[llvm] r180960 - R600: Signed literals are 64bits wide

Vincent Lejeune vljn at ovi.com
Thu May 2 14:53:04 PDT 2013


Author: vljn
Date: Thu May  2 16:53:03 2013
New Revision: 180960

URL: http://llvm.org/viewvc/llvm-project?rev=180960&view=rev
Log:
R600: Signed literals are 64bits wide

Modified:
    llvm/trunk/lib/Target/R600/R600ControlFlowFinalizer.cpp
    llvm/trunk/test/CodeGen/R600/literals.ll

Modified: llvm/trunk/lib/Target/R600/R600ControlFlowFinalizer.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600ControlFlowFinalizer.cpp?rev=180960&r1=180959&r2=180960&view=diff
==============================================================================
--- llvm/trunk/lib/Target/R600/R600ControlFlowFinalizer.cpp (original)
+++ llvm/trunk/lib/Target/R600/R600ControlFlowFinalizer.cpp Thu May  2 16:53:03 2013
@@ -165,7 +165,7 @@ private:
     return ClauseFile(MIb, ClauseContent);
   }
 
-  void getLiteral(MachineInstr *MI, std::vector<unsigned> &Lits) const {
+  void getLiteral(MachineInstr *MI, std::vector<int64_t> &Lits) const {
     unsigned LiteralRegs[] = {
       AMDGPU::ALU_LITERAL_X,
       AMDGPU::ALU_LITERAL_Y,
@@ -180,7 +180,7 @@ private:
         continue;
       unsigned ImmIdx = TII->getOperandIdx(MI->getOpcode(), R600Operands::IMM);
       int64_t Imm = MI->getOperand(ImmIdx).getImm();
-      std::vector<unsigned>::iterator It =
+      std::vector<int64_t>::iterator It =
           std::find(Lits.begin(), Lits.end(), Imm);
       if (It != Lits.end()) {
         unsigned Index = It - Lits.begin();
@@ -221,7 +221,7 @@ private:
       }
       if (!I->isBundle() && !TII->isALUInstr(I->getOpcode()))
         break;
-      std::vector<unsigned> Literals;
+      std::vector<int64_t> Literals;
       if (I->isBundle()) {
         MachineInstr *DeleteMI = I;
         MachineBasicBlock::instr_iterator BI = I.getInstrIterator();

Modified: llvm/trunk/test/CodeGen/R600/literals.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/R600/literals.ll?rev=180960&r1=180959&r2=180960&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/R600/literals.ll (original)
+++ llvm/trunk/test/CodeGen/R600/literals.ll Thu May  2 16:53:03 2013
@@ -32,3 +32,168 @@ entry:
   ret void
 }
 
+; CHECK: @main
+; CHECK: -2147483648
+; CHECK-NEXT-NOT: -2147483648
+
+define void @main() #0 {
+main_body:
+  %0 = call float @llvm.R600.load.input(i32 4)
+  %1 = call float @llvm.R600.load.input(i32 5)
+  %2 = call float @llvm.R600.load.input(i32 6)
+  %3 = call float @llvm.R600.load.input(i32 7)
+  %4 = call float @llvm.R600.load.input(i32 8)
+  %5 = call float @llvm.R600.load.input(i32 9)
+  %6 = call float @llvm.R600.load.input(i32 10)
+  %7 = call float @llvm.R600.load.input(i32 11)
+  %8 = call float @llvm.R600.load.input(i32 12)
+  %9 = call float @llvm.R600.load.input(i32 13)
+  %10 = call float @llvm.R600.load.input(i32 14)
+  %11 = call float @llvm.R600.load.input(i32 15)
+  %12 = load <4 x float> addrspace(8)* null
+  %13 = extractelement <4 x float> %12, i32 0
+  %14 = fsub float -0.000000e+00, %13
+  %15 = fadd float %0, %14
+  %16 = load <4 x float> addrspace(8)* null
+  %17 = extractelement <4 x float> %16, i32 1
+  %18 = fsub float -0.000000e+00, %17
+  %19 = fadd float %1, %18
+  %20 = load <4 x float> addrspace(8)* null
+  %21 = extractelement <4 x float> %20, i32 2
+  %22 = fsub float -0.000000e+00, %21
+  %23 = fadd float %2, %22
+  %24 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
+  %25 = extractelement <4 x float> %24, i32 0
+  %26 = fmul float %25, %0
+  %27 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
+  %28 = extractelement <4 x float> %27, i32 1
+  %29 = fmul float %28, %0
+  %30 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
+  %31 = extractelement <4 x float> %30, i32 2
+  %32 = fmul float %31, %0
+  %33 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
+  %34 = extractelement <4 x float> %33, i32 3
+  %35 = fmul float %34, %0
+  %36 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %37 = extractelement <4 x float> %36, i32 0
+  %38 = fmul float %37, %1
+  %39 = fadd float %38, %26
+  %40 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %41 = extractelement <4 x float> %40, i32 1
+  %42 = fmul float %41, %1
+  %43 = fadd float %42, %29
+  %44 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %45 = extractelement <4 x float> %44, i32 2
+  %46 = fmul float %45, %1
+  %47 = fadd float %46, %32
+  %48 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
+  %49 = extractelement <4 x float> %48, i32 3
+  %50 = fmul float %49, %1
+  %51 = fadd float %50, %35
+  %52 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %53 = extractelement <4 x float> %52, i32 0
+  %54 = fmul float %53, %2
+  %55 = fadd float %54, %39
+  %56 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %57 = extractelement <4 x float> %56, i32 1
+  %58 = fmul float %57, %2
+  %59 = fadd float %58, %43
+  %60 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %61 = extractelement <4 x float> %60, i32 2
+  %62 = fmul float %61, %2
+  %63 = fadd float %62, %47
+  %64 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3)
+  %65 = extractelement <4 x float> %64, i32 3
+  %66 = fmul float %65, %2
+  %67 = fadd float %66, %51
+  %68 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %69 = extractelement <4 x float> %68, i32 0
+  %70 = fmul float %69, %3
+  %71 = fadd float %70, %55
+  %72 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %73 = extractelement <4 x float> %72, i32 1
+  %74 = fmul float %73, %3
+  %75 = fadd float %74, %59
+  %76 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %77 = extractelement <4 x float> %76, i32 2
+  %78 = fmul float %77, %3
+  %79 = fadd float %78, %63
+  %80 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4)
+  %81 = extractelement <4 x float> %80, i32 3
+  %82 = fmul float %81, %3
+  %83 = fadd float %82, %67
+  %84 = insertelement <4 x float> undef, float %15, i32 0
+  %85 = insertelement <4 x float> %84, float %19, i32 1
+  %86 = insertelement <4 x float> %85, float %23, i32 2
+  %87 = insertelement <4 x float> %86, float 0.000000e+00, i32 3
+  %88 = insertelement <4 x float> undef, float %15, i32 0
+  %89 = insertelement <4 x float> %88, float %19, i32 1
+  %90 = insertelement <4 x float> %89, float %23, i32 2
+  %91 = insertelement <4 x float> %90, float 0.000000e+00, i32 3
+  %92 = call float @llvm.AMDGPU.dp4(<4 x float> %87, <4 x float> %91)
+  %93 = call float @fabs(float %92)
+  %94 = call float @llvm.AMDGPU.rsq(float %93)
+  %95 = fmul float %15, %94
+  %96 = fmul float %19, %94
+  %97 = fmul float %23, %94
+  %98 = insertelement <4 x float> undef, float %4, i32 0
+  %99 = insertelement <4 x float> %98, float %5, i32 1
+  %100 = insertelement <4 x float> %99, float %6, i32 2
+  %101 = insertelement <4 x float> %100, float 0.000000e+00, i32 3
+  %102 = insertelement <4 x float> undef, float %4, i32 0
+  %103 = insertelement <4 x float> %102, float %5, i32 1
+  %104 = insertelement <4 x float> %103, float %6, i32 2
+  %105 = insertelement <4 x float> %104, float 0.000000e+00, i32 3
+  %106 = call float @llvm.AMDGPU.dp4(<4 x float> %101, <4 x float> %105)
+  %107 = call float @fabs(float %106)
+  %108 = call float @llvm.AMDGPU.rsq(float %107)
+  %109 = fmul float %4, %108
+  %110 = fmul float %5, %108
+  %111 = fmul float %6, %108
+  %112 = insertelement <4 x float> undef, float %95, i32 0
+  %113 = insertelement <4 x float> %112, float %96, i32 1
+  %114 = insertelement <4 x float> %113, float %97, i32 2
+  %115 = insertelement <4 x float> %114, float 0.000000e+00, i32 3
+  %116 = insertelement <4 x float> undef, float %109, i32 0
+  %117 = insertelement <4 x float> %116, float %110, i32 1
+  %118 = insertelement <4 x float> %117, float %111, i32 2
+  %119 = insertelement <4 x float> %118, float 0.000000e+00, i32 3
+  %120 = call float @llvm.AMDGPU.dp4(<4 x float> %115, <4 x float> %119)
+  %121 = fsub float -0.000000e+00, %120
+  %122 = fcmp uge float 0.000000e+00, %121
+  %123 = select i1 %122, float 0.000000e+00, float %121
+  %124 = insertelement <4 x float> undef, float %8, i32 0
+  %125 = insertelement <4 x float> %124, float %9, i32 1
+  %126 = insertelement <4 x float> %125, float 5.000000e-01, i32 2
+  %127 = insertelement <4 x float> %126, float 1.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %127, i32 60, i32 1)
+  %128 = insertelement <4 x float> undef, float %71, i32 0
+  %129 = insertelement <4 x float> %128, float %75, i32 1
+  %130 = insertelement <4 x float> %129, float %79, i32 2
+  %131 = insertelement <4 x float> %130, float %83, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %131, i32 0, i32 2)
+  %132 = insertelement <4 x float> undef, float %123, i32 0
+  %133 = insertelement <4 x float> %132, float %96, i32 1
+  %134 = insertelement <4 x float> %133, float %97, i32 2
+  %135 = insertelement <4 x float> %134, float 0.000000e+00, i32 3
+  call void @llvm.R600.store.swizzle(<4 x float> %135, i32 1, i32 2)
+  ret void
+}
+
+; Function Attrs: readnone
+declare float @llvm.R600.load.input(i32) #1
+
+; Function Attrs: readnone
+declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1
+
+; Function Attrs: readonly
+declare float @fabs(float) #2
+
+; Function Attrs: readnone
+declare float @llvm.AMDGPU.rsq(float) #1
+
+declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
+
+attributes #0 = { "ShaderType"="1" }
+attributes #1 = { readnone }
+attributes #2 = { readonly }





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