[llvm-commits] [llvm] r149547 - in /llvm/trunk: include/llvm/CodeGen/ include/llvm/Target/ lib/CodeGen/SelectionDAG/ lib/Target/Hexagon/ test/CodeGen/Hexagon/

Andrew Trick atrick at apple.com
Wed Feb 1 14:13:58 PST 2012


Author: atrick
Date: Wed Feb  1 16:13:57 2012
New Revision: 149547

URL: http://llvm.org/viewvc/llvm-project?rev=149547&view=rev
Log:
VLIW specific scheduler framework that utilizes deterministic finite automaton (DFA).

This new scheduler plugs into the existing selection DAG scheduling framework. It is a top-down critical path scheduler that tracks register pressure and uses a DFA for pipeline modeling.

Patch by Sergei Larin!

Added:
    llvm/trunk/include/llvm/CodeGen/ResourcePriorityQueue.h
    llvm/trunk/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
    llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp
Modified:
    llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
    llvm/trunk/include/llvm/CodeGen/SchedulerRegistry.h
    llvm/trunk/include/llvm/Target/TargetInstrInfo.h
    llvm/trunk/include/llvm/Target/TargetLowering.h
    llvm/trunk/lib/CodeGen/SelectionDAG/CMakeLists.txt
    llvm/trunk/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
    llvm/trunk/lib/Target/Hexagon/HexagonISelLowering.cpp
    llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.cpp
    llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.h
    llvm/trunk/lib/Target/Hexagon/HexagonSubtarget.cpp
    llvm/trunk/lib/Target/Hexagon/Makefile
    llvm/trunk/test/CodeGen/Hexagon/args.ll
    llvm/trunk/test/CodeGen/Hexagon/static.ll

Modified: llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h (original)
+++ llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h Wed Feb  1 16:13:57 2012
@@ -40,12 +40,13 @@
 
       llvm::linkOcamlGC();
       llvm::linkShadowStackGC();
-      
+
       (void) llvm::createBURRListDAGScheduler(NULL, llvm::CodeGenOpt::Default);
       (void) llvm::createSourceListDAGScheduler(NULL,llvm::CodeGenOpt::Default);
       (void) llvm::createHybridListDAGScheduler(NULL,llvm::CodeGenOpt::Default);
       (void) llvm::createFastDAGScheduler(NULL, llvm::CodeGenOpt::Default);
       (void) llvm::createDefaultScheduler(NULL, llvm::CodeGenOpt::Default);
+      (void) llvm::createVLIWDAGScheduler(NULL, llvm::CodeGenOpt::Default);
 
     }
   } ForceCodegenLinking; // Force link by creating a global definition.

Added: llvm/trunk/include/llvm/CodeGen/ResourcePriorityQueue.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/ResourcePriorityQueue.h?rev=149547&view=auto
==============================================================================
--- llvm/trunk/include/llvm/CodeGen/ResourcePriorityQueue.h (added)
+++ llvm/trunk/include/llvm/CodeGen/ResourcePriorityQueue.h Wed Feb  1 16:13:57 2012
@@ -0,0 +1,142 @@
+//===----- ResourcePriorityQueue.h - A DFA-oriented priority queue -------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the ResourcePriorityQueue class, which is a
+// SchedulingPriorityQueue that schedules using DFA state to
+// reduce the length of the critical path through the basic block
+// on VLIW platforms.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef RESOURCE_PRIORITY_QUEUE_H
+#define RESOURCE_PRIORITY_QUEUE_H
+
+#include "llvm/CodeGen/DFAPacketizer.h"
+#include "llvm/CodeGen/SelectionDAGISel.h"
+#include "llvm/CodeGen/ScheduleDAG.h"
+#include "llvm/MC/MCInstrItineraries.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+
+namespace llvm {
+  class ResourcePriorityQueue;
+
+  /// Sorting functions for the Available queue.
+  struct resource_sort : public std::binary_function<SUnit*, SUnit*, bool> {
+    ResourcePriorityQueue *PQ;
+    explicit resource_sort(ResourcePriorityQueue *pq) : PQ(pq) {}
+
+    bool operator()(const SUnit* left, const SUnit* right) const;
+  };
+
+  class ResourcePriorityQueue : public SchedulingPriorityQueue {
+    /// SUnits - The SUnits for the current graph.
+    std::vector<SUnit> *SUnits;
+
+    /// NumNodesSolelyBlocking - This vector contains, for every node in the
+    /// Queue, the number of nodes that the node is the sole unscheduled
+    /// predecessor for.  This is used as a tie-breaker heuristic for better
+    /// mobility.
+    std::vector<unsigned> NumNodesSolelyBlocking;
+
+    /// Queue - The queue.
+    std::vector<SUnit*> Queue;
+
+    /// RegPressure - Tracking current reg pressure per register class.
+    ///
+    std::vector<unsigned> RegPressure;
+
+    /// RegLimit - Tracking the number of allocatable registers per register
+    /// class.
+    std::vector<unsigned> RegLimit;
+
+    resource_sort Picker;
+    const TargetRegisterInfo *TRI;
+    const TargetLowering *TLI;
+    const TargetInstrInfo *TII;
+    const InstrItineraryData* InstrItins;
+    /// ResourcesModel - Represents VLIW state.
+    /// Not limited to VLIW targets per say, but assumes
+    /// definition of DFA by a target.
+    DFAPacketizer *ResourcesModel;
+
+    /// Resource model - packet/bundle model. Purely
+    /// internal at the time.
+    std::vector<SUnit*> Packet;
+
+    /// Heuristics for estimating register pressure.
+    unsigned ParallelLiveRanges;
+    signed HorizontalVerticalBalance;
+
+  public:
+    ResourcePriorityQueue(SelectionDAGISel *IS);
+    
+    ~ResourcePriorityQueue() {
+      delete ResourcesModel;
+    }
+
+    bool isBottomUp() const { return false; }
+
+    void initNodes(std::vector<SUnit> &sunits);
+
+    void addNode(const SUnit *SU) {
+      NumNodesSolelyBlocking.resize(SUnits->size(), 0);
+    }
+
+    void updateNode(const SUnit *SU) {}
+
+    void releaseState() {
+      SUnits = 0;
+    }
+
+    unsigned getLatency(unsigned NodeNum) const {
+      assert(NodeNum < (*SUnits).size());
+      return (*SUnits)[NodeNum].getHeight();
+    }
+
+    unsigned getNumSolelyBlockNodes(unsigned NodeNum) const {
+      assert(NodeNum < NumNodesSolelyBlocking.size());
+      return NumNodesSolelyBlocking[NodeNum];
+    }
+
+    /// Single cost function reflecting benefit of scheduling SU
+    /// in the current cycle.
+    signed SUSchedulingCost (SUnit *SU);
+
+    /// InitNumRegDefsLeft - Determine the # of regs defined by this node.
+    ///
+    void initNumRegDefsLeft(SUnit *SU);
+    void updateNumRegDefsLeft(SUnit *SU);
+    signed regPressureDelta(SUnit *SU, bool RawPressure = false);
+    signed rawRegPressureDelta (SUnit *SU, unsigned RCId);
+
+    bool empty() const { return Queue.empty(); }
+
+    virtual void push(SUnit *U);
+
+    virtual SUnit *pop();
+
+    virtual void remove(SUnit *SU);
+
+    virtual void dump(ScheduleDAG* DAG) const;
+
+    /// ScheduledNode - Main resource tracking point.
+    void ScheduledNode(SUnit *Node);
+    bool isResourceAvailable(SUnit *SU);
+    void reserveResources(SUnit *SU);
+
+private:
+    void adjustPriorityOfUnscheduledPreds(SUnit *SU);
+    SUnit *getSingleUnscheduledPred(SUnit *SU);
+    unsigned numberRCValPredInSU (SUnit *SU, unsigned RCId);
+    unsigned numberRCValSuccInSU (SUnit *SU, unsigned RCId);
+  };
+}
+
+#endif

Modified: llvm/trunk/include/llvm/CodeGen/SchedulerRegistry.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/SchedulerRegistry.h?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/include/llvm/CodeGen/SchedulerRegistry.h (original)
+++ llvm/trunk/include/llvm/CodeGen/SchedulerRegistry.h Wed Feb  1 16:13:57 2012
@@ -42,7 +42,7 @@
   : MachinePassRegistryNode(N, D, (MachinePassCtor)C)
   { Registry.Add(this); }
   ~RegisterScheduler() { Registry.Remove(this); }
-  
+
 
   // Accessors.
   //
@@ -92,6 +92,11 @@
 ScheduleDAGSDNodes *createFastDAGScheduler(SelectionDAGISel *IS,
                                            CodeGenOpt::Level OptLevel);
 
+/// createVLIWDAGScheduler - Scheduler for VLIW targets. This creates top down
+/// DFA driven list scheduler with clustering heuristic to control
+/// register pressure.
+ScheduleDAGSDNodes *createVLIWDAGScheduler(SelectionDAGISel *IS,
+                                           CodeGenOpt::Level OptLevel);
 /// createDefaultScheduler - This creates an instruction scheduler appropriate
 /// for the target.
 ScheduleDAGSDNodes *createDefaultScheduler(SelectionDAGISel *IS,

Modified: llvm/trunk/include/llvm/Target/TargetInstrInfo.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Target/TargetInstrInfo.h?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Target/TargetInstrInfo.h (original)
+++ llvm/trunk/include/llvm/Target/TargetInstrInfo.h Wed Feb  1 16:13:57 2012
@@ -15,6 +15,7 @@
 #define LLVM_TARGET_TARGETINSTRINFO_H
 
 #include "llvm/MC/MCInstrInfo.h"
+#include "llvm/CodeGen/DFAPacketizer.h"
 #include "llvm/CodeGen/MachineFunction.h"
 
 namespace llvm {
@@ -811,6 +812,12 @@
   breakPartialRegDependency(MachineBasicBlock::iterator MI, unsigned OpNum,
                             const TargetRegisterInfo *TRI) const {}
 
+  /// Create machine specific model for scheduling.
+  virtual DFAPacketizer*
+    CreateTargetScheduleState(const TargetMachine*, const ScheduleDAG*) const {
+    return NULL;
+  }
+
 private:
   int CallFrameSetupOpcode, CallFrameDestroyOpcode;
 };

Modified: llvm/trunk/include/llvm/Target/TargetLowering.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Target/TargetLowering.h?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Target/TargetLowering.h (original)
+++ llvm/trunk/include/llvm/Target/TargetLowering.h Wed Feb  1 16:13:57 2012
@@ -59,7 +59,8 @@
       Source,           // Follow source order.
       RegPressure,      // Scheduling for lowest register pressure.
       Hybrid,           // Scheduling for both latency and register pressure.
-      ILP               // Scheduling for ILP in low register pressure mode.
+      ILP,              // Scheduling for ILP in low register pressure mode.
+      VLIW              // Scheduling for VLIW targets.
     };
   }
 

Modified: llvm/trunk/lib/CodeGen/SelectionDAG/CMakeLists.txt
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/CMakeLists.txt?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/CMakeLists.txt (original)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/CMakeLists.txt Wed Feb  1 16:13:57 2012
@@ -10,13 +10,15 @@
   LegalizeTypesGeneric.cpp
   LegalizeVectorOps.cpp
   LegalizeVectorTypes.cpp
+  ResourcePriorityQueue.cpp
   ScheduleDAGFast.cpp
- ScheduleDAGRRList.cpp
+  ScheduleDAGRRList.cpp
   ScheduleDAGSDNodes.cpp
   SelectionDAG.cpp
   SelectionDAGBuilder.cpp
   SelectionDAGISel.cpp
   SelectionDAGPrinter.cpp
+  SelectionDAGVLIW.cpp
   TargetLowering.cpp
   TargetSelectionDAGInfo.cpp
   )

Added: llvm/trunk/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp?rev=149547&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp (added)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp Wed Feb  1 16:13:57 2012
@@ -0,0 +1,657 @@
+//===- ResourcePriorityQueue.cpp - A DFA-oriented priority queue -*- C++ -*-==//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the ResourcePriorityQueue class, which is a
+// SchedulingPriorityQueue that prioritizes instructions using DFA state to
+// reduce the length of the critical path through the basic block
+// on VLIW platforms.
+// The scheduler is basically a top-down adaptable list scheduler with DFA
+// resource tracking added to the cost function.
+// DFA is queried as a state machine to model "packets/bundles" during
+// schedule. Currently packets/bundles are discarded at the end of
+// scheduling, affecting only order of instructions.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "scheduler"
+#include "llvm/CodeGen/ResourcePriorityQueue.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/SelectionDAGNodes.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetLowering.h"
+
+using namespace llvm;
+
+static cl::opt<bool> DisableDFASched("disable-dfa-sched", cl::Hidden,
+  cl::ZeroOrMore, cl::init(false),
+  cl::desc("Disable use of DFA during scheduling"));
+
+static cl::opt<signed> RegPressureThreshold(
+  "dfa-sched-reg-pressure-threshold", cl::Hidden, cl::ZeroOrMore, cl::init(5),
+  cl::desc("Track reg pressure and switch priority to in-depth"));
+
+
+ResourcePriorityQueue::ResourcePriorityQueue(SelectionDAGISel *IS) :
+  Picker(this),
+  InstrItins(IS->getTargetLowering().getTargetMachine().getInstrItineraryData())
+{
+   TII = IS->getTargetLowering().getTargetMachine().getInstrInfo();
+   TRI = IS->getTargetLowering().getTargetMachine().getRegisterInfo();
+   TLI = &IS->getTargetLowering();
+
+   const TargetMachine &tm = (*IS->MF).getTarget();
+   ResourcesModel = tm.getInstrInfo()->CreateTargetScheduleState(&tm,NULL);
+   // This hard requirment could be relaxed, but for now
+   // do not let it procede.
+   assert (ResourcesModel && "Unimplemented CreateTargetScheduleState.");
+
+   unsigned NumRC = TRI->getNumRegClasses();
+   RegLimit.resize(NumRC);
+   RegPressure.resize(NumRC);
+   std::fill(RegLimit.begin(), RegLimit.end(), 0);
+   std::fill(RegPressure.begin(), RegPressure.end(), 0);
+   for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
+        E = TRI->regclass_end(); I != E; ++I)
+     RegLimit[(*I)->getID()] = TRI->getRegPressureLimit(*I, *IS->MF);
+
+   ParallelLiveRanges = 0;
+   HorizontalVerticalBalance = 0;
+}
+
+unsigned
+ResourcePriorityQueue::numberRCValPredInSU(SUnit *SU, unsigned RCId) {
+  unsigned NumberDeps = 0;
+  for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+       I != E; ++I) {
+    if (I->isCtrl())
+      continue;
+
+    SUnit *PredSU = I->getSUnit();
+    const SDNode *ScegN = PredSU->getNode();
+
+    if (!ScegN)
+      continue;
+
+    // If value is passed to CopyToReg, it is probably
+    // live outside BB.
+    switch (ScegN->getOpcode()) {
+      default:  break;
+      case ISD::TokenFactor:    break;
+      case ISD::CopyFromReg:    NumberDeps++;  break;
+      case ISD::CopyToReg:      break;
+      case ISD::INLINEASM:      break;
+    }
+    if (!ScegN->isMachineOpcode())
+      continue;
+
+    for (unsigned i = 0, e = ScegN->getNumValues(); i != e; ++i) {
+      EVT VT = ScegN->getValueType(i);
+      if (TLI->isTypeLegal(VT)
+         && (TLI->getRegClassFor(VT)->getID() == RCId)) {
+        NumberDeps++;
+        break;
+      }
+    }
+  }
+  return NumberDeps;
+}
+
+unsigned ResourcePriorityQueue::numberRCValSuccInSU(SUnit *SU,
+                                                    unsigned RCId) {
+  unsigned NumberDeps = 0;
+  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+       I != E; ++I) {
+    if (I->isCtrl())
+      continue;
+
+    SUnit *SuccSU = I->getSUnit();
+    const SDNode *ScegN = SuccSU->getNode();
+    if (!ScegN)
+      continue;
+
+    // If value is passed to CopyToReg, it is probably
+    // live outside BB.
+    switch (ScegN->getOpcode()) {
+      default:  break;
+      case ISD::TokenFactor:    break;
+      case ISD::CopyFromReg:    break;
+      case ISD::CopyToReg:      NumberDeps++;  break;
+      case ISD::INLINEASM:      break;
+    }
+    if (!ScegN->isMachineOpcode())
+      continue;
+
+    for (unsigned i = 0, e = ScegN->getNumOperands(); i != e; ++i) {
+      const SDValue &Op = ScegN->getOperand(i);
+      EVT VT = Op.getNode()->getValueType(Op.getResNo());
+      if (TLI->isTypeLegal(VT)
+         && (TLI->getRegClassFor(VT)->getID() == RCId)) {
+        NumberDeps++;
+        break;
+      }
+    }
+  }
+  return NumberDeps;
+}
+
+static unsigned numberCtrlDepsInSU(SUnit *SU) {
+  unsigned NumberDeps = 0;
+  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+       I != E; ++I)
+    if (I->isCtrl())
+      NumberDeps++;
+
+  return NumberDeps;
+}
+
+static unsigned numberCtrlPredInSU(SUnit *SU) {
+  unsigned NumberDeps = 0;
+  for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+       I != E; ++I)
+    if (I->isCtrl())
+      NumberDeps++;
+
+  return NumberDeps;
+}
+
+///
+/// Initialize nodes.
+///
+void ResourcePriorityQueue::initNodes(std::vector<SUnit> &sunits) {
+  SUnits = &sunits;
+  NumNodesSolelyBlocking.resize(SUnits->size(), 0);
+
+  for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
+    SUnit *SU = &(*SUnits)[i];
+    initNumRegDefsLeft(SU);
+    SU->NodeQueueId = 0;
+  }
+}
+
+/// This heuristic is used if DFA scheduling is not desired
+/// for some VLIW platform.
+bool resource_sort::operator()(const SUnit *LHS, const SUnit *RHS) const {
+  // The isScheduleHigh flag allows nodes with wraparound dependencies that
+  // cannot easily be modeled as edges with latencies to be scheduled as
+  // soon as possible in a top-down schedule.
+  if (LHS->isScheduleHigh && !RHS->isScheduleHigh)
+    return false;
+
+  if (!LHS->isScheduleHigh && RHS->isScheduleHigh)
+    return true;
+
+  unsigned LHSNum = LHS->NodeNum;
+  unsigned RHSNum = RHS->NodeNum;
+
+  // The most important heuristic is scheduling the critical path.
+  unsigned LHSLatency = PQ->getLatency(LHSNum);
+  unsigned RHSLatency = PQ->getLatency(RHSNum);
+  if (LHSLatency < RHSLatency) return true;
+  if (LHSLatency > RHSLatency) return false;
+
+  // After that, if two nodes have identical latencies, look to see if one will
+  // unblock more other nodes than the other.
+  unsigned LHSBlocked = PQ->getNumSolelyBlockNodes(LHSNum);
+  unsigned RHSBlocked = PQ->getNumSolelyBlockNodes(RHSNum);
+  if (LHSBlocked < RHSBlocked) return true;
+  if (LHSBlocked > RHSBlocked) return false;
+
+  // Finally, just to provide a stable ordering, use the node number as a
+  // deciding factor.
+  return LHSNum < RHSNum;
+}
+
+
+/// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor
+/// of SU, return it, otherwise return null.
+SUnit *ResourcePriorityQueue::getSingleUnscheduledPred(SUnit *SU) {
+  SUnit *OnlyAvailablePred = 0;
+  for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+       I != E; ++I) {
+    SUnit &Pred = *I->getSUnit();
+    if (!Pred.isScheduled) {
+      // We found an available, but not scheduled, predecessor.  If it's the
+      // only one we have found, keep track of it... otherwise give up.
+      if (OnlyAvailablePred && OnlyAvailablePred != &Pred)
+        return 0;
+      OnlyAvailablePred = &Pred;
+    }
+  }
+  return OnlyAvailablePred;
+}
+
+void ResourcePriorityQueue::push(SUnit *SU) {
+  // Look at all of the successors of this node.  Count the number of nodes that
+  // this node is the sole unscheduled node for.
+  unsigned NumNodesBlocking = 0;
+  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+       I != E; ++I)
+    if (getSingleUnscheduledPred(I->getSUnit()) == SU)
+      ++NumNodesBlocking;
+
+  NumNodesSolelyBlocking[SU->NodeNum] = NumNodesBlocking;
+  Queue.push_back(SU);
+}
+
+/// Check if scheduling of this SU is possible
+/// in the current packet.
+bool ResourcePriorityQueue::isResourceAvailable(SUnit *SU) {
+  if (!SU || !SU->getNode())
+    return false;
+
+  // If this is a compound instruction,
+  // it is likely to be a call. Do not delay it.
+  if (SU->getNode()->getGluedNode())
+    return true;
+
+  // First see if the pipeline could receive this instruction
+  // in the current cycle.
+  if (SU->getNode()->isMachineOpcode())
+    switch (SU->getNode()->getMachineOpcode()) {
+    default:
+      if (!ResourcesModel->canReserveResources(&TII->get(
+          SU->getNode()->getMachineOpcode())))
+           return false;
+    case TargetOpcode::EXTRACT_SUBREG:
+    case TargetOpcode::INSERT_SUBREG:
+    case TargetOpcode::SUBREG_TO_REG:
+    case TargetOpcode::REG_SEQUENCE:
+    case TargetOpcode::IMPLICIT_DEF:
+        break;
+    }
+
+  // Now see if there are no other dependencies
+  // to instructions alredy in the packet.
+  for (unsigned i = 0, e = Packet.size(); i != e; ++i)
+    for (SUnit::const_succ_iterator I = Packet[i]->Succs.begin(),
+         E = Packet[i]->Succs.end(); I != E; ++I) {
+      // Since we do not add pseudos to packets, might as well
+      // ignor order deps.
+      if (I->isCtrl())
+        continue;
+
+      if (I->getSUnit() == SU)
+        return false;
+    }
+
+  return true;
+}
+
+/// Keep track of available resources.
+void ResourcePriorityQueue::reserveResources(SUnit *SU) {
+  // If this SU does not fit in the packet
+  // start a new one.
+  if (!isResourceAvailable(SU) || SU->getNode()->getGluedNode()) {
+    ResourcesModel->clearResources();
+    Packet.clear();
+  }
+
+  if (SU->getNode() && SU->getNode()->isMachineOpcode()) {
+    switch (SU->getNode()->getMachineOpcode()) {
+    default:
+      ResourcesModel->reserveResources(&TII->get(
+        SU->getNode()->getMachineOpcode()));
+      break;
+    case TargetOpcode::EXTRACT_SUBREG:
+    case TargetOpcode::INSERT_SUBREG:
+    case TargetOpcode::SUBREG_TO_REG:
+    case TargetOpcode::REG_SEQUENCE:
+    case TargetOpcode::IMPLICIT_DEF:
+      break;
+    }
+    Packet.push_back(SU);
+  }
+  // Forcefully end packet for PseudoOps.
+  else {
+    ResourcesModel->clearResources();
+    Packet.clear();
+  }
+
+  // If packet is now full, reset the state so in the next cycle
+  // we start fresh.
+  if (Packet.size() >= InstrItins->IssueWidth) {
+    ResourcesModel->clearResources();
+    Packet.clear();
+  }
+}
+
+signed ResourcePriorityQueue::rawRegPressureDelta(SUnit *SU, unsigned RCId) {
+  signed RegBalance    = 0;
+
+  if (!SU || !SU->getNode() || !SU->getNode()->isMachineOpcode())
+    return RegBalance;
+
+  // Gen estimate.
+  for (unsigned i = 0, e = SU->getNode()->getNumValues(); i != e; ++i) {
+      EVT VT = SU->getNode()->getValueType(i);
+      if (TLI->isTypeLegal(VT)
+          && TLI->getRegClassFor(VT)
+          && TLI->getRegClassFor(VT)->getID() == RCId)
+        RegBalance += numberRCValSuccInSU(SU, RCId);
+  }
+  // Kill estimate.
+  for (unsigned i = 0, e = SU->getNode()->getNumOperands(); i != e; ++i) {
+      const SDValue &Op = SU->getNode()->getOperand(i);
+      EVT VT = Op.getNode()->getValueType(Op.getResNo());
+      if (isa<ConstantSDNode>(Op.getNode()))
+        continue;
+
+      if (TLI->isTypeLegal(VT) && TLI->getRegClassFor(VT)
+          && TLI->getRegClassFor(VT)->getID() == RCId)
+        RegBalance -= numberRCValPredInSU(SU, RCId);
+  }
+  return RegBalance;
+}
+
+/// Estimates change in reg pressure from this SU.
+/// It is acheived by trivial tracking of defined
+/// and used vregs in dependent instructions.
+/// The RawPressure flag makes this function to ignore
+/// existing reg file sizes, and report raw def/use
+/// balance.
+signed ResourcePriorityQueue::regPressureDelta(SUnit *SU, bool RawPressure) {
+  signed RegBalance    = 0;
+
+  if (!SU || !SU->getNode() || !SU->getNode()->isMachineOpcode())
+    return RegBalance;
+
+  if (RawPressure) {
+    for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
+             E = TRI->regclass_end(); I != E; ++I) {
+      const TargetRegisterClass *RC = *I;
+      RegBalance += rawRegPressureDelta(SU, RC->getID());
+    }
+  }
+  else {
+    for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(),
+         E = TRI->regclass_end(); I != E; ++I) {
+      const TargetRegisterClass *RC = *I;
+      if ((RegPressure[RC->getID()] +
+           rawRegPressureDelta(SU, RC->getID()) > 0) &&
+          (RegPressure[RC->getID()] +
+           rawRegPressureDelta(SU, RC->getID())  >= RegLimit[RC->getID()]))
+        RegBalance += rawRegPressureDelta(SU, RC->getID());
+    }
+  }
+
+  return RegBalance;
+}
+
+// Constants used to denote relative importance of
+// heuristic components for cost computation.
+static const unsigned PriorityOne = 200;
+static const unsigned PriorityTwo = 100;
+static const unsigned PriorityThree = 50;
+static const unsigned PriorityFour = 15;
+static const unsigned PriorityFive = 5;
+static const unsigned ScaleOne = 20;
+static const unsigned ScaleTwo = 10;
+static const unsigned ScaleThree = 5;
+static const unsigned FactorOne = 2;
+
+/// Returns single number reflecting benefit of scheduling SU
+/// in the current cycle.
+signed ResourcePriorityQueue::SUSchedulingCost(SUnit *SU) {
+  // Initial trivial priority.
+  signed ResCount = 1;
+
+  // Do not waste time on a node that is already scheduled.
+  if (SU->isScheduled)
+    return ResCount;
+
+  // Forced priority is high.
+  if (SU->isScheduleHigh)
+    ResCount += PriorityOne;
+
+  // Adaptable scheduling
+  // A small, but very parallel
+  // region, where reg pressure is an issue.
+  if (HorizontalVerticalBalance > RegPressureThreshold) {
+    // Critical path first
+    ResCount += (SU->getHeight() * ScaleTwo);
+    // If resources are available for it, multiply the
+    // chance of scheduling.
+    if (isResourceAvailable(SU))
+      ResCount <<= FactorOne;
+
+    // Consider change to reg pressure from scheduling
+    // this SU.
+    ResCount -= (regPressureDelta(SU,true) * ScaleOne);
+  }
+  // Default heuristic, greeady and
+  // critical path driven.
+  else {
+    // Critical path first.
+    ResCount += (SU->getHeight() * ScaleTwo);
+    // Now see how many instructions is blocked by this SU.
+    ResCount += (NumNodesSolelyBlocking[SU->NodeNum] * ScaleTwo);
+    // If resources are available for it, multiply the
+    // chance of scheduling.
+    if (isResourceAvailable(SU))
+      ResCount <<= FactorOne;
+
+    ResCount -= (regPressureDelta(SU) * ScaleTwo);
+  }
+
+  // These are platform specific things.
+  // Will need to go into the back end
+  // and accessed from here via a hook.
+  for (SDNode *N = SU->getNode(); N; N = N->getGluedNode()) {
+    if (N->isMachineOpcode()) {
+      const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
+      if (TID.isCall())
+        ResCount += (PriorityThree + (ScaleThree*N->getNumValues()));
+    }
+    else
+      switch (N->getOpcode()) {
+      default:  break;
+      case ISD::TokenFactor:
+      case ISD::CopyFromReg:
+      case ISD::CopyToReg:
+        ResCount += PriorityFive;
+        break;
+
+      case ISD::INLINEASM:
+        ResCount += PriorityFour;
+        break;
+      }
+  }
+  return ResCount;
+}
+
+
+/// Main resource tracking point.
+void ResourcePriorityQueue::ScheduledNode(SUnit *SU) {
+  // Use NULL entry as an event marker to reset
+  // the DFA state.
+  if (!SU) {
+    ResourcesModel->clearResources();
+    Packet.clear();
+    return;
+  }
+
+  const SDNode *ScegN = SU->getNode();
+  // Update reg pressure tracking.
+  // First update current node.
+  if (ScegN->isMachineOpcode()) {
+    // Estimate generated regs.
+    for (unsigned i = 0, e = ScegN->getNumValues(); i != e; ++i) {
+      EVT VT = ScegN->getValueType(i);
+
+      if (TLI->isTypeLegal(VT)) {
+        const TargetRegisterClass *RC = TLI->getRegClassFor(VT);
+        if (RC)
+          RegPressure[RC->getID()] += numberRCValSuccInSU(SU, RC->getID());
+      }
+    }
+    // Estimate killed regs.
+    for (unsigned i = 0, e = ScegN->getNumOperands(); i != e; ++i) {
+      const SDValue &Op = ScegN->getOperand(i);
+      EVT VT = Op.getNode()->getValueType(Op.getResNo());
+
+      if (TLI->isTypeLegal(VT)) {
+        const TargetRegisterClass *RC = TLI->getRegClassFor(VT);
+        if (RC) {
+          if (RegPressure[RC->getID()] >
+            (numberRCValPredInSU(SU, RC->getID())))
+            RegPressure[RC->getID()] -= numberRCValPredInSU(SU, RC->getID());
+          else RegPressure[RC->getID()] = 0;
+        }
+      }
+    }
+    for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+                              I != E; ++I) {
+      if (I->isCtrl() || (I->getSUnit()->NumRegDefsLeft == 0))
+        continue;
+      --I->getSUnit()->NumRegDefsLeft;
+    }
+  }
+
+  // Reserve resources for this SU.
+  reserveResources(SU);
+
+  // Adjust number of parallel live ranges.
+  // Heuristic is simple - node with no data successors reduces
+  // number of live ranges. All others, increase it.
+  unsigned NumberNonControlDeps = 0;
+
+  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+                                  I != E; ++I) {
+    adjustPriorityOfUnscheduledPreds(I->getSUnit());
+    if (!I->isCtrl())
+      NumberNonControlDeps++;
+  }
+
+  if (!NumberNonControlDeps) {
+    if (ParallelLiveRanges >= SU->NumPreds)
+      ParallelLiveRanges -= SU->NumPreds;
+    else
+      ParallelLiveRanges = 0;
+
+  }
+  else
+    ParallelLiveRanges += SU->NumRegDefsLeft;
+
+  // Track parallel live chains.
+  HorizontalVerticalBalance += (SU->Succs.size() - numberCtrlDepsInSU(SU));
+  HorizontalVerticalBalance -= (SU->Preds.size() - numberCtrlPredInSU(SU));
+}
+
+void ResourcePriorityQueue::initNumRegDefsLeft(SUnit *SU) {
+  unsigned  NodeNumDefs = 0;
+  for (SDNode *N = SU->getNode(); N; N = N->getGluedNode())
+    if (N->isMachineOpcode()) {
+      const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
+      // No register need be allocated for this.
+      if (N->getMachineOpcode() == TargetOpcode::IMPLICIT_DEF) {
+        NodeNumDefs = 0;
+        break;
+      }
+      NodeNumDefs = std::min(N->getNumValues(), TID.getNumDefs());
+    }
+    else
+      switch(N->getOpcode()) {
+        default:     break;
+        case ISD::CopyFromReg:
+          NodeNumDefs++;
+          break;
+        case ISD::INLINEASM:
+          NodeNumDefs++;
+          break;
+      }
+
+  SU->NumRegDefsLeft = NodeNumDefs;
+}
+
+/// adjustPriorityOfUnscheduledPreds - One of the predecessors of SU was just
+/// scheduled.  If SU is not itself available, then there is at least one
+/// predecessor node that has not been scheduled yet.  If SU has exactly ONE
+/// unscheduled predecessor, we want to increase its priority: it getting
+/// scheduled will make this node available, so it is better than some other
+/// node of the same priority that will not make a node available.
+void ResourcePriorityQueue::adjustPriorityOfUnscheduledPreds(SUnit *SU) {
+  if (SU->isAvailable) return;  // All preds scheduled.
+
+  SUnit *OnlyAvailablePred = getSingleUnscheduledPred(SU);
+  if (OnlyAvailablePred == 0 || !OnlyAvailablePred->isAvailable)
+    return;
+
+  // Okay, we found a single predecessor that is available, but not scheduled.
+  // Since it is available, it must be in the priority queue.  First remove it.
+  remove(OnlyAvailablePred);
+
+  // Reinsert the node into the priority queue, which recomputes its
+  // NumNodesSolelyBlocking value.
+  push(OnlyAvailablePred);
+}
+
+
+/// Main access point - returns next instructions
+/// to be placed in scheduling sequence.
+SUnit *ResourcePriorityQueue::pop() {
+  if (empty())
+    return 0;
+
+  std::vector<SUnit *>::iterator Best = Queue.begin();
+  if (!DisableDFASched) {
+    signed BestCost = SUSchedulingCost(*Best);
+    for (std::vector<SUnit *>::iterator I = Queue.begin(),
+           E = Queue.end(); I != E; ++I) {
+      if (*I == *Best)
+        continue;
+
+      if (SUSchedulingCost(*I) > BestCost) {
+        BestCost = SUSchedulingCost(*I);
+        Best = I;
+      }
+    }
+  }
+  // Use default TD scheduling mechanism.
+  else {
+    for (std::vector<SUnit *>::iterator I = llvm::next(Queue.begin()),
+       E = Queue.end(); I != E; ++I)
+      if (Picker(*Best, *I))
+        Best = I;
+  }
+
+  SUnit *V = *Best;
+  if (Best != prior(Queue.end()))
+    std::swap(*Best, Queue.back());
+
+  Queue.pop_back();
+
+  return V;
+}
+
+
+void ResourcePriorityQueue::remove(SUnit *SU) {
+  assert(!Queue.empty() && "Queue is empty!");
+  std::vector<SUnit *>::iterator I = std::find(Queue.begin(), Queue.end(), SU);
+  if (I != prior(Queue.end()))
+    std::swap(*I, Queue.back());
+
+  Queue.pop_back();
+}
+
+
+#ifdef NDEBUG
+void ResourcePriorityQueue::dump(ScheduleDAG *DAG) const {}
+#else
+void ResourcePriorityQueue::dump(ScheduleDAG *DAG) const {
+  ResourcePriorityQueue q = *this;
+  while (!q.empty()) {
+    SUnit *su = q.pop();
+    dbgs() << "Height " << su->getHeight() << ": ";
+    su->dump(DAG);
+  }
+}
+#endif

Added: llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp?rev=149547&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp (added)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGVLIW.cpp Wed Feb  1 16:13:57 2012
@@ -0,0 +1,276 @@
+//===- ScheduleDAGVLIW.cpp - SelectionDAG list scheduler for VLIW -*- C++ -*-=//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This implements a top-down list scheduler, using standard algorithms.
+// The basic approach uses a priority queue of available nodes to schedule.
+// One at a time, nodes are taken from the priority queue (thus in priority
+// order), checked for legality to schedule, and emitted if legal.
+//
+// Nodes may not be legal to schedule either due to structural hazards (e.g.
+// pipeline or resource constraints) or because an input to the instruction has
+// not completed execution.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "pre-RA-sched"
+#include "ScheduleDAGSDNodes.h"
+#include "llvm/CodeGen/LatencyPriorityQueue.h"
+#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
+#include "llvm/CodeGen/SchedulerRegistry.h"
+#include "llvm/CodeGen/SelectionDAGISel.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/CodeGen/ResourcePriorityQueue.h"
+#include <climits>
+using namespace llvm;
+
+STATISTIC(NumNoops , "Number of noops inserted");
+STATISTIC(NumStalls, "Number of pipeline stalls");
+
+static RegisterScheduler
+  VLIWScheduler("vliw-td", "VLIW scheduler",
+                createVLIWDAGScheduler);
+
+namespace {
+//===----------------------------------------------------------------------===//
+/// ScheduleDAGVLIW - The actual DFA list scheduler implementation.  This
+/// supports / top-down scheduling.
+///
+class ScheduleDAGVLIW : public ScheduleDAGSDNodes {
+private:
+  /// AvailableQueue - The priority queue to use for the available SUnits.
+  ///
+  SchedulingPriorityQueue *AvailableQueue;
+
+  /// PendingQueue - This contains all of the instructions whose operands have
+  /// been issued, but their results are not ready yet (due to the latency of
+  /// the operation).  Once the operands become available, the instruction is
+  /// added to the AvailableQueue.
+  std::vector<SUnit*> PendingQueue;
+
+  /// HazardRec - The hazard recognizer to use.
+  ScheduleHazardRecognizer *HazardRec;
+
+  /// AA - AliasAnalysis for making memory reference queries.
+  AliasAnalysis *AA;
+
+public:
+  ScheduleDAGVLIW(MachineFunction &mf,
+                  AliasAnalysis *aa,
+                  SchedulingPriorityQueue *availqueue)
+    : ScheduleDAGSDNodes(mf), AvailableQueue(availqueue), AA(aa) {
+
+    const TargetMachine &tm = mf.getTarget();
+    HazardRec = tm.getInstrInfo()->CreateTargetHazardRecognizer(&tm, this);
+  }
+
+  ~ScheduleDAGVLIW() {
+    delete HazardRec;
+    delete AvailableQueue;
+  }
+
+  void Schedule();
+
+private:
+  void releaseSucc(SUnit *SU, const SDep &D);
+  void releaseSuccessors(SUnit *SU);
+  void scheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
+  void listScheduleTopDown();
+};
+}  // end anonymous namespace
+
+/// Schedule - Schedule the DAG using list scheduling.
+void ScheduleDAGVLIW::Schedule() {
+  DEBUG(dbgs()
+        << "********** List Scheduling BB#" << BB->getNumber()
+        << " '" << BB->getName() << "' **********\n");
+
+  // Build the scheduling graph.
+  BuildSchedGraph(AA);
+
+  AvailableQueue->initNodes(SUnits);
+
+  listScheduleTopDown();
+
+  AvailableQueue->releaseState();
+}
+
+//===----------------------------------------------------------------------===//
+//  Top-Down Scheduling
+//===----------------------------------------------------------------------===//
+
+/// releaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
+/// the PendingQueue if the count reaches zero. Also update its cycle bound.
+void ScheduleDAGVLIW::releaseSucc(SUnit *SU, const SDep &D) {
+  SUnit *SuccSU = D.getSUnit();
+
+#ifndef NDEBUG
+  if (SuccSU->NumPredsLeft == 0) {
+    dbgs() << "*** Scheduling failed! ***\n";
+    SuccSU->dump(this);
+    dbgs() << " has been released too many times!\n";
+    llvm_unreachable(0);
+  }
+#endif
+  --SuccSU->NumPredsLeft;
+
+  SuccSU->setDepthToAtLeast(SU->getDepth() + D.getLatency());
+
+  // If all the node's predecessors are scheduled, this node is ready
+  // to be scheduled. Ignore the special ExitSU node.
+  if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) {
+    PendingQueue.push_back(SuccSU);
+  }
+}
+
+void ScheduleDAGVLIW::releaseSuccessors(SUnit *SU) {
+  // Top down: release successors.
+  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+       I != E; ++I) {
+    assert(!I->isAssignedRegDep() &&
+           "The list-td scheduler doesn't yet support physreg dependencies!");
+
+    releaseSucc(SU, *I);
+  }
+}
+
+/// scheduleNodeTopDown - Add the node to the schedule. Decrement the pending
+/// count of its successors. If a successor pending count is zero, add it to
+/// the Available queue.
+void ScheduleDAGVLIW::scheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
+  DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
+  DEBUG(SU->dump(this));
+
+  Sequence.push_back(SU);
+  assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
+  SU->setDepthToAtLeast(CurCycle);
+
+  releaseSuccessors(SU);
+  SU->isScheduled = true;
+  AvailableQueue->ScheduledNode(SU);
+}
+
+/// listScheduleTopDown - The main loop of list scheduling for top-down
+/// schedulers.
+void ScheduleDAGVLIW::listScheduleTopDown() {
+  unsigned CurCycle = 0;
+
+  // Release any successors of the special Entry node.
+  releaseSuccessors(&EntrySU);
+
+  // All leaves to AvailableQueue.
+  for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
+    // It is available if it has no predecessors.
+    if (SUnits[i].Preds.empty()) {
+      AvailableQueue->push(&SUnits[i]);
+      SUnits[i].isAvailable = true;
+    }
+  }
+
+  // While AvailableQueue is not empty, grab the node with the highest
+  // priority. If it is not ready put it back.  Schedule the node.
+  std::vector<SUnit*> NotReady;
+  Sequence.reserve(SUnits.size());
+  while (!AvailableQueue->empty() || !PendingQueue.empty()) {
+    // Check to see if any of the pending instructions are ready to issue.  If
+    // so, add them to the available queue.
+    for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
+      if (PendingQueue[i]->getDepth() == CurCycle) {
+        AvailableQueue->push(PendingQueue[i]);
+        PendingQueue[i]->isAvailable = true;
+        PendingQueue[i] = PendingQueue.back();
+        PendingQueue.pop_back();
+        --i; --e;
+      }
+      else {
+        assert(PendingQueue[i]->getDepth() > CurCycle && "Negative latency?");
+      }
+    }
+
+    // If there are no instructions available, don't try to issue anything, and
+    // don't advance the hazard recognizer.
+    if (AvailableQueue->empty()) {
+      // Reset DFA state.
+      AvailableQueue->ScheduledNode(0);
+      ++CurCycle;
+      continue;
+    }
+
+    SUnit *FoundSUnit = 0;
+
+    bool HasNoopHazards = false;
+    while (!AvailableQueue->empty()) {
+      SUnit *CurSUnit = AvailableQueue->pop();
+
+      ScheduleHazardRecognizer::HazardType HT =
+        HazardRec->getHazardType(CurSUnit, 0/*no stalls*/);
+      if (HT == ScheduleHazardRecognizer::NoHazard) {
+        FoundSUnit = CurSUnit;
+        break;
+      }
+
+      // Remember if this is a noop hazard.
+      HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard;
+
+      NotReady.push_back(CurSUnit);
+    }
+
+    // Add the nodes that aren't ready back onto the available list.
+    if (!NotReady.empty()) {
+      AvailableQueue->push_all(NotReady);
+      NotReady.clear();
+    }
+
+    // If we found a node to schedule, do it now.
+    if (FoundSUnit) {
+      scheduleNodeTopDown(FoundSUnit, CurCycle);
+      HazardRec->EmitInstruction(FoundSUnit);
+
+      // If this is a pseudo-op node, we don't want to increment the current
+      // cycle.
+      if (FoundSUnit->Latency)  // Don't increment CurCycle for pseudo-ops!
+        ++CurCycle;
+    } else if (!HasNoopHazards) {
+      // Otherwise, we have a pipeline stall, but no other problem, just advance
+      // the current cycle and try again.
+      DEBUG(dbgs() << "*** Advancing cycle, no work to do\n");
+      HazardRec->AdvanceCycle();
+      ++NumStalls;
+      ++CurCycle;
+    } else {
+      // Otherwise, we have no instructions to issue and we have instructions
+      // that will fault if we don't do this right.  This is the case for
+      // processors without pipeline interlocks and other cases.
+      DEBUG(dbgs() << "*** Emitting noop\n");
+      HazardRec->EmitNoop();
+      Sequence.push_back(0);   // NULL here means noop
+      ++NumNoops;
+      ++CurCycle;
+    }
+  }
+
+#ifndef NDEBUG
+  VerifySchedule(/*isBottomUp=*/false);
+#endif
+}
+
+//===----------------------------------------------------------------------===//
+//                         Public Constructor Functions
+//===----------------------------------------------------------------------===//
+
+/// createVLIWDAGScheduler - This creates a top-down list scheduler.
+ScheduleDAGSDNodes *
+llvm::createVLIWDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+  return new ScheduleDAGVLIW(*IS->MF, IS->AA, new ResourcePriorityQueue(IS));
+}

Modified: llvm/trunk/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp (original)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/SelectionDAGISel.cpp Wed Feb  1 16:13:57 2012
@@ -225,6 +225,8 @@
       return createBURRListDAGScheduler(IS, OptLevel);
     if (TLI.getSchedulingPreference() == Sched::Hybrid)
       return createHybridListDAGScheduler(IS, OptLevel);
+    if (TLI.getSchedulingPreference() == Sched::VLIW)
+      return createVLIWDAGScheduler(IS, OptLevel);
     assert(TLI.getSchedulingPreference() == Sched::ILP &&
            "Unknown sched type!");
     return createILPListDAGScheduler(IS, OptLevel);

Modified: llvm/trunk/lib/Target/Hexagon/HexagonISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/Hexagon/HexagonISelLowering.cpp?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/Target/Hexagon/HexagonISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/Hexagon/HexagonISelLowering.cpp Wed Feb  1 16:13:57 2012
@@ -1298,6 +1298,7 @@
     // Needed for DYNAMIC_STACKALLOC expansion.
     unsigned StackRegister = TM.getRegisterInfo()->getStackRegister();
     setStackPointerRegisterToSaveRestore(StackRegister);
+    setSchedulingPreference(Sched::VLIW);
 }
 
 

Modified: llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.cpp?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.cpp (original)
+++ llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.cpp Wed Feb  1 16:13:57 2012
@@ -24,7 +24,9 @@
 #include "llvm/CodeGen/MachineMemOperand.h"
 #include "llvm/CodeGen/PseudoSourceValue.h"
 #define GET_INSTRINFO_CTOR
+#include "llvm/CodeGen/DFAPacketizer.h"
 #include "HexagonGenInstrInfo.inc"
+#include "HexagonGenDFAPacketizer.inc"
 
 #include <iostream>
 
@@ -469,6 +471,7 @@
 }
 
 
+
 bool HexagonInstrInfo::isPredicable(MachineInstr *MI) const {
   bool isPred = MI->getDesc().isPredicable();
 
@@ -559,6 +562,7 @@
 }
 
 
+
 int HexagonInstrInfo::
 getMatchingCondBranchOpcode(int Opc, bool invertPredicate) const {
   switch(Opc) {
@@ -1450,3 +1454,29 @@
       return false;
   }
 }
+
+DFAPacketizer *HexagonInstrInfo::
+CreateTargetScheduleState(const TargetMachine *TM,
+                           const ScheduleDAG *DAG) const {
+  const InstrItineraryData *II = TM->getInstrItineraryData();
+  return TM->getSubtarget<HexagonGenSubtargetInfo>().createDFAPacketizer(II);
+}
+
+bool HexagonInstrInfo::isSchedulingBoundary(const MachineInstr *MI,
+                                            const MachineBasicBlock *MBB,
+                                            const MachineFunction &MF) const {
+  // Debug info is never a scheduling boundary. It's necessary to be explicit
+  // due to the special treatment of IT instructions below, otherwise a
+  // dbg_value followed by an IT will result in the IT instruction being
+  // considered a scheduling hazard, which is wrong. It should be the actual
+  // instruction preceding the dbg_value instruction(s), just like it is
+  // when debug info is not present.
+  if (MI->isDebugValue())
+    return false;
+
+  // Terminators and labels can't be scheduled around.
+  if (MI->getDesc().isTerminator() || MI->isLabel() || MI->isInlineAsm())
+    return true;
+
+  return false;
+}

Modified: llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.h?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.h (original)
+++ llvm/trunk/lib/Target/Hexagon/HexagonInstrInfo.h Wed Feb  1 16:13:57 2012
@@ -135,6 +135,13 @@
   isProfitableToDupForIfCvt(MachineBasicBlock &MBB,unsigned NumCycles,
                             const BranchProbability &Probability) const;
 
+  virtual DFAPacketizer*
+  CreateTargetScheduleState(const TargetMachine *TM,
+                            const ScheduleDAG *DAG) const;
+
+  virtual bool isSchedulingBoundary(const MachineInstr *MI,
+                                    const MachineBasicBlock *MBB,
+                                    const MachineFunction &MF) const;
   bool isValidOffset(const int Opcode, const int Offset) const;
   bool isValidAutoIncImm(const EVT VT, const int Offset) const;
   bool isMemOp(const MachineInstr *MI) const;

Modified: llvm/trunk/lib/Target/Hexagon/HexagonSubtarget.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/Hexagon/HexagonSubtarget.cpp?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/Target/Hexagon/HexagonSubtarget.cpp (original)
+++ llvm/trunk/lib/Target/Hexagon/HexagonSubtarget.cpp Wed Feb  1 16:13:57 2012
@@ -52,6 +52,9 @@
   // Initialize scheduling itinerary for the specified CPU.
   InstrItins = getInstrItineraryForCPU(CPUString);
 
+  // Max issue per cycle == bundle width.
+  InstrItins.IssueWidth = 4;
+
   if (EnableMemOps)
     UseMemOps = true;
   else

Modified: llvm/trunk/lib/Target/Hexagon/Makefile
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/Hexagon/Makefile?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/lib/Target/Hexagon/Makefile (original)
+++ llvm/trunk/lib/Target/Hexagon/Makefile Wed Feb  1 16:13:57 2012
@@ -16,6 +16,7 @@
                 HexagonGenAsmWriter.inc \
                 HexagonGenDAGISel.inc HexagonGenSubtargetInfo.inc \
                 HexagonGenCallingConv.inc \
+                HexagonGenDFAPacketizer.inc \
                 HexagonAsmPrinter.cpp
 
 DIRS = TargetInfo MCTargetDesc

Modified: llvm/trunk/test/CodeGen/Hexagon/args.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/Hexagon/args.ll?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/Hexagon/args.ll (original)
+++ llvm/trunk/test/CodeGen/Hexagon/args.ll Wed Feb  1 16:13:57 2012
@@ -1,4 +1,4 @@
-; RUN: llc -march=hexagon -mcpu=hexagonv4 < %s | FileCheck %s
+; RUN: llc -march=hexagon -mcpu=hexagonv4 -disable-dfa-sched < %s | FileCheck %s
 ; CHECK: r[[T0:[0-9]+]] = #7
 ; CHECK: memw(r29 + #0) = r[[T0]]
 ; CHECK: r0 = #1

Modified: llvm/trunk/test/CodeGen/Hexagon/static.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/Hexagon/static.ll?rev=149547&r1=149546&r2=149547&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/Hexagon/static.ll (original)
+++ llvm/trunk/test/CodeGen/Hexagon/static.ll Wed Feb  1 16:13:57 2012
@@ -1,12 +1,12 @@
-; RUN: llc -march=hexagon -mcpu=hexagonv4 < %s | FileCheck %s
+; RUN: llc -march=hexagon -mcpu=hexagonv4 -disable-dfa-sched < %s | FileCheck %s
 
 @num = external global i32
 @acc = external global i32
 @val = external global i32
 
+; CHECK: CONST32(#num)
 ; CHECK: CONST32(#acc)
 ; CHECK: CONST32(#val)
-; CHECK: CONST32(#num)
 
 define void @foo() nounwind {
 entry:





More information about the llvm-commits mailing list