[llvm-commits] [llvm] r58632 - in /llvm/trunk: include/llvm/ADT/FoldingSet.h lib/Support/FoldingSet.cpp

Dan Gohman gohman at apple.com
Mon Nov 3 11:40:18 PST 2008


Author: djg
Date: Mon Nov  3 13:40:18 2008
New Revision: 58632

URL: http://llvm.org/viewvc/llvm-project?rev=58632&view=rev
Log:
Overload AddInteger on int/long/long long instead of on int/int64_t,
to avoid overload ambiguities. This fixes build errors introduced
by r58623.

Modified:
    llvm/trunk/include/llvm/ADT/FoldingSet.h
    llvm/trunk/lib/Support/FoldingSet.cpp

Modified: llvm/trunk/include/llvm/ADT/FoldingSet.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ADT/FoldingSet.h?rev=58632&r1=58631&r2=58632&view=diff

==============================================================================
--- llvm/trunk/include/llvm/ADT/FoldingSet.h (original)
+++ llvm/trunk/include/llvm/ADT/FoldingSet.h Mon Nov  3 13:40:18 2008
@@ -221,8 +221,10 @@
   void AddPointer(const void *Ptr);
   void AddInteger(signed I);
   void AddInteger(unsigned I);
-  void AddInteger(int64_t I);
-  void AddInteger(uint64_t I);
+  void AddInteger(long I);
+  void AddInteger(unsigned long I);
+  void AddInteger(long long I);
+  void AddInteger(unsigned long long I);
   void AddFloat(float F);
   void AddDouble(double D);
   void AddString(const std::string &String);

Modified: llvm/trunk/lib/Support/FoldingSet.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Support/FoldingSet.cpp?rev=58632&r1=58631&r2=58632&view=diff

==============================================================================
--- llvm/trunk/lib/Support/FoldingSet.cpp (original)
+++ llvm/trunk/lib/Support/FoldingSet.cpp Mon Nov  3 13:40:18 2008
@@ -41,13 +41,23 @@
 void FoldingSetNodeID::AddInteger(unsigned I) {
   Bits.push_back(I);
 }
-void FoldingSetNodeID::AddInteger(int64_t I) {
-  AddInteger((uint64_t)I);
+void FoldingSetNodeID::AddInteger(long I) {
+  AddInteger((unsigned long)I);
 }
-void FoldingSetNodeID::AddInteger(uint64_t I) {
-  Bits.push_back(unsigned(I));
-  
-  // If the integer is small, encode it just as 32-bits.
+void FoldingSetNodeID::AddInteger(unsigned long I) {
+  if (sizeof(long) == sizeof(int))
+    AddInteger(unsigned(I));
+  else if (sizeof(long) == sizeof(long long)) {
+    AddInteger((unsigned long long)I);
+  } else {
+    assert(0 && "unexpected sizeof(long)");
+  }
+}
+void FoldingSetNodeID::AddInteger(long long I) {
+  AddInteger((unsigned long long)I);
+}
+void FoldingSetNodeID::AddInteger(unsigned long long I) {
+  AddInteger(unsigned(I));
   if ((uint64_t)(int)I != I)
     Bits.push_back(unsigned(I >> 32));
 }





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