[llvm-commits] [llvm] r145362 - /llvm/trunk/docs/ReleaseNotes.html

Peter Collingbourne peter at pcc.me.uk
Mon Nov 28 18:04:48 PST 2011


Author: pcc
Date: Mon Nov 28 20:04:48 2011
New Revision: 145362

URL: http://llvm.org/viewvc/llvm-project?rev=145362&view=rev
Log:
Remove content that has been moved to Clang release notes.

Modified:
    llvm/trunk/docs/ReleaseNotes.html

Modified: llvm/trunk/docs/ReleaseNotes.html
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/docs/ReleaseNotes.html?rev=145362&r1=145361&r2=145362&view=diff
==============================================================================
--- llvm/trunk/docs/ReleaseNotes.html (original)
+++ llvm/trunk/docs/ReleaseNotes.html Mon Nov 28 20:04:48 2011
@@ -132,10 +132,6 @@
     Objective-C runtime, or version 1.6 or later of the GNUstep Objective-C
     runtime version.</li>
 
-  <li>Improved support for OpenCL C, including the <tt>vec_step</tt> operator,
-      address space qualifiers, improved vector literal support and code
-      generation support for the <a href="#PTX">PTX target</a>.</li>
-
   <li>Implemented a number of optimizations in <tt>libclang</tt>, the Clang C
       interface, to improve the performance of code completion and the mapping
       from source locations to abstract syntax tree nodes.</li>
@@ -1061,12 +1057,9 @@
   pieces are texture/sampler support and some vector operations.</p>
 
   <p>That said, the backend is already being used for domain-specific languages
-  and works well with the <a href="http://www.pcc.me.uk/~peter/libclc/">libclc
-    library</a> to supply OpenCL built-ins.  With it, you can use Clang to compile
-  OpenCL code into PTX and execute it by loading the resulting PTX as a binary
-  blob using the nVidia OpenCL library.  It has been tested with several OpenCL
-  programs, including some from the nVidia GPU Computing SDK, and the performance
-  is on par with the nVidia compiler.</p>
+  and can be used by Clang to
+  <a href="http://clang.llvm.org/docs/ReleaseNotes.html#opencl">compile OpenCL
+  C code</a> into PTX.</p>
 
 </div>
 





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