[llvm-commits] [llvm] r163877 - /llvm/trunk/include/llvm/Target/TargetSchedule.td

Andrew Trick atrick at apple.com
Thu Sep 13 23:18:55 PDT 2012


Author: atrick
Date: Fri Sep 14 01:18:55 2012
New Revision: 163877

URL: http://llvm.org/viewvc/llvm-project?rev=163877&view=rev
Log:
misched: Generic tablegen classes for the new machine model.

This is mostly documentation for the new machine model. It is designed
to be flexible, easy to incrementally refine for a subtarget, and
provide all the information that MachineScheduler will need.

If all goes well, I will follow up with an example of the new model in
use for ARM.

Modified:
    llvm/trunk/include/llvm/Target/TargetSchedule.td

Modified: llvm/trunk/include/llvm/Target/TargetSchedule.td
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Target/TargetSchedule.td?rev=163877&r1=163876&r2=163877&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Target/TargetSchedule.td (original)
+++ llvm/trunk/include/llvm/Target/TargetSchedule.td Fri Sep 14 01:18:55 2012
@@ -10,17 +10,59 @@
 // This file defines the target-independent scheduling interfaces which should
 // be implemented by each target which is using TableGen based scheduling.
 //
+// The SchedMachineModel is defined by subtargets for three categories of data:
+// 1. Basic properties for coarse grained instruction cost model.
+// 2. Scheduler Read/Write resources for simple per-opcode cost model.
+// 3. Instruction itineraties for detailed reservation tables.
+//
+// (1) Basic properties are defined by the SchedMachineModel
+// class. Target hooks allow subtargets to associate opcodes with
+// those properties.
+//
+// (2) A per-operand machine model can be implemented in any
+// combination of the following ways:
+//
+// A. Associate per-operand SchedReadWrite types with Instructions by
+// modifying the Instruction definition to inherit from Sched. For
+// each subtarget, define WriteRes and ReadAdvance to associate
+// processor resources and latency with each SchedReadWrite type.
+//
+// B. In each instruction definition, name an ItineraryClass. For each
+// subtarget, define ItinRW entries to map ItineraryClass to
+// per-operand SchedReadWrite types. Unlike method A, these types may
+// be subtarget specific and can be directly associated with resources
+// by defining SchedWriteRes and SchedReadAdvance.
+//
+// C. In the subtarget, map SchedReadWrite types to specific
+// opcodes. This overrides any SchedReadWrite types or
+// ItineraryClasses defined by the Instruction. As in method B, the
+// subtarget can directly associate resources with SchedReadWrite
+// types by defining SchedWriteRes and SchedReadAdvance.
+//
+// D. In either the target or subtarget, define SchedWriteVariant or
+// SchedReadVariant to map one SchedReadWrite type onto another
+// sequence of SchedReadWrite types. This allows dynamic selection of
+// an instruction's machine model via custom C++ code. It also allows
+// a machine-independent SchedReadWrite type to map to a sequence of
+// machine-dependent types.
+//
+// (3) A per-pipeline-stage machine model can be implemented by providing
+// Itineraries in addition to mapping instructions to ItineraryClasses.
 //===----------------------------------------------------------------------===//
 
+// Include legacy support for instruction itineraries.
 include "llvm/Target/TargetItinerary.td"
 
-// The SchedMachineModel is defined by subtargets for three categories of data:
-// 1) Basic properties for coarse grained instruction cost model.
-// 2) Scheduler Read/Write resources for simple per-opcode cost model.
-// 3) Instruction itineraties for detailed reservation tables.
+class Instruction; // Forward def
+
+// Define the SchedMachineModel and provide basic properties for
+// coarse grained instruction cost model. Default values for the
+// properties are defined in MCSchedModel. A value of "-1" in the
+// target description's SchedMachineModel indicates that the property
+// is not overriden by the target.
 //
-// Default values for basic properties are defined in MCSchedModel. "-1"
-// indicates that the property is not overriden by the target description.
+// Target hooks allow subtargets to associate LoadLatency and
+// HighLatency with groups of opcodes.
 class SchedMachineModel {
   int IssueWidth = -1; // Max micro-ops that may be scheduled per cycle.
   int MinLatency = -1; // Determines which instrucions are allowed in a group.
@@ -29,6 +71,7 @@
   int HighLatency = -1; // Approximation of cycles for "high latency" ops.
   int MispredictPenalty = -1; // Extra cycles for a mispredicted branch.
 
+  // Per-cycle resources tables.
   ProcessorItineraries Itineraries = NoItineraries;
 
   bit NoModel = 0; // Special tag to indicate missing machine model.
@@ -38,4 +81,245 @@
   let NoModel = 1;
 }
 
-// TODO: Define classes for processor and scheduler resources.
+// Define a kind of processor resource that may be common across
+// similar subtargets.
+class ProcResourceKind;
+
+// Define a number of interchangeable processor resources. NumUnits
+// determines the throughput of instructions that require the resource.
+//
+// An optional Super resource may be given to model these resources as
+// a subset of the more general super resources. Using one of these
+// resources implies using one of the super resoruces.
+//
+// ProcResourceUnits normally model a few buffered resources within an
+// out-of-order engine that the compiler attempts to conserve.
+// Buffered resources may be held for multiple clock cycles, but the
+// scheduler does not pin them to a particular clock cycle relative to
+// instruction dispatch. Setting Buffered=0 changes this to an
+// in-order resource. In this case, the scheduler counts down from the
+// cycle that the instruction issues in-order, forcing an interlock
+// with subsequent instructions that require the same resource until
+// the number of ResourceCyles specified in WriteRes expire.
+class ProcResourceUnits<ProcResourceKind kind, int num> {
+  ProcResourceKind Kind = kind;
+  int NumUnits = num;
+  ProcResourceKind Super = ?;
+  bit Buffered = 1;
+  SchedMachineModel SchedModel = ?;
+}
+
+// EponymousProcResourceKind helps implement ProcResourceUnits by
+// allowing a ProcResourceUnits definition to reference itself. It
+// should not be referenced anywhere else.
+def EponymousProcResourceKind : ProcResourceKind;
+
+// Subtargets typically define processor resource kind and number of
+// units in one place.
+class ProcResource<int num> : ProcResourceKind,
+  ProcResourceUnits<EponymousProcResourceKind, num>;
+
+// A target architecture may define SchedReadWrite types and associate
+// them with instruction operands.
+class SchedReadWrite;
+
+// List the per-operand types that map to the machine model of an
+// instruction. One SchedWrite type must be listed for each explicit
+// def operand in order. Additional SchedWrite types may optionally be
+// listed for implicit def operands.  SchedRead types may optionally
+// be listed for use operands in order. The order of defs relative to
+// uses is insignificant. This way, the same SchedReadWrite list may
+// be used for multiple forms of an operation. For example, a
+// two-address instruction could have two tied operands or single
+// operand that both reads and writes a reg. In both cases we have a
+// single SchedWrite and single SchedRead in any order.
+class Sched<list<SchedReadWrite> schedrw> {
+  list<SchedReadWrite> SchedRW = schedrw;
+}
+
+// Define a scheduler resource associated with a def operand.
+class SchedWrite : SchedReadWrite;
+def NoWrite : SchedWrite;
+
+// Define a scheduler resource associated with a use operand.
+class SchedRead  : SchedReadWrite;
+
+// Define a SchedWrite that is modeled as a sequence of other
+// SchedWrites with additive latency. This allows a single operand to
+// be mapped the resources composed from a set of previously defined
+// SchedWrites.
+//
+// If the final write in this sequence is a SchedWriteVariant marked
+// Variadic, then the list of prior writes are distributed across all
+// operands after resolving the predicate for the final write.
+class WriteSequence<list<SchedWrite> writes, int rep = 1> : SchedWrite {
+  list<SchedWrite> Writes = writes;
+  int Repeat = rep;
+}
+
+// Define values common to WriteRes and SchedWriteRes.
+class ProcWriteResources<list<ProcResourceKind> resources> {
+  list<ProcResourceKind> ProcResources = resources;
+  list<int> ResourceCycles = [];
+  int Latency = 1;
+  int NumMicroOps = 1;
+  bit BeginGroup = 0;
+  bit EndGroup = 0;
+  // Allow a processor to mark some scheduling classes as unsupported
+  // for stronger verification.
+  bit Unsupported = 0;
+  SchedMachineModel SchedModel = ?;
+}
+
+// Define the resources and latency of a SchedWrite. This will be used
+// directly by targets that have no itinerary classes. In this case,
+// SchedWrite is defined by the target, while WriteResources is
+// defined by the subtarget, and maps the SchedWrite to processor
+// resources.
+//
+// If a target already has itinerary classes, SchedWriteResources can
+// be used instead to define subtarget specific SchedWrites and map
+// them to processor resources in one place. Then ItinRW can map
+// itinerary classes to the subtarget's SchedWrites.
+//
+// ProcResources indicates the set of resources consumed by the write.
+// Optionally, ResourceCycles indicates the number of cycles the
+// resource is consumed. Each ResourceCycles item is paired with the
+// ProcResource item at the same position in its list. Since
+// ResourceCycles are rarely specialized, the list may be
+// incomplete. By default, resources are consumed for a single cycle,
+// regardless of latency, which models a fully pipelined processing
+// unit. A value of 0 for ResourceCycles means that the resource must
+// be available but is not consumed, which is only relevant for
+// unbuffered resources.
+//
+// By default, each SchedWrite takes one micro-op, which is counted
+// against the processor's IssueWidth limit. If an instruction can
+// write multiple registers with a single micro-op, the subtarget
+// should define one of the writes to be zero micro-ops. If a
+// subtarget requires multiple micro-ops to write a single result, it
+// should either override the write's NumMicroOps to be greater than 1
+// or require additional writes. Extra writes can be required either
+// by defining a WriteSequence, or simply listing extra writes in the
+// instruction's list of writers beyond the number of "def"
+// operands. The scheduler assumes that all micro-ops must be
+// dispatched in the same cycle. These micro-ops may be required to
+// begin or end the current dispatch group.
+class WriteRes<SchedWrite write, list<ProcResourceKind> resources>
+  : ProcWriteResources<resources> {
+  SchedWrite WriteType = write;
+}
+
+// Directly name a set of WriteResources defining a new SchedWrite
+// type at the same time. This class is unaware of its SchedModel so
+// must be referenced by InstRW or ItinRW.
+class SchedWriteRes<list<ProcResourceKind> resources> : SchedWrite,
+  ProcWriteResources<resources>;
+
+// Define values common to ReadAdvance and SchedReadAdvance.
+class ProcReadAdvance<int cycles, list<SchedWrite> writes = []> {
+  int Cycles = cycles;
+  list<SchedWrite> ValidWrites = writes;
+  // Allow a processor to mark some scheduling classes as unsupported
+  // for stronger verification.
+  bit Unsupported = 0;
+}
+
+// A processor may define a ReadAdvance associated with a SchedRead
+// to reduce latency of a prior write by N cycles. A negative advance
+// effectively increases latency, which may be used for cross-domain
+// stalls.
+//
+// A ReadAdvance may be associated with a list of SchedWrites
+// to implement pipeline bypass. The Writes list may be empty to
+// indicate operands that are always read this number of Cycles later
+// than a normal register read, allowing the read's parent instruction
+// to issue earlier relative to the writer.
+class ReadAdvance<SchedRead read, int cycles, list<SchedWrite> writes = []>
+  : ProcReadAdvance<cycles, writes> {
+  SchedMachineModel SchedModel = ?;
+  SchedRead ReadType = read;
+}
+
+// Directly associate a new SchedRead type with a delay and optional
+// pipeline bypess. For use with InstRW or ItinRW.
+class SchedReadAdvance<int cycles, list<SchedWrite> writes = []> : SchedRead,
+  ProcReadAdvance<cycles, writes>;
+
+// Define SchedRead defaults. Reads seldom need special treatment.
+def ReadDefault : SchedRead;
+def NoReadAdvance : SchedReadAdvance<0>;
+
+// Define shared code that will be in the same scope as all
+// SchedPredicates. Available variables are:
+// (const MachineInstr *MI, const TargetSchedModel *SchedModel)
+class PredicateProlog<code c> {
+  code Code = c;
+}
+
+// Define a predicate to determine which SchedVariant applies to a
+// particular MachineInstr. The code snippet is used as an
+// if-statement's expression. Available variables are MI, SchedModel,
+// and anything defined in a PredicateProlog.
+class SchedPredicate<code pred> {
+  SchedMachineModel SchedModel = ?;
+  code Predicate = pred;
+}
+def NoSchedPred : SchedPredicate<[{true}]>;
+
+// Associate a predicate with a list of SchedReadWrites. By default,
+// the selected SchedReadWrites are still associated with a single
+// operand and assumed to execute sequentially with additive
+// latency. However, if the parent SchedWriteVariant or
+// SchedReadVariant is marked "Variadic", then each Selected
+// SchedReadWrite is mapped in place to the instruction's variadic
+// operands. In this case, latency is not additive. If the current Variant
+// is already part of a Sequence, then that entire chain leading up to
+// the Variant is distributed over the variadic operands.
+class SchedVar<SchedPredicate pred, list<SchedReadWrite> selected> {
+  SchedPredicate Predicate = pred;
+  list<SchedReadWrite> Selected = selected;
+}
+
+class SchedVariant<list<SchedVar> variants> {
+  list<SchedVar> Variants = variants;
+  bit Variadic = 0;
+  SchedMachineModel SchedModel = ?;
+}
+
+// A SchedWriteVariant is a single SchedWrite type that maps to a list
+// of SchedWrite types under the conditions defined by its predicates.
+//
+// A Variadic write is expanded to cover multiple "def" operands. The
+// SchedVariant's Expansion list is then interpreted as one write
+// per-operand instead of the usual sequential writes feeding a single
+// operand.
+class SchedWriteVariant<list<SchedVar> variants> : SchedWrite,
+  SchedVariant<variants> {
+}
+
+// A SchedReadVariant is a single SchedRead type that maps to a list
+// of SchedRead types under the conditions defined by its predicates.
+//
+// A Variadic write is expanded to cover multiple "readsReg" operands as
+// explained above.
+class SchedReadVariant<list<SchedVar> variants> : SchedRead,
+  SchedVariant<variants> {
+}
+
+// Map a set of opcodes to a list of SchedReadWrite types. This allows
+// the subtarget to easily override specific operations.
+class InstRW<list<SchedReadWrite> rw, list<Instruction> instrs> {
+  list<SchedReadWrite> OperandReadWrites = rw;
+  list<Instruction> Instrs = instrs;
+  SchedMachineModel SchedModel = ?;
+}
+
+// Map a set of itinerary classes to SchedReadWrite resources. This is
+// used to bootstrap a target (e.g. ARM) when itineraries already
+// exist and changing InstrInfo is undesirable.
+class ItinRW<list<SchedReadWrite> rw, list<InstrItinClass> iic> {
+  list<InstrItinClass> MatchedItinClasses = iic;
+  list<SchedReadWrite> OperandReadWrites = rw;
+  SchedMachineModel SchedModel = ?;
+}





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