CC.Val;
> @@ -1089,12 +1096,12 @@ public:
>    bool isPostIdxReg() const {
>      return Kind == k_PostIndexRegister && PostIdxReg.ShiftTy
> ==ARM_AM::no_shift;
>    }
> -  bool isMemNoOffset(bool alignOK = false) const {
> +  bool isMemNoOffset(bool alignOK = false, unsigned Alignment = 0) const {
>      if (!isMem())
>        return false;
>      // No offset of any kind.
>      return Memory.OffsetRegNum == 0 && Memory.OffsetImm == 0 &&
> -     (alignOK || Memory.Alignment == 0);
> +     (alignOK || Memory.Alignment == Alignment);
>    }
>    bool isMemPCRelImm12() const {
>      if (!isMem() || Memory.OffsetRegNum != 0 || Memory.Alignment != 0)
> @@ -1110,6 +1117,65 @@ public:
>    bool isAlignedMemory() const {
>      return isMemNoOffset(true);
>    }
> +  bool isAlignedMemoryNone() const {
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isDupAlignedMemoryNone() const {
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isAlignedMemory16() const {
> +    if (isMemNoOffset(false, 2)) // alignment in bytes for 16-bits is 2.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isDupAlignedMemory16() const {
> +    if (isMemNoOffset(false, 2)) // alignment in bytes for 16-bits is 2.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isAlignedMemory32() const {
> +    if (isMemNoOffset(false, 4)) // alignment in bytes for 32-bits is 4.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isDupAlignedMemory32() const {
> +    if (isMemNoOffset(false, 4)) // alignment in bytes for 32-bits is 4.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isAlignedMemory64() const {
> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isDupAlignedMemory64() const {
> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isAlignedMemory64or128() const {
> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
> +      return true;
> +    if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is
> 16.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isDupAlignedMemory64or128() const {
> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
> +      return true;
> +    if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is
> 16.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
> +  bool isAlignedMemory64or128or256() const {
> +    if (isMemNoOffset(false, 8)) // alignment in bytes for 64-bits is 8.
> +      return true;
> +    if (isMemNoOffset(false, 16)) // alignment in bytes for 128-bits is
> 16.
> +      return true;
> +    if (isMemNoOffset(false, 32)) // alignment in bytes for 256-bits is
> 32.
> +      return true;
> +    return isMemNoOffset(false, 0);
> +  }
>    bool isAddrMode2() const {
>      if (!isMem() || Memory.Alignment != 0) return false;
>      // Check for register offset.
> @@ -1926,6 +1992,50 @@ public:
>      Inst.addOperand(MCOperand::CreateImm(Memory.Alignment));
>    }
>
> +  void addDupAlignedMemoryNoneOperands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addAlignedMemoryNoneOperands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addAlignedMemory16Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addDupAlignedMemory16Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addAlignedMemory32Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addDupAlignedMemory32Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addAlignedMemory64Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addDupAlignedMemory64Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addAlignedMemory64or128Operands(MCInst &Inst, unsigned N) const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addDupAlignedMemory64or128Operands(MCInst &Inst, unsigned N) const
> {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
> +  void addAlignedMemory64or128or256Operands(MCInst &Inst, unsigned N)
> const {
> +    addAlignedMemoryOperands(Inst, N);
> +  }
> +
>    void addAddrMode2Operands(MCInst &Inst, unsigned N) const {
>      assert(N == 3 && "Invalid number of operands!");
>      int32_t Val = Memory.OffsetImm ? Memory.OffsetImm->getValue() : 0;
> @@ -2523,7 +2633,8 @@ public:
>                                 unsigned ShiftImm,
>                                 unsigned Alignment,
>                                 bool isNegative,
> -                               SMLoc S, SMLoc E) {
> +                               SMLoc S, SMLoc E,
> +                               SMLoc AlignmentLoc = SMLoc()) {
>      ARMOperand *Op = new ARMOperand(k_Memory);
>      Op->Memory.BaseRegNum = BaseRegNum;
>      Op->Memory.OffsetImm = OffsetImm;
> @@ -2531,6 +2642,7 @@ public:
>      Op->Memory.ShiftType = ShiftType;
>      Op->Memory.ShiftImm = ShiftImm;
>      Op->Memory.Alignment = Alignment;
> +    Op->Memory.AlignmentLoc = AlignmentLoc;
>      Op->Memory.isNegative = isNegative;
>      Op->StartLoc = S;
>      Op->EndLoc = E;
> @@ -4346,6 +4458,7 @@ parseMemory(SmallVectorImpl<MCParsedAsmO
>    if (Parser.getTok().is(AsmToken::Colon)) {
>      Parser.Lex(); // Eat the ':'.
>      E = Parser.getTok().getLoc();
> +    SMLoc AlignmentLoc = Tok.getLoc();
>
>      const MCExpr *Expr;
>      if (getParser().parseExpression(Expr))
> @@ -4380,7 +4493,7 @@ parseMemory(SmallVectorImpl<MCParsedAsmO
>      // the is*() predicates.
>      Operands.push_back(ARMOperand::CreateMem(BaseRegNum, 0, 0,
>                                               ARM_AM::no_shift, 0, Align,
> -                                             false, S, E));
> +                                             false, S, E, AlignmentLoc));
>
>      // If there's a pre-indexing writeback marker, '!', just add it as a
> token
>      // operand.
> @@ -7968,6 +8081,42 @@ MatchAndEmitInstruction(SMLoc IDLoc, uns
>      if (ErrorLoc == SMLoc()) ErrorLoc = IDLoc;
>      return Error(ErrorLoc, "immediate operand must be in the range
> [0,239]");
>    }
> +  case Match_AlignedMemoryRequiresNone:
> +  case Match_DupAlignedMemoryRequiresNone:
> +  case Match_AlignedMemoryRequires16:
> +  case Match_DupAlignedMemoryRequires16:
> +  case Match_AlignedMemoryRequires32:
> +  case Match_DupAlignedMemoryRequires32:
> +  case Match_AlignedMemoryRequires64:
> +  case Match_DupAlignedMemoryRequires64:
> +  case Match_AlignedMemoryRequires64or128:
> +  case Match_DupAlignedMemoryRequires64or128:
> +  case Match_AlignedMemoryRequires64or128or256:
> +  {
> +    SMLoc ErrorLoc =
> ((ARMOperand*)Operands[ErrorInfo])->getAlignmentLoc();
> +    if (ErrorLoc == SMLoc()) ErrorLoc = IDLoc;
> +    switch (MatchResult) {
> +      default:
> +        llvm_unreachable("Missing Match_Aligned type");
> +      case Match_AlignedMemoryRequiresNone:
> +      case Match_DupAlignedMemoryRequiresNone:
> +        return Error(ErrorLoc, "alignment must be omitted");
> +      case Match_AlignedMemoryRequires16:
> +      case Match_DupAlignedMemoryRequires16:
> +        return Error(ErrorLoc, "alignment must be 16 or omitted");
> +      case Match_AlignedMemoryRequires32:
> +      case Match_DupAlignedMemoryRequires32:
> +        return Error(ErrorLoc, "alignment must be 32 or omitted");
> +      case Match_AlignedMemoryRequires64:
> +      case Match_DupAlignedMemoryRequires64:
> +        return Error(ErrorLoc, "alignment must be 64 or omitted");
> +      case Match_AlignedMemoryRequires64or128:
> +      case Match_DupAlignedMemoryRequires64or128:
> +        return Error(ErrorLoc, "alignment must be 64, 128 or omitted");
> +      case Match_AlignedMemoryRequires64or128or256:
> +        return Error(ErrorLoc, "alignment must be 64, 128, 256 or
> omitted");
> +    }
> +  }
>    }
>
>    llvm_unreachable("Implement any new match types added!");
>
> Added: llvm/trunk/test/MC/ARM/neon-vld-vst-align.s
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/MC/ARM/neon-vld-vst-align.s?rev=205930&view=auto
>
> ==============================================================================
> --- llvm/trunk/test/MC/ARM/neon-vld-vst-align.s (added)
> +++ llvm/trunk/test/MC/ARM/neon-vld-vst-align.s Wed Apr  9 16:32:59 2014
> @@ -0,0 +1,8354 @@
> +@ RUN: not llvm-mc -triple=thumbv7-apple-darwin -show-encoding < %s > %t
> 2> %e
> +@ RUN: FileCheck < %t %s
> +@ RUN: FileCheck --check-prefix=CHECK-ERRORS < %e %s
> +
> +       vld1.8  {d0}, [r4]
> +       vld1.8  {d0}, [r4:16]
> +       vld1.8  {d0}, [r4:32]
> +       vld1.8  {d0}, [r4:64]
> +       vld1.8  {d0}, [r4:128]
> +       vld1.8  {d0}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0}, [r4]              @ encoding:
> [0x24,0xf9,0x0f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.8        {d0}, [r4:64]           @ encoding:
> [0x24,0xf9,0x1f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.8  {d0}, [r4]!
> +       vld1.8  {d0}, [r4:16]!
> +       vld1.8  {d0}, [r4:32]!
> +       vld1.8  {d0}, [r4:64]!
> +       vld1.8  {d0}, [r4:128]!
> +       vld1.8  {d0}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0}, [r4]!             @ encoding:
> [0x24,0xf9,0x0d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.8        {d0}, [r4:64]!          @ encoding:
> [0x24,0xf9,0x1d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.8  {d0}, [r4], r6
> +       vld1.8  {d0}, [r4:16], r6
> +       vld1.8  {d0}, [r4:32], r6
> +       vld1.8  {d0}, [r4:64], r6
> +       vld1.8  {d0}, [r4:128], r6
> +       vld1.8  {d0}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0}, [r4], r6          @ encoding:
> [0x24,0xf9,0x06,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.8        {d0}, [r4:64], r6       @ encoding:
> [0x24,0xf9,0x16,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.8  {d0, d1}, [r4]
> +       vld1.8  {d0, d1}, [r4:16]
> +       vld1.8  {d0, d1}, [r4:32]
> +       vld1.8  {d0, d1}, [r4:64]
> +       vld1.8  {d0, d1}, [r4:128]
> +       vld1.8  {d0, d1}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0, d1}, [r4]          @ encoding:
> [0x24,0xf9,0x0f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.8        {d0, d1}, [r4:64]       @ encoding:
> [0x24,0xf9,0x1f,0x0a]
> +@ CHECK: vld1.8        {d0, d1}, [r4:128]      @ encoding:
> [0x24,0xf9,0x2f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.8  {d0, d1}, [r4]!
> +       vld1.8  {d0, d1}, [r4:16]!
> +       vld1.8  {d0, d1}, [r4:32]!
> +       vld1.8  {d0, d1}, [r4:64]!
> +       vld1.8  {d0, d1}, [r4:128]!
> +       vld1.8  {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0, d1}, [r4]!         @ encoding:
> [0x24,0xf9,0x0d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.8        {d0, d1}, [r4:64]!      @ encoding:
> [0x24,0xf9,0x1d,0x0a]
> +@ CHECK: vld1.8        {d0, d1}, [r4:128]!     @ encoding:
> [0x24,0xf9,0x2d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.8  {d0, d1}, [r4], r6
> +       vld1.8  {d0, d1}, [r4:16], r6
> +       vld1.8  {d0, d1}, [r4:32], r6
> +       vld1.8  {d0, d1}, [r4:64], r6
> +       vld1.8  {d0, d1}, [r4:128], r6
> +       vld1.8  {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0, d1}, [r4], r6      @ encoding:
> [0x24,0xf9,0x06,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.8        {d0, d1}, [r4:64], r6   @ encoding:
> [0x24,0xf9,0x16,0x0a]
> +@ CHECK: vld1.8        {d0, d1}, [r4:128], r6  @ encoding:
> [0x24,0xf9,0x26,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.8  {d0, d1, d2}, [r4]
> +       vld1.8  {d0, d1, d2}, [r4:16]
> +       vld1.8  {d0, d1, d2}, [r4:32]
> +       vld1.8  {d0, d1, d2}, [r4:64]
> +       vld1.8  {d0, d1, d2}, [r4:128]
> +       vld1.8  {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0, d1, d2}, [r4]      @ encoding:
> [0x24,0xf9,0x0f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.8        {d0, d1, d2}, [r4:64]   @ encoding:
> [0x24,0xf9,0x1f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.8  {d0, d1, d2}, [r4]!
> +       vld1.8  {d0, d1, d2}, [r4:16]!
> +       vld1.8  {d0, d1, d2}, [r4:32]!
> +       vld1.8  {d0, d1, d2}, [r4:64]!
> +       vld1.8  {d0, d1, d2}, [r4:128]!
> +       vld1.8  {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0, d1, d2}, [r4]!     @ encoding:
> [0x24,0xf9,0x0d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.8        {d0, d1, d2}, [r4:64]!  @ encoding:
> [0x24,0xf9,0x1d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.8  {d0, d1, d2}, [r4], r6
> +       vld1.8  {d0, d1, d2}, [r4:16], r6
> +       vld1.8  {d0, d1, d2}, [r4:32], r6
> +       vld1.8  {d0, d1, d2}, [r4:64], r6
> +       vld1.8  {d0, d1, d2}, [r4:128], r6
> +       vld1.8  {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0, d1, d2}, [r4], r6  @ encoding:
> [0x24,0xf9,0x06,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.8        {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.8  {d0, d1, d2, d3}, [r4]
> +       vld1.8  {d0, d1, d2, d3}, [r4:16]
> +       vld1.8  {d0, d1, d2, d3}, [r4:32]
> +       vld1.8  {d0, d1, d2, d3}, [r4:64]
> +       vld1.8  {d0, d1, d2, d3}, [r4:128]
> +       vld1.8  {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4]  @ encoding:
> [0x24,0xf9,0x0f,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x1f,0x02]
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0x2f,0x02]
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0x3f,0x02]
> +
> +       vld1.8  {d0, d1, d2, d3}, [r4]!
> +       vld1.8  {d0, d1, d2, d3}, [r4:16]!
> +       vld1.8  {d0, d1, d2, d3}, [r4:32]!
> +       vld1.8  {d0, d1, d2, d3}, [r4:64]!
> +       vld1.8  {d0, d1, d2, d3}, [r4:128]!
> +       vld1.8  {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4]! @ encoding:
> [0x24,0xf9,0x0d,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x1d,0x02]
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0x2d,0x02]
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0x3d,0x02]
> +
> +       vld1.8  {d0, d1, d2, d3}, [r4], r6
> +       vld1.8  {d0, d1, d2, d3}, [r4:16], r6
> +       vld1.8  {d0, d1, d2, d3}, [r4:32], r6
> +       vld1.8  {d0, d1, d2, d3}, [r4:64], r6
> +       vld1.8  {d0, d1, d2, d3}, [r4:128], r6
> +       vld1.8  {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x06,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.8  {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x02]
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x26,0x02]
> +@ CHECK: vld1.8        {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x36,0x02]
> +
> +       vld1.8  {d0[2]}, [r4]
> +       vld1.8  {d0[2]}, [r4:16]
> +       vld1.8  {d0[2]}, [r4:32]
> +       vld1.8  {d0[2]}, [r4:64]
> +       vld1.8  {d0[2]}, [r4:128]
> +       vld1.8  {d0[2]}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0[2]}, [r4]           @ encoding:
> [0xa4,0xf9,0x4f,0x00]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:16]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:32]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.8  {d0[2]}, [r4]!
> +       vld1.8  {d0[2]}, [r4:16]!
> +       vld1.8  {d0[2]}, [r4:32]!
> +       vld1.8  {d0[2]}, [r4:64]!
> +       vld1.8  {d0[2]}, [r4:128]!
> +       vld1.8  {d0[2]}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0[2]}, [r4]!          @ encoding:
> [0xa4,0xf9,0x4d,0x00]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:16]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:32]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.8  {d0[2]}, [r4], r6
> +       vld1.8  {d0[2]}, [r4:16], r6
> +       vld1.8  {d0[2]}, [r4:32], r6
> +       vld1.8  {d0[2]}, [r4:64], r6
> +       vld1.8  {d0[2]}, [r4:128], r6
> +       vld1.8  {d0[2]}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0[2]}, [r4], r6       @ encoding:
> [0xa4,0xf9,0x46,0x00]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:16], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:32], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.8  {d0[]}, [r4]
> +       vld1.8  {d0[]}, [r4:16]
> +       vld1.8  {d0[]}, [r4:32]
> +       vld1.8  {d0[]}, [r4:64]
> +       vld1.8  {d0[]}, [r4:128]
> +       vld1.8  {d0[]}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0[]}, [r4]            @ encoding:
> [0xa4,0xf9,0x0f,0x0c]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:16]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:32]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:64]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:128]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:256]
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.8  {d0[]}, [r4]!
> +       vld1.8  {d0[]}, [r4:16]!
> +       vld1.8  {d0[]}, [r4:32]!
> +       vld1.8  {d0[]}, [r4:64]!
> +       vld1.8  {d0[]}, [r4:128]!
> +       vld1.8  {d0[]}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0[]}, [r4]!           @ encoding:
> [0xa4,0xf9,0x0d,0x0c]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:16]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:32]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:64]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:128]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:256]!
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.8  {d0[]}, [r4], r6
> +       vld1.8  {d0[]}, [r4:16], r6
> +       vld1.8  {d0[]}, [r4:32], r6
> +       vld1.8  {d0[]}, [r4:64], r6
> +       vld1.8  {d0[]}, [r4:128], r6
> +       vld1.8  {d0[]}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0[]}, [r4], r6        @ encoding:
> [0xa4,0xf9,0x06,0x0c]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:16], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:32], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:64], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:128], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[]}, [r4:256], r6
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.8  {d0[], d1[]}, [r4]
> +       vld1.8  {d0[], d1[]}, [r4:16]
> +       vld1.8  {d0[], d1[]}, [r4:32]
> +       vld1.8  {d0[], d1[]}, [r4:64]
> +       vld1.8  {d0[], d1[]}, [r4:128]
> +       vld1.8  {d0[], d1[]}, [r4:256]
> +
> +@ CHECK: vld1.8        {d0[], d1[]}, [r4]      @ encoding:
> [0xa4,0xf9,0x2f,0x0c]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.8  {d0[], d1[]}, [r4]!
> +       vld1.8  {d0[], d1[]}, [r4:16]!
> +       vld1.8  {d0[], d1[]}, [r4:32]!
> +       vld1.8  {d0[], d1[]}, [r4:64]!
> +       vld1.8  {d0[], d1[]}, [r4:128]!
> +       vld1.8  {d0[], d1[]}, [r4:256]!
> +
> +@ CHECK: vld1.8        {d0[], d1[]}, [r4]!     @ encoding:
> [0xa4,0xf9,0x2d,0x0c]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.8  {d0[], d1[]}, [r4], r6
> +       vld1.8  {d0[], d1[]}, [r4:16], r6
> +       vld1.8  {d0[], d1[]}, [r4:32], r6
> +       vld1.8  {d0[], d1[]}, [r4:64], r6
> +       vld1.8  {d0[], d1[]}, [r4:128], r6
> +       vld1.8  {d0[], d1[]}, [r4:256], r6
> +
> +@ CHECK: vld1.8        {d0[], d1[]}, [r4], r6  @ encoding:
> [0xa4,0xf9,0x26,0x0c]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld1.8  {d0[], d1[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.16 {d0}, [r4]
> +       vld1.16 {d0}, [r4:16]
> +       vld1.16 {d0}, [r4:32]
> +       vld1.16 {d0}, [r4:64]
> +       vld1.16 {d0}, [r4:128]
> +       vld1.16 {d0}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0}, [r4]              @ encoding: [0x24,0xf9,0x4f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.16 {d0}, [r4:64]           @ encoding: [0x24,0xf9,0x5f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.16 {d0}, [r4]!
> +       vld1.16 {d0}, [r4:16]!
> +       vld1.16 {d0}, [r4:32]!
> +       vld1.16 {d0}, [r4:64]!
> +       vld1.16 {d0}, [r4:128]!
> +       vld1.16 {d0}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0}, [r4]!             @ encoding: [0x24,0xf9,0x4d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.16 {d0}, [r4:64]!          @ encoding: [0x24,0xf9,0x5d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.16 {d0}, [r4], r6
> +       vld1.16 {d0}, [r4:16], r6
> +       vld1.16 {d0}, [r4:32], r6
> +       vld1.16 {d0}, [r4:64], r6
> +       vld1.16 {d0}, [r4:128], r6
> +       vld1.16 {d0}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0}, [r4], r6          @ encoding: [0x24,0xf9,0x46,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.16 {d0}, [r4:64], r6       @ encoding: [0x24,0xf9,0x56,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.16 {d0, d1}, [r4]
> +       vld1.16 {d0, d1}, [r4:16]
> +       vld1.16 {d0, d1}, [r4:32]
> +       vld1.16 {d0, d1}, [r4:64]
> +       vld1.16 {d0, d1}, [r4:128]
> +       vld1.16 {d0, d1}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0x4f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.16 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0x5f,0x0a]
> +@ CHECK: vld1.16 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0x6f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.16 {d0, d1}, [r4]!
> +       vld1.16 {d0, d1}, [r4:16]!
> +       vld1.16 {d0, d1}, [r4:32]!
> +       vld1.16 {d0, d1}, [r4:64]!
> +       vld1.16 {d0, d1}, [r4:128]!
> +       vld1.16 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0x4d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.16 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0x5d,0x0a]
> +@ CHECK: vld1.16 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0x6d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.16 {d0, d1}, [r4], r6
> +       vld1.16 {d0, d1}, [r4:16], r6
> +       vld1.16 {d0, d1}, [r4:32], r6
> +       vld1.16 {d0, d1}, [r4:64], r6
> +       vld1.16 {d0, d1}, [r4:128], r6
> +       vld1.16 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0x46,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.16 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0x56,0x0a]
> +@ CHECK: vld1.16 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0x66,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.16 {d0, d1, d2}, [r4]
> +       vld1.16 {d0, d1, d2}, [r4:16]
> +       vld1.16 {d0, d1, d2}, [r4:32]
> +       vld1.16 {d0, d1, d2}, [r4:64]
> +       vld1.16 {d0, d1, d2}, [r4:128]
> +       vld1.16 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0x4f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0x5f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.16 {d0, d1, d2}, [r4]!
> +       vld1.16 {d0, d1, d2}, [r4:16]!
> +       vld1.16 {d0, d1, d2}, [r4:32]!
> +       vld1.16 {d0, d1, d2}, [r4:64]!
> +       vld1.16 {d0, d1, d2}, [r4:128]!
> +       vld1.16 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0x4d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0x5d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.16 {d0, d1, d2}, [r4], r6
> +       vld1.16 {d0, d1, d2}, [r4:16], r6
> +       vld1.16 {d0, d1, d2}, [r4:32], r6
> +       vld1.16 {d0, d1, d2}, [r4:64], r6
> +       vld1.16 {d0, d1, d2}, [r4:128], r6
> +       vld1.16 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0x46,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.16 {d0, d1, d2, d3}, [r4]
> +       vld1.16 {d0, d1, d2, d3}, [r4:16]
> +       vld1.16 {d0, d1, d2, d3}, [r4:32]
> +       vld1.16 {d0, d1, d2, d3}, [r4:64]
> +       vld1.16 {d0, d1, d2, d3}, [r4:128]
> +       vld1.16 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x4f,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x5f,0x02]
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0x6f,0x02]
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0x7f,0x02]
> +
> +       vld1.16 {d0, d1, d2, d3}, [r4]!
> +       vld1.16 {d0, d1, d2, d3}, [r4:16]!
> +       vld1.16 {d0, d1, d2, d3}, [r4:32]!
> +       vld1.16 {d0, d1, d2, d3}, [r4:64]!
> +       vld1.16 {d0, d1, d2, d3}, [r4:128]!
> +       vld1.16 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x02]
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x5d,0x02]
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0x6d,0x02]
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0x7d,0x02]
> +
> +       vld1.16 {d0, d1, d2, d3}, [r4], r6
> +       vld1.16 {d0, d1, d2, d3}, [r4:16], r6
> +       vld1.16 {d0, d1, d2, d3}, [r4:32], r6
> +       vld1.16 {d0, d1, d2, d3}, [r4:64], r6
> +       vld1.16 {d0, d1, d2, d3}, [r4:128], r6
> +       vld1.16 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x46,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x02]
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x66,0x02]
> +@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x76,0x02]
> +
> +       vld1.16 {d0[2]}, [r4]
> +       vld1.16 {d0[2]}, [r4:16]
> +       vld1.16 {d0[2]}, [r4:32]
> +       vld1.16 {d0[2]}, [r4:64]
> +       vld1.16 {d0[2]}, [r4:128]
> +       vld1.16 {d0[2]}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0[2]}, [r4]           @ encoding: [0xa4,0xf9,0x8f,0x04]
> +@ CHECK: vld1.16 {d0[2]}, [r4:16]        @ encoding: [0xa4,0xf9,0x9f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:32]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.16 {d0[2]}, [r4]!
> +       vld1.16 {d0[2]}, [r4:16]!
> +       vld1.16 {d0[2]}, [r4:32]!
> +       vld1.16 {d0[2]}, [r4:64]!
> +       vld1.16 {d0[2]}, [r4:128]!
> +       vld1.16 {d0[2]}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0[2]}, [r4]!          @ encoding: [0xa4,0xf9,0x8d,0x04]
> +@ CHECK: vld1.16 {d0[2]}, [r4:16]!       @ encoding: [0xa4,0xf9,0x9d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:32]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.16 {d0[2]}, [r4], r6
> +       vld1.16 {d0[2]}, [r4:16], r6
> +       vld1.16 {d0[2]}, [r4:32], r6
> +       vld1.16 {d0[2]}, [r4:64], r6
> +       vld1.16 {d0[2]}, [r4:128], r6
> +       vld1.16 {d0[2]}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0[2]}, [r4], r6       @ encoding: [0xa4,0xf9,0x86,0x04]
> +@ CHECK: vld1.16 {d0[2]}, [r4:16], r6    @ encoding: [0xa4,0xf9,0x96,0x04]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:32], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.16 {d0[]}, [r4]
> +       vld1.16 {d0[]}, [r4:16]
> +       vld1.16 {d0[]}, [r4:32]
> +       vld1.16 {d0[]}, [r4:64]
> +       vld1.16 {d0[]}, [r4:128]
> +       vld1.16 {d0[]}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0[]}, [r4]            @ encoding: [0xa4,0xf9,0x4f,0x0c]
> +@ CHECK: vld1.16 {d0[]}, [r4:16]         @ encoding: [0xa4,0xf9,0x5f,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:32]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:64]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:128]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:256]
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.16 {d0[]}, [r4]!
> +       vld1.16 {d0[]}, [r4:16]!
> +       vld1.16 {d0[]}, [r4:32]!
> +       vld1.16 {d0[]}, [r4:64]!
> +       vld1.16 {d0[]}, [r4:128]!
> +       vld1.16 {d0[]}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0[]}, [r4]!           @ encoding: [0xa4,0xf9,0x4d,0x0c]
> +@ CHECK: vld1.16 {d0[]}, [r4:16]!        @ encoding: [0xa4,0xf9,0x5d,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:32]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:64]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:128]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:256]!
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.16 {d0[]}, [r4], r6
> +       vld1.16 {d0[]}, [r4:16], r6
> +       vld1.16 {d0[]}, [r4:32], r6
> +       vld1.16 {d0[]}, [r4:64], r6
> +       vld1.16 {d0[]}, [r4:128], r6
> +       vld1.16 {d0[]}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0[]}, [r4], r6        @ encoding: [0xa4,0xf9,0x46,0x0c]
> +@ CHECK: vld1.16 {d0[]}, [r4:16], r6     @ encoding: [0xa4,0xf9,0x56,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:32], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:64], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:128], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[]}, [r4:256], r6
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.16 {d0[], d1[]}, [r4]
> +       vld1.16 {d0[], d1[]}, [r4:16]
> +       vld1.16 {d0[], d1[]}, [r4:32]
> +       vld1.16 {d0[], d1[]}, [r4:64]
> +       vld1.16 {d0[], d1[]}, [r4:128]
> +       vld1.16 {d0[], d1[]}, [r4:256]
> +
> +@ CHECK: vld1.16 {d0[], d1[]}, [r4]      @ encoding: [0xa4,0xf9,0x6f,0x0c]
> +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16]   @ encoding: [0xa4,0xf9,0x7f,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.16 {d0[], d1[]}, [r4]!
> +       vld1.16 {d0[], d1[]}, [r4:16]!
> +       vld1.16 {d0[], d1[]}, [r4:32]!
> +       vld1.16 {d0[], d1[]}, [r4:64]!
> +       vld1.16 {d0[], d1[]}, [r4:128]!
> +       vld1.16 {d0[], d1[]}, [r4:256]!
> +
> +@ CHECK: vld1.16 {d0[], d1[]}, [r4]!     @ encoding: [0xa4,0xf9,0x6d,0x0c]
> +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16]!  @ encoding: [0xa4,0xf9,0x7d,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.16 {d0[], d1[]}, [r4], r6
> +       vld1.16 {d0[], d1[]}, [r4:16], r6
> +       vld1.16 {d0[], d1[]}, [r4:32], r6
> +       vld1.16 {d0[], d1[]}, [r4:64], r6
> +       vld1.16 {d0[], d1[]}, [r4:128], r6
> +       vld1.16 {d0[], d1[]}, [r4:256], r6
> +
> +@ CHECK: vld1.16 {d0[], d1[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x66,0x0c]
> +@ CHECK: vld1.16 {d0[], d1[]}, [r4:16], r6 @ encoding:
> [0xa4,0xf9,0x76,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld1.16 {d0[], d1[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0}, [r4]
> +       vld1.32 {d0}, [r4:16]
> +       vld1.32 {d0}, [r4:32]
> +       vld1.32 {d0}, [r4:64]
> +       vld1.32 {d0}, [r4:128]
> +       vld1.32 {d0}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0}, [r4]              @ encoding: [0x24,0xf9,0x8f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.32 {d0}, [r4:64]           @ encoding: [0x24,0xf9,0x9f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.32 {d0}, [r4]!
> +       vld1.32 {d0}, [r4:16]!
> +       vld1.32 {d0}, [r4:32]!
> +       vld1.32 {d0}, [r4:64]!
> +       vld1.32 {d0}, [r4:128]!
> +       vld1.32 {d0}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0}, [r4]!             @ encoding: [0x24,0xf9,0x8d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.32 {d0}, [r4:64]!          @ encoding: [0x24,0xf9,0x9d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.32 {d0}, [r4], r6
> +       vld1.32 {d0}, [r4:16], r6
> +       vld1.32 {d0}, [r4:32], r6
> +       vld1.32 {d0}, [r4:64], r6
> +       vld1.32 {d0}, [r4:128], r6
> +       vld1.32 {d0}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0}, [r4], r6          @ encoding: [0x24,0xf9,0x86,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.32 {d0}, [r4:64], r6       @ encoding: [0x24,0xf9,0x96,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.32 {d0, d1}, [r4]
> +       vld1.32 {d0, d1}, [r4:16]
> +       vld1.32 {d0, d1}, [r4:32]
> +       vld1.32 {d0, d1}, [r4:64]
> +       vld1.32 {d0, d1}, [r4:128]
> +       vld1.32 {d0, d1}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0x8f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.32 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0x9f,0x0a]
> +@ CHECK: vld1.32 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0xaf,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.32 {d0, d1}, [r4]!
> +       vld1.32 {d0, d1}, [r4:16]!
> +       vld1.32 {d0, d1}, [r4:32]!
> +       vld1.32 {d0, d1}, [r4:64]!
> +       vld1.32 {d0, d1}, [r4:128]!
> +       vld1.32 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0x8d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.32 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0x9d,0x0a]
> +@ CHECK: vld1.32 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0xad,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.32 {d0, d1}, [r4], r6
> +       vld1.32 {d0, d1}, [r4:16], r6
> +       vld1.32 {d0, d1}, [r4:32], r6
> +       vld1.32 {d0, d1}, [r4:64], r6
> +       vld1.32 {d0, d1}, [r4:128], r6
> +       vld1.32 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0x86,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.32 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0x96,0x0a]
> +@ CHECK: vld1.32 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0xa6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.32 {d0, d1, d2}, [r4]
> +       vld1.32 {d0, d1, d2}, [r4:16]
> +       vld1.32 {d0, d1, d2}, [r4:32]
> +       vld1.32 {d0, d1, d2}, [r4:64]
> +       vld1.32 {d0, d1, d2}, [r4:128]
> +       vld1.32 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0x8f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0x9f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0, d1, d2}, [r4]!
> +       vld1.32 {d0, d1, d2}, [r4:16]!
> +       vld1.32 {d0, d1, d2}, [r4:32]!
> +       vld1.32 {d0, d1, d2}, [r4:64]!
> +       vld1.32 {d0, d1, d2}, [r4:128]!
> +       vld1.32 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0x8d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0x9d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0, d1, d2}, [r4], r6
> +       vld1.32 {d0, d1, d2}, [r4:16], r6
> +       vld1.32 {d0, d1, d2}, [r4:32], r6
> +       vld1.32 {d0, d1, d2}, [r4:64], r6
> +       vld1.32 {d0, d1, d2}, [r4:128], r6
> +       vld1.32 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0x86,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0, d1, d2, d3}, [r4]
> +       vld1.32 {d0, d1, d2, d3}, [r4:16]
> +       vld1.32 {d0, d1, d2, d3}, [r4:32]
> +       vld1.32 {d0, d1, d2, d3}, [r4:64]
> +       vld1.32 {d0, d1, d2, d3}, [r4:128]
> +       vld1.32 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x8f,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x9f,0x02]
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0xaf,0x02]
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0xbf,0x02]
> +
> +       vld1.32 {d0, d1, d2, d3}, [r4]!
> +       vld1.32 {d0, d1, d2, d3}, [r4:16]!
> +       vld1.32 {d0, d1, d2, d3}, [r4:32]!
> +       vld1.32 {d0, d1, d2, d3}, [r4:64]!
> +       vld1.32 {d0, d1, d2, d3}, [r4:128]!
> +       vld1.32 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x9d,0x02]
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0xad,0x02]
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0xbd,0x02]
> +
> +       vld1.32 {d0, d1, d2, d3}, [r4], r6
> +       vld1.32 {d0, d1, d2, d3}, [r4:16], r6
> +       vld1.32 {d0, d1, d2, d3}, [r4:32], r6
> +       vld1.32 {d0, d1, d2, d3}, [r4:64], r6
> +       vld1.32 {d0, d1, d2, d3}, [r4:128], r6
> +       vld1.32 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x86,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x02]
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0xa6,0x02]
> +@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0xb6,0x02]
> +
> +       vld1.32 {d0[1]}, [r4]
> +       vld1.32 {d0[1]}, [r4:16]
> +       vld1.32 {d0[1]}, [r4:32]
> +       vld1.32 {d0[1]}, [r4:64]
> +       vld1.32 {d0[1]}, [r4:128]
> +       vld1.32 {d0[1]}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0[1]}, [r4]           @ encoding: [0xa4,0xf9,0x8f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vld1.32 {d0[1]}, [r4:32]        @ encoding: [0xa4,0xf9,0xbf,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.32 {d0[1]}, [r4]!
> +       vld1.32 {d0[1]}, [r4:16]!
> +       vld1.32 {d0[1]}, [r4:32]!
> +       vld1.32 {d0[1]}, [r4:64]!
> +       vld1.32 {d0[1]}, [r4:128]!
> +       vld1.32 {d0[1]}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0[1]}, [r4]!          @ encoding: [0xa4,0xf9,0x8d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vld1.32 {d0[1]}, [r4:32]!       @ encoding: [0xa4,0xf9,0xbd,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.32 {d0[1]}, [r4], r6
> +       vld1.32 {d0[1]}, [r4:16], r6
> +       vld1.32 {d0[1]}, [r4:32], r6
> +       vld1.32 {d0[1]}, [r4:64], r6
> +       vld1.32 {d0[1]}, [r4:128], r6
> +       vld1.32 {d0[1]}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0[1]}, [r4], r6       @ encoding: [0xa4,0xf9,0x86,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vld1.32 {d0[1]}, [r4:32], r6    @ encoding: [0xa4,0xf9,0xb6,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.32 {d0[]}, [r4]
> +       vld1.32 {d0[]}, [r4:16]
> +       vld1.32 {d0[]}, [r4:32]
> +       vld1.32 {d0[]}, [r4:64]
> +       vld1.32 {d0[]}, [r4:128]
> +       vld1.32 {d0[]}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0[]}, [r4]            @ encoding: [0xa4,0xf9,0x8f,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:16]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK: vld1.32 {d0[]}, [r4:32]         @ encoding: [0xa4,0xf9,0x9f,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:64]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:128]
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:256]
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.32 {d0[]}, [r4]!
> +       vld1.32 {d0[]}, [r4:16]!
> +       vld1.32 {d0[]}, [r4:32]!
> +       vld1.32 {d0[]}, [r4:64]!
> +       vld1.32 {d0[]}, [r4:128]!
> +       vld1.32 {d0[]}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0[]}, [r4]!           @ encoding: [0xa4,0xf9,0x8d,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:16]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK: vld1.32 {d0[]}, [r4:32]!        @ encoding: [0xa4,0xf9,0x9d,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:64]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:128]!
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:256]!
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.32 {d0[]}, [r4], r6
> +       vld1.32 {d0[]}, [r4:16], r6
> +       vld1.32 {d0[]}, [r4:32], r6
> +       vld1.32 {d0[]}, [r4:64], r6
> +       vld1.32 {d0[]}, [r4:128], r6
> +       vld1.32 {d0[]}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0[]}, [r4], r6        @ encoding: [0xa4,0xf9,0x86,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:16], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK: vld1.32 {d0[]}, [r4:32], r6     @ encoding: [0xa4,0xf9,0x96,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:64], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:128], r6
> +@ CHECK-ERRORS:                             ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[]}, [r4:256], r6
> +@ CHECK-ERRORS:                             ^
> +
> +       vld1.32 {d0[], d1[]}, [r4]
> +       vld1.32 {d0[], d1[]}, [r4:16]
> +       vld1.32 {d0[], d1[]}, [r4:32]
> +       vld1.32 {d0[], d1[]}, [r4:64]
> +       vld1.32 {d0[], d1[]}, [r4:128]
> +       vld1.32 {d0[], d1[]}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0[], d1[]}, [r4]      @ encoding: [0xa4,0xf9,0xaf,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32]   @ encoding: [0xa4,0xf9,0xbf,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0[], d1[]}, [r4]!
> +       vld1.32 {d0[], d1[]}, [r4:16]!
> +       vld1.32 {d0[], d1[]}, [r4:32]!
> +       vld1.32 {d0[], d1[]}, [r4:64]!
> +       vld1.32 {d0[], d1[]}, [r4:128]!
> +       vld1.32 {d0[], d1[]}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0[], d1[]}, [r4]!     @ encoding: [0xa4,0xf9,0xad,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32]!  @ encoding: [0xa4,0xf9,0xbd,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0[], d1[]}, [r4], r6
> +       vld1.32 {d0[], d1[]}, [r4:16], r6
> +       vld1.32 {d0[], d1[]}, [r4:32], r6
> +       vld1.32 {d0[], d1[]}, [r4:64], r6
> +       vld1.32 {d0[], d1[]}, [r4:128], r6
> +       vld1.32 {d0[], d1[]}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0[], d1[]}, [r4], r6  @ encoding: [0xa4,0xf9,0xa6,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.32 {d0[], d1[]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0xb6,0x0c]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[], d1[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.32 {d0[1]}, [r4]
> +       vld1.32 {d0[1]}, [r4:16]
> +       vld1.32 {d0[1]}, [r4:32]
> +       vld1.32 {d0[1]}, [r4:64]
> +       vld1.32 {d0[1]}, [r4:128]
> +       vld1.32 {d0[1]}, [r4:256]
> +
> +@ CHECK: vld1.32 {d0[1]}, [r4]           @ encoding: [0xa4,0xf9,0x8f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vld1.32 {d0[1]}, [r4:32]        @ encoding: [0xa4,0xf9,0xbf,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.32 {d0[1]}, [r4]!
> +       vld1.32 {d0[1]}, [r4:16]!
> +       vld1.32 {d0[1]}, [r4:32]!
> +       vld1.32 {d0[1]}, [r4:64]!
> +       vld1.32 {d0[1]}, [r4:128]!
> +       vld1.32 {d0[1]}, [r4:256]!
> +
> +@ CHECK: vld1.32 {d0[1]}, [r4]!          @ encoding: [0xa4,0xf9,0x8d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vld1.32 {d0[1]}, [r4:32]!       @ encoding: [0xa4,0xf9,0xbd,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.32 {d0[1]}, [r4], r6
> +       vld1.32 {d0[1]}, [r4:16], r6
> +       vld1.32 {d0[1]}, [r4:32], r6
> +       vld1.32 {d0[1]}, [r4:64], r6
> +       vld1.32 {d0[1]}, [r4:128], r6
> +       vld1.32 {d0[1]}, [r4:256], r6
> +
> +@ CHECK: vld1.32 {d0[1]}, [r4], r6       @ encoding: [0xa4,0xf9,0x86,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vld1.32 {d0[1]}, [r4:32], r6    @ encoding: [0xa4,0xf9,0xb6,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld1.32 {d0[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vld1.64 {d0}, [r4]
> +       vld1.64 {d0}, [r4:16]
> +       vld1.64 {d0}, [r4:32]
> +       vld1.64 {d0}, [r4:64]
> +       vld1.64 {d0}, [r4:128]
> +       vld1.64 {d0}, [r4:256]
> +
> +@ CHECK: vld1.64 {d0}, [r4]              @ encoding: [0x24,0xf9,0xcf,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.64 {d0}, [r4:64]           @ encoding: [0x24,0xf9,0xdf,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.64 {d0}, [r4]!
> +       vld1.64 {d0}, [r4:16]!
> +       vld1.64 {d0}, [r4:32]!
> +       vld1.64 {d0}, [r4:64]!
> +       vld1.64 {d0}, [r4:128]!
> +       vld1.64 {d0}, [r4:256]!
> +
> +@ CHECK: vld1.64 {d0}, [r4]!             @ encoding: [0x24,0xf9,0xcd,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.64 {d0}, [r4:64]!          @ encoding: [0x24,0xf9,0xdd,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.64 {d0}, [r4], r6
> +       vld1.64 {d0}, [r4:16], r6
> +       vld1.64 {d0}, [r4:32], r6
> +       vld1.64 {d0}, [r4:64], r6
> +       vld1.64 {d0}, [r4:128], r6
> +       vld1.64 {d0}, [r4:256], r6
> +
> +@ CHECK: vld1.64 {d0}, [r4], r6          @ encoding: [0x24,0xf9,0xc6,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vld1.64 {d0}, [r4:64], r6       @ encoding: [0x24,0xf9,0xd6,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vld1.64 {d0, d1}, [r4]
> +       vld1.64 {d0, d1}, [r4:16]
> +       vld1.64 {d0, d1}, [r4:32]
> +       vld1.64 {d0, d1}, [r4:64]
> +       vld1.64 {d0, d1}, [r4:128]
> +       vld1.64 {d0, d1}, [r4:256]
> +
> +@ CHECK: vld1.64 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0xcf,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.64 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0xdf,0x0a]
> +@ CHECK: vld1.64 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0xef,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.64 {d0, d1}, [r4]!
> +       vld1.64 {d0, d1}, [r4:16]!
> +       vld1.64 {d0, d1}, [r4:32]!
> +       vld1.64 {d0, d1}, [r4:64]!
> +       vld1.64 {d0, d1}, [r4:128]!
> +       vld1.64 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld1.64 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0xcd,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.64 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0xdd,0x0a]
> +@ CHECK: vld1.64 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0xed,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.64 {d0, d1}, [r4], r6
> +       vld1.64 {d0, d1}, [r4:16], r6
> +       vld1.64 {d0, d1}, [r4:32], r6
> +       vld1.64 {d0, d1}, [r4:64], r6
> +       vld1.64 {d0, d1}, [r4:128], r6
> +       vld1.64 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld1.64 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0xc6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld1.64 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0xd6,0x0a]
> +@ CHECK: vld1.64 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0xe6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld1.64 {d0, d1, d2}, [r4]
> +       vld1.64 {d0, d1, d2}, [r4:16]
> +       vld1.64 {d0, d1, d2}, [r4:32]
> +       vld1.64 {d0, d1, d2}, [r4:64]
> +       vld1.64 {d0, d1, d2}, [r4:128]
> +       vld1.64 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld1.64 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0xcf,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0xdf,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.64 {d0, d1, d2}, [r4]!
> +       vld1.64 {d0, d1, d2}, [r4:16]!
> +       vld1.64 {d0, d1, d2}, [r4:32]!
> +       vld1.64 {d0, d1, d2}, [r4:64]!
> +       vld1.64 {d0, d1, d2}, [r4:128]!
> +       vld1.64 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld1.64 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0xcd,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0xdd,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.64 {d0, d1, d2}, [r4], r6
> +       vld1.64 {d0, d1, d2}, [r4:16], r6
> +       vld1.64 {d0, d1, d2}, [r4:32], r6
> +       vld1.64 {d0, d1, d2}, [r4:64], r6
> +       vld1.64 {d0, d1, d2}, [r4:128], r6
> +       vld1.64 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld1.64 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0xc6,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld1.64 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0xd6,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld1.64 {d0, d1, d2, d3}, [r4]
> +       vld1.64 {d0, d1, d2, d3}, [r4:16]
> +       vld1.64 {d0, d1, d2, d3}, [r4:32]
> +       vld1.64 {d0, d1, d2, d3}, [r4:64]
> +       vld1.64 {d0, d1, d2, d3}, [r4:128]
> +       vld1.64 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0xcf,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0xdf,0x02]
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0xef,0x02]
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0xff,0x02]
> +
> +       vld1.64 {d0, d1, d2, d3}, [r4]!
> +       vld1.64 {d0, d1, d2, d3}, [r4:16]!
> +       vld1.64 {d0, d1, d2, d3}, [r4:32]!
> +       vld1.64 {d0, d1, d2, d3}, [r4:64]!
> +       vld1.64 {d0, d1, d2, d3}, [r4:128]!
> +       vld1.64 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0xdd,0x02]
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0xed,0x02]
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0xfd,0x02]
> +
> +       vld1.64 {d0, d1, d2, d3}, [r4], r6
> +       vld1.64 {d0, d1, d2, d3}, [r4:16], r6
> +       vld1.64 {d0, d1, d2, d3}, [r4:32], r6
> +       vld1.64 {d0, d1, d2, d3}, [r4:64], r6
> +       vld1.64 {d0, d1, d2, d3}, [r4:128], r6
> +       vld1.64 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0xc6,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld1.64 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0xd6,0x02]
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0xe6,0x02]
> +@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0xf6,0x02]
> +
> +       vld2.8  {d0, d1}, [r4]
> +       vld2.8  {d0, d1}, [r4:16]
> +       vld2.8  {d0, d1}, [r4:32]
> +       vld2.8  {d0, d1}, [r4:64]
> +       vld2.8  {d0, d1}, [r4:128]
> +       vld2.8  {d0, d1}, [r4:256]
> +
> +@ CHECK: vld2.8 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0x0f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.8 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0x1f,0x08]
> +@ CHECK: vld2.8 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0x2f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.8  {d0, d1}, [r4]!
> +       vld2.8  {d0, d1}, [r4:16]!
> +       vld2.8  {d0, d1}, [r4:32]!
> +       vld2.8  {d0, d1}, [r4:64]!
> +       vld2.8  {d0, d1}, [r4:128]!
> +       vld2.8  {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld2.8 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0x0d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.8 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0x1d,0x08]
> +@ CHECK: vld2.8 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0x2d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.8  {d0, d1}, [r4], r6
> +       vld2.8  {d0, d1}, [r4:16], r6
> +       vld2.8  {d0, d1}, [r4:32], r6
> +       vld2.8  {d0, d1}, [r4:64], r6
> +       vld2.8  {d0, d1}, [r4:128], r6
> +       vld2.8  {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld2.8 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0x06,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.8 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0x16,0x08]
> +@ CHECK: vld2.8 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0x26,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.8  {d0, d2}, [r4]
> +       vld2.8  {d0, d2}, [r4:16]
> +       vld2.8  {d0, d2}, [r4:32]
> +       vld2.8  {d0, d2}, [r4:64]
> +       vld2.8  {d0, d2}, [r4:128]
> +       vld2.8  {d0, d2}, [r4:256]
> +
> +@ CHECK: vld2.8 {d0, d2}, [r4]          @ encoding: [0x24,0xf9,0x0f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.8 {d0, d2}, [r4:64]       @ encoding: [0x24,0xf9,0x1f,0x09]
> +@ CHECK: vld2.8 {d0, d2}, [r4:128]      @ encoding: [0x24,0xf9,0x2f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.8  {d0, d2}, [r4]!
> +       vld2.8  {d0, d2}, [r4:16]!
> +       vld2.8  {d0, d2}, [r4:32]!
> +       vld2.8  {d0, d2}, [r4:64]!
> +       vld2.8  {d0, d2}, [r4:128]!
> +       vld2.8  {d0, d2}, [r4:256]!
> +
> +@ CHECK: vld2.8 {d0, d2}, [r4]!         @ encoding: [0x24,0xf9,0x0d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.8 {d0, d2}, [r4:64]!      @ encoding: [0x24,0xf9,0x1d,0x09]
> +@ CHECK: vld2.8 {d0, d2}, [r4:128]!     @ encoding: [0x24,0xf9,0x2d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.8  {d0, d2}, [r4], r6
> +       vld2.8  {d0, d2}, [r4:16], r6
> +       vld2.8  {d0, d2}, [r4:32], r6
> +       vld2.8  {d0, d2}, [r4:64], r6
> +       vld2.8  {d0, d2}, [r4:128], r6
> +       vld2.8  {d0, d2}, [r4:256], r6
> +
> +@ CHECK: vld2.8 {d0, d2}, [r4], r6      @ encoding: [0x24,0xf9,0x06,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.8 {d0, d2}, [r4:64], r6   @ encoding: [0x24,0xf9,0x16,0x09]
> +@ CHECK: vld2.8 {d0, d2}, [r4:128], r6  @ encoding: [0x24,0xf9,0x26,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.8  {d0, d1, d2, d3}, [r4]
> +       vld2.8  {d0, d1, d2, d3}, [r4:16]
> +       vld2.8  {d0, d1, d2, d3}, [r4:32]
> +       vld2.8  {d0, d1, d2, d3}, [r4:64]
> +       vld2.8  {d0, d1, d2, d3}, [r4:128]
> +       vld2.8  {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x0f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x1f,0x03]
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0x2f,0x03]
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0x3f,0x03]
> +
> +       vld2.8  {d0, d1, d2, d3}, [r4]!
> +       vld2.8  {d0, d1, d2, d3}, [r4:16]!
> +       vld2.8  {d0, d1, d2, d3}, [r4:32]!
> +       vld2.8  {d0, d1, d2, d3}, [r4:64]!
> +       vld2.8  {d0, d1, d2, d3}, [r4:128]!
> +       vld2.8  {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x1d,0x03]
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0x2d,0x03]
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0x3d,0x03]
> +
> +       vld2.8  {d0, d1, d2, d3}, [r4], r6
> +       vld2.8  {d0, d1, d2, d3}, [r4:16], r6
> +       vld2.8  {d0, d1, d2, d3}, [r4:32], r6
> +       vld2.8  {d0, d1, d2, d3}, [r4:64], r6
> +       vld2.8  {d0, d1, d2, d3}, [r4:128], r6
> +       vld2.8  {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x06,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x03]
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x26,0x03]
> +@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x36,0x03]
> +
> +       vld2.8  {d0[2], d1[2]}, [r4]
> +       vld2.8  {d0[2], d1[2]}, [r4:16]
> +       vld2.8  {d0[2], d1[2]}, [r4:32]
> +       vld2.8  {d0[2], d1[2]}, [r4:64]
> +       vld2.8  {d0[2], d1[2]}, [r4:128]
> +       vld2.8  {d0[2], d1[2]}, [r4:256]
> +
> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4]    @ encoding: [0xa4,0xf9,0x4f,0x01]
> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:32]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:64]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.8  {d0[2], d1[2]}, [r4]!
> +       vld2.8  {d0[2], d1[2]}, [r4:16]!
> +       vld2.8  {d0[2], d1[2]}, [r4:32]!
> +       vld2.8  {d0[2], d1[2]}, [r4:64]!
> +       vld2.8  {d0[2], d1[2]}, [r4:128]!
> +       vld2.8  {d0[2], d1[2]}, [r4:256]!
> +
> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4]!   @ encoding: [0xa4,0xf9,0x4d,0x01]
> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:32]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:64]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.8  {d0[2], d1[2]}, [r4], r6
> +       vld2.8  {d0[2], d1[2]}, [r4:16], r6
> +       vld2.8  {d0[2], d1[2]}, [r4:32], r6
> +       vld2.8  {d0[2], d1[2]}, [r4:64], r6
> +       vld2.8  {d0[2], d1[2]}, [r4:128], r6
> +       vld2.8  {d0[2], d1[2]}, [r4:256], r6
> +
> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x01]
> +@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding:
> [0xa4,0xf9,0x56,0x01]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:32], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[2], d1[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.8  {d0[], d1[]}, [r4]
> +       vld2.8  {d0[], d1[]}, [r4:16]
> +       vld2.8  {d0[], d1[]}, [r4:32]
> +       vld2.8  {d0[], d1[]}, [r4:64]
> +       vld2.8  {d0[], d1[]}, [r4:128]
> +       vld2.8  {d0[], d1[]}, [r4:256]
> +
> +@ CHECK: vld2.8 {d0[], d1[]}, [r4]      @ encoding: [0xa4,0xf9,0x0f,0x0d]
> +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16]   @ encoding: [0xa4,0xf9,0x1f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.8  {d0[], d1[]}, [r4]!
> +       vld2.8  {d0[], d1[]}, [r4:16]!
> +       vld2.8  {d0[], d1[]}, [r4:32]!
> +       vld2.8  {d0[], d1[]}, [r4:64]!
> +       vld2.8  {d0[], d1[]}, [r4:128]!
> +       vld2.8  {d0[], d1[]}, [r4:256]!
> +
> +@ CHECK: vld2.8 {d0[], d1[]}, [r4]!     @ encoding: [0xa4,0xf9,0x0d,0x0d]
> +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16]!  @ encoding: [0xa4,0xf9,0x1d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.8  {d0[], d1[]}, [r4], r6
> +       vld2.8  {d0[], d1[]}, [r4:16], r6
> +       vld2.8  {d0[], d1[]}, [r4:32], r6
> +       vld2.8  {d0[], d1[]}, [r4:64], r6
> +       vld2.8  {d0[], d1[]}, [r4:128], r6
> +       vld2.8  {d0[], d1[]}, [r4:256], r6
> +
> +@ CHECK: vld2.8 {d0[], d1[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x06,0x0d]
> +@ CHECK: vld2.8 {d0[], d1[]}, [r4:16], r6 @ encoding:
> [0xa4,0xf9,0x16,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d1[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.8  {d0[], d2[]}, [r4]
> +       vld2.8  {d0[], d2[]}, [r4:16]
> +       vld2.8  {d0[], d2[]}, [r4:32]
> +       vld2.8  {d0[], d2[]}, [r4:64]
> +       vld2.8  {d0[], d2[]}, [r4:128]
> +       vld2.8  {d0[], d2[]}, [r4:256]
> +
> +@ CHECK: vld2.8 {d0[], d2[]}, [r4]      @ encoding: [0xa4,0xf9,0x2f,0x0d]
> +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16]   @ encoding: [0xa4,0xf9,0x3f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.8  {d0[], d2[]}, [r4]!
> +       vld2.8  {d0[], d2[]}, [r4:16]!
> +       vld2.8  {d0[], d2[]}, [r4:32]!
> +       vld2.8  {d0[], d2[]}, [r4:64]!
> +       vld2.8  {d0[], d2[]}, [r4:128]!
> +       vld2.8  {d0[], d2[]}, [r4:256]!
> +
> +@ CHECK: vld2.8 {d0[], d2[]}, [r4]!     @ encoding: [0xa4,0xf9,0x2d,0x0d]
> +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16]!  @ encoding: [0xa4,0xf9,0x3d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.8  {d0[], d2[]}, [r4], r6
> +       vld2.8  {d0[], d2[]}, [r4:16], r6
> +       vld2.8  {d0[], d2[]}, [r4:32], r6
> +       vld2.8  {d0[], d2[]}, [r4:64], r6
> +       vld2.8  {d0[], d2[]}, [r4:128], r6
> +       vld2.8  {d0[], d2[]}, [r4:256], r6
> +
> +@ CHECK: vld2.8 {d0[], d2[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x26,0x0d]
> +@ CHECK: vld2.8 {d0[], d2[]}, [r4:16], r6 @ encoding:
> [0xa4,0xf9,0x36,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vld2.8  {d0[], d2[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.16 {d0, d1}, [r4]
> +       vld2.16 {d0, d1}, [r4:16]
> +       vld2.16 {d0, d1}, [r4:32]
> +       vld2.16 {d0, d1}, [r4:64]
> +       vld2.16 {d0, d1}, [r4:128]
> +       vld2.16 {d0, d1}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0x4f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.16 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0x5f,0x08]
> +@ CHECK: vld2.16 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0x6f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.16 {d0, d1}, [r4]!
> +       vld2.16 {d0, d1}, [r4:16]!
> +       vld2.16 {d0, d1}, [r4:32]!
> +       vld2.16 {d0, d1}, [r4:64]!
> +       vld2.16 {d0, d1}, [r4:128]!
> +       vld2.16 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0x4d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.16 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0x5d,0x08]
> +@ CHECK: vld2.16 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0x6d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.16 {d0, d1}, [r4], r6
> +       vld2.16 {d0, d1}, [r4:16], r6
> +       vld2.16 {d0, d1}, [r4:32], r6
> +       vld2.16 {d0, d1}, [r4:64], r6
> +       vld2.16 {d0, d1}, [r4:128], r6
> +       vld2.16 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0x46,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.16 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0x56,0x08]
> +@ CHECK: vld2.16 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0x66,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.16 {d0, d2}, [r4]
> +       vld2.16 {d0, d2}, [r4:16]
> +       vld2.16 {d0, d2}, [r4:32]
> +       vld2.16 {d0, d2}, [r4:64]
> +       vld2.16 {d0, d2}, [r4:128]
> +       vld2.16 {d0, d2}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0, d2}, [r4]          @ encoding: [0x24,0xf9,0x4f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.16 {d0, d2}, [r4:64]       @ encoding: [0x24,0xf9,0x5f,0x09]
> +@ CHECK: vld2.16 {d0, d2}, [r4:128]      @ encoding: [0x24,0xf9,0x6f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.16 {d0, d2}, [r4]!
> +       vld2.16 {d0, d2}, [r4:16]!
> +       vld2.16 {d0, d2}, [r4:32]!
> +       vld2.16 {d0, d2}, [r4:64]!
> +       vld2.16 {d0, d2}, [r4:128]!
> +       vld2.16 {d0, d2}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0, d2}, [r4]!         @ encoding: [0x24,0xf9,0x4d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.16 {d0, d2}, [r4:64]!      @ encoding: [0x24,0xf9,0x5d,0x09]
> +@ CHECK: vld2.16 {d0, d2}, [r4:128]!     @ encoding: [0x24,0xf9,0x6d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.16 {d0, d2}, [r4], r6
> +       vld2.16 {d0, d2}, [r4:16], r6
> +       vld2.16 {d0, d2}, [r4:32], r6
> +       vld2.16 {d0, d2}, [r4:64], r6
> +       vld2.16 {d0, d2}, [r4:128], r6
> +       vld2.16 {d0, d2}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0, d2}, [r4], r6      @ encoding: [0x24,0xf9,0x46,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.16 {d0, d2}, [r4:64], r6   @ encoding: [0x24,0xf9,0x56,0x09]
> +@ CHECK: vld2.16 {d0, d2}, [r4:128], r6  @ encoding: [0x24,0xf9,0x66,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.16 {d0, d1, d2, d3}, [r4]
> +       vld2.16 {d0, d1, d2, d3}, [r4:16]
> +       vld2.16 {d0, d1, d2, d3}, [r4:32]
> +       vld2.16 {d0, d1, d2, d3}, [r4:64]
> +       vld2.16 {d0, d1, d2, d3}, [r4:128]
> +       vld2.16 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x4f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x5f,0x03]
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0x6f,0x03]
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0x7f,0x03]
> +
> +       vld2.16 {d0, d1, d2, d3}, [r4]!
> +       vld2.16 {d0, d1, d2, d3}, [r4:16]!
> +       vld2.16 {d0, d1, d2, d3}, [r4:32]!
> +       vld2.16 {d0, d1, d2, d3}, [r4:64]!
> +       vld2.16 {d0, d1, d2, d3}, [r4:128]!
> +       vld2.16 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x5d,0x03]
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0x6d,0x03]
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0x7d,0x03]
> +
> +       vld2.16 {d0, d1, d2, d3}, [r4], r6
> +       vld2.16 {d0, d1, d2, d3}, [r4:16], r6
> +       vld2.16 {d0, d1, d2, d3}, [r4:32], r6
> +       vld2.16 {d0, d1, d2, d3}, [r4:64], r6
> +       vld2.16 {d0, d1, d2, d3}, [r4:128], r6
> +       vld2.16 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x46,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x03]
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x66,0x03]
> +@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x76,0x03]
> +
> +       vld2.16 {d0[2], d1[2]}, [r4]
> +       vld2.16 {d0[2], d1[2]}, [r4:16]
> +       vld2.16 {d0[2], d1[2]}, [r4:32]
> +       vld2.16 {d0[2], d1[2]}, [r4:64]
> +       vld2.16 {d0[2], d1[2]}, [r4:128]
> +       vld2.16 {d0[2], d1[2]}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]    @ encoding: [0xa4,0xf9,0x8f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:16]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:64]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.16 {d0[2], d1[2]}, [r4]!
> +       vld2.16 {d0[2], d1[2]}, [r4:16]!
> +       vld2.16 {d0[2], d1[2]}, [r4:32]!
> +       vld2.16 {d0[2], d1[2]}, [r4:64]!
> +       vld2.16 {d0[2], d1[2]}, [r4:128]!
> +       vld2.16 {d0[2], d1[2]}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]!   @ encoding: [0xa4,0xf9,0x8d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:16]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding:
> [0xa4,0xf9,0x9d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:64]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.16 {d0[2], d1[2]}, [r4], r6
> +       vld2.16 {d0[2], d1[2]}, [r4:16], r6
> +       vld2.16 {d0[2], d1[2]}, [r4:32], r6
> +       vld2.16 {d0[2], d1[2]}, [r4:64], r6
> +       vld2.16 {d0[2], d1[2]}, [r4:128], r6
> +       vld2.16 {d0[2], d1[2]}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x86,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:16], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0x96,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d1[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.16 {d0[2], d2[2]}, [r4]
> +       vld2.16 {d0[2], d2[2]}, [r4:16]
> +       vld2.16 {d0[2], d2[2]}, [r4:32]
> +       vld2.16 {d0[2], d2[2]}, [r4:64]
> +       vld2.16 {d0[2], d2[2]}, [r4:128]
> +       vld2.16 {d0[2], d2[2]}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4]    @ encoding: [0xa4,0xf9,0xaf,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:16]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:64]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.16 {d0[2], d2[2]}, [r4]!
> +       vld2.16 {d0[2], d2[2]}, [r4:16]!
> +       vld2.16 {d0[2], d2[2]}, [r4:32]!
> +       vld2.16 {d0[2], d2[2]}, [r4:64]!
> +       vld2.16 {d0[2], d2[2]}, [r4:128]!
> +       vld2.16 {d0[2], d2[2]}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]!   @ encoding: [0xa4,0xf9,0xad,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:16]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding:
> [0xa4,0xf9,0xbd,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:64]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.16 {d0[2], d2[2]}, [r4], r6
> +       vld2.16 {d0[2], d2[2]}, [r4:16], r6
> +       vld2.16 {d0[2], d2[2]}, [r4:32], r6
> +       vld2.16 {d0[2], d2[2]}, [r4:64], r6
> +       vld2.16 {d0[2], d2[2]}, [r4:128], r6
> +       vld2.16 {d0[2], d2[2]}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0xa6,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:16], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0xb6,0x05]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[2], d2[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.16 {d0[], d1[]}, [r4]
> +       vld2.16 {d0[], d1[]}, [r4:16]
> +       vld2.16 {d0[], d1[]}, [r4:32]
> +       vld2.16 {d0[], d1[]}, [r4:64]
> +       vld2.16 {d0[], d1[]}, [r4:128]
> +       vld2.16 {d0[], d1[]}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0[], d1[]}, [r4]      @ encoding: [0xa4,0xf9,0x4f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32]   @ encoding: [0xa4,0xf9,0x5f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.16 {d0[], d1[]}, [r4]!
> +       vld2.16 {d0[], d1[]}, [r4:16]!
> +       vld2.16 {d0[], d1[]}, [r4:32]!
> +       vld2.16 {d0[], d1[]}, [r4:64]!
> +       vld2.16 {d0[], d1[]}, [r4:128]!
> +       vld2.16 {d0[], d1[]}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0[], d1[]}, [r4]!     @ encoding: [0xa4,0xf9,0x4d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32]!  @ encoding: [0xa4,0xf9,0x5d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.16 {d0[], d1[]}, [r4], r6
> +       vld2.16 {d0[], d1[]}, [r4:16], r6
> +       vld2.16 {d0[], d1[]}, [r4:32], r6
> +       vld2.16 {d0[], d1[]}, [r4:64], r6
> +       vld2.16 {d0[], d1[]}, [r4:128], r6
> +       vld2.16 {d0[], d1[]}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0[], d1[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x46,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.16 {d0[], d1[]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0x56,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d1[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.16 {d0[], d2[]}, [r4]
> +       vld2.16 {d0[], d2[]}, [r4:16]
> +       vld2.16 {d0[], d2[]}, [r4:32]
> +       vld2.16 {d0[], d2[]}, [r4:64]
> +       vld2.16 {d0[], d2[]}, [r4:128]
> +       vld2.16 {d0[], d2[]}, [r4:256]
> +
> +@ CHECK: vld2.16 {d0[], d2[]}, [r4]      @ encoding: [0xa4,0xf9,0x6f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32]   @ encoding: [0xa4,0xf9,0x7f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:64]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.16 {d0[], d2[]}, [r4]!
> +       vld2.16 {d0[], d2[]}, [r4:16]!
> +       vld2.16 {d0[], d2[]}, [r4:32]!
> +       vld2.16 {d0[], d2[]}, [r4:64]!
> +       vld2.16 {d0[], d2[]}, [r4:128]!
> +       vld2.16 {d0[], d2[]}, [r4:256]!
> +
> +@ CHECK: vld2.16 {d0[], d2[]}, [r4]!     @ encoding: [0xa4,0xf9,0x6d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32]!  @ encoding: [0xa4,0xf9,0x7d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:64]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:256]!
> +
> +       vld2.16 {d0[], d2[]}, [r4], r6
> +       vld2.16 {d0[], d2[]}, [r4:16], r6
> +       vld2.16 {d0[], d2[]}, [r4:32], r6
> +       vld2.16 {d0[], d2[]}, [r4:64], r6
> +       vld2.16 {d0[], d2[]}, [r4:128], r6
> +       vld2.16 {d0[], d2[]}, [r4:256], r6
> +
> +@ CHECK: vld2.16 {d0[], d2[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x66,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.16 {d0[], d2[]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0x76,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld2.16 {d0[], d2[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.32 {d0, d1}, [r4]
> +       vld2.32 {d0, d1}, [r4:16]
> +       vld2.32 {d0, d1}, [r4:32]
> +       vld2.32 {d0, d1}, [r4:64]
> +       vld2.32 {d0, d1}, [r4:128]
> +       vld2.32 {d0, d1}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0, d1}, [r4]          @ encoding: [0x24,0xf9,0x8f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.32 {d0, d1}, [r4:64]       @ encoding: [0x24,0xf9,0x9f,0x08]
> +@ CHECK: vld2.32 {d0, d1}, [r4:128]      @ encoding: [0x24,0xf9,0xaf,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.32 {d0, d1}, [r4]!
> +       vld2.32 {d0, d1}, [r4:16]!
> +       vld2.32 {d0, d1}, [r4:32]!
> +       vld2.32 {d0, d1}, [r4:64]!
> +       vld2.32 {d0, d1}, [r4:128]!
> +       vld2.32 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0, d1}, [r4]!         @ encoding: [0x24,0xf9,0x8d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.32 {d0, d1}, [r4:64]!      @ encoding: [0x24,0xf9,0x9d,0x08]
> +@ CHECK: vld2.32 {d0, d1}, [r4:128]!     @ encoding: [0x24,0xf9,0xad,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.32 {d0, d1}, [r4], r6
> +       vld2.32 {d0, d1}, [r4:16], r6
> +       vld2.32 {d0, d1}, [r4:32], r6
> +       vld2.32 {d0, d1}, [r4:64], r6
> +       vld2.32 {d0, d1}, [r4:128], r6
> +       vld2.32 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0, d1}, [r4], r6      @ encoding: [0x24,0xf9,0x86,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.32 {d0, d1}, [r4:64], r6   @ encoding: [0x24,0xf9,0x96,0x08]
> +@ CHECK: vld2.32 {d0, d1}, [r4:128], r6  @ encoding: [0x24,0xf9,0xa6,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.32 {d0, d2}, [r4]
> +       vld2.32 {d0, d2}, [r4:16]
> +       vld2.32 {d0, d2}, [r4:32]
> +       vld2.32 {d0, d2}, [r4:64]
> +       vld2.32 {d0, d2}, [r4:128]
> +       vld2.32 {d0, d2}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0, d2}, [r4]          @ encoding: [0x24,0xf9,0x8f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.32 {d0, d2}, [r4:64]       @ encoding: [0x24,0xf9,0x9f,0x09]
> +@ CHECK: vld2.32 {d0, d2}, [r4:128]      @ encoding: [0x24,0xf9,0xaf,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.32 {d0, d2}, [r4]!
> +       vld2.32 {d0, d2}, [r4:16]!
> +       vld2.32 {d0, d2}, [r4:32]!
> +       vld2.32 {d0, d2}, [r4:64]!
> +       vld2.32 {d0, d2}, [r4:128]!
> +       vld2.32 {d0, d2}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0, d2}, [r4]!         @ encoding: [0x24,0xf9,0x8d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.32 {d0, d2}, [r4:64]!      @ encoding: [0x24,0xf9,0x9d,0x09]
> +@ CHECK: vld2.32 {d0, d2}, [r4:128]!     @ encoding: [0x24,0xf9,0xad,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.32 {d0, d2}, [r4], r6
> +       vld2.32 {d0, d2}, [r4:16], r6
> +       vld2.32 {d0, d2}, [r4:32], r6
> +       vld2.32 {d0, d2}, [r4:64], r6
> +       vld2.32 {d0, d2}, [r4:128], r6
> +       vld2.32 {d0, d2}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0, d2}, [r4], r6      @ encoding: [0x24,0xf9,0x86,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vld2.32 {d0, d2}, [r4:64], r6   @ encoding: [0x24,0xf9,0x96,0x09]
> +@ CHECK: vld2.32 {d0, d2}, [r4:128], r6  @ encoding: [0x24,0xf9,0xa6,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vld2.32 {d0, d1, d2, d3}, [r4]
> +       vld2.32 {d0, d1, d2, d3}, [r4:16]
> +       vld2.32 {d0, d1, d2, d3}, [r4:32]
> +       vld2.32 {d0, d1, d2, d3}, [r4:64]
> +       vld2.32 {d0, d1, d2, d3}, [r4:128]
> +       vld2.32 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x8f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x9f,0x03]
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0xaf,0x03]
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0xbf,0x03]
> +
> +       vld2.32 {d0, d1, d2, d3}, [r4]!
> +       vld2.32 {d0, d1, d2, d3}, [r4:16]!
> +       vld2.32 {d0, d1, d2, d3}, [r4:32]!
> +       vld2.32 {d0, d1, d2, d3}, [r4:64]!
> +       vld2.32 {d0, d1, d2, d3}, [r4:128]!
> +       vld2.32 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x9d,0x03]
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0xad,0x03]
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0xbd,0x03]
> +
> +       vld2.32 {d0, d1, d2, d3}, [r4], r6
> +       vld2.32 {d0, d1, d2, d3}, [r4:16], r6
> +       vld2.32 {d0, d1, d2, d3}, [r4:32], r6
> +       vld2.32 {d0, d1, d2, d3}, [r4:64], r6
> +       vld2.32 {d0, d1, d2, d3}, [r4:128], r6
> +       vld2.32 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x86,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x03]
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0xa6,0x03]
> +@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0xb6,0x03]
> +
> +       vld2.32 {d0[1], d1[1]}, [r4]
> +       vld2.32 {d0[1], d1[1]}, [r4:16]
> +       vld2.32 {d0[1], d1[1]}, [r4:32]
> +       vld2.32 {d0[1], d1[1]}, [r4:64]
> +       vld2.32 {d0[1], d1[1]}, [r4:128]
> +       vld2.32 {d0[1], d1[1]}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4]    @ encoding: [0xa4,0xf9,0x8f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:16]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:32]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.32 {d0[1], d1[1]}, [r4]!
> +       vld2.32 {d0[1], d1[1]}, [r4:16]!
> +       vld2.32 {d0[1], d1[1]}, [r4:32]!
> +       vld2.32 {d0[1], d1[1]}, [r4:64]!
> +       vld2.32 {d0[1], d1[1]}, [r4:128]!
> +       vld2.32 {d0[1], d1[1]}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4]!   @ encoding: [0xa4,0xf9,0x8d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x9d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.32 {d0[1], d1[1]}, [r4], r6
> +       vld2.32 {d0[1], d1[1]}, [r4:16], r6
> +       vld2.32 {d0[1], d1[1]}, [r4:32], r6
> +       vld2.32 {d0[1], d1[1]}, [r4:64], r6
> +       vld2.32 {d0[1], d1[1]}, [r4:128], r6
> +       vld2.32 {d0[1], d1[1]}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x86,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x96,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d1[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.32 {d0[1], d2[1]}, [r4]
> +       vld2.32 {d0[1], d2[1]}, [r4:16]
> +       vld2.32 {d0[1], d2[1]}, [r4:32]
> +       vld2.32 {d0[1], d2[1]}, [r4:64]
> +       vld2.32 {d0[1], d2[1]}, [r4:128]
> +       vld2.32 {d0[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4]    @ encoding: [0xa4,0xf9,0xcf,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.32 {d0[1], d2[1]}, [r4]!
> +       vld2.32 {d0[1], d2[1]}, [r4:16]!
> +       vld2.32 {d0[1], d2[1]}, [r4:32]!
> +       vld2.32 {d0[1], d2[1]}, [r4:64]!
> +       vld2.32 {d0[1], d2[1]}, [r4:128]!
> +       vld2.32 {d0[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4]!   @ encoding: [0xa4,0xf9,0xcd,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0xdd,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.32 {d0[1], d2[1]}, [r4], r6
> +       vld2.32 {d0[1], d2[1]}, [r4:16], r6
> +       vld2.32 {d0[1], d2[1]}, [r4:32], r6
> +       vld2.32 {d0[1], d2[1]}, [r4:64], r6
> +       vld2.32 {d0[1], d2[1]}, [r4:128], r6
> +       vld2.32 {d0[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0xc6,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0xd6,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vld2.32 {d0[], d1[]}, [r4]
> +       vld2.32 {d0[], d1[]}, [r4:16]
> +       vld2.32 {d0[], d1[]}, [r4:32]
> +       vld2.32 {d0[], d1[]}, [r4:64]
> +       vld2.32 {d0[], d1[]}, [r4:128]
> +       vld2.32 {d0[], d1[]}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0[], d1[]}, [r4]      @ encoding: [0xa4,0xf9,0x8f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64]   @ encoding: [0xa4,0xf9,0x9f,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.32 {d0[], d1[]}, [r4]!
> +       vld2.32 {d0[], d1[]}, [r4:16]!
> +       vld2.32 {d0[], d1[]}, [r4:32]!
> +       vld2.32 {d0[], d1[]}, [r4:64]!
> +       vld2.32 {d0[], d1[]}, [r4:128]!
> +       vld2.32 {d0[], d1[]}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0[], d1[]}, [r4]!     @ encoding: [0xa4,0xf9,0x8d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64]!  @ encoding: [0xa4,0xf9,0x9d,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.32 {d0[], d1[]}, [r4], r6
> +       vld2.32 {d0[], d1[]}, [r4:16], r6
> +       vld2.32 {d0[], d1[]}, [r4:32], r6
> +       vld2.32 {d0[], d1[]}, [r4:64], r6
> +       vld2.32 {d0[], d1[]}, [r4:128], r6
> +       vld2.32 {d0[], d1[]}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0[], d1[]}, [r4], r6  @ encoding: [0xa4,0xf9,0x86,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.32 {d0[], d1[]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x96,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d1[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.32 {d0[], d2[]}, [r4]
> +       vld2.32 {d0[], d2[]}, [r4:16]
> +       vld2.32 {d0[], d2[]}, [r4:32]
> +       vld2.32 {d0[], d2[]}, [r4:64]
> +       vld2.32 {d0[], d2[]}, [r4:128]
> +       vld2.32 {d0[], d2[]}, [r4:256]
> +
> +@ CHECK: vld2.32 {d0[], d2[]}, [r4]      @ encoding: [0xa4,0xf9,0xaf,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64]   @ encoding: [0xa4,0xf9,0xbf,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.32 {d0[], d2[]}, [r4]!
> +       vld2.32 {d0[], d2[]}, [r4:16]!
> +       vld2.32 {d0[], d2[]}, [r4:32]!
> +       vld2.32 {d0[], d2[]}, [r4:64]!
> +       vld2.32 {d0[], d2[]}, [r4:128]!
> +       vld2.32 {d0[], d2[]}, [r4:256]!
> +
> +@ CHECK: vld2.32 {d0[], d2[]}, [r4]!     @ encoding: [0xa4,0xf9,0xad,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64]!  @ encoding: [0xa4,0xf9,0xbd,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld2.32 {d0[], d2[]}, [r4], r6
> +       vld2.32 {d0[], d2[]}, [r4:16], r6
> +       vld2.32 {d0[], d2[]}, [r4:32], r6
> +       vld2.32 {d0[], d2[]}, [r4:64], r6
> +       vld2.32 {d0[], d2[]}, [r4:128], r6
> +       vld2.32 {d0[], d2[]}, [r4:256], r6
> +
> +@ CHECK: vld2.32 {d0[], d2[]}, [r4], r6  @ encoding: [0xa4,0xf9,0xa6,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld2.32 {d0[], d2[]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0xb6,0x0d]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld2.32 {d0[], d2[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0, d1, d2}, [r4]
> +       vld3.8  {d0, d1, d2}, [r4:16]
> +       vld3.8  {d0, d1, d2}, [r4:32]
> +       vld3.8  {d0, d1, d2}, [r4:64]
> +       vld3.8  {d0, d1, d2}, [r4:128]
> +       vld3.8  {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld3.8 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0x0f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0x1f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0, d1, d2}, [r4]!
> +       vld3.8  {d0, d1, d2}, [r4:16]!
> +       vld3.8  {d0, d1, d2}, [r4:32]!
> +       vld3.8  {d0, d1, d2}, [r4:64]!
> +       vld3.8  {d0, d1, d2}, [r4:128]!
> +       vld3.8  {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld3.8 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0x0d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0x1d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0, d1, d2}, [r4], r6
> +       vld3.8  {d0, d1, d2}, [r4:16], r6
> +       vld3.8  {d0, d1, d2}, [r4:32], r6
> +       vld3.8  {d0, d1, d2}, [r4:64], r6
> +       vld3.8  {d0, d1, d2}, [r4:128], r6
> +       vld3.8  {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld3.8 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0x06,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.8 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0, d2, d4}, [r4]
> +       vld3.8  {d0, d2, d4}, [r4:16]
> +       vld3.8  {d0, d2, d4}, [r4:32]
> +       vld3.8  {d0, d2, d4}, [r4:64]
> +       vld3.8  {d0, d2, d4}, [r4:128]
> +       vld3.8  {d0, d2, d4}, [r4:256]
> +
> +@ CHECK: vld3.8 {d0, d2, d4}, [r4]      @ encoding: [0x24,0xf9,0x0f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64]   @ encoding: [0x24,0xf9,0x1f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0, d2, d4}, [r4]!
> +       vld3.8  {d0, d2, d4}, [r4:16]!
> +       vld3.8  {d0, d2, d4}, [r4:32]!
> +       vld3.8  {d0, d2, d4}, [r4:64]!
> +       vld3.8  {d0, d2, d4}, [r4:128]!
> +       vld3.8  {d0, d2, d4}, [r4:256]!
> +
> +@ CHECK: vld3.8 {d0, d2, d4}, [r4]!     @ encoding: [0x24,0xf9,0x0d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64]!  @ encoding: [0x24,0xf9,0x1d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0, d2, d4}, [r4], r6
> +       vld3.8  {d0, d2, d4}, [r4:16], r6
> +       vld3.8  {d0, d2, d4}, [r4:32], r6
> +       vld3.8  {d0, d2, d4}, [r4:64], r6
> +       vld3.8  {d0, d2, d4}, [r4:128], r6
> +       vld3.8  {d0, d2, d4}, [r4:256], r6
> +
> +@ CHECK: vld3.8 {d0, d2, d4}, [r4], r6  @ encoding: [0x24,0xf9,0x06,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.8 {d0, d2, d4}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.8  {d0, d2, d4}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4]
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x2f,0x02]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4]!
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x2d,0x02]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4], r6
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
> +       vld3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x26,0x02]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.8  {d0[], d1[], d2[]}, [r4]
> +       vld3.8  {d0[], d1[], d2[]}, [r4:16]
> +       vld3.8  {d0[], d1[], d2[]}, [r4:32]
> +       vld3.8  {d0[], d1[], d2[]}, [r4:64]
> +       vld3.8  {d0[], d1[], d2[]}, [r4:128]
> +       vld3.8  {d0[], d1[], d2[]}, [r4:256]
> +
> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:16]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:32]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:64]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:128]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:256]
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.8  {d0[], d1[], d2[]}, [r4]!
> +       vld3.8  {d0[], d1[], d2[]}, [r4:16]!
> +       vld3.8  {d0[], d1[], d2[]}, [r4:32]!
> +       vld3.8  {d0[], d1[], d2[]}, [r4:64]!
> +       vld3.8  {d0[], d1[], d2[]}, [r4:128]!
> +       vld3.8  {d0[], d1[], d2[]}, [r4:256]!
> +
> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x0d,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:16]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:32]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:64]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:128]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:256]!
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.8  {d0[], d1[], d2[]}, [r4], r6
> +       vld3.8  {d0[], d1[], d2[]}, [r4:16], r6
> +       vld3.8  {d0[], d1[], d2[]}, [r4:32], r6
> +       vld3.8  {d0[], d1[], d2[]}, [r4:64], r6
> +       vld3.8  {d0[], d1[], d2[]}, [r4:128], r6
> +       vld3.8  {d0[], d1[], d2[]}, [r4:256], r6
> +
> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x06,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d1[], d2[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.8  {d0[], d2[], d4[]}, [r4]
> +       vld3.8  {d0[], d2[], d4[]}, [r4:16]
> +       vld3.8  {d0[], d2[], d4[]}, [r4:32]
> +       vld3.8  {d0[], d2[], d4[]}, [r4:64]
> +       vld3.8  {d0[], d2[], d4[]}, [r4:128]
> +       vld3.8  {d0[], d2[], d4[]}, [r4:256]
> +
> +@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:16]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:32]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:64]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:128]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:256]
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.8  {d0[], d2[], d4[]}, [r4]!
> +       vld3.8  {d0[], d2[], d4[]}, [r4:16]!
> +       vld3.8  {d0[], d2[], d4[]}, [r4:32]!
> +       vld3.8  {d0[], d2[], d4[]}, [r4:64]!
> +       vld3.8  {d0[], d2[], d4[]}, [r4:128]!
> +       vld3.8  {d0[], d2[], d4[]}, [r4:256]!
> +
> +@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x2d,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:16]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:32]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:64]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:128]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:256]!
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.8  {d0[], d2[], d4[]}, [r4], r6
> +       vld3.8  {d0[], d2[], d4[]}, [r4:16], r6
> +       vld3.8  {d0[], d2[], d4[]}, [r4:32], r6
> +       vld3.8  {d0[], d2[], d4[]}, [r4:64], r6
> +       vld3.8  {d0[], d2[], d4[]}, [r4:128], r6
> +       vld3.8  {d0[], d2[], d4[]}, [r4:256], r6
> +
> +@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x26,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.8  {d0[], d2[], d4[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.16 {d0, d1, d2}, [r4]
> +       vld3.16 {d0, d1, d2}, [r4:16]
> +       vld3.16 {d0, d1, d2}, [r4:32]
> +       vld3.16 {d0, d1, d2}, [r4:64]
> +       vld3.16 {d0, d1, d2}, [r4:128]
> +       vld3.16 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld3.16 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0x4f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0x5f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.16 {d0, d1, d2}, [r4]!
> +       vld3.16 {d0, d1, d2}, [r4:16]!
> +       vld3.16 {d0, d1, d2}, [r4:32]!
> +       vld3.16 {d0, d1, d2}, [r4:64]!
> +       vld3.16 {d0, d1, d2}, [r4:128]!
> +       vld3.16 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld3.16 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0x4d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0x5d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.16 {d0, d1, d2}, [r4], r6
> +       vld3.16 {d0, d1, d2}, [r4:16], r6
> +       vld3.16 {d0, d1, d2}, [r4:32], r6
> +       vld3.16 {d0, d1, d2}, [r4:64], r6
> +       vld3.16 {d0, d1, d2}, [r4:128], r6
> +       vld3.16 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld3.16 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0x46,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.16 {d0, d2, d4}, [r4]
> +       vld3.16 {d0, d2, d4}, [r4:16]
> +       vld3.16 {d0, d2, d4}, [r4:32]
> +       vld3.16 {d0, d2, d4}, [r4:64]
> +       vld3.16 {d0, d2, d4}, [r4:128]
> +       vld3.16 {d0, d2, d4}, [r4:256]
> +
> +@ CHECK: vld3.16 {d0, d2, d4}, [r4]      @ encoding: [0x24,0xf9,0x4f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64]   @ encoding: [0x24,0xf9,0x5f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.16 {d0, d2, d4}, [r4]!
> +       vld3.16 {d0, d2, d4}, [r4:16]!
> +       vld3.16 {d0, d2, d4}, [r4:32]!
> +       vld3.16 {d0, d2, d4}, [r4:64]!
> +       vld3.16 {d0, d2, d4}, [r4:128]!
> +       vld3.16 {d0, d2, d4}, [r4:256]!
> +
> +@ CHECK: vld3.16 {d0, d2, d4}, [r4]!     @ encoding: [0x24,0xf9,0x4d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64]!  @ encoding: [0x24,0xf9,0x5d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.16 {d0, d2, d4}, [r4], r6
> +       vld3.16 {d0, d2, d4}, [r4:16], r6
> +       vld3.16 {d0, d2, d4}, [r4:32], r6
> +       vld3.16 {d0, d2, d4}, [r4:64], r6
> +       vld3.16 {d0, d2, d4}, [r4:128], r6
> +       vld3.16 {d0, d2, d4}, [r4:256], r6
> +
> +@ CHECK: vld3.16 {d0, d2, d4}, [r4], r6  @ encoding: [0x24,0xf9,0x46,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.16 {d0, d2, d4}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.16 {d0, d2, d4}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4]
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x4f,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4]!
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x4d,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +       vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x46,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4]
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]
> +
> +@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x6f,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4]!
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
> +
> +@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x6d,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +       vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +
> +@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x66,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.16 {d0[], d1[], d2[]}, [r4]
> +       vld3.16 {d0[], d1[], d2[]}, [r4:16]
> +       vld3.16 {d0[], d1[], d2[]}, [r4:32]
> +       vld3.16 {d0[], d1[], d2[]}, [r4:64]
> +       vld3.16 {d0[], d1[], d2[]}, [r4:128]
> +       vld3.16 {d0[], d1[], d2[]}, [r4:256]
> +
> +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4] @ encoding:
> [0xa4,0xf9,0x4f,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:16]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:32]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:64]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:128]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:256]
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.16 {d0[], d1[], d2[]}, [r4]!
> +       vld3.16 {d0[], d1[], d2[]}, [r4:16]!
> +       vld3.16 {d0[], d1[], d2[]}, [r4:32]!
> +       vld3.16 {d0[], d1[], d2[]}, [r4:64]!
> +       vld3.16 {d0[], d1[], d2[]}, [r4:128]!
> +       vld3.16 {d0[], d1[], d2[]}, [r4:256]!
> +
> +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x4d,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:16]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:32]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:64]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:128]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:256]!
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.16 {d0[], d1[], d2[]}, [r4], r6
> +       vld3.16 {d0[], d1[], d2[]}, [r4:16], r6
> +       vld3.16 {d0[], d1[], d2[]}, [r4:32], r6
> +       vld3.16 {d0[], d1[], d2[]}, [r4:64], r6
> +       vld3.16 {d0[], d1[], d2[]}, [r4:128], r6
> +       vld3.16 {d0[], d1[], d2[]}, [r4:256], r6
> +
> +@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x46,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d1[], d2[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.16 {d0[], d2[], d4[]}, [r4]
> +       vld3.16 {d0[], d2[], d4[]}, [r4:16]
> +       vld3.16 {d0[], d2[], d4[]}, [r4:32]
> +       vld3.16 {d0[], d2[], d4[]}, [r4:64]
> +       vld3.16 {d0[], d2[], d4[]}, [r4:128]
> +       vld3.16 {d0[], d2[], d4[]}, [r4:256]
> +
> +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4] @ encoding:
> [0xa4,0xf9,0x6f,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:16]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:32]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:64]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:128]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:256]
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.16 {d0[], d2[], d4[]}, [r4]!
> +       vld3.16 {d0[], d2[], d4[]}, [r4:16]!
> +       vld3.16 {d0[], d2[], d4[]}, [r4:32]!
> +       vld3.16 {d0[], d2[], d4[]}, [r4:64]!
> +       vld3.16 {d0[], d2[], d4[]}, [r4:128]!
> +       vld3.16 {d0[], d2[], d4[]}, [r4:256]!
> +
> +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x6d,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:16]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:32]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:64]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:128]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:256]!
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.16 {d0[], d2[], d4[]}, [r4], r6
> +       vld3.16 {d0[], d2[], d4[]}, [r4:16], r6
> +       vld3.16 {d0[], d2[], d4[]}, [r4:32], r6
> +       vld3.16 {d0[], d2[], d4[]}, [r4:64], r6
> +       vld3.16 {d0[], d2[], d4[]}, [r4:128], r6
> +       vld3.16 {d0[], d2[], d4[]}, [r4:256], r6
> +
> +@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x66,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.16 {d0[], d2[], d4[]}, [r4:256], r6
> +
> +       vld3.32 {d0, d1, d2}, [r4]
> +       vld3.32 {d0, d1, d2}, [r4:16]
> +       vld3.32 {d0, d1, d2}, [r4:32]
> +       vld3.32 {d0, d1, d2}, [r4:64]
> +       vld3.32 {d0, d1, d2}, [r4:128]
> +       vld3.32 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vld3.32 {d0, d1, d2}, [r4]      @ encoding: [0x24,0xf9,0x8f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64]   @ encoding: [0x24,0xf9,0x9f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.32 {d0, d1, d2}, [r4]!
> +       vld3.32 {d0, d1, d2}, [r4:16]!
> +       vld3.32 {d0, d1, d2}, [r4:32]!
> +       vld3.32 {d0, d1, d2}, [r4:64]!
> +       vld3.32 {d0, d1, d2}, [r4:128]!
> +       vld3.32 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vld3.32 {d0, d1, d2}, [r4]!     @ encoding: [0x24,0xf9,0x8d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64]!  @ encoding: [0x24,0xf9,0x9d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.32 {d0, d1, d2}, [r4], r6
> +       vld3.32 {d0, d1, d2}, [r4:16], r6
> +       vld3.32 {d0, d1, d2}, [r4:32], r6
> +       vld3.32 {d0, d1, d2}, [r4:64], r6
> +       vld3.32 {d0, d1, d2}, [r4:128], r6
> +       vld3.32 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vld3.32 {d0, d1, d2}, [r4], r6  @ encoding: [0x24,0xf9,0x86,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.32 {d0, d2, d4}, [r4]
> +       vld3.32 {d0, d2, d4}, [r4:16]
> +       vld3.32 {d0, d2, d4}, [r4:32]
> +       vld3.32 {d0, d2, d4}, [r4:64]
> +       vld3.32 {d0, d2, d4}, [r4:128]
> +       vld3.32 {d0, d2, d4}, [r4:256]
> +
> +@ CHECK: vld3.32 {d0, d2, d4}, [r4]      @ encoding: [0x24,0xf9,0x8f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64]   @ encoding: [0x24,0xf9,0x9f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.32 {d0, d2, d4}, [r4]!
> +       vld3.32 {d0, d2, d4}, [r4:16]!
> +       vld3.32 {d0, d2, d4}, [r4:32]!
> +       vld3.32 {d0, d2, d4}, [r4:64]!
> +       vld3.32 {d0, d2, d4}, [r4:128]!
> +       vld3.32 {d0, d2, d4}, [r4:256]!
> +
> +@ CHECK: vld3.32 {d0, d2, d4}, [r4]!     @ encoding: [0x24,0xf9,0x8d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64]!  @ encoding: [0x24,0xf9,0x9d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.32 {d0, d2, d4}, [r4], r6
> +       vld3.32 {d0, d2, d4}, [r4:16], r6
> +       vld3.32 {d0, d2, d4}, [r4:32], r6
> +       vld3.32 {d0, d2, d4}, [r4:64], r6
> +       vld3.32 {d0, d2, d4}, [r4:128], r6
> +       vld3.32 {d0, d2, d4}, [r4:256], r6
> +
> +@ CHECK: vld3.32 {d0, d2, d4}, [r4], r6  @ encoding: [0x24,0xf9,0x86,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vld3.32 {d0, d2, d4}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld3.32 {d0, d2, d4}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4]
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x8f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4]!
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x8d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +       vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x86,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4]
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]
> +
> +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
> [0xa4,0xf9,0xcf,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4]!
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
> +
> +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0xcd,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +       vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +
> +@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0xc6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vld3.32 {d0[], d1[], d2[]}, [r4]
> +       vld3.32 {d0[], d1[], d2[]}, [r4:16]
> +       vld3.32 {d0[], d1[], d2[]}, [r4:32]
> +       vld3.32 {d0[], d1[], d2[]}, [r4:64]
> +       vld3.32 {d0[], d1[], d2[]}, [r4:128]
> +       vld3.32 {d0[], d1[], d2[]}, [r4:256]
> +
> +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4] @ encoding:
> [0xa4,0xf9,0x8f,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:16]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:32]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:64]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:128]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:256]
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.32 {d0[], d1[], d2[]}, [r4]!
> +       vld3.32 {d0[], d1[], d2[]}, [r4:16]!
> +       vld3.32 {d0[], d1[], d2[]}, [r4:32]!
> +       vld3.32 {d0[], d1[], d2[]}, [r4:64]!
> +       vld3.32 {d0[], d1[], d2[]}, [r4:128]!
> +       vld3.32 {d0[], d1[], d2[]}, [r4:256]!
> +
> +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x8d,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:16]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:32]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:64]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:128]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:256]!
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.32 {d0[], d1[], d2[]}, [r4], r6
> +       vld3.32 {d0[], d1[], d2[]}, [r4:16], r6
> +       vld3.32 {d0[], d1[], d2[]}, [r4:32], r6
> +       vld3.32 {d0[], d1[], d2[]}, [r4:64], r6
> +       vld3.32 {d0[], d1[], d2[]}, [r4:128], r6
> +       vld3.32 {d0[], d1[], d2[]}, [r4:256], r6
> +
> +@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x86,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d1[], d2[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.32 {d0[], d2[], d4[]}, [r4]
> +       vld3.32 {d0[], d2[], d4[]}, [r4:16]
> +       vld3.32 {d0[], d2[], d4[]}, [r4:32]
> +       vld3.32 {d0[], d2[], d4[]}, [r4:64]
> +       vld3.32 {d0[], d2[], d4[]}, [r4:128]
> +       vld3.32 {d0[], d2[], d4[]}, [r4:256]
> +
> +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4] @ encoding:
> [0xa4,0xf9,0xaf,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:16]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:32]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:64]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:128]
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:256]
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.32 {d0[], d2[], d4[]}, [r4]!
> +       vld3.32 {d0[], d2[], d4[]}, [r4:16]!
> +       vld3.32 {d0[], d2[], d4[]}, [r4:32]!
> +       vld3.32 {d0[], d2[], d4[]}, [r4:64]!
> +       vld3.32 {d0[], d2[], d4[]}, [r4:128]!
> +       vld3.32 {d0[], d2[], d4[]}, [r4:256]!
> +
> +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4]! @ encoding:
> [0xa4,0xf9,0xad,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:16]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:32]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:64]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:128]!
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:256]!
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld3.32 {d0[], d2[], d4[]}, [r4], r6
> +       vld3.32 {d0[], d2[], d4[]}, [r4:16], r6
> +       vld3.32 {d0[], d2[], d4[]}, [r4:32], r6
> +       vld3.32 {d0[], d2[], d4[]}, [r4:64], r6
> +       vld3.32 {d0[], d2[], d4[]}, [r4:128], r6
> +       vld3.32 {d0[], d2[], d4[]}, [r4:256], r6
> +
> +@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0xa6,0x0e]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                         ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vld3.32 {d0[], d2[], d4[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                         ^
> +
> +       vld4.8  {d0, d1, d2, d3}, [r4]
> +       vld4.8  {d0, d1, d2, d3}, [r4:16]
> +       vld4.8  {d0, d1, d2, d3}, [r4:32]
> +       vld4.8  {d0, d1, d2, d3}, [r4:64]
> +       vld4.8  {d0, d1, d2, d3}, [r4:128]
> +       vld4.8  {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x0f,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x1f,0x00]
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0x2f,0x00]
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0x3f,0x00]
> +
> +       vld4.8  {d0, d1, d2, d3}, [r4]!
> +       vld4.8  {d0, d1, d2, d3}, [r4:16]!
> +       vld4.8  {d0, d1, d2, d3}, [r4:32]!
> +       vld4.8  {d0, d1, d2, d3}, [r4:64]!
> +       vld4.8  {d0, d1, d2, d3}, [r4:128]!
> +       vld4.8  {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x1d,0x00]
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0x2d,0x00]
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0x3d,0x00]
> +
> +       vld4.8  {d0, d1, d2, d3}, [r4], r6
> +       vld4.8  {d0, d1, d2, d3}, [r4:16], r6
> +       vld4.8  {d0, d1, d2, d3}, [r4:32], r6
> +       vld4.8  {d0, d1, d2, d3}, [r4:64], r6
> +       vld4.8  {d0, d1, d2, d3}, [r4:128], r6
> +       vld4.8  {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x06,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x00]
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x26,0x00]
> +@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x36,0x00]
> +
> +       vld4.8  {d0, d2, d4, d6}, [r4]
> +       vld4.8  {d0, d2, d4, d6}, [r4:16]
> +       vld4.8  {d0, d2, d4, d6}, [r4:32]
> +       vld4.8  {d0, d2, d4, d6}, [r4:64]
> +       vld4.8  {d0, d2, d4, d6}, [r4:128]
> +       vld4.8  {d0, d2, d4, d6}, [r4:256]
> +
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]  @ encoding: [0x24,0xf9,0x0f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64] @ encoding:
> [0x24,0xf9,0x1f,0x01]
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128] @ encoding:
> [0x24,0xf9,0x2f,0x01]
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256] @ encoding:
> [0x24,0xf9,0x3f,0x01]
> +
> +       vld4.8  {d0, d2, d4, d6}, [r4]!
> +       vld4.8  {d0, d2, d4, d6}, [r4:16]!
> +       vld4.8  {d0, d2, d4, d6}, [r4:32]!
> +       vld4.8  {d0, d2, d4, d6}, [r4:64]!
> +       vld4.8  {d0, d2, d4, d6}, [r4:128]!
> +       vld4.8  {d0, d2, d4, d6}, [r4:256]!
> +
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding:
> [0x24,0xf9,0x1d,0x01]
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding:
> [0x24,0xf9,0x2d,0x01]
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding:
> [0x24,0xf9,0x3d,0x01]
> +
> +       vld4.8  {d0, d2, d4, d6}, [r4], r6
> +       vld4.8  {d0, d2, d4, d6}, [r4:16], r6
> +       vld4.8  {d0, d2, d4, d6}, [r4:32], r6
> +       vld4.8  {d0, d2, d4, d6}, [r4:64], r6
> +       vld4.8  {d0, d2, d4, d6}, [r4:128], r6
> +       vld4.8  {d0, d2, d4, d6}, [r4:256], r6
> +
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding:
> [0x24,0xf9,0x06,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0, d2, d4, d6}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x16,0x01]
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x26,0x01]
> +@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x36,0x01]
> +
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +
> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x2f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding:
> [0xa4,0xf9,0x3f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x2d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding:
> [0xa4,0xf9,0x3d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x26,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0x36,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4]
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:32]
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]
> +
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4] @ encoding:
> [0xa4,0xf9,0x0f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] @ encoding:
> [0xa4,0xf9,0x1f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4]!
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]!
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:32]!
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]!
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]!
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]!
> +
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x0d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding:
> [0xa4,0xf9,0x1d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256]!
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4], r6
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16], r6
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:32], r6
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64], r6
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128], r6
> +       vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256], r6
> +
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x06,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0x16,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d1[], d2[], d3[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4]
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:32]
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]
> +
> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4] @ encoding:
> [0xa4,0xf9,0x2f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] @ encoding:
> [0xa4,0xf9,0x3f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4]!
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]!
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:32]!
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]!
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]!
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]!
> +
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x2d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding:
> [0xa4,0xf9,0x3d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256]!
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4], r6
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16], r6
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:32], r6
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64], r6
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128], r6
> +       vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256], r6
> +
> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x26,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ encoding:
> [0xa4,0xf9,0x36,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:64], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vld4.8  {d0[], d2[], d4[], d6[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.16 {d0, d1, d2, d3}, [r4]
> +       vld4.16 {d0, d1, d2, d3}, [r4:16]
> +       vld4.16 {d0, d1, d2, d3}, [r4:32]
> +       vld4.16 {d0, d1, d2, d3}, [r4:64]
> +       vld4.16 {d0, d1, d2, d3}, [r4:128]
> +       vld4.16 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x4f,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x5f,0x00]
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0x6f,0x00]
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0x7f,0x00]
> +
> +       vld4.16 {d0, d1, d2, d3}, [r4]!
> +       vld4.16 {d0, d1, d2, d3}, [r4:16]!
> +       vld4.16 {d0, d1, d2, d3}, [r4:32]!
> +       vld4.16 {d0, d1, d2, d3}, [r4:64]!
> +       vld4.16 {d0, d1, d2, d3}, [r4:128]!
> +       vld4.16 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x5d,0x00]
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0x6d,0x00]
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0x7d,0x00]
> +
> +       vld4.16 {d0, d1, d2, d3}, [r4], r6
> +       vld4.16 {d0, d1, d2, d3}, [r4:16], r6
> +       vld4.16 {d0, d1, d2, d3}, [r4:32], r6
> +       vld4.16 {d0, d1, d2, d3}, [r4:64], r6
> +       vld4.16 {d0, d1, d2, d3}, [r4:128], r6
> +       vld4.16 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x46,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x00]
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x66,0x00]
> +@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x76,0x00]
> +
> +       vld4.16 {d0, d2, d4, d6}, [r4]
> +       vld4.16 {d0, d2, d4, d6}, [r4:16]
> +       vld4.16 {d0, d2, d4, d6}, [r4:32]
> +       vld4.16 {d0, d2, d4, d6}, [r4:64]
> +       vld4.16 {d0, d2, d4, d6}, [r4:128]
> +       vld4.16 {d0, d2, d4, d6}, [r4:256]
> +
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]  @ encoding: [0x24,0xf9,0x4f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64] @ encoding:
> [0x24,0xf9,0x5f,0x01]
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128] @ encoding:
> [0x24,0xf9,0x6f,0x01]
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256] @ encoding:
> [0x24,0xf9,0x7f,0x01]
> +
> +       vld4.16 {d0, d2, d4, d6}, [r4]!
> +       vld4.16 {d0, d2, d4, d6}, [r4:16]!
> +       vld4.16 {d0, d2, d4, d6}, [r4:32]!
> +       vld4.16 {d0, d2, d4, d6}, [r4:64]!
> +       vld4.16 {d0, d2, d4, d6}, [r4:128]!
> +       vld4.16 {d0, d2, d4, d6}, [r4:256]!
> +
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding:
> [0x24,0xf9,0x5d,0x01]
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding:
> [0x24,0xf9,0x6d,0x01]
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding:
> [0x24,0xf9,0x7d,0x01]
> +
> +       vld4.16 {d0, d2, d4, d6}, [r4], r6
> +       vld4.16 {d0, d2, d4, d6}, [r4:16], r6
> +       vld4.16 {d0, d2, d4, d6}, [r4:32], r6
> +       vld4.16 {d0, d2, d4, d6}, [r4:64], r6
> +       vld4.16 {d0, d2, d4, d6}, [r4:128], r6
> +       vld4.16 {d0, d2, d4, d6}, [r4:256], r6
> +
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding:
> [0x24,0xf9,0x46,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0, d2, d4, d6}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x56,0x01]
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0x66,0x01]
> +@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0x76,0x01]
> +
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +
> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x4f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
> [0xa4,0xf9,0x5f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x4d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x5d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x46,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x56,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +
> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x6f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
> [0xa4,0xf9,0x7f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +
> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x6d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x7d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +       vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +
> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x66,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x76,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4]
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]
> +
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4] @ encoding:
> [0xa4,0xf9,0x4f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding:
> [0xa4,0xf9,0x5f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4]!
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]!
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]!
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]!
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]!
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]!
> +
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x4d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x5d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]!
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6
> +       vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6
> +
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x46,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x56,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4]
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]
> +
> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4] @ encoding:
> [0xa4,0xf9,0x6f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding:
> [0xa4,0xf9,0x7f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4]!
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]!
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]!
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]!
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]!
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]!
> +
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x6d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x7d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]!
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6
> +       vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6
> +
> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x66,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x76,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.32 {d0, d1, d2, d3}, [r4]
> +       vld4.32 {d0, d1, d2, d3}, [r4:16]
> +       vld4.32 {d0, d1, d2, d3}, [r4:32]
> +       vld4.32 {d0, d1, d2, d3}, [r4:64]
> +       vld4.32 {d0, d1, d2, d3}, [r4:128]
> +       vld4.32 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]  @ encoding: [0x24,0xf9,0x8f,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x24,0xf9,0x9f,0x00]
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x24,0xf9,0xaf,0x00]
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x24,0xf9,0xbf,0x00]
> +
> +       vld4.32 {d0, d1, d2, d3}, [r4]!
> +       vld4.32 {d0, d1, d2, d3}, [r4:16]!
> +       vld4.32 {d0, d1, d2, d3}, [r4:32]!
> +       vld4.32 {d0, d1, d2, d3}, [r4:64]!
> +       vld4.32 {d0, d1, d2, d3}, [r4:128]!
> +       vld4.32 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x24,0xf9,0x9d,0x00]
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x24,0xf9,0xad,0x00]
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x24,0xf9,0xbd,0x00]
> +
> +       vld4.32 {d0, d1, d2, d3}, [r4], r6
> +       vld4.32 {d0, d1, d2, d3}, [r4:16], r6
> +       vld4.32 {d0, d1, d2, d3}, [r4:32], r6
> +       vld4.32 {d0, d1, d2, d3}, [r4:64], r6
> +       vld4.32 {d0, d1, d2, d3}, [r4:128], r6
> +       vld4.32 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x24,0xf9,0x86,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x00]
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0xa6,0x00]
> +@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0xb6,0x00]
> +
> +       vld4.32 {d0, d2, d4, d6}, [r4]
> +       vld4.32 {d0, d2, d4, d6}, [r4:16]
> +       vld4.32 {d0, d2, d4, d6}, [r4:32]
> +       vld4.32 {d0, d2, d4, d6}, [r4:64]
> +       vld4.32 {d0, d2, d4, d6}, [r4:128]
> +       vld4.32 {d0, d2, d4, d6}, [r4:256]
> +
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]  @ encoding: [0x24,0xf9,0x8f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64] @ encoding:
> [0x24,0xf9,0x9f,0x01]
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128] @ encoding:
> [0x24,0xf9,0xaf,0x01]
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256] @ encoding:
> [0x24,0xf9,0xbf,0x01]
> +
> +       vld4.32 {d0, d2, d4, d6}, [r4]!
> +       vld4.32 {d0, d2, d4, d6}, [r4:16]!
> +       vld4.32 {d0, d2, d4, d6}, [r4:32]!
> +       vld4.32 {d0, d2, d4, d6}, [r4:64]!
> +       vld4.32 {d0, d2, d4, d6}, [r4:128]!
> +       vld4.32 {d0, d2, d4, d6}, [r4:256]!
> +
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding:
> [0x24,0xf9,0x9d,0x01]
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding:
> [0x24,0xf9,0xad,0x01]
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding:
> [0x24,0xf9,0xbd,0x01]
> +
> +       vld4.32 {d0, d2, d4, d6}, [r4], r6
> +       vld4.32 {d0, d2, d4, d6}, [r4:16], r6
> +       vld4.32 {d0, d2, d4, d6}, [r4:32], r6
> +       vld4.32 {d0, d2, d4, d6}, [r4:64], r6
> +       vld4.32 {d0, d2, d4, d6}, [r4:128], r6
> +       vld4.32 {d0, d2, d4, d6}, [r4:256], r6
> +
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding:
> [0x24,0xf9,0x86,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0, d2, d4, d6}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
> [0x24,0xf9,0x96,0x01]
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
> [0x24,0xf9,0xa6,0x01]
> +@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
> [0x24,0xf9,0xb6,0x01]
> +
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
> [0xa4,0xf9,0x8f,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
> [0xa4,0xf9,0x9f,0x0b]
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding:
> [0xa4,0xf9,0xaf,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0x8d,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x9d,0x0b]
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding:
> [0xa4,0xf9,0xad,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x86,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x96,0x0b]
> +@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding:
> [0xa4,0xf9,0xa6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
> [0xa4,0xf9,0xcf,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
> [0xa4,0xf9,0xdf,0x0b]
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding:
> [0xa4,0xf9,0xef,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
> [0xa4,0xf9,0xcd,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0xdd,0x0b]
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding:
> [0xa4,0xf9,0xed,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +       vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0xc6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0xd6,0x0b]
> +@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding:
> [0xa4,0xf9,0xe6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4]
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]
> +
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4] @ encoding:
> [0xa4,0xf9,0x8f,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding:
> [0xa4,0xf9,0x9f,0x0f]
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] @ encoding:
> [0xa4,0xf9,0xdf,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4]!
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]!
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]!
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]!
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]!
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]!
> +
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding:
> [0xa4,0xf9,0x8d,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0x9d,0x0f]
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! @ encoding:
> [0xa4,0xf9,0xdd,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]!
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6
> +       vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6
> +
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0x86,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0x96,0x0f]
> +@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ encoding:
> [0xa4,0xf9,0xd6,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4]
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]
> +
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4] @ encoding:
> [0xa4,0xf9,0xaf,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding:
> [0xa4,0xf9,0xbf,0x0f]
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] @ encoding:
> [0xa4,0xf9,0xff,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4]!
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]!
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]!
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]!
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]!
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]!
> +
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! @ encoding:
> [0xa4,0xf9,0xad,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]!
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! @ encoding:
> [0xa4,0xf9,0xbd,0x0f]
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! @ encoding:
> [0xa4,0xf9,0xfd,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]!
> +@ CHECK-ERRORS:                                               ^
> +
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6
> +       vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6
> +
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding:
> [0xa4,0xf9,0xa6,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6
> +@ CHECK-ERRORS:                                               ^
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding:
> [0xa4,0xf9,0xb6,0x0f]
> +@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ encoding:
> [0xa4,0xf9,0xf6,0x0f]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6
> +@ CHECK-ERRORS:                                               ^
> +
> +       vst1.8  {d0}, [r4]
> +       vst1.8  {d0}, [r4:16]
> +       vst1.8  {d0}, [r4:32]
> +       vst1.8  {d0}, [r4:64]
> +       vst1.8  {d0}, [r4:128]
> +       vst1.8  {d0}, [r4:256]
> +
> +@ CHECK: vst1.8 {d0}, [r4]              @ encoding: [0x04,0xf9,0x0f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.8 {d0}, [r4:64]           @ encoding: [0x04,0xf9,0x1f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.8  {d0}, [r4]!
> +       vst1.8  {d0}, [r4:16]!
> +       vst1.8  {d0}, [r4:32]!
> +       vst1.8  {d0}, [r4:64]!
> +       vst1.8  {d0}, [r4:128]!
> +       vst1.8  {d0}, [r4:256]!
> +
> +@ CHECK: vst1.8 {d0}, [r4]!             @ encoding: [0x04,0xf9,0x0d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.8 {d0}, [r4:64]!          @ encoding: [0x04,0xf9,0x1d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.8  {d0}, [r4], r6
> +       vst1.8  {d0}, [r4:16], r6
> +       vst1.8  {d0}, [r4:32], r6
> +       vst1.8  {d0}, [r4:64], r6
> +       vst1.8  {d0}, [r4:128], r6
> +       vst1.8  {d0}, [r4:256], r6
> +
> +@ CHECK: vst1.8 {d0}, [r4], r6          @ encoding: [0x04,0xf9,0x06,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.8 {d0}, [r4:64], r6       @ encoding: [0x04,0xf9,0x16,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.8  {d0, d1}, [r4]
> +       vst1.8  {d0, d1}, [r4:16]
> +       vst1.8  {d0, d1}, [r4:32]
> +       vst1.8  {d0, d1}, [r4:64]
> +       vst1.8  {d0, d1}, [r4:128]
> +       vst1.8  {d0, d1}, [r4:256]
> +
> +@ CHECK: vst1.8 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x0f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.8 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x1f,0x0a]
> +@ CHECK: vst1.8 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0x2f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.8  {d0, d1}, [r4]!
> +       vst1.8  {d0, d1}, [r4:16]!
> +       vst1.8  {d0, d1}, [r4:32]!
> +       vst1.8  {d0, d1}, [r4:64]!
> +       vst1.8  {d0, d1}, [r4:128]!
> +       vst1.8  {d0, d1}, [r4:256]!
> +
> +@ CHECK: vst1.8 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x0d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.8 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x1d,0x0a]
> +@ CHECK: vst1.8 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0x2d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.8  {d0, d1}, [r4], r6
> +       vst1.8  {d0, d1}, [r4:16], r6
> +       vst1.8  {d0, d1}, [r4:32], r6
> +       vst1.8  {d0, d1}, [r4:64], r6
> +       vst1.8  {d0, d1}, [r4:128], r6
> +       vst1.8  {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vst1.8 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x06,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.8 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x16,0x0a]
> +@ CHECK: vst1.8 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0x26,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.8  {d0, d1, d2}, [r4]
> +       vst1.8  {d0, d1, d2}, [r4:16]
> +       vst1.8  {d0, d1, d2}, [r4:32]
> +       vst1.8  {d0, d1, d2}, [r4:64]
> +       vst1.8  {d0, d1, d2}, [r4:128]
> +       vst1.8  {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst1.8 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x0f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x1f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.8  {d0, d1, d2}, [r4]!
> +       vst1.8  {d0, d1, d2}, [r4:16]!
> +       vst1.8  {d0, d1, d2}, [r4:32]!
> +       vst1.8  {d0, d1, d2}, [r4:64]!
> +       vst1.8  {d0, d1, d2}, [r4:128]!
> +       vst1.8  {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst1.8 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x0d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x1d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.8  {d0, d1, d2}, [r4], r6
> +       vst1.8  {d0, d1, d2}, [r4:16], r6
> +       vst1.8  {d0, d1, d2}, [r4:32], r6
> +       vst1.8  {d0, d1, d2}, [r4:64], r6
> +       vst1.8  {d0, d1, d2}, [r4:128], r6
> +       vst1.8  {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst1.8 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x06,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.8 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.8  {d0, d1, d2, d3}, [r4]
> +       vst1.8  {d0, d1, d2, d3}, [r4:16]
> +       vst1.8  {d0, d1, d2, d3}, [r4:32]
> +       vst1.8  {d0, d1, d2, d3}, [r4:64]
> +       vst1.8  {d0, d1, d2, d3}, [r4:128]
> +       vst1.8  {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x1f,0x02]
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0x2f,0x02]
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0x3f,0x02]
> +
> +       vst1.8  {d0, d1, d2, d3}, [r4]!
> +       vst1.8  {d0, d1, d2, d3}, [r4:16]!
> +       vst1.8  {d0, d1, d2, d3}, [r4:32]!
> +       vst1.8  {d0, d1, d2, d3}, [r4:64]!
> +       vst1.8  {d0, d1, d2, d3}, [r4:128]!
> +       vst1.8  {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x1d,0x02]
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0x2d,0x02]
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0x3d,0x02]
> +
> +       vst1.8  {d0, d1, d2, d3}, [r4], r6
> +       vst1.8  {d0, d1, d2, d3}, [r4:16], r6
> +       vst1.8  {d0, d1, d2, d3}, [r4:32], r6
> +       vst1.8  {d0, d1, d2, d3}, [r4:64], r6
> +       vst1.8  {d0, d1, d2, d3}, [r4:128], r6
> +       vst1.8  {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x06,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.8  {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x02]
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x26,0x02]
> +@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x36,0x02]
> +
> +       vst1.8  {d0[2]}, [r4]
> +       vst1.8  {d0[2]}, [r4:16]
> +       vst1.8  {d0[2]}, [r4:32]
> +       vst1.8  {d0[2]}, [r4:64]
> +       vst1.8  {d0[2]}, [r4:128]
> +       vst1.8  {d0[2]}, [r4:256]
> +
> +@ CHECK: vst1.8 {d0[2]}, [r4]           @ encoding: [0x84,0xf9,0x4f,0x00]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:16]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:32]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.8  {d0[2]}, [r4]!
> +       vst1.8  {d0[2]}, [r4:16]!
> +       vst1.8  {d0[2]}, [r4:32]!
> +       vst1.8  {d0[2]}, [r4:64]!
> +       vst1.8  {d0[2]}, [r4:128]!
> +       vst1.8  {d0[2]}, [r4:256]!
> +
> +@ CHECK: vst1.8 {d0[2]}, [r4]!          @ encoding: [0x84,0xf9,0x4d,0x00]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:16]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:32]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.8  {d0[2]}, [r4], r6
> +       vst1.8  {d0[2]}, [r4:16], r6
> +       vst1.8  {d0[2]}, [r4:32], r6
> +       vst1.8  {d0[2]}, [r4:64], r6
> +       vst1.8  {d0[2]}, [r4:128], r6
> +       vst1.8  {d0[2]}, [r4:256], r6
> +
> +@ CHECK: vst1.8 {d0[2]}, [r4], r6       @ encoding: [0x84,0xf9,0x46,0x00]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:16], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:32], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst1.8  {d0[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.16 {d0}, [r4]
> +       vst1.16 {d0}, [r4:16]
> +       vst1.16 {d0}, [r4:32]
> +       vst1.16 {d0}, [r4:64]
> +       vst1.16 {d0}, [r4:128]
> +       vst1.16 {d0}, [r4:256]
> +
> +@ CHECK: vst1.16 {d0}, [r4]              @ encoding: [0x04,0xf9,0x4f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.16 {d0}, [r4:64]           @ encoding: [0x04,0xf9,0x5f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.16 {d0}, [r4]!
> +       vst1.16 {d0}, [r4:16]!
> +       vst1.16 {d0}, [r4:32]!
> +       vst1.16 {d0}, [r4:64]!
> +       vst1.16 {d0}, [r4:128]!
> +       vst1.16 {d0}, [r4:256]!
> +
> +@ CHECK: vst1.16 {d0}, [r4]!             @ encoding: [0x04,0xf9,0x4d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.16 {d0}, [r4:64]!          @ encoding: [0x04,0xf9,0x5d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.16 {d0}, [r4], r6
> +       vst1.16 {d0}, [r4:16], r6
> +       vst1.16 {d0}, [r4:32], r6
> +       vst1.16 {d0}, [r4:64], r6
> +       vst1.16 {d0}, [r4:128], r6
> +       vst1.16 {d0}, [r4:256], r6
> +
> +@ CHECK: vst1.16 {d0}, [r4], r6          @ encoding: [0x04,0xf9,0x46,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.16 {d0}, [r4:64], r6       @ encoding: [0x04,0xf9,0x56,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.16 {d0, d1}, [r4]
> +       vst1.16 {d0, d1}, [r4:16]
> +       vst1.16 {d0, d1}, [r4:32]
> +       vst1.16 {d0, d1}, [r4:64]
> +       vst1.16 {d0, d1}, [r4:128]
> +       vst1.16 {d0, d1}, [r4:256]
> +
> +@ CHECK: vst1.16 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x4f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.16 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x5f,0x0a]
> +@ CHECK: vst1.16 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0x6f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.16 {d0, d1}, [r4]!
> +       vst1.16 {d0, d1}, [r4:16]!
> +       vst1.16 {d0, d1}, [r4:32]!
> +       vst1.16 {d0, d1}, [r4:64]!
> +       vst1.16 {d0, d1}, [r4:128]!
> +       vst1.16 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vst1.16 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x4d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.16 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x5d,0x0a]
> +@ CHECK: vst1.16 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0x6d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.16 {d0, d1}, [r4], r6
> +       vst1.16 {d0, d1}, [r4:16], r6
> +       vst1.16 {d0, d1}, [r4:32], r6
> +       vst1.16 {d0, d1}, [r4:64], r6
> +       vst1.16 {d0, d1}, [r4:128], r6
> +       vst1.16 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vst1.16 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x46,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.16 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x56,0x0a]
> +@ CHECK: vst1.16 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0x66,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.16 {d0, d1, d2}, [r4]
> +       vst1.16 {d0, d1, d2}, [r4:16]
> +       vst1.16 {d0, d1, d2}, [r4:32]
> +       vst1.16 {d0, d1, d2}, [r4:64]
> +       vst1.16 {d0, d1, d2}, [r4:128]
> +       vst1.16 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst1.16 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x4f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x5f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.16 {d0, d1, d2}, [r4]!
> +       vst1.16 {d0, d1, d2}, [r4:16]!
> +       vst1.16 {d0, d1, d2}, [r4:32]!
> +       vst1.16 {d0, d1, d2}, [r4:64]!
> +       vst1.16 {d0, d1, d2}, [r4:128]!
> +       vst1.16 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst1.16 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x4d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x5d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.16 {d0, d1, d2}, [r4], r6
> +       vst1.16 {d0, d1, d2}, [r4:16], r6
> +       vst1.16 {d0, d1, d2}, [r4:32], r6
> +       vst1.16 {d0, d1, d2}, [r4:64], r6
> +       vst1.16 {d0, d1, d2}, [r4:128], r6
> +       vst1.16 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst1.16 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x46,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x56,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.16 {d0, d1, d2, d3}, [r4]
> +       vst1.16 {d0, d1, d2, d3}, [r4:16]
> +       vst1.16 {d0, d1, d2, d3}, [r4:32]
> +       vst1.16 {d0, d1, d2, d3}, [r4:64]
> +       vst1.16 {d0, d1, d2, d3}, [r4:128]
> +       vst1.16 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x4f,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x5f,0x02]
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0x6f,0x02]
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0x7f,0x02]
> +
> +       vst1.16 {d0, d1, d2, d3}, [r4]!
> +       vst1.16 {d0, d1, d2, d3}, [r4:16]!
> +       vst1.16 {d0, d1, d2, d3}, [r4:32]!
> +       vst1.16 {d0, d1, d2, d3}, [r4:64]!
> +       vst1.16 {d0, d1, d2, d3}, [r4:128]!
> +       vst1.16 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x5d,0x02]
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0x6d,0x02]
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0x7d,0x02]
> +
> +       vst1.16 {d0, d1, d2, d3}, [r4], r6
> +       vst1.16 {d0, d1, d2, d3}, [r4:16], r6
> +       vst1.16 {d0, d1, d2, d3}, [r4:32], r6
> +       vst1.16 {d0, d1, d2, d3}, [r4:64], r6
> +       vst1.16 {d0, d1, d2, d3}, [r4:128], r6
> +       vst1.16 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x46,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x56,0x02]
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x66,0x02]
> +@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x76,0x02]
> +
> +       vst1.16 {d0[2]}, [r4]
> +       vst1.16 {d0[2]}, [r4:16]
> +       vst1.16 {d0[2]}, [r4:32]
> +       vst1.16 {d0[2]}, [r4:64]
> +       vst1.16 {d0[2]}, [r4:128]
> +       vst1.16 {d0[2]}, [r4:256]
> +
> +@ CHECK: vst1.16 {d0[2]}, [r4]           @ encoding: [0x84,0xf9,0x8f,0x04]
> +@ CHECK: vst1.16 {d0[2]}, [r4:16]        @ encoding: [0x84,0xf9,0x9f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:32]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.16 {d0[2]}, [r4]!
> +       vst1.16 {d0[2]}, [r4:16]!
> +       vst1.16 {d0[2]}, [r4:32]!
> +       vst1.16 {d0[2]}, [r4:64]!
> +       vst1.16 {d0[2]}, [r4:128]!
> +       vst1.16 {d0[2]}, [r4:256]!
> +
> +@ CHECK: vst1.16 {d0[2]}, [r4]!          @ encoding: [0x84,0xf9,0x8d,0x04]
> +@ CHECK: vst1.16 {d0[2]}, [r4:16]!       @ encoding: [0x84,0xf9,0x9d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:32]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.16 {d0[2]}, [r4], r6
> +       vst1.16 {d0[2]}, [r4:16], r6
> +       vst1.16 {d0[2]}, [r4:32], r6
> +       vst1.16 {d0[2]}, [r4:64], r6
> +       vst1.16 {d0[2]}, [r4:128], r6
> +       vst1.16 {d0[2]}, [r4:256], r6
> +
> +@ CHECK: vst1.16 {d0[2]}, [r4], r6       @ encoding: [0x84,0xf9,0x86,0x04]
> +@ CHECK: vst1.16 {d0[2]}, [r4:16], r6    @ encoding: [0x84,0xf9,0x96,0x04]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:32], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst1.16 {d0[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.32 {d0}, [r4]
> +       vst1.32 {d0}, [r4:16]
> +       vst1.32 {d0}, [r4:32]
> +       vst1.32 {d0}, [r4:64]
> +       vst1.32 {d0}, [r4:128]
> +       vst1.32 {d0}, [r4:256]
> +
> +@ CHECK: vst1.32 {d0}, [r4]              @ encoding: [0x04,0xf9,0x8f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.32 {d0}, [r4:64]           @ encoding: [0x04,0xf9,0x9f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.32 {d0}, [r4]!
> +       vst1.32 {d0}, [r4:16]!
> +       vst1.32 {d0}, [r4:32]!
> +       vst1.32 {d0}, [r4:64]!
> +       vst1.32 {d0}, [r4:128]!
> +       vst1.32 {d0}, [r4:256]!
> +
> +@ CHECK: vst1.32 {d0}, [r4]!             @ encoding: [0x04,0xf9,0x8d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.32 {d0}, [r4:64]!          @ encoding: [0x04,0xf9,0x9d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.32 {d0}, [r4], r6
> +       vst1.32 {d0}, [r4:16], r6
> +       vst1.32 {d0}, [r4:32], r6
> +       vst1.32 {d0}, [r4:64], r6
> +       vst1.32 {d0}, [r4:128], r6
> +       vst1.32 {d0}, [r4:256], r6
> +
> +@ CHECK: vst1.32 {d0}, [r4], r6          @ encoding: [0x04,0xf9,0x86,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.32 {d0}, [r4:64], r6       @ encoding: [0x04,0xf9,0x96,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.32 {d0, d1}, [r4]
> +       vst1.32 {d0, d1}, [r4:16]
> +       vst1.32 {d0, d1}, [r4:32]
> +       vst1.32 {d0, d1}, [r4:64]
> +       vst1.32 {d0, d1}, [r4:128]
> +       vst1.32 {d0, d1}, [r4:256]
> +
> +@ CHECK: vst1.32 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x8f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.32 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x9f,0x0a]
> +@ CHECK: vst1.32 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0xaf,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.32 {d0, d1}, [r4]!
> +       vst1.32 {d0, d1}, [r4:16]!
> +       vst1.32 {d0, d1}, [r4:32]!
> +       vst1.32 {d0, d1}, [r4:64]!
> +       vst1.32 {d0, d1}, [r4:128]!
> +       vst1.32 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vst1.32 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x8d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.32 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x9d,0x0a]
> +@ CHECK: vst1.32 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0xad,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.32 {d0, d1}, [r4], r6
> +       vst1.32 {d0, d1}, [r4:16], r6
> +       vst1.32 {d0, d1}, [r4:32], r6
> +       vst1.32 {d0, d1}, [r4:64], r6
> +       vst1.32 {d0, d1}, [r4:128], r6
> +       vst1.32 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vst1.32 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x86,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.32 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x96,0x0a]
> +@ CHECK: vst1.32 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0xa6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.32 {d0, d1, d2}, [r4]
> +       vst1.32 {d0, d1, d2}, [r4:16]
> +       vst1.32 {d0, d1, d2}, [r4:32]
> +       vst1.32 {d0, d1, d2}, [r4:64]
> +       vst1.32 {d0, d1, d2}, [r4:128]
> +       vst1.32 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst1.32 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x8f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x9f,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.32 {d0, d1, d2}, [r4]!
> +       vst1.32 {d0, d1, d2}, [r4:16]!
> +       vst1.32 {d0, d1, d2}, [r4:32]!
> +       vst1.32 {d0, d1, d2}, [r4:64]!
> +       vst1.32 {d0, d1, d2}, [r4:128]!
> +       vst1.32 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst1.32 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x8d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x9d,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.32 {d0, d1, d2}, [r4], r6
> +       vst1.32 {d0, d1, d2}, [r4:16], r6
> +       vst1.32 {d0, d1, d2}, [r4:32], r6
> +       vst1.32 {d0, d1, d2}, [r4:64], r6
> +       vst1.32 {d0, d1, d2}, [r4:128], r6
> +       vst1.32 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst1.32 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x86,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.32 {d0, d1, d2, d3}, [r4]
> +       vst1.32 {d0, d1, d2, d3}, [r4:16]
> +       vst1.32 {d0, d1, d2, d3}, [r4:32]
> +       vst1.32 {d0, d1, d2, d3}, [r4:64]
> +       vst1.32 {d0, d1, d2, d3}, [r4:128]
> +       vst1.32 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x8f,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x9f,0x02]
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0xaf,0x02]
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0xbf,0x02]
> +
> +       vst1.32 {d0, d1, d2, d3}, [r4]!
> +       vst1.32 {d0, d1, d2, d3}, [r4:16]!
> +       vst1.32 {d0, d1, d2, d3}, [r4:32]!
> +       vst1.32 {d0, d1, d2, d3}, [r4:64]!
> +       vst1.32 {d0, d1, d2, d3}, [r4:128]!
> +       vst1.32 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x9d,0x02]
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0xad,0x02]
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0xbd,0x02]
> +
> +       vst1.32 {d0, d1, d2, d3}, [r4], r6
> +       vst1.32 {d0, d1, d2, d3}, [r4:16], r6
> +       vst1.32 {d0, d1, d2, d3}, [r4:32], r6
> +       vst1.32 {d0, d1, d2, d3}, [r4:64], r6
> +       vst1.32 {d0, d1, d2, d3}, [r4:128], r6
> +       vst1.32 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x86,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x02]
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0xa6,0x02]
> +@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0xb6,0x02]
> +
> +       vst1.32 {d0[1]}, [r4]
> +       vst1.32 {d0[1]}, [r4:16]
> +       vst1.32 {d0[1]}, [r4:32]
> +       vst1.32 {d0[1]}, [r4:64]
> +       vst1.32 {d0[1]}, [r4:128]
> +       vst1.32 {d0[1]}, [r4:256]
> +
> +@ CHECK: vst1.32 {d0[1]}, [r4]           @ encoding: [0x84,0xf9,0x8f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:16]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vst1.32 {d0[1]}, [r4:32]        @ encoding: [0x84,0xf9,0xbf,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:64]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:128]
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:256]
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.32 {d0[1]}, [r4]!
> +       vst1.32 {d0[1]}, [r4:16]!
> +       vst1.32 {d0[1]}, [r4:32]!
> +       vst1.32 {d0[1]}, [r4:64]!
> +       vst1.32 {d0[1]}, [r4:128]!
> +       vst1.32 {d0[1]}, [r4:256]!
> +
> +@ CHECK: vst1.32 {d0[1]}, [r4]!          @ encoding: [0x84,0xf9,0x8d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:16]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vst1.32 {d0[1]}, [r4:32]!       @ encoding: [0x84,0xf9,0xbd,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:64]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:128]!
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:256]!
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.32 {d0[1]}, [r4], r6
> +       vst1.32 {d0[1]}, [r4:16], r6
> +       vst1.32 {d0[1]}, [r4:32], r6
> +       vst1.32 {d0[1]}, [r4:64], r6
> +       vst1.32 {d0[1]}, [r4:128], r6
> +       vst1.32 {d0[1]}, [r4:256], r6
> +
> +@ CHECK: vst1.32 {d0[1]}, [r4], r6       @ encoding: [0x84,0xf9,0x86,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK: vst1.32 {d0[1]}, [r4:32], r6    @ encoding: [0x84,0xf9,0xb6,0x08]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                              ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst1.32 {d0[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                              ^
> +
> +       vst1.64 {d0}, [r4]
> +       vst1.64 {d0}, [r4:16]
> +       vst1.64 {d0}, [r4:32]
> +       vst1.64 {d0}, [r4:64]
> +       vst1.64 {d0}, [r4:128]
> +       vst1.64 {d0}, [r4:256]
> +
> +@ CHECK: vst1.64 {d0}, [r4]              @ encoding: [0x04,0xf9,0xcf,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:16]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:32]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.64 {d0}, [r4:64]           @ encoding: [0x04,0xf9,0xdf,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:128]
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:256]
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.64 {d0}, [r4]!
> +       vst1.64 {d0}, [r4:16]!
> +       vst1.64 {d0}, [r4:32]!
> +       vst1.64 {d0}, [r4:64]!
> +       vst1.64 {d0}, [r4:128]!
> +       vst1.64 {d0}, [r4:256]!
> +
> +@ CHECK: vst1.64 {d0}, [r4]!             @ encoding: [0x04,0xf9,0xcd,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:16]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:32]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.64 {d0}, [r4:64]!          @ encoding: [0x04,0xf9,0xdd,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:128]!
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:256]!
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.64 {d0}, [r4], r6
> +       vst1.64 {d0}, [r4:16], r6
> +       vst1.64 {d0}, [r4:32], r6
> +       vst1.64 {d0}, [r4:64], r6
> +       vst1.64 {d0}, [r4:128], r6
> +       vst1.64 {d0}, [r4:256], r6
> +
> +@ CHECK: vst1.64 {d0}, [r4], r6          @ encoding: [0x04,0xf9,0xc6,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:16], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:32], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK: vst1.64 {d0}, [r4:64], r6       @ encoding: [0x04,0xf9,0xd6,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:128], r6
> +@ CHECK-ERRORS:                           ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0}, [r4:256], r6
> +@ CHECK-ERRORS:                           ^
> +
> +       vst1.64 {d0, d1}, [r4]
> +       vst1.64 {d0, d1}, [r4:16]
> +       vst1.64 {d0, d1}, [r4:32]
> +       vst1.64 {d0, d1}, [r4:64]
> +       vst1.64 {d0, d1}, [r4:128]
> +       vst1.64 {d0, d1}, [r4:256]
> +
> +@ CHECK: vst1.64 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0xcf,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.64 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0xdf,0x0a]
> +@ CHECK: vst1.64 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0xef,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.64 {d0, d1}, [r4]!
> +       vst1.64 {d0, d1}, [r4:16]!
> +       vst1.64 {d0, d1}, [r4:32]!
> +       vst1.64 {d0, d1}, [r4:64]!
> +       vst1.64 {d0, d1}, [r4:128]!
> +       vst1.64 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vst1.64 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0xcd,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.64 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0xdd,0x0a]
> +@ CHECK: vst1.64 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0xed,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.64 {d0, d1}, [r4], r6
> +       vst1.64 {d0, d1}, [r4:16], r6
> +       vst1.64 {d0, d1}, [r4:32], r6
> +       vst1.64 {d0, d1}, [r4:64], r6
> +       vst1.64 {d0, d1}, [r4:128], r6
> +       vst1.64 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vst1.64 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0xc6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst1.64 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0xd6,0x0a]
> +@ CHECK: vst1.64 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0xe6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst1.64 {d0, d1, d2}, [r4]
> +       vst1.64 {d0, d1, d2}, [r4:16]
> +       vst1.64 {d0, d1, d2}, [r4:32]
> +       vst1.64 {d0, d1, d2}, [r4:64]
> +       vst1.64 {d0, d1, d2}, [r4:128]
> +       vst1.64 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst1.64 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0xcf,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0xdf,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.64 {d0, d1, d2}, [r4]!
> +       vst1.64 {d0, d1, d2}, [r4:16]!
> +       vst1.64 {d0, d1, d2}, [r4:32]!
> +       vst1.64 {d0, d1, d2}, [r4:64]!
> +       vst1.64 {d0, d1, d2}, [r4:128]!
> +       vst1.64 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst1.64 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0xcd,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0xdd,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.64 {d0, d1, d2}, [r4], r6
> +       vst1.64 {d0, d1, d2}, [r4:16], r6
> +       vst1.64 {d0, d1, d2}, [r4:32], r6
> +       vst1.64 {d0, d1, d2}, [r4:64], r6
> +       vst1.64 {d0, d1, d2}, [r4:128], r6
> +       vst1.64 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst1.64 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0xc6,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst1.64 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0xd6,0x06]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst1.64 {d0, d1, d2, d3}, [r4]
> +       vst1.64 {d0, d1, d2, d3}, [r4:16]
> +       vst1.64 {d0, d1, d2, d3}, [r4:32]
> +       vst1.64 {d0, d1, d2, d3}, [r4:64]
> +       vst1.64 {d0, d1, d2, d3}, [r4:128]
> +       vst1.64 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0xcf,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0xdf,0x02]
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0xef,0x02]
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0xff,0x02]
> +
> +       vst1.64 {d0, d1, d2, d3}, [r4]!
> +       vst1.64 {d0, d1, d2, d3}, [r4:16]!
> +       vst1.64 {d0, d1, d2, d3}, [r4:32]!
> +       vst1.64 {d0, d1, d2, d3}, [r4:64]!
> +       vst1.64 {d0, d1, d2, d3}, [r4:128]!
> +       vst1.64 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0xdd,0x02]
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0xed,0x02]
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0xfd,0x02]
> +
> +       vst1.64 {d0, d1, d2, d3}, [r4], r6
> +       vst1.64 {d0, d1, d2, d3}, [r4:16], r6
> +       vst1.64 {d0, d1, d2, d3}, [r4:32], r6
> +       vst1.64 {d0, d1, d2, d3}, [r4:64], r6
> +       vst1.64 {d0, d1, d2, d3}, [r4:128], r6
> +       vst1.64 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0xc6,0x02]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst1.64 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0xd6,0x02]
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0xe6,0x02]
> +@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0xf6,0x02]
> +
> +       vst2.8  {d0, d1}, [r4]
> +       vst2.8  {d0, d1}, [r4:16]
> +       vst2.8  {d0, d1}, [r4:32]
> +       vst2.8  {d0, d1}, [r4:64]
> +       vst2.8  {d0, d1}, [r4:128]
> +       vst2.8  {d0, d1}, [r4:256]
> +
> +@ CHECK: vst2.8 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x0f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.8 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x1f,0x08]
> +@ CHECK: vst2.8 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0x2f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.8  {d0, d1}, [r4]!
> +       vst2.8  {d0, d1}, [r4:16]!
> +       vst2.8  {d0, d1}, [r4:32]!
> +       vst2.8  {d0, d1}, [r4:64]!
> +       vst2.8  {d0, d1}, [r4:128]!
> +       vst2.8  {d0, d1}, [r4:256]!
> +
> +@ CHECK: vst2.8 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x0d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.8 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x1d,0x08]
> +@ CHECK: vst2.8 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0x2d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.8  {d0, d1}, [r4], r6
> +       vst2.8  {d0, d1}, [r4:16], r6
> +       vst2.8  {d0, d1}, [r4:32], r6
> +       vst2.8  {d0, d1}, [r4:64], r6
> +       vst2.8  {d0, d1}, [r4:128], r6
> +       vst2.8  {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vst2.8 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x06,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.8 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x16,0x08]
> +@ CHECK: vst2.8 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0x26,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.8  {d0, d2}, [r4]
> +       vst2.8  {d0, d2}, [r4:16]
> +       vst2.8  {d0, d2}, [r4:32]
> +       vst2.8  {d0, d2}, [r4:64]
> +       vst2.8  {d0, d2}, [r4:128]
> +       vst2.8  {d0, d2}, [r4:256]
> +
> +@ CHECK: vst2.8 {d0, d2}, [r4]          @ encoding: [0x04,0xf9,0x0f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.8 {d0, d2}, [r4:64]       @ encoding: [0x04,0xf9,0x1f,0x09]
> +@ CHECK: vst2.8 {d0, d2}, [r4:128]      @ encoding: [0x04,0xf9,0x2f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.8  {d0, d2}, [r4]!
> +       vst2.8  {d0, d2}, [r4:16]!
> +       vst2.8  {d0, d2}, [r4:32]!
> +       vst2.8  {d0, d2}, [r4:64]!
> +       vst2.8  {d0, d2}, [r4:128]!
> +       vst2.8  {d0, d2}, [r4:256]!
> +
> +@ CHECK: vst2.8 {d0, d2}, [r4]!         @ encoding: [0x04,0xf9,0x0d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.8 {d0, d2}, [r4:64]!      @ encoding: [0x04,0xf9,0x1d,0x09]
> +@ CHECK: vst2.8 {d0, d2}, [r4:128]!     @ encoding: [0x04,0xf9,0x2d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.8  {d0, d2}, [r4], r6
> +       vst2.8  {d0, d2}, [r4:16], r6
> +       vst2.8  {d0, d2}, [r4:32], r6
> +       vst2.8  {d0, d2}, [r4:64], r6
> +       vst2.8  {d0, d2}, [r4:128], r6
> +       vst2.8  {d0, d2}, [r4:256], r6
> +
> +@ CHECK: vst2.8 {d0, d2}, [r4], r6      @ encoding: [0x04,0xf9,0x06,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.8 {d0, d2}, [r4:64], r6   @ encoding: [0x04,0xf9,0x16,0x09]
> +@ CHECK: vst2.8 {d0, d2}, [r4:128], r6  @ encoding: [0x04,0xf9,0x26,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.8  {d0, d1, d2, d3}, [r4]
> +       vst2.8  {d0, d1, d2, d3}, [r4:16]
> +       vst2.8  {d0, d1, d2, d3}, [r4:32]
> +       vst2.8  {d0, d1, d2, d3}, [r4:64]
> +       vst2.8  {d0, d1, d2, d3}, [r4:128]
> +       vst2.8  {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x1f,0x03]
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0x2f,0x03]
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0x3f,0x03]
> +
> +       vst2.8  {d0, d1, d2, d3}, [r4]!
> +       vst2.8  {d0, d1, d2, d3}, [r4:16]!
> +       vst2.8  {d0, d1, d2, d3}, [r4:32]!
> +       vst2.8  {d0, d1, d2, d3}, [r4:64]!
> +       vst2.8  {d0, d1, d2, d3}, [r4:128]!
> +       vst2.8  {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x1d,0x03]
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0x2d,0x03]
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0x3d,0x03]
> +
> +       vst2.8  {d0, d1, d2, d3}, [r4], r6
> +       vst2.8  {d0, d1, d2, d3}, [r4:16], r6
> +       vst2.8  {d0, d1, d2, d3}, [r4:32], r6
> +       vst2.8  {d0, d1, d2, d3}, [r4:64], r6
> +       vst2.8  {d0, d1, d2, d3}, [r4:128], r6
> +       vst2.8  {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x06,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x03]
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x26,0x03]
> +@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x36,0x03]
> +
> +       vst2.8  {d0[2], d1[2]}, [r4]
> +       vst2.8  {d0[2], d1[2]}, [r4:16]
> +       vst2.8  {d0[2], d1[2]}, [r4:32]
> +       vst2.8  {d0[2], d1[2]}, [r4:64]
> +       vst2.8  {d0[2], d1[2]}, [r4:128]
> +       vst2.8  {d0[2], d1[2]}, [r4:256]
> +
> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4]    @ encoding: [0x84,0xf9,0x4f,0x01]
> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0x84,0xf9,0x5f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:32]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:64]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.8  {d0[2], d1[2]}, [r4]!
> +       vst2.8  {d0[2], d1[2]}, [r4:16]!
> +       vst2.8  {d0[2], d1[2]}, [r4:32]!
> +       vst2.8  {d0[2], d1[2]}, [r4:64]!
> +       vst2.8  {d0[2], d1[2]}, [r4:128]!
> +       vst2.8  {d0[2], d1[2]}, [r4:256]!
> +
> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4]!   @ encoding: [0x84,0xf9,0x4d,0x01]
> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x5d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:32]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:64]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.8  {d0[2], d1[2]}, [r4], r6
> +       vst2.8  {d0[2], d1[2]}, [r4:16], r6
> +       vst2.8  {d0[2], d1[2]}, [r4:32], r6
> +       vst2.8  {d0[2], d1[2]}, [r4:64], r6
> +       vst2.8  {d0[2], d1[2]}, [r4:128], r6
> +       vst2.8  {d0[2], d1[2]}, [r4:256], r6
> +
> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x01]
> +@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding:
> [0x84,0xf9,0x56,0x01]
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:32], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:64], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 16 or omitted
> +@ CHECK-ERRORS:         vst2.8  {d0[2], d1[2]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.32 {d0, d1}, [r4]
> +       vst2.32 {d0, d1}, [r4:16]
> +       vst2.32 {d0, d1}, [r4:32]
> +       vst2.32 {d0, d1}, [r4:64]
> +       vst2.32 {d0, d1}, [r4:128]
> +       vst2.32 {d0, d1}, [r4:256]
> +
> +@ CHECK: vst2.32 {d0, d1}, [r4]          @ encoding: [0x04,0xf9,0x8f,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.32 {d0, d1}, [r4:64]       @ encoding: [0x04,0xf9,0x9f,0x08]
> +@ CHECK: vst2.32 {d0, d1}, [r4:128]      @ encoding: [0x04,0xf9,0xaf,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.32 {d0, d1}, [r4]!
> +       vst2.32 {d0, d1}, [r4:16]!
> +       vst2.32 {d0, d1}, [r4:32]!
> +       vst2.32 {d0, d1}, [r4:64]!
> +       vst2.32 {d0, d1}, [r4:128]!
> +       vst2.32 {d0, d1}, [r4:256]!
> +
> +@ CHECK: vst2.32 {d0, d1}, [r4]!         @ encoding: [0x04,0xf9,0x8d,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.32 {d0, d1}, [r4:64]!      @ encoding: [0x04,0xf9,0x9d,0x08]
> +@ CHECK: vst2.32 {d0, d1}, [r4:128]!     @ encoding: [0x04,0xf9,0xad,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.32 {d0, d1}, [r4], r6
> +       vst2.32 {d0, d1}, [r4:16], r6
> +       vst2.32 {d0, d1}, [r4:32], r6
> +       vst2.32 {d0, d1}, [r4:64], r6
> +       vst2.32 {d0, d1}, [r4:128], r6
> +       vst2.32 {d0, d1}, [r4:256], r6
> +
> +@ CHECK: vst2.32 {d0, d1}, [r4], r6      @ encoding: [0x04,0xf9,0x86,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.32 {d0, d1}, [r4:64], r6   @ encoding: [0x04,0xf9,0x96,0x08]
> +@ CHECK: vst2.32 {d0, d1}, [r4:128], r6  @ encoding: [0x04,0xf9,0xa6,0x08]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.32 {d0, d2}, [r4]
> +       vst2.32 {d0, d2}, [r4:16]
> +       vst2.32 {d0, d2}, [r4:32]
> +       vst2.32 {d0, d2}, [r4:64]
> +       vst2.32 {d0, d2}, [r4:128]
> +       vst2.32 {d0, d2}, [r4:256]
> +
> +@ CHECK: vst2.32 {d0, d2}, [r4]          @ encoding: [0x04,0xf9,0x8f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:16]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:32]
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.32 {d0, d2}, [r4:64]       @ encoding: [0x04,0xf9,0x9f,0x09]
> +@ CHECK: vst2.32 {d0, d2}, [r4:128]      @ encoding: [0x04,0xf9,0xaf,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:256]
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.32 {d0, d2}, [r4]!
> +       vst2.32 {d0, d2}, [r4:16]!
> +       vst2.32 {d0, d2}, [r4:32]!
> +       vst2.32 {d0, d2}, [r4:64]!
> +       vst2.32 {d0, d2}, [r4:128]!
> +       vst2.32 {d0, d2}, [r4:256]!
> +
> +@ CHECK: vst2.32 {d0, d2}, [r4]!         @ encoding: [0x04,0xf9,0x8d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:16]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:32]!
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.32 {d0, d2}, [r4:64]!      @ encoding: [0x04,0xf9,0x9d,0x09]
> +@ CHECK: vst2.32 {d0, d2}, [r4:128]!     @ encoding: [0x04,0xf9,0xad,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:256]!
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.32 {d0, d2}, [r4], r6
> +       vst2.32 {d0, d2}, [r4:16], r6
> +       vst2.32 {d0, d2}, [r4:32], r6
> +       vst2.32 {d0, d2}, [r4:64], r6
> +       vst2.32 {d0, d2}, [r4:128], r6
> +       vst2.32 {d0, d2}, [r4:256], r6
> +
> +@ CHECK: vst2.32 {d0, d2}, [r4], r6      @ encoding: [0x04,0xf9,0x86,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                               ^
> +@ CHECK: vst2.32 {d0, d2}, [r4:64], r6   @ encoding: [0x04,0xf9,0x96,0x09]
> +@ CHECK: vst2.32 {d0, d2}, [r4:128], r6  @ encoding: [0x04,0xf9,0xa6,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                               ^
> +
> +       vst2.32 {d0, d1, d2, d3}, [r4]
> +       vst2.32 {d0, d1, d2, d3}, [r4:16]
> +       vst2.32 {d0, d1, d2, d3}, [r4:32]
> +       vst2.32 {d0, d1, d2, d3}, [r4:64]
> +       vst2.32 {d0, d1, d2, d3}, [r4:128]
> +       vst2.32 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x8f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x9f,0x03]
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0xaf,0x03]
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0xbf,0x03]
> +
> +       vst2.32 {d0, d1, d2, d3}, [r4]!
> +       vst2.32 {d0, d1, d2, d3}, [r4:16]!
> +       vst2.32 {d0, d1, d2, d3}, [r4:32]!
> +       vst2.32 {d0, d1, d2, d3}, [r4:64]!
> +       vst2.32 {d0, d1, d2, d3}, [r4:128]!
> +       vst2.32 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x9d,0x03]
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0xad,0x03]
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0xbd,0x03]
> +
> +       vst2.32 {d0, d1, d2, d3}, [r4], r6
> +       vst2.32 {d0, d1, d2, d3}, [r4:16], r6
> +       vst2.32 {d0, d1, d2, d3}, [r4:32], r6
> +       vst2.32 {d0, d1, d2, d3}, [r4:64], r6
> +       vst2.32 {d0, d1, d2, d3}, [r4:128], r6
> +       vst2.32 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x86,0x03]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x03]
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0xa6,0x03]
> +@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0xb6,0x03]
> +
> +       vst2.32 {d0[1], d1[1]}, [r4]
> +       vst2.32 {d0[1], d1[1]}, [r4:16]
> +       vst2.32 {d0[1], d1[1]}, [r4:32]
> +       vst2.32 {d0[1], d1[1]}, [r4:64]
> +       vst2.32 {d0[1], d1[1]}, [r4:128]
> +       vst2.32 {d0[1], d1[1]}, [r4:256]
> +
> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4]    @ encoding: [0x84,0xf9,0x8f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:16]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:32]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.32 {d0[1], d1[1]}, [r4]!
> +       vst2.32 {d0[1], d1[1]}, [r4:16]!
> +       vst2.32 {d0[1], d1[1]}, [r4:32]!
> +       vst2.32 {d0[1], d1[1]}, [r4:64]!
> +       vst2.32 {d0[1], d1[1]}, [r4:128]!
> +       vst2.32 {d0[1], d1[1]}, [r4:256]!
> +
> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4]!   @ encoding: [0x84,0xf9,0x8d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0x9d,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.32 {d0[1], d1[1]}, [r4], r6
> +       vst2.32 {d0[1], d1[1]}, [r4:16], r6
> +       vst2.32 {d0[1], d1[1]}, [r4:32], r6
> +       vst2.32 {d0[1], d1[1]}, [r4:64], r6
> +       vst2.32 {d0[1], d1[1]}, [r4:128], r6
> +       vst2.32 {d0[1], d1[1]}, [r4:256], r6
> +
> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x86,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0x96,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d1[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.32 {d0[1], d2[1]}, [r4]
> +       vst2.32 {d0[1], d2[1]}, [r4:16]
> +       vst2.32 {d0[1], d2[1]}, [r4:32]
> +       vst2.32 {d0[1], d2[1]}, [r4:64]
> +       vst2.32 {d0[1], d2[1]}, [r4:128]
> +       vst2.32 {d0[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4]    @ encoding: [0x84,0xf9,0xcf,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.32 {d0[1], d2[1]}, [r4]!
> +       vst2.32 {d0[1], d2[1]}, [r4:16]!
> +       vst2.32 {d0[1], d2[1]}, [r4:32]!
> +       vst2.32 {d0[1], d2[1]}, [r4:64]!
> +       vst2.32 {d0[1], d2[1]}, [r4:128]!
> +       vst2.32 {d0[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4]!   @ encoding: [0x84,0xf9,0xcd,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0xdd,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst2.32 {d0[1], d2[1]}, [r4], r6
> +       vst2.32 {d0[1], d2[1]}, [r4:16], r6
> +       vst2.32 {d0[1], d2[1]}, [r4:32], r6
> +       vst2.32 {d0[1], d2[1]}, [r4:64], r6
> +       vst2.32 {d0[1], d2[1]}, [r4:128], r6
> +       vst2.32 {d0[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0xc6,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0xd6,0x09]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                     ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst2.32 {d0[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                     ^
> +
> +       vst3.8  {d0, d1, d2}, [r4]
> +       vst3.8  {d0, d1, d2}, [r4:16]
> +       vst3.8  {d0, d1, d2}, [r4:32]
> +       vst3.8  {d0, d1, d2}, [r4:64]
> +       vst3.8  {d0, d1, d2}, [r4:128]
> +       vst3.8  {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst3.8 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x0f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x1f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.8  {d0, d1, d2}, [r4]!
> +       vst3.8  {d0, d1, d2}, [r4:16]!
> +       vst3.8  {d0, d1, d2}, [r4:32]!
> +       vst3.8  {d0, d1, d2}, [r4:64]!
> +       vst3.8  {d0, d1, d2}, [r4:128]!
> +       vst3.8  {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst3.8 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x0d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x1d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.8  {d0, d1, d2}, [r4], r6
> +       vst3.8  {d0, d1, d2}, [r4:16], r6
> +       vst3.8  {d0, d1, d2}, [r4:32], r6
> +       vst3.8  {d0, d1, d2}, [r4:64], r6
> +       vst3.8  {d0, d1, d2}, [r4:128], r6
> +       vst3.8  {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst3.8 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x06,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.8 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.8  {d0, d2, d4}, [r4]
> +       vst3.8  {d0, d2, d4}, [r4:16]
> +       vst3.8  {d0, d2, d4}, [r4:32]
> +       vst3.8  {d0, d2, d4}, [r4:64]
> +       vst3.8  {d0, d2, d4}, [r4:128]
> +       vst3.8  {d0, d2, d4}, [r4:256]
> +
> +@ CHECK: vst3.8 {d0, d2, d4}, [r4]      @ encoding: [0x04,0xf9,0x0f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64]   @ encoding: [0x04,0xf9,0x1f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.8  {d0, d2, d4}, [r4]!
> +       vst3.8  {d0, d2, d4}, [r4:16]!
> +       vst3.8  {d0, d2, d4}, [r4:32]!
> +       vst3.8  {d0, d2, d4}, [r4:64]!
> +       vst3.8  {d0, d2, d4}, [r4:128]!
> +       vst3.8  {d0, d2, d4}, [r4:256]!
> +
> +@ CHECK: vst3.8 {d0, d2, d4}, [r4]!     @ encoding: [0x04,0xf9,0x0d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64]!  @ encoding: [0x04,0xf9,0x1d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.8  {d0, d2, d4}, [r4], r6
> +       vst3.8  {d0, d2, d4}, [r4:16], r6
> +       vst3.8  {d0, d2, d4}, [r4:32], r6
> +       vst3.8  {d0, d2, d4}, [r4:64], r6
> +       vst3.8  {d0, d2, d4}, [r4:128], r6
> +       vst3.8  {d0, d2, d4}, [r4:256], r6
> +
> +@ CHECK: vst3.8 {d0, d2, d4}, [r4], r6  @ encoding: [0x04,0xf9,0x06,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.8 {d0, d2, d4}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.8  {d0, d2, d4}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4]
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
> [0x84,0xf9,0x2f,0x02]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4]!
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x2d,0x02]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4], r6
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
> +       vst3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x26,0x02]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.8  {d0[1], d1[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.16 {d0, d1, d2}, [r4]
> +       vst3.16 {d0, d1, d2}, [r4:16]
> +       vst3.16 {d0, d1, d2}, [r4:32]
> +       vst3.16 {d0, d1, d2}, [r4:64]
> +       vst3.16 {d0, d1, d2}, [r4:128]
> +       vst3.16 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst3.16 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x4f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x5f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.16 {d0, d1, d2}, [r4]!
> +       vst3.16 {d0, d1, d2}, [r4:16]!
> +       vst3.16 {d0, d1, d2}, [r4:32]!
> +       vst3.16 {d0, d1, d2}, [r4:64]!
> +       vst3.16 {d0, d1, d2}, [r4:128]!
> +       vst3.16 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst3.16 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x4d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x5d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.16 {d0, d1, d2}, [r4], r6
> +       vst3.16 {d0, d1, d2}, [r4:16], r6
> +       vst3.16 {d0, d1, d2}, [r4:32], r6
> +       vst3.16 {d0, d1, d2}, [r4:64], r6
> +       vst3.16 {d0, d1, d2}, [r4:128], r6
> +       vst3.16 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst3.16 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x46,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.16 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x56,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.16 {d0, d2, d4}, [r4]
> +       vst3.16 {d0, d2, d4}, [r4:16]
> +       vst3.16 {d0, d2, d4}, [r4:32]
> +       vst3.16 {d0, d2, d4}, [r4:64]
> +       vst3.16 {d0, d2, d4}, [r4:128]
> +       vst3.16 {d0, d2, d4}, [r4:256]
> +
> +@ CHECK: vst3.16 {d0, d2, d4}, [r4]      @ encoding: [0x04,0xf9,0x4f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64]   @ encoding: [0x04,0xf9,0x5f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.16 {d0, d2, d4}, [r4]!
> +       vst3.16 {d0, d2, d4}, [r4:16]!
> +       vst3.16 {d0, d2, d4}, [r4:32]!
> +       vst3.16 {d0, d2, d4}, [r4:64]!
> +       vst3.16 {d0, d2, d4}, [r4:128]!
> +       vst3.16 {d0, d2, d4}, [r4:256]!
> +
> +@ CHECK: vst3.16 {d0, d2, d4}, [r4]!     @ encoding: [0x04,0xf9,0x4d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64]!  @ encoding: [0x04,0xf9,0x5d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.16 {d0, d2, d4}, [r4], r6
> +       vst3.16 {d0, d2, d4}, [r4:16], r6
> +       vst3.16 {d0, d2, d4}, [r4:32], r6
> +       vst3.16 {d0, d2, d4}, [r4:64], r6
> +       vst3.16 {d0, d2, d4}, [r4:128], r6
> +       vst3.16 {d0, d2, d4}, [r4:256], r6
> +
> +@ CHECK: vst3.16 {d0, d2, d4}, [r4], r6  @ encoding: [0x04,0xf9,0x46,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.16 {d0, d2, d4}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x56,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.16 {d0, d2, d4}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4]
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
> [0x84,0xf9,0x4f,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4]!
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x4d,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +       vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x46,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4]
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]
> +
> +@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
> [0x84,0xf9,0x6f,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4]!
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
> +
> +@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x6d,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +       vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +
> +@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x66,0x06]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.32 {d0, d1, d2}, [r4]
> +       vst3.32 {d0, d1, d2}, [r4:16]
> +       vst3.32 {d0, d1, d2}, [r4:32]
> +       vst3.32 {d0, d1, d2}, [r4:64]
> +       vst3.32 {d0, d1, d2}, [r4:128]
> +       vst3.32 {d0, d1, d2}, [r4:256]
> +
> +@ CHECK: vst3.32 {d0, d1, d2}, [r4]      @ encoding: [0x04,0xf9,0x8f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64]   @ encoding: [0x04,0xf9,0x9f,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.32 {d0, d1, d2}, [r4]!
> +       vst3.32 {d0, d1, d2}, [r4:16]!
> +       vst3.32 {d0, d1, d2}, [r4:32]!
> +       vst3.32 {d0, d1, d2}, [r4:64]!
> +       vst3.32 {d0, d1, d2}, [r4:128]!
> +       vst3.32 {d0, d1, d2}, [r4:256]!
> +
> +@ CHECK: vst3.32 {d0, d1, d2}, [r4]!     @ encoding: [0x04,0xf9,0x8d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64]!  @ encoding: [0x04,0xf9,0x9d,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.32 {d0, d1, d2}, [r4], r6
> +       vst3.32 {d0, d1, d2}, [r4:16], r6
> +       vst3.32 {d0, d1, d2}, [r4:32], r6
> +       vst3.32 {d0, d1, d2}, [r4:64], r6
> +       vst3.32 {d0, d1, d2}, [r4:128], r6
> +       vst3.32 {d0, d1, d2}, [r4:256], r6
> +
> +@ CHECK: vst3.32 {d0, d1, d2}, [r4], r6  @ encoding: [0x04,0xf9,0x86,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.32 {d0, d1, d2}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x04]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d1, d2}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.32 {d0, d2, d4}, [r4]
> +       vst3.32 {d0, d2, d4}, [r4:16]
> +       vst3.32 {d0, d2, d4}, [r4:32]
> +       vst3.32 {d0, d2, d4}, [r4:64]
> +       vst3.32 {d0, d2, d4}, [r4:128]
> +       vst3.32 {d0, d2, d4}, [r4:256]
> +
> +@ CHECK: vst3.32 {d0, d2, d4}, [r4]      @ encoding: [0x04,0xf9,0x8f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:16]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:32]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64]   @ encoding: [0x04,0xf9,0x9f,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:128]
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:256]
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.32 {d0, d2, d4}, [r4]!
> +       vst3.32 {d0, d2, d4}, [r4:16]!
> +       vst3.32 {d0, d2, d4}, [r4:32]!
> +       vst3.32 {d0, d2, d4}, [r4:64]!
> +       vst3.32 {d0, d2, d4}, [r4:128]!
> +       vst3.32 {d0, d2, d4}, [r4:256]!
> +
> +@ CHECK: vst3.32 {d0, d2, d4}, [r4]!     @ encoding: [0x04,0xf9,0x8d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:16]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:32]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64]!  @ encoding: [0x04,0xf9,0x9d,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:128]!
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:256]!
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.32 {d0, d2, d4}, [r4], r6
> +       vst3.32 {d0, d2, d4}, [r4:16], r6
> +       vst3.32 {d0, d2, d4}, [r4:32], r6
> +       vst3.32 {d0, d2, d4}, [r4:64], r6
> +       vst3.32 {d0, d2, d4}, [r4:128], r6
> +       vst3.32 {d0, d2, d4}, [r4:256], r6
> +
> +@ CHECK: vst3.32 {d0, d2, d4}, [r4], r6  @ encoding: [0x04,0xf9,0x86,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:16], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:32], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK: vst3.32 {d0, d2, d4}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x05]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:128], r6
> +@ CHECK-ERRORS:                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst3.32 {d0, d2, d4}, [r4:256], r6
> +@ CHECK-ERRORS:                                   ^
> +
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4]
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]
> +
> +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding:
> [0x84,0xf9,0x8f,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4]!
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
> +
> +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x8d,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +       vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +
> +@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x86,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4]
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]
> +
> +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding:
> [0x84,0xf9,0xcf,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4]!
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
> +
> +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding:
> [0x84,0xf9,0xcd,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +       vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +
> +@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0xc6,0x0a]
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                            ^
> +@ CHECK-ERRORS: error: alignment must be omitted
> +@ CHECK-ERRORS:         vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                            ^
> +
> +       vst4.8  {d0, d1, d2, d3}, [r4]
> +       vst4.8  {d0, d1, d2, d3}, [r4:16]
> +       vst4.8  {d0, d1, d2, d3}, [r4:32]
> +       vst4.8  {d0, d1, d2, d3}, [r4:64]
> +       vst4.8  {d0, d1, d2, d3}, [r4:128]
> +       vst4.8  {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x1f,0x00]
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0x2f,0x00]
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0x3f,0x00]
> +
> +       vst4.8  {d0, d1, d2, d3}, [r4]!
> +       vst4.8  {d0, d1, d2, d3}, [r4:16]!
> +       vst4.8  {d0, d1, d2, d3}, [r4:32]!
> +       vst4.8  {d0, d1, d2, d3}, [r4:64]!
> +       vst4.8  {d0, d1, d2, d3}, [r4:128]!
> +       vst4.8  {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x1d,0x00]
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0x2d,0x00]
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0x3d,0x00]
> +
> +       vst4.8  {d0, d1, d2, d3}, [r4], r6
> +       vst4.8  {d0, d1, d2, d3}, [r4:16], r6
> +       vst4.8  {d0, d1, d2, d3}, [r4:32], r6
> +       vst4.8  {d0, d1, d2, d3}, [r4:64], r6
> +       vst4.8  {d0, d1, d2, d3}, [r4:128], r6
> +       vst4.8  {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x06,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x00]
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x26,0x00]
> +@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x36,0x00]
> +
> +       vst4.8  {d0, d2, d4, d6}, [r4]
> +       vst4.8  {d0, d2, d4, d6}, [r4:16]
> +       vst4.8  {d0, d2, d4, d6}, [r4:32]
> +       vst4.8  {d0, d2, d4, d6}, [r4:64]
> +       vst4.8  {d0, d2, d4, d6}, [r4:128]
> +       vst4.8  {d0, d2, d4, d6}, [r4:256]
> +
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]  @ encoding: [0x04,0xf9,0x0f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64] @ encoding:
> [0x04,0xf9,0x1f,0x01]
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128] @ encoding:
> [0x04,0xf9,0x2f,0x01]
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256] @ encoding:
> [0x04,0xf9,0x3f,0x01]
> +
> +       vst4.8  {d0, d2, d4, d6}, [r4]!
> +       vst4.8  {d0, d2, d4, d6}, [r4:16]!
> +       vst4.8  {d0, d2, d4, d6}, [r4:32]!
> +       vst4.8  {d0, d2, d4, d6}, [r4:64]!
> +       vst4.8  {d0, d2, d4, d6}, [r4:128]!
> +       vst4.8  {d0, d2, d4, d6}, [r4:256]!
> +
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding:
> [0x04,0xf9,0x1d,0x01]
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding:
> [0x04,0xf9,0x2d,0x01]
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding:
> [0x04,0xf9,0x3d,0x01]
> +
> +       vst4.8  {d0, d2, d4, d6}, [r4], r6
> +       vst4.8  {d0, d2, d4, d6}, [r4:16], r6
> +       vst4.8  {d0, d2, d4, d6}, [r4:32], r6
> +       vst4.8  {d0, d2, d4, d6}, [r4:64], r6
> +       vst4.8  {d0, d2, d4, d6}, [r4:128], r6
> +       vst4.8  {d0, d2, d4, d6}, [r4:256], r6
> +
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding:
> [0x04,0xf9,0x06,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0, d2, d4, d6}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x16,0x01]
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x26,0x01]
> +@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x36,0x01]
> +
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +
> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
> [0x84,0xf9,0x2f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding:
> [0x84,0xf9,0x3f,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x2d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding:
> [0x84,0xf9,0x3d,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x26,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding:
> [0x84,0xf9,0x36,0x03]
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 32 or omitted
> +@ CHECK-ERRORS:         vst4.8  {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.16 {d0, d1, d2, d3}, [r4]
> +       vst4.16 {d0, d1, d2, d3}, [r4:16]
> +       vst4.16 {d0, d1, d2, d3}, [r4:32]
> +       vst4.16 {d0, d1, d2, d3}, [r4:64]
> +       vst4.16 {d0, d1, d2, d3}, [r4:128]
> +       vst4.16 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x4f,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x5f,0x00]
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0x6f,0x00]
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0x7f,0x00]
> +
> +       vst4.16 {d0, d1, d2, d3}, [r4]!
> +       vst4.16 {d0, d1, d2, d3}, [r4:16]!
> +       vst4.16 {d0, d1, d2, d3}, [r4:32]!
> +       vst4.16 {d0, d1, d2, d3}, [r4:64]!
> +       vst4.16 {d0, d1, d2, d3}, [r4:128]!
> +       vst4.16 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x5d,0x00]
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0x6d,0x00]
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0x7d,0x00]
> +
> +       vst4.16 {d0, d1, d2, d3}, [r4], r6
> +       vst4.16 {d0, d1, d2, d3}, [r4:16], r6
> +       vst4.16 {d0, d1, d2, d3}, [r4:32], r6
> +       vst4.16 {d0, d1, d2, d3}, [r4:64], r6
> +       vst4.16 {d0, d1, d2, d3}, [r4:128], r6
> +       vst4.16 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x46,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x56,0x00]
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x66,0x00]
> +@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x76,0x00]
> +
> +       vst4.16 {d0, d2, d4, d6}, [r4]
> +       vst4.16 {d0, d2, d4, d6}, [r4:16]
> +       vst4.16 {d0, d2, d4, d6}, [r4:32]
> +       vst4.16 {d0, d2, d4, d6}, [r4:64]
> +       vst4.16 {d0, d2, d4, d6}, [r4:128]
> +       vst4.16 {d0, d2, d4, d6}, [r4:256]
> +
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]  @ encoding: [0x04,0xf9,0x4f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64] @ encoding:
> [0x04,0xf9,0x5f,0x01]
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128] @ encoding:
> [0x04,0xf9,0x6f,0x01]
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256] @ encoding:
> [0x04,0xf9,0x7f,0x01]
> +
> +       vst4.16 {d0, d2, d4, d6}, [r4]!
> +       vst4.16 {d0, d2, d4, d6}, [r4:16]!
> +       vst4.16 {d0, d2, d4, d6}, [r4:32]!
> +       vst4.16 {d0, d2, d4, d6}, [r4:64]!
> +       vst4.16 {d0, d2, d4, d6}, [r4:128]!
> +       vst4.16 {d0, d2, d4, d6}, [r4:256]!
> +
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding:
> [0x04,0xf9,0x5d,0x01]
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding:
> [0x04,0xf9,0x6d,0x01]
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding:
> [0x04,0xf9,0x7d,0x01]
> +
> +       vst4.16 {d0, d2, d4, d6}, [r4], r6
> +       vst4.16 {d0, d2, d4, d6}, [r4:16], r6
> +       vst4.16 {d0, d2, d4, d6}, [r4:32], r6
> +       vst4.16 {d0, d2, d4, d6}, [r4:64], r6
> +       vst4.16 {d0, d2, d4, d6}, [r4:128], r6
> +       vst4.16 {d0, d2, d4, d6}, [r4:256], r6
> +
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding:
> [0x04,0xf9,0x46,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0, d2, d4, d6}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x56,0x01]
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0x66,0x01]
> +@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0x76,0x01]
> +
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
> [0x84,0xf9,0x4f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
> [0x84,0xf9,0x5f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x4d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0x5d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x46,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0x56,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +
> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
> [0x84,0xf9,0x6f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
> [0x84,0xf9,0x7f,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x6d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0x7d,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +       vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x66,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0x76,0x07]
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64 or omitted
> +@ CHECK-ERRORS:         vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0, d1, d2, d3}, [r4]
> +       vst4.32 {d0, d1, d2, d3}, [r4:16]
> +       vst4.32 {d0, d1, d2, d3}, [r4:32]
> +       vst4.32 {d0, d1, d2, d3}, [r4:64]
> +       vst4.32 {d0, d1, d2, d3}, [r4:128]
> +       vst4.32 {d0, d1, d2, d3}, [r4:256]
> +
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]  @ encoding: [0x04,0xf9,0x8f,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64] @ encoding:
> [0x04,0xf9,0x9f,0x00]
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128] @ encoding:
> [0x04,0xf9,0xaf,0x00]
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256] @ encoding:
> [0x04,0xf9,0xbf,0x00]
> +
> +       vst4.32 {d0, d1, d2, d3}, [r4]!
> +       vst4.32 {d0, d1, d2, d3}, [r4:16]!
> +       vst4.32 {d0, d1, d2, d3}, [r4:32]!
> +       vst4.32 {d0, d1, d2, d3}, [r4:64]!
> +       vst4.32 {d0, d1, d2, d3}, [r4:128]!
> +       vst4.32 {d0, d1, d2, d3}, [r4:256]!
> +
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding:
> [0x04,0xf9,0x9d,0x00]
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding:
> [0x04,0xf9,0xad,0x00]
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding:
> [0x04,0xf9,0xbd,0x00]
> +
> +       vst4.32 {d0, d1, d2, d3}, [r4], r6
> +       vst4.32 {d0, d1, d2, d3}, [r4:16], r6
> +       vst4.32 {d0, d1, d2, d3}, [r4:32], r6
> +       vst4.32 {d0, d1, d2, d3}, [r4:64], r6
> +       vst4.32 {d0, d1, d2, d3}, [r4:128], r6
> +       vst4.32 {d0, d1, d2, d3}, [r4:256], r6
> +
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding:
> [0x04,0xf9,0x86,0x00]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d1, d2, d3}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x00]
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0xa6,0x00]
> +@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0xb6,0x00]
> +
> +       vst4.32 {d0, d2, d4, d6}, [r4]
> +       vst4.32 {d0, d2, d4, d6}, [r4:16]
> +       vst4.32 {d0, d2, d4, d6}, [r4:32]
> +       vst4.32 {d0, d2, d4, d6}, [r4:64]
> +       vst4.32 {d0, d2, d4, d6}, [r4:128]
> +       vst4.32 {d0, d2, d4, d6}, [r4:256]
> +
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]  @ encoding: [0x04,0xf9,0x8f,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:16]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:32]
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64] @ encoding:
> [0x04,0xf9,0x9f,0x01]
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128] @ encoding:
> [0x04,0xf9,0xaf,0x01]
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256] @ encoding:
> [0x04,0xf9,0xbf,0x01]
> +
> +       vst4.32 {d0, d2, d4, d6}, [r4]!
> +       vst4.32 {d0, d2, d4, d6}, [r4:16]!
> +       vst4.32 {d0, d2, d4, d6}, [r4:32]!
> +       vst4.32 {d0, d2, d4, d6}, [r4:64]!
> +       vst4.32 {d0, d2, d4, d6}, [r4:128]!
> +       vst4.32 {d0, d2, d4, d6}, [r4:256]!
> +
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:16]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:32]!
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding:
> [0x04,0xf9,0x9d,0x01]
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding:
> [0x04,0xf9,0xad,0x01]
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding:
> [0x04,0xf9,0xbd,0x01]
> +
> +       vst4.32 {d0, d2, d4, d6}, [r4], r6
> +       vst4.32 {d0, d2, d4, d6}, [r4:16], r6
> +       vst4.32 {d0, d2, d4, d6}, [r4:32], r6
> +       vst4.32 {d0, d2, d4, d6}, [r4:64], r6
> +       vst4.32 {d0, d2, d4, d6}, [r4:128], r6
> +       vst4.32 {d0, d2, d4, d6}, [r4:256], r6
> +
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding:
> [0x04,0xf9,0x86,0x01]
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:16], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128, 256 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0, d2, d4, d6}, [r4:32], r6
> +@ CHECK-ERRORS:                                       ^
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding:
> [0x04,0xf9,0x96,0x01]
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding:
> [0x04,0xf9,0xa6,0x01]
> +@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding:
> [0x04,0xf9,0xb6,0x01]
> +
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding:
> [0x84,0xf9,0x8f,0x0b]
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding:
> [0x84,0xf9,0x9f,0x0b]
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding:
> [0x84,0xf9,0xaf,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x8d,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0x9d,0x0b]
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding:
> [0x84,0xf9,0xad,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x86,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0x96,0x0b]
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding:
> [0x84,0xf9,0xa6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
> [0x84,0xf9,0xcf,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
> [0x84,0xf9,0xdf,0x0b]
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding:
> [0x84,0xf9,0xef,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
> [0x84,0xf9,0xcd,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0xdd,0x0b]
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding:
> [0x84,0xf9,0xed,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0xc6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0xd6,0x0b]
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding:
> [0x84,0xf9,0xe6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding:
> [0x84,0xf9,0x8d,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0x9d,0x0b]
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding:
> [0x84,0xf9,0xad,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
> +       vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0x86,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0x96,0x0b]
> +@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding:
> [0x84,0xf9,0xa6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding:
> [0x84,0xf9,0xcf,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding:
> [0x84,0xf9,0xdf,0x0b]
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding:
> [0x84,0xf9,0xef,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding:
> [0x84,0xf9,0xcd,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding:
> [0x84,0xf9,0xdd,0x0b]
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding:
> [0x84,0xf9,0xed,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
> +@ CHECK-ERRORS:                                                   ^
> +
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
> +       vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding:
> [0x84,0xf9,0xc6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
> +@ CHECK-ERRORS:                                                   ^
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding:
> [0x84,0xf9,0xd6,0x0b]
> +@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding:
> [0x84,0xf9,0xe6,0x0b]
> +@ CHECK-ERRORS: error: alignment must be 64, 128 or omitted
> +@ CHECK-ERRORS:         vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
> +@ CHECK-ERRORS:                                                   ^
>
>
> _______________________________________________
> llvm-commits mailing list
> llvm-commits at cs.uiuc.edu
> http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.llvm.org/pipermail/llvm-commits/attachments/20140409/c6787b7b/attachment.html>


More information about the llvm-commits mailing list