[llvm-commits] [llvm] r111968 - in /llvm/trunk: include/llvm/Target/TargetRegisterInfo.h lib/CodeGen/LocalStackSlotAllocation.cpp lib/Target/ARM/ARMBaseRegisterInfo.cpp lib/Target/ARM/ARMBaseRegisterInfo.h

Jim Grosbach grosbach at apple.com
Tue Aug 24 14:19:33 PDT 2010


Author: grosbach
Date: Tue Aug 24 16:19:33 2010
New Revision: 111968

URL: http://llvm.org/viewvc/llvm-project?rev=111968&view=rev
Log:
Add ARM heuristic for when to allocate a virtual base register for stack
access. rdar://8277890&7352504

Modified:
    llvm/trunk/include/llvm/Target/TargetRegisterInfo.h
    llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp
    llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp
    llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.h

Modified: llvm/trunk/include/llvm/Target/TargetRegisterInfo.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Target/TargetRegisterInfo.h?rev=111968&r1=111967&r2=111968&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Target/TargetRegisterInfo.h (original)
+++ llvm/trunk/include/llvm/Target/TargetRegisterInfo.h Tue Aug 24 16:19:33 2010
@@ -653,7 +653,7 @@
   /// reference would be better served by a base register other than FP
   /// or SP. Used by LocalStackFrameAllocation to determine which frame index
   /// references it should create new base registers for.
-  virtual bool needsFrameBaseReg(MachineInstr *MI, unsigned operand) const {
+  virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
     return false;
   }
 

Modified: llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp?rev=111968&r1=111967&r2=111968&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp (original)
+++ llvm/trunk/lib/CodeGen/LocalStackSlotAllocation.cpp Tue Aug 24 16:19:33 2010
@@ -250,7 +250,7 @@
             continue;
 
           DEBUG(dbgs() << "Considering: " << *MI);
-          if (TRI->needsFrameBaseReg(MI, i)) {
+          if (TRI->needsFrameBaseReg(MI, LocalOffsets[FrameIdx])) {
             unsigned BaseReg = 0;
             int64_t Offset = 0;
             int64_t FrameSizeAdjust = StackGrowsDown ? MFI->getLocalFrameSize()

Modified: llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp?rev=111968&r1=111967&r2=111968&view=diff
==============================================================================
--- llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp (original)
+++ llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.cpp Tue Aug 24 16:19:33 2010
@@ -44,7 +44,7 @@
 ReuseFrameIndexVals("arm-reuse-frame-index-vals", cl::Hidden, cl::init(true),
           cl::desc("Reuse repeated frame index values"));
 static cl::opt<bool>
-ForceAllBaseRegAlloc("arm-force-base-reg-alloc", cl::Hidden, cl::init(true),
+ForceAllBaseRegAlloc("arm-force-base-reg-alloc", cl::Hidden, cl::init(false),
           cl::desc("Force use of virtual base registers for stack load/store"));
 static cl::opt<bool>
 EnableLocalStackAlloc("enable-local-stack-alloc", cl::init(false), cl::Hidden,
@@ -1436,9 +1436,10 @@
 /// or SP. Used by LocalStackFrameAllocation to determine which frame index
 /// references it should create new base registers for.
 bool ARMBaseRegisterInfo::
-needsFrameBaseReg(MachineInstr *MI, unsigned operand) const {
-  assert (MI->getOperand(operand).isFI() &&
-          "needsFrameBaseReg() called on non Frame Index operand!");
+needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
+  for (unsigned i = 0; !MI->getOperand(i).isFI(); ++i) {
+    assert(i < MI->getNumOperands() &&"Instr doesn't have FrameIndex operand!");
+  }
 
   // It's the load/store FI references that cause issues, as it can be difficult
   // to materialize the offset if it won't fit in the literal field. Estimate
@@ -1465,12 +1466,49 @@
     return false;
   }
 
-  // FIXME: TODO
   // Without a virtual base register, if the function has variable sized
   // objects, all fixed-size local references will be via the frame pointer,
-  // otherwise via the stack pointer. Approximate the offset and see if it's
-  // legal for the instruction.
+  // Approximate the offset and see if it's legal for the instruction.
+  // Note that the incoming offset is based on the SP value at function entry,
+  // so it'll be negative.
+  MachineFunction &MF = *MI->getParent()->getParent();
+  MachineFrameInfo *MFI = MF.getFrameInfo();
+  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+
+  // Estimate an offset from the frame pointer.
+  // Conservatively assume all callee-saved registers get pushed. R4-R6
+  // will be earlier than the FP, so we ignore those.
+  // R7, LR
+  int64_t FPOffset = Offset - 8;
+  // ARM and Thumb2 functions also need to consider R8-R11 and D8-D15
+  if (!AFI->isThumbFunction() || !AFI->isThumb1OnlyFunction())
+    FPOffset -= 80;
+  // Estimate an offset from the stack pointer.
+  Offset = -Offset;
+  // Assume that we'll have at least some spill slots allocated.
+  // FIXME: This is a total SWAG number. We should run some statistics
+  //        and pick a real one.
+  Offset += 128; // 128 bytes of spill slots
+
+  // If there is a frame pointer, try using it.
+  // The FP is only available if there is no dynamic realignment. We
+  // don't know for sure yet whether we'll need that, so we guess based
+  // on whether there are any local variables that would trigger it.
+  unsigned StackAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
+  if (hasFP(MF) &&
+      !((MFI->getLocalFrameMaxAlign() > StackAlign) && canRealignStack(MF))) {
+    if (isFrameOffsetLegal(MI, FPOffset))
+      return false;
+  }
+  // If we can reference via the stack pointer, try that.
+  // FIXME: This (and the code that resolves the references) can be improved
+  //        to only disallow SP relative references in the live range of
+  //        the VLA(s). In practice, it's unclear how much difference that
+  //        would make, but it may be worth doing.
+  if (!MFI->hasVarSizedObjects() && isFrameOffsetLegal(MI, Offset))
+    return false;
 
+  // The offset likely isn't legal, we want to allocate a virtual base register.
   return true;
 }
 

Modified: llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.h?rev=111968&r1=111967&r2=111968&view=diff
==============================================================================
--- llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.h (original)
+++ llvm/trunk/lib/Target/ARM/ARMBaseRegisterInfo.h Tue Aug 24 16:19:33 2010
@@ -106,7 +106,7 @@
   bool canRealignStack(const MachineFunction &MF) const;
   bool needsStackRealignment(const MachineFunction &MF) const;
   int64_t getFrameIndexInstrOffset(MachineInstr *MI, int Idx) const;
-  bool needsFrameBaseReg(MachineInstr *MI, unsigned operand) const;
+  bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const;
   void materializeFrameBaseRegister(MachineBasicBlock::iterator I,
                                     unsigned BaseReg, int FrameIdx,
                                     int64_t Offset) const;





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