[PATCH] Fixing a heisenbug where the memory dependence analysis behaves differently with and without -g

Yunzhong Gao Yunzhong_Gao at playstation.sony.com
Wed Nov 13 12:54:35 PST 2013


  I came up with the following test case.

http://llvm-reviews.chandlerc.com/D2141

CHANGE SINCE LAST DIFF
  http://llvm-reviews.chandlerc.com/D2141?vs=5480&id=5516#toc

Files:
  lib/Analysis/MemoryDependenceAnalysis.cpp
  test/Transforms/DeadStoreElimination/inst_limits.ll
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