[llvm-commits] [llvm] r120416 - /llvm/trunk/lib/Target/X86/X86InstrFormats.td

Eric Christopher echristo at apple.com
Tue Nov 30 01:11:54 PST 2010


Author: echristo
Date: Tue Nov 30 03:11:54 2010
New Revision: 120416

URL: http://llvm.org/viewvc/llvm-project?rev=120416&view=rev
Log:
Fix some grammar in comments I noticed.

Modified:
    llvm/trunk/lib/Target/X86/X86InstrFormats.td

Modified: llvm/trunk/lib/Target/X86/X86InstrFormats.td
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86InstrFormats.td?rev=120416&r1=120415&r2=120416&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86InstrFormats.td (original)
+++ llvm/trunk/lib/Target/X86/X86InstrFormats.td Tue Nov 30 03:11:54 2010
@@ -135,17 +135,17 @@
   bit hasAdSizePrefix = 0;  // Does this inst have a 0x67 prefix?
 
   bits<4> Prefix = 0;       // Which prefix byte does this inst have?
-  bit hasREX_WPrefix  = 0;  // Does this inst requires the REX.W prefix?
+  bit hasREX_WPrefix  = 0;  // Does this inst require the REX.W prefix?
   FPFormat FPForm = NotFP;  // What flavor of FP instruction is this?
   bit hasLockPrefix = 0;    // Does this inst have a 0xF0 prefix?
   bits<2> SegOvrBits = 0;   // Segment override prefix.
   Domain ExeDomain = d;
-  bit hasVEXPrefix = 0;     // Does this inst requires a VEX prefix?
+  bit hasVEXPrefix = 0;     // Does this inst require a VEX prefix?
   bit hasVEX_WPrefix = 0;   // Does this inst set the VEX_W field?
-  bit hasVEX_4VPrefix = 0;  // Does this inst requires the VEX.VVVV field?
-  bit hasVEX_i8ImmReg = 0;  // Does this inst requires the last source register
+  bit hasVEX_4VPrefix = 0;  // Does this inst require the VEX.VVVV field?
+  bit hasVEX_i8ImmReg = 0;  // Does this inst require the last source register
                             // to be encoded in a immediate field?
-  bit hasVEX_L = 0;         // Does this inst uses large (256-bit) registers?
+  bit hasVEX_L = 0;         // Does this inst use large (256-bit) registers?
   bit has3DNow0F0FOpcode =0;// Wacky 3dNow! encoding?
 
   // TSFlags layout should be kept in sync with X86InstrInfo.h.





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