[llvm-commits] [llvm] r41060 - in /llvm/trunk: include/llvm/CodeGen/LiveInterval.h include/llvm/CodeGen/LiveIntervalAnalysis.h lib/CodeGen/LiveIntervalAnalysis.cpp lib/CodeGen/RegAllocLinearScan.cpp lib/CodeGen/SimpleRegisterCoalescing.cpp lib/Co

Evan Cheng evan.cheng at apple.com
Tue Aug 14 14:07:44 PDT 2007


Being fixed.

Evan

On Aug 14, 2007, at 11:23 AM, Lauro Ramos Venancio wrote:

> Hi Evan,
>
> This revision caused some regressions (see
> http://llvm.org/nightlytest/test.php?machine=142&night=3420). A
> testcase is attached.
>
>
> laurov at laurov-desktop:/test_1710/llvm-test/MultiSource/Benchmarks/ 
> MiBench/consumer-typeset$
> ~/llvm/llvm/build/Debug/bin/llc < bugpoint-reduced-simplified.bc
>  llc: /home/laurov/llvm/llvm/lib/CodeGen/RegisterScavenging.cpp:142:
> void llvm::RegScavenger::forward(): Assertion `(isUnused(Reg) ||
> isReserved(Reg)) && "Re-defining a live register!"' failed.
>
> Lauro
>
> 2007/8/13, Evan Cheng <evan.cheng at apple.com>:
>> Author: evancheng
>> Date: Mon Aug 13 18:45:17 2007
>> New Revision: 41060
>>
>> URL: http://llvm.org/viewvc/llvm-project?rev=41060&view=rev
>> Log:
>> Re-implement trivial rematerialization. This allows def MIs whose  
>> live intervals that are coalesced to be rematerialized.
>>
>> Modified:
>>     llvm/trunk/include/llvm/CodeGen/LiveInterval.h
>>     llvm/trunk/include/llvm/CodeGen/LiveIntervalAnalysis.h
>>     llvm/trunk/lib/CodeGen/LiveIntervalAnalysis.cpp
>>     llvm/trunk/lib/CodeGen/RegAllocLinearScan.cpp
>>     llvm/trunk/lib/CodeGen/SimpleRegisterCoalescing.cpp
>>     llvm/trunk/lib/CodeGen/VirtRegMap.cpp
>>     llvm/trunk/lib/CodeGen/VirtRegMap.h
>>
>> Modified: llvm/trunk/include/llvm/CodeGen/LiveInterval.h
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ 
>> CodeGen/LiveInterval.h?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/include/llvm/CodeGen/LiveInterval.h (original)
>> +++ llvm/trunk/include/llvm/CodeGen/LiveInterval.h Mon Aug 13  
>> 18:45:17 2007
>> @@ -83,7 +83,6 @@
>>      unsigned reg;        // the register of this interval
>>      unsigned preference; // preferred register to allocate for  
>> this interval
>>      float weight;        // weight of this interval
>> -    MachineInstr* remat; // definition if the definition  
>> rematerializable
>>      Ranges ranges;       // the ranges in which this register is  
>> live
>>
>>      /// ValueNumberInfo - If the value number definition is  
>> undefined (e.g. phi
>> @@ -101,7 +100,7 @@
>>    public:
>>
>>      LiveInterval(unsigned Reg, float Weight)
>> -      : reg(Reg), preference(0), weight(Weight), remat(NULL) {
>> +      : reg(Reg), preference(0), weight(Weight) {
>>      }
>>
>>      typedef Ranges::iterator iterator;
>> @@ -128,7 +127,6 @@
>>      void swap(LiveInterval& other) {
>>        std::swap(reg, other.reg);
>>        std::swap(weight, other.weight);
>> -      std::swap(remat, other.remat);
>>        std::swap(ranges, other.ranges);
>>        std::swap(ValueNumberInfo, other.ValueNumberInfo);
>>      }
>>
>> Modified: llvm/trunk/include/llvm/CodeGen/LiveIntervalAnalysis.h
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/ 
>> CodeGen/LiveIntervalAnalysis.h?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/include/llvm/CodeGen/LiveIntervalAnalysis.h (original)
>> +++ llvm/trunk/include/llvm/CodeGen/LiveIntervalAnalysis.h Mon Aug  
>> 13 18:45:17 2007
>> @@ -25,6 +25,8 @@
>>  #include "llvm/ADT/BitVector.h"
>>  #include "llvm/ADT/DenseMap.h"
>>  #include "llvm/ADT/IndexedMap.h"
>> +#include "llvm/ADT/SmallPtrSet.h"
>> +#include "llvm/ADT/SmallVector.h"
>>
>>  namespace llvm {
>>
>> @@ -41,9 +43,9 @@
>>      const TargetInstrInfo* tii_;
>>      LiveVariables* lv_;
>>
>> -    /// MBB2IdxMap - The index of the first instruction in the  
>> specified basic
>> -    /// block.
>> -    std::vector<unsigned> MBB2IdxMap;
>> +    /// MBB2IdxMap - The indexes of the first and last  
>> instructions in the
>> +    /// specified basic block.
>> +    std::vector<std::pair<unsigned, unsigned> > MBB2IdxMap;
>>
>>      typedef std::map<MachineInstr*, unsigned> Mi2IndexMap;
>>      Mi2IndexMap mi2iMap_;
>> @@ -56,6 +58,8 @@
>>
>>      BitVector allocatableRegs_;
>>
>> +    std::vector<MachineInstr*> ClonedMIs;
>> +
>>    public:
>>      static char ID; // Pass identification, replacement for typeid
>>      LiveIntervals() : MachineFunctionPass((intptr_t)&ID) {}
>> @@ -118,10 +122,19 @@
>>      unsigned getMBBStartIdx(MachineBasicBlock *MBB) const {
>>        return getMBBStartIdx(MBB->getNumber());
>>      }
>> -
>>      unsigned getMBBStartIdx(unsigned MBBNo) const {
>>        assert(MBBNo < MBB2IdxMap.size() && "Invalid MBB number!");
>> -      return MBB2IdxMap[MBBNo];
>> +      return MBB2IdxMap[MBBNo].first;
>> +    }
>> +
>> +    /// getMBBEndIdx - Return the store index of the last  
>> instruction in the
>> +    /// specified MachineBasicBlock.
>> +    unsigned getMBBEndIdx(MachineBasicBlock *MBB) const {
>> +      return getMBBEndIdx(MBB->getNumber());
>> +    }
>> +    unsigned getMBBEndIdx(unsigned MBBNo) const {
>> +      assert(MBBNo < MBB2IdxMap.size() && "Invalid MBB number!");
>> +      return MBB2IdxMap[MBBNo].second;
>>      }
>>
>>      /// getInstructionIndex - returns the base index of instr
>> @@ -155,8 +168,7 @@
>>                                          const  
>> std::vector<LiveRange> &LRs);
>>
>>      std::vector<LiveInterval*> addIntervalsForSpills(const  
>> LiveInterval& i,
>> -                                                     VirtRegMap&  
>> vrm,
>> -                                                     int slot);
>> +                                                 VirtRegMap& vrm,  
>> unsigned reg);
>>
>>      // Interval removal
>>
>> @@ -225,6 +237,17 @@
>>                                unsigned MIIdx,
>>                                LiveInterval &interval, bool  
>> isAlias = false);
>>
>> +    /// isReMaterializable - Returns true if the definition MI of  
>> the specified
>> +    /// val# of the specified interval is re-materializable.
>> +    bool isReMaterializable(const LiveInterval &li, unsigned ValNum,
>> +                            MachineInstr *MI);
>> +
>> +    /// tryFoldMemoryOperand - Attempts to fold a spill / restore  
>> from slot
>> +    /// to reg into ith operand of specified MI. If it is  
>> successul, MI is
>> +    /// updated with the newly created MI and returns true.
>> +    bool tryFoldMemoryOperand(MachineInstr* &MI, VirtRegMap &vrm,  
>> unsigned index,
>> +                              unsigned i, int slot, unsigned reg);
>> +
>>      static LiveInterval createInterval(unsigned Reg);
>>
>>      void printRegName(unsigned reg) const;
>>
>> Modified: llvm/trunk/lib/CodeGen/LiveIntervalAnalysis.cpp
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/ 
>> LiveIntervalAnalysis.cpp?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/lib/CodeGen/LiveIntervalAnalysis.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/LiveIntervalAnalysis.cpp Mon Aug 13  
>> 18:45:17 2007
>> @@ -30,7 +30,6 @@
>>  #include "llvm/Target/TargetMachine.h"
>>  #include "llvm/Support/CommandLine.h"
>>  #include "llvm/Support/Debug.h"
>> -#include "llvm/ADT/SmallSet.h"
>>  #include "llvm/ADT/Statistic.h"
>>  #include "llvm/ADT/STLExtras.h"
>>  #include <algorithm>
>> @@ -60,6 +59,8 @@
>>    mi2iMap_.clear();
>>    i2miMap_.clear();
>>    r2iMap_.clear();
>> +  for (unsigned i = 0, e = ClonedMIs.size(); i != e; ++i)
>> +    delete ClonedMIs[i];
>>  }
>>
>>  /// runOnMachineFunction - Register allocate the whole function
>> @@ -74,13 +75,12 @@
>>
>>    // Number MachineInstrs and MachineBasicBlocks.
>>    // Initialize MBB indexes to a sentinal.
>> -  MBB2IdxMap.resize(mf_->getNumBlockIDs(), ~0U);
>> +  MBB2IdxMap.resize(mf_->getNumBlockIDs(), std::make_pair(~0U,~0U));
>>
>>    unsigned MIIndex = 0;
>>    for (MachineFunction::iterator MBB = mf_->begin(), E = mf_->end();
>>         MBB != E; ++MBB) {
>> -    // Set the MBB2IdxMap entry for this MBB.
>> -    MBB2IdxMap[MBB->getNumber()] = MIIndex;
>> +    unsigned StartIdx = MIIndex;
>>
>>      for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB- 
>> >end();
>>           I != E; ++I) {
>> @@ -89,6 +89,9 @@
>>        i2miMap_.push_back(I);
>>        MIIndex += InstrSlots::NUM;
>>      }
>> +
>> +    // Set the MBB2IdxMap entry for this MBB.
>> +    MBB2IdxMap[MBB->getNumber()] = std::make_pair(StartIdx,  
>> MIIndex - 1);
>>    }
>>
>>    computeIntervals();
>> @@ -175,8 +178,76 @@
>>    return NewLI;
>>  }
>>
>> +/// isReDefinedByTwoAddr - Returns true if the Reg re-definition  
>> is due to
>> +/// two addr elimination.
>> +static bool isReDefinedByTwoAddr(MachineInstr *MI, unsigned Reg,
>> +                                const TargetInstrInfo *TII) {
>> +  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
>> +    MachineOperand &MO1 = MI->getOperand(i);
>> +    if (MO1.isRegister() && MO1.isDef() && MO1.getReg() == Reg) {
>> +      for (unsigned j = i+1; j < e; ++j) {
>> +        MachineOperand &MO2 = MI->getOperand(j);
>> +        if (MO2.isRegister() && MO2.isUse() && MO2.getReg() ==  
>> Reg &&
>> +            MI->getInstrDescriptor()->
>> +            getOperandConstraint(j, TOI::TIED_TO) == (int)i)
>> +          return true;
>> +      }
>> +    }
>> +  }
>> +  return false;
>> +}
>> +
>> +/// isReMaterializable - Returns true if the definition MI of the  
>> specified
>> +/// val# of the specified interval is re-materializable.
>> +bool LiveIntervals::isReMaterializable(const LiveInterval &li,  
>> unsigned ValNum,
>> +                                       MachineInstr *MI) {
>> +  if (tii_->isTriviallyReMaterializable(MI))
>> +    return true;
>> +
>> +  int FrameIdx = 0;
>> +  if (!tii_->isLoadFromStackSlot(MI, FrameIdx) ||
>> +      !mf_->getFrameInfo()->isFixedObjectIndex(FrameIdx))
>> +    return false;
>> +
>> +  // This is a load from fixed stack slot. It can be  
>> rematerialized unless it's
>> +  // re-defined by a two-address instruction.
>> +  for (unsigned i = 0, e = li.getNumValNums(); i != e; ++i) {
>> +    if (i == ValNum)
>> +      continue;
>> +    unsigned DefIdx = li.getDefForValNum(i);
>> +    if (DefIdx == ~1U)
>> +      continue; // Dead val#.
>> +    MachineInstr *DefMI = (DefIdx == ~0u)
>> +      ? NULL : getInstructionFromIndex(DefIdx);
>> +    if (DefMI && isReDefinedByTwoAddr(DefMI, li.reg, tii_))
>> +      return false;
>> +  }
>> +  return true;
>> +}
>> +
>> +bool LiveIntervals::tryFoldMemoryOperand(MachineInstr* &MI,  
>> VirtRegMap &vrm,
>> +                                         unsigned index, unsigned i,
>> +                                         int slot, unsigned reg) {
>> +  MachineInstr *fmi = mri_->foldMemoryOperand(MI, i, slot);
>> +  if (fmi) {
>> +    // Attempt to fold the memory reference into the instruction. If
>> +    // we can do this, we don't need to insert spill code.
>> +    if (lv_)
>> +      lv_->instructionChanged(MI, fmi);
>> +    MachineBasicBlock &MBB = *MI->getParent();
>> +    vrm.virtFolded(reg, MI, i, fmi);
>> +    mi2iMap_.erase(MI);
>> +    i2miMap_[index/InstrSlots::NUM] = fmi;
>> +    mi2iMap_[fmi] = index;
>> +    MI = MBB.insert(MBB.erase(MI), fmi);
>> +    ++numFolded;
>> +    return true;
>> +  }
>> +  return false;
>> +}
>> +
>>  std::vector<LiveInterval*> LiveIntervals::
>> -addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm,  
>> int slot) {
>> +addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm,  
>> unsigned reg) {
>>    // since this is called after the analysis is done we don't  
>> know if
>>    // LiveVariables is available
>>    lv_ = getAnalysisToUpdate<LiveVariables>();
>> @@ -192,10 +263,72 @@
>>
>>    const TargetRegisterClass* rc = mf_->getSSARegMap()->getRegClass 
>> (li.reg);
>>
>> +  unsigned NumValNums = li.getNumValNums();
>> +  SmallVector<MachineInstr*, 4> ReMatDefs;
>> +  ReMatDefs.resize(NumValNums, NULL);
>> +  SmallVector<MachineInstr*, 4> ReMatOrigDefs;
>> +  ReMatOrigDefs.resize(NumValNums, NULL);
>> +  SmallVector<int, 4> ReMatIds;
>> +  ReMatIds.resize(NumValNums, VirtRegMap::MAX_STACK_SLOT);
>> +  BitVector ReMatDelete(NumValNums);
>> +  unsigned slot = VirtRegMap::MAX_STACK_SLOT;
>> +
>> +  bool NeedStackSlot = false;
>> +  for (unsigned i = 0; i != NumValNums; ++i) {
>> +    unsigned DefIdx = li.getDefForValNum(i);
>> +    if (DefIdx == ~1U)
>> +      continue; // Dead val#.
>> +    // Is the def for the val# rematerializable?
>> +    MachineInstr *DefMI = (DefIdx == ~0u)
>> +      ? NULL : getInstructionFromIndex(DefIdx);
>> +    if (DefMI && isReMaterializable(li, i, DefMI)) {
>> +      // Remember how to remat the def of this val#.
>> +      ReMatOrigDefs[i] = DefMI;
>> +      // Original def may be modified so we have to make a copy  
>> here. vrm must
>> +      // delete these!
>> +      ReMatDefs[i] = DefMI = DefMI->clone();
>> +      vrm.setVirtIsReMaterialized(reg, DefMI);
>> +
>> +      bool CanDelete = true;
>> +      const SmallVector<unsigned, 4> &kills = li.getKillsForValNum 
>> (i);
>> +      for (unsigned j = 0, ee = kills.size(); j != ee; ++j) {
>> +        unsigned KillIdx = kills[j];
>> +        MachineInstr *KillMI = (KillIdx & 1)
>> +          ? NULL : getInstructionFromIndex(KillIdx);
>> +        // Kill is a phi node, not all of its uses can be  
>> rematerialized.
>> +        // It must not be deleted.
>> +        if (!KillMI) {
>> +          CanDelete = false;
>> +          // Need a stack slot if there is any live range where  
>> uses cannot be
>> +          // rematerialized.
>> +          NeedStackSlot = true;
>> +          break;
>> +        }
>> +      }
>> +
>> +      if (CanDelete)
>> +        ReMatDelete.set(i);
>> +    } else {
>> +      // Need a stack slot if there is any live range where uses  
>> cannot be
>> +      // rematerialized.
>> +      NeedStackSlot = true;
>> +    }
>> +  }
>> +
>> +  // One stack slot per live interval.
>> +  if (NeedStackSlot)
>> +    slot = vrm.assignVirt2StackSlot(reg);
>> +
>>    for (LiveInterval::Ranges::const_iterator
>> -         i = li.ranges.begin(), e = li.ranges.end(); i != e; ++i) {
>> -    unsigned index = getBaseIndex(i->start);
>> -    unsigned end = getBaseIndex(i->end-1) + InstrSlots::NUM;
>> +         I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
>> +    MachineInstr *DefMI = ReMatDefs[I->ValId];
>> +    MachineInstr *OrigDefMI = ReMatOrigDefs[I->ValId];
>> +    bool DefIsReMat = DefMI != NULL;
>> +    bool CanDelete = ReMatDelete[I->ValId];
>> +    int LdSlot = 0;
>> +    bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot 
>> (DefMI, LdSlot);
>> +    unsigned index = getBaseIndex(I->start);
>> +    unsigned end = getBaseIndex(I->end-1) + InstrSlots::NUM;
>>      for (; index != end; index += InstrSlots::NUM) {
>>        // skip deleted instructions
>>        while (index != end && !getInstructionFromIndex(index))
>> @@ -208,87 +341,109 @@
>>        for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
>>          MachineOperand& mop = MI->getOperand(i);
>>          if (mop.isRegister() && mop.getReg() == li.reg) {
>> -          MachineInstr *fmi = li.remat ? NULL
>> -            : mri_->foldMemoryOperand(MI, i, slot);
>> -          if (fmi) {
>> -            // Attempt to fold the memory reference into the  
>> instruction.  If we
>> -            // can do this, we don't need to insert spill code.
>> -            if (lv_)
>> -              lv_->instructionChanged(MI, fmi);
>> -            MachineBasicBlock &MBB = *MI->getParent();
>> -            vrm.virtFolded(li.reg, MI, i, fmi);
>> -            mi2iMap_.erase(MI);
>> -            i2miMap_[index/InstrSlots::NUM] = fmi;
>> -            mi2iMap_[fmi] = index;
>> -            MI = MBB.insert(MBB.erase(MI), fmi);
>> -            ++numFolded;
>> -            // Folding the load/store can completely change the  
>> instruction in
>> -            // unpredictable ways, rescan it from the beginning.
>> -            goto RestartInstruction;
>> +          if (DefIsReMat) {
>> +            // If this is the rematerializable definition MI  
>> itself and
>> +            // all of its uses are rematerialized, simply delete it.
>> +            if (MI == OrigDefMI) {
>> +              if (CanDelete) {
>> +                RemoveMachineInstrFromMaps(MI);
>> +                MI->eraseFromParent();
>> +                break;
>> +              } else if (tryFoldMemoryOperand(MI, vrm, index, i,  
>> slot, li.reg))
>> +                // Folding the load/store can completely change  
>> the instruction
>> +                // in unpredictable ways, rescan it from the  
>> beginning.
>> +                goto RestartInstruction;
>> +            } else if (isLoadSS &&
>> +                       tryFoldMemoryOperand(MI, vrm, index, i,  
>> LdSlot, li.reg)){
>> +              // FIXME: Other rematerializable loads can be  
>> folded as well.
>> +              // Folding the load/store can completely change the
>> +              // instruction in unpredictable ways, rescan it from
>> +              // the beginning.
>> +              goto RestartInstruction;
>> +            }
>>            } else {
>> -            // Create a new virtual register for the spill interval.
>> -            unsigned NewVReg = mf_->getSSARegMap()- 
>> >createVirtualRegister(rc);
>> +            if (tryFoldMemoryOperand(MI, vrm, index, i, slot,  
>> li.reg))
>> +              // Folding the load/store can completely change the  
>> instruction in
>> +              // unpredictable ways, rescan it from the beginning.
>> +              goto RestartInstruction;
>> +          }
>> +
>> +          // Create a new virtual register for the spill interval.
>> +          unsigned NewVReg = mf_->getSSARegMap()- 
>> >createVirtualRegister(rc);
>>
>> -            // Scan all of the operands of this instruction  
>> rewriting operands
>> -            // to use NewVReg instead of li.reg as appropriate.   
>> We do this for
>> -            // two reasons:
>> -            //
>> -            //   1. If the instr reads the same spilled vreg  
>> multiple times, we
>> -            //      want to reuse the NewVReg.
>> -            //   2. If the instr is a two-addr instruction, we  
>> are required to
>> -            //      keep the src/dst regs pinned.
>> -            //
>> -            // Keep track of whether we replace a use and/or def  
>> so that we can
>> -            // create the spill interval with the appropriate range.
>> -            mop.setReg(NewVReg);
>> +          // Scan all of the operands of this instruction  
>> rewriting operands
>> +          // to use NewVReg instead of li.reg as appropriate.  We  
>> do this for
>> +          // two reasons:
>> +          //
>> +          //   1. If the instr reads the same spilled vreg  
>> multiple times, we
>> +          //      want to reuse the NewVReg.
>> +          //   2. If the instr is a two-addr instruction, we are  
>> required to
>> +          //      keep the src/dst regs pinned.
>> +          //
>> +          // Keep track of whether we replace a use and/or def so  
>> that we can
>> +          // create the spill interval with the appropriate range.
>> +          mop.setReg(NewVReg);
>>
>> -            bool HasUse = mop.isUse();
>> -            bool HasDef = mop.isDef();
>> -            for (unsigned j = i+1, e = MI->getNumOperands(); j !=  
>> e; ++j) {
>> -              if (MI->getOperand(j).isReg() &&
>> -                  MI->getOperand(j).getReg() == li.reg) {
>> -                MI->getOperand(j).setReg(NewVReg);
>> -                HasUse |= MI->getOperand(j).isUse();
>> -                HasDef |= MI->getOperand(j).isDef();
>> -              }
>> +          bool HasUse = mop.isUse();
>> +          bool HasDef = mop.isDef();
>> +          for (unsigned j = i+1, e = MI->getNumOperands(); j !=  
>> e; ++j) {
>> +            if (MI->getOperand(j).isReg() &&
>> +                MI->getOperand(j).getReg() == li.reg) {
>> +              MI->getOperand(j).setReg(NewVReg);
>> +              HasUse |= MI->getOperand(j).isUse();
>> +              HasDef |= MI->getOperand(j).isDef();
>>              }
>> +          }
>>
>> -            // create a new register for this spill
>> -            vrm.grow();
>> -            if (li.remat)
>> -              vrm.setVirtIsReMaterialized(NewVReg, li.remat);
>> -            vrm.assignVirt2StackSlot(NewVReg, slot);
>> -            LiveInterval &nI = getOrCreateInterval(NewVReg);
>> -            nI.remat = li.remat;
>> -            assert(nI.empty());
>> -
>> -            // the spill weight is now infinity as it
>> -            // cannot be spilled again
>> -            nI.weight = HUGE_VALF;
>> -
>> -            if (HasUse) {
>> -              LiveRange LR(getLoadIndex(index), getUseIndex(index),
>> -                           nI.getNextValue(~0U, 0));
>> -              DOUT << " +" << LR;
>> -              nI.addRange(LR);
>> +          vrm.grow();
>> +          if (DefIsReMat) {
>> +            vrm.setVirtIsReMaterialized(NewVReg, DefMI/*,  
>> CanDelete*/);
>> +            if (ReMatIds[I->ValId] == VirtRegMap::MAX_STACK_SLOT) {
>> +              // Each valnum may have its own remat id.
>> +              ReMatIds[I->ValId] = vrm.assignVirtReMatId(NewVReg);
>> +            } else {
>> +              vrm.assignVirtReMatId(NewVReg, ReMatIds[I->ValId]);
>>              }
>> -            if (HasDef) {
>> -              LiveRange LR(getDefIndex(index), getStoreIndex(index),
>> -                           nI.getNextValue(~0U, 0));
>> -              DOUT << " +" << LR;
>> -              nI.addRange(LR);
>> +            if (!CanDelete || (HasUse && HasDef)) {
>> +              // If this is a two-addr instruction then its use  
>> operands are
>> +              // rematerializable but its def is not. It should  
>> be assigned a
>> +              // stack slot.
>> +              vrm.assignVirt2StackSlot(NewVReg, slot);
>>              }
>> +          } else {
>> +            vrm.assignVirt2StackSlot(NewVReg, slot);
>> +          }
>> +
>> +          // create a new register interval for this spill / remat.
>> +          LiveInterval &nI = getOrCreateInterval(NewVReg);
>> +          assert(nI.empty());
>> +
>> +          // the spill weight is now infinity as it
>> +          // cannot be spilled again
>> +          nI.weight = HUGE_VALF;
>> +
>> +          if (HasUse) {
>> +            LiveRange LR(getLoadIndex(index), getUseIndex(index),
>> +                         nI.getNextValue(~0U, 0));
>> +            DOUT << " +" << LR;
>> +            nI.addRange(LR);
>> +          }
>> +          if (HasDef) {
>> +            LiveRange LR(getDefIndex(index), getStoreIndex(index),
>> +                         nI.getNextValue(~0U, 0));
>> +            DOUT << " +" << LR;
>> +            nI.addRange(LR);
>> +          }
>>
>> -            added.push_back(&nI);
>> +          added.push_back(&nI);
>>
>> -            // update live variables if it is available
>> -            if (lv_)
>> -              lv_->addVirtualRegisterKilled(NewVReg, MI);
>> +          // update live variables if it is available
>> +          if (lv_)
>> +            lv_->addVirtualRegisterKilled(NewVReg, MI);
>>
>> -            DOUT << "\t\t\t\tadded new interval: ";
>> -            nI.print(DOUT, mri_);
>> -            DOUT << '\n';
>> -          }
>> +          DOUT << "\t\t\t\tadded new interval: ";
>> +          nI.print(DOUT, mri_);
>> +          DOUT << '\n';
>>          }
>>        }
>>      }
>> @@ -304,25 +459,6 @@
>>      cerr << "%reg" << reg;
>>  }
>>
>> -/// isReDefinedByTwoAddr - Returns true if the Reg re-definition  
>> is due to
>> -/// two addr elimination.
>> -static bool isReDefinedByTwoAddr(MachineInstr *MI, unsigned Reg,
>> -                                const TargetInstrInfo *TII) {
>> -  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
>> -    MachineOperand &MO1 = MI->getOperand(i);
>> -    if (MO1.isRegister() && MO1.isDef() && MO1.getReg() == Reg) {
>> -      for (unsigned j = i+1; j < e; ++j) {
>> -        MachineOperand &MO2 = MI->getOperand(j);
>> -        if (MO2.isRegister() && MO2.isUse() && MO2.getReg() ==  
>> Reg &&
>> -            MI->getInstrDescriptor()->
>> -            getOperandConstraint(j, TOI::TIED_TO) == (int)i)
>> -          return true;
>> -      }
>> -    }
>> -  }
>> -  return false;
>> -}
>> -
>>  void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
>>                                                
>> MachineBasicBlock::iterator mi,
>>                                               unsigned MIIdx,
>> @@ -335,16 +471,6 @@
>>    // done once for the vreg.  We use an empty interval to detect  
>> the first
>>    // time we see a vreg.
>>    if (interval.empty()) {
>> -    // Remember if the definition can be rematerialized. All  
>> load's from fixed
>> -    // stack slots are re-materializable. The target may permit  
>> other
>> -    // instructions to be re-materialized as well.
>> -    int FrameIdx = 0;
>> -    if (vi.DefInst &&
>> -        (tii_->isTriviallyReMaterializable(vi.DefInst) ||
>> -         (tii_->isLoadFromStackSlot(vi.DefInst, FrameIdx) &&
>> -          mf_->getFrameInfo()->isFixedObjectIndex(FrameIdx))))
>> -      interval.remat = vi.DefInst;
>> -
>>      // Get the Idx of the defining instructions.
>>      unsigned defIndex = getDefIndex(MIIdx);
>>      unsigned ValNum;
>> @@ -421,9 +547,6 @@
>>      }
>>
>>    } else {
>> -    // Can no longer safely assume definition is rematerializable.
>> -    interval.remat = NULL;
>> -
>>      // If this is the second time we see a virtual register  
>> definition, it
>>      // must be due to phi elimination or two addr elimination.   
>> If this is
>>      // the result of two address elimination, then the vreg is  
>> one of the
>> @@ -487,7 +610,7 @@
>>          DOUT << " Removing [" << Start << "," << End << "] from: ";
>>          interval.print(DOUT, mri_); DOUT << "\n";
>>          interval.removeRange(Start, End);
>> -        interval.addKillForValNum(0, Start);
>> +        interval.addKillForValNum(0, Start-1); // odd # means phi  
>> node
>>          DOUT << " RESULT: "; interval.print(DOUT, mri_);
>>
>>          // Replace the interval with one of a NEW value number.   
>> Note that this
>> @@ -514,7 +637,7 @@
>>        unsigned killIndex = getInstructionIndex(&mbb->back()) +  
>> InstrSlots::NUM;
>>        LiveRange LR(defIndex, killIndex, ValNum);
>>        interval.addRange(LR);
>> -      interval.addKillForValNum(ValNum, killIndex);
>> +      interval.addKillForValNum(ValNum, killIndex-1); // odd #  
>> means phi node
>>        DOUT << " +" << LR;
>>      }
>>    }
>>
>> Modified: llvm/trunk/lib/CodeGen/RegAllocLinearScan.cpp
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/ 
>> RegAllocLinearScan.cpp?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/lib/CodeGen/RegAllocLinearScan.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/RegAllocLinearScan.cpp Mon Aug 13  
>> 18:45:17 2007
>> @@ -305,7 +305,7 @@
>>      for (unsigned i = 0, e = handled_.size(); i != e; ++i) {
>>        LiveInterval *HI = handled_[i];
>>        unsigned Reg = HI->reg;
>> -      if (!vrm_->hasStackSlot(Reg) && HI->liveAt(StartIdx)) {
>> +      if (vrm_->isAssignedReg(Reg) && HI->liveAt(StartIdx)) {
>>          assert(MRegisterInfo::isVirtualRegister(Reg));
>>          Reg = vrm_->getPhys(Reg);
>>          MBB->addLiveIn(Reg);
>> @@ -605,14 +605,8 @@
>>    // linearscan.
>>    if (cur->weight != HUGE_VALF && cur->weight <= minWeight) {
>>      DOUT << "\t\t\tspilling(c): " << *cur << '\n';
>> -    // if the current interval is re-materializable, remember so  
>> and don't
>> -    // assign it a spill slot.
>> -    if (cur->remat)
>> -      vrm_->setVirtIsReMaterialized(cur->reg, cur->remat);
>> -    int slot = cur->remat ? vrm_->assignVirtReMatId(cur->reg)
>> -      : vrm_->assignVirt2StackSlot(cur->reg);
>>      std::vector<LiveInterval*> added =
>> -      li_->addIntervalsForSpills(*cur, *vrm_, slot);
>> +      li_->addIntervalsForSpills(*cur, *vrm_, cur->reg);
>>      if (added.empty())
>>        return;  // Early exit if all spills were folded.
>>
>> @@ -663,12 +657,8 @@
>>          cur->overlapsFrom(*i->first, i->second)) {
>>        DOUT << "\t\t\tspilling(a): " << *i->first << '\n';
>>        earliestStart = std::min(earliestStart, i->first- 
>> >beginNumber());
>> -      if (i->first->remat)
>> -        vrm_->setVirtIsReMaterialized(reg, i->first->remat);
>> -      int slot = i->first->remat ? vrm_->assignVirtReMatId(reg)
>> -        : vrm_->assignVirt2StackSlot(reg);
>>        std::vector<LiveInterval*> newIs =
>> -        li_->addIntervalsForSpills(*i->first, *vrm_, slot);
>> +        li_->addIntervalsForSpills(*i->first, *vrm_, reg);
>>        std::copy(newIs.begin(), newIs.end(), std::back_inserter 
>> (added));
>>        spilled.insert(reg);
>>      }
>> @@ -680,12 +670,8 @@
>>          cur->overlapsFrom(*i->first, i->second-1)) {
>>        DOUT << "\t\t\tspilling(i): " << *i->first << '\n';
>>        earliestStart = std::min(earliestStart, i->first- 
>> >beginNumber());
>> -      if (i->first->remat)
>> -        vrm_->setVirtIsReMaterialized(reg, i->first->remat);
>> -      int slot = i->first->remat ? vrm_->assignVirtReMatId(reg)
>> -        : vrm_->assignVirt2StackSlot(reg);
>>        std::vector<LiveInterval*> newIs =
>> -        li_->addIntervalsForSpills(*i->first, *vrm_, slot);
>> +        li_->addIntervalsForSpills(*i->first, *vrm_, reg);
>>        std::copy(newIs.begin(), newIs.end(), std::back_inserter 
>> (added));
>>        spilled.insert(reg);
>>      }
>>
>> Modified: llvm/trunk/lib/CodeGen/SimpleRegisterCoalescing.cpp
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/ 
>> SimpleRegisterCoalescing.cpp?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/lib/CodeGen/SimpleRegisterCoalescing.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/SimpleRegisterCoalescing.cpp Mon Aug 13  
>> 18:45:17 2007
>> @@ -1123,12 +1123,6 @@
>>                continue;
>>              LiveInterval &RegInt = li_->getInterval(reg);
>>              float w = (mop.isUse()+mop.isDef()) * powf(10.0F,  
>> (float)loopDepth);
>> -            // If the definition instruction is re- 
>> materializable, its spill
>> -            // weight is half of what it would have been normally  
>> unless it's
>> -            // a load from fixed stack slot.
>> -            int Dummy;
>> -            if (RegInt.remat && !tii_->isLoadFromStackSlot 
>> (RegInt.remat, Dummy))
>> -              w /= 2;
>>              RegInt.weight += w;
>>              UniqueUses.insert(reg);
>>            }
>>
>> Modified: llvm/trunk/lib/CodeGen/VirtRegMap.cpp
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/ 
>> VirtRegMap.cpp?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/lib/CodeGen/VirtRegMap.cpp (original)
>> +++ llvm/trunk/lib/CodeGen/VirtRegMap.cpp Mon Aug 13 18:45:17 2007
>> @@ -62,13 +62,17 @@
>>  VirtRegMap::VirtRegMap(MachineFunction &mf)
>>    : TII(*mf.getTarget().getInstrInfo()), MF(mf),
>>      Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT),
>> +    Virt2ReMatIdMap(NO_STACK_SLOT), ReMatMap(NULL),
>>      ReMatId(MAX_STACK_SLOT+1) {
>>    grow();
>>  }
>>
>>  void VirtRegMap::grow() {
>> -  Virt2PhysMap.grow(MF.getSSARegMap()->getLastVirtReg());
>> -  Virt2StackSlotMap.grow(MF.getSSARegMap()->getLastVirtReg());
>> +  unsigned LastVirtReg = MF.getSSARegMap()->getLastVirtReg();
>> +  Virt2PhysMap.grow(LastVirtReg);
>> +  Virt2StackSlotMap.grow(LastVirtReg);
>> +  Virt2ReMatIdMap.grow(LastVirtReg);
>> +  ReMatMap.grow(LastVirtReg);
>>  }
>>
>>  int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
>> @@ -95,19 +99,19 @@
>>
>>  int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
>>    assert(MRegisterInfo::isVirtualRegister(virtReg));
>> -  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
>> +  assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
>>           "attempt to assign re-mat id to already spilled register");
>> -  const MachineInstr *DefMI = getReMaterializedMI(virtReg);
>> -  int FrameIdx;
>> -  if (TII.isLoadFromStackSlot((MachineInstr*)DefMI, FrameIdx)) {
>> -    // Load from stack slot is re-materialize as reload from the  
>> stack slot!
>> -    Virt2StackSlotMap[virtReg] = FrameIdx;
>> -    return FrameIdx;
>> -  }
>> -  Virt2StackSlotMap[virtReg] = ReMatId;
>> +  Virt2ReMatIdMap[virtReg] = ReMatId;
>>    return ReMatId++;
>>  }
>>
>> +void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) {
>> +  assert(MRegisterInfo::isVirtualRegister(virtReg));
>> +  assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
>> +         "attempt to assign re-mat id to already spilled register");
>> +  Virt2ReMatIdMap[virtReg] = id;
>> +}
>> +
>>  void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
>>                              unsigned OpNo, MachineInstr *NewMI) {
>>    // Move previous memory references folded to new instruction.
>> @@ -194,7 +198,7 @@
>>            if (MRegisterInfo::isVirtualRegister(MO.getReg())) {
>>              unsigned VirtReg = MO.getReg();
>>              unsigned PhysReg = VRM.getPhys(VirtReg);
>> -            if (VRM.hasStackSlot(VirtReg)) {
>> +            if (!VRM.isAssignedReg(VirtReg)) {
>>                int StackSlot = VRM.getStackSlot(VirtReg);
>>                const TargetRegisterClass* RC =
>>                  MF.getSSARegMap()->getRegClass(VirtReg);
>> @@ -246,43 +250,41 @@
>>        DOUT << "\n**** Local spiller rewriting function '"
>>             << MF.getFunction()->getName() << "':\n";
>>
>> -      std::vector<MachineInstr *> ReMatedMIs;
>>        for (MachineFunction::iterator MBB = MF.begin(), E = MF.end();
>>             MBB != E; ++MBB)
>> -        RewriteMBB(*MBB, VRM, ReMatedMIs);
>> -      for (unsigned i = 0, e = ReMatedMIs.size(); i != e; ++i)
>> -        delete ReMatedMIs[i];
>> +        RewriteMBB(*MBB, VRM);
>>        return true;
>>      }
>>    private:
>> -    void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
>> -                    std::vector<MachineInstr*> &ReMatedMIs);
>> +    void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM);
>>    };
>>  }
>>
>>  /// AvailableSpills - As the local spiller is scanning and  
>> rewriting an MBB from
>> -/// top down, keep track of which spills slots are available in  
>> each register.
>> +/// top down, keep track of which spills slots or remat are  
>> available in each
>> +/// register.
>>  ///
>>  /// Note that not all physregs are created equal here.  In  
>> particular, some
>>  /// physregs are reloads that we are allowed to clobber or ignore  
>> at any time.
>>  /// Other physregs are values that the register allocated program  
>> is using that
>>  /// we cannot CHANGE, but we can read if we like.  We keep track  
>> of this on a
>> -/// per-stack-slot basis as the low bit in the value of the  
>> SpillSlotsAvailable
>> -/// entries.  The predicate 'canClobberPhysReg()' checks this bit  
>> and
>> -/// addAvailable sets it if.
>> +/// per-stack-slot / remat id basis as the low bit in the value  
>> of the
>> +/// SpillSlotsAvailable entries.  The predicate 'canClobberPhysReg 
>> ()' checks
>> +/// this bit and addAvailable sets it if.
>>  namespace {
>>  class VISIBILITY_HIDDEN AvailableSpills {
>>    const MRegisterInfo *MRI;
>>    const TargetInstrInfo *TII;
>>
>> -  // SpillSlotsAvailable - This map keeps track of all of the  
>> spilled virtual
>> -  // register values that are still available, due to being  
>> loaded or stored to,
>> -  // but not invalidated yet.
>> -  std::map<int, unsigned> SpillSlotsAvailable;
>> +  // SpillSlotsOrReMatsAvailable - This map keeps track of all of  
>> the spilled
>> +  // or remat'ed virtual register values that are still  
>> available, due to being
>> +  // loaded or stored to, but not invalidated yet.
>> +  std::map<int, unsigned> SpillSlotsOrReMatsAvailable;
>>
>> -  // PhysRegsAvailable - This is the inverse of  
>> SpillSlotsAvailable, indicating
>> -  // which stack slot values are currently held by a physreg.   
>> This is used to
>> -  // invalidate entries in SpillSlotsAvailable when a physreg is  
>> modified.
>> +  // PhysRegsAvailable - This is the inverse of  
>> SpillSlotsOrReMatsAvailable,
>> +  // indicating which stack slot values are currently held by a  
>> physreg.  This
>> +  // is used to invalidate entries in SpillSlotsOrReMatsAvailable  
>> when a
>> +  // physreg is modified.
>>    std::multimap<unsigned, int> PhysRegsAvailable;
>>
>>    void disallowClobberPhysRegOnly(unsigned PhysReg);
>> @@ -295,41 +297,43 @@
>>
>>    const MRegisterInfo *getRegInfo() const { return MRI; }
>>
>> -  /// getSpillSlotPhysReg - If the specified stack slot is  
>> available in a
>> -  /// physical register, return that PhysReg, otherwise return 0.
>> -  unsigned getSpillSlotPhysReg(int Slot) const {
>> -    std::map<int, unsigned>::const_iterator I =  
>> SpillSlotsAvailable.find(Slot);
>> -    if (I != SpillSlotsAvailable.end()) {
>> +  /// getSpillSlotOrReMatPhysReg - If the specified stack slot or  
>> remat is
>> +  /// available in a  physical register, return that PhysReg,  
>> otherwise
>> +  /// return 0.
>> +  unsigned getSpillSlotOrReMatPhysReg(int Slot) const {
>> +    std::map<int, unsigned>::const_iterator I =
>> +      SpillSlotsOrReMatsAvailable.find(Slot);
>> +    if (I != SpillSlotsOrReMatsAvailable.end()) {
>>        return I->second >> 1;  // Remove the CanClobber bit.
>>      }
>>      return 0;
>>    }
>>
>> -  /// addAvailable - Mark that the specified stack slot is  
>> available in the
>> -  /// specified physreg.  If CanClobber is true, the physreg can  
>> be modified at
>> -  /// any time without changing the semantics of the program.
>> -  void addAvailable(int Slot, MachineInstr *MI, unsigned Reg,
>> +  /// addAvailable - Mark that the specified stack slot / remat  
>> is available in
>> +  /// the specified physreg.  If CanClobber is true, the physreg  
>> can be modified
>> +  /// at any time without changing the semantics of the program.
>> +  void addAvailable(int SlotOrReMat, MachineInstr *MI, unsigned Reg,
>>                      bool CanClobber = true) {
>>      // If this stack slot is thought to be available in some  
>> other physreg,
>>      // remove its record.
>> -    ModifyStackSlot(Slot);
>> +    ModifyStackSlotOrReMat(SlotOrReMat);
>>
>> -    PhysRegsAvailable.insert(std::make_pair(Reg, Slot));
>> -    SpillSlotsAvailable[Slot] = (Reg << 1) | (unsigned)CanClobber;
>> +    PhysRegsAvailable.insert(std::make_pair(Reg, SlotOrReMat));
>> +    SpillSlotsOrReMatsAvailable[SlotOrReMat] = (Reg << 1) |  
>> (unsigned)CanClobber;
>>
>> -    if (Slot > VirtRegMap::MAX_STACK_SLOT)
>> -      DOUT << "Remembering RM#" << Slot- 
>> VirtRegMap::MAX_STACK_SLOT-1;
>> +    if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
>> +      DOUT << "Remembering RM#" << SlotOrReMat- 
>> VirtRegMap::MAX_STACK_SLOT-1;
>>      else
>> -      DOUT << "Remembering SS#" << Slot;
>> +      DOUT << "Remembering SS#" << SlotOrReMat;
>>      DOUT << " in physreg " << MRI->getName(Reg) << "\n";
>>    }
>>
>>    /// canClobberPhysReg - Return true if the spiller is allowed  
>> to change the
>>    /// value of the specified stackslot register if it desires.   
>> The specified
>>    /// stack slot must be available in a physreg for this query to  
>> make sense.
>> -  bool canClobberPhysReg(int Slot) const {
>> -    assert(SpillSlotsAvailable.count(Slot) && "Slot not  
>> available!");
>> -    return SpillSlotsAvailable.find(Slot)->second & 1;
>> +  bool canClobberPhysReg(int SlotOrReMat) const {
>> +    assert(SpillSlotsOrReMatsAvailable.count(SlotOrReMat) &&  
>> "Value not available!");
>> +    return SpillSlotsOrReMatsAvailable.find(SlotOrReMat)->second  
>> & 1;
>>    }
>>
>>    /// disallowClobberPhysReg - Unset the CanClobber bit of the  
>> specified
>> @@ -342,10 +346,10 @@
>>    /// it and any of its aliases.
>>    void ClobberPhysReg(unsigned PhysReg);
>>
>> -  /// ModifyStackSlot - This method is called when the value in a  
>> stack slot
>> +  /// ModifyStackSlotOrReMat - This method is called when the  
>> value in a stack slot
>>    /// changes.  This removes information about which register the  
>> previous value
>>    /// for this slot lives in (as the previous value is dead now).
>> -  void ModifyStackSlot(int Slot);
>> +  void ModifyStackSlotOrReMat(int SlotOrReMat);
>>  };
>>  }
>>
>> @@ -356,11 +360,11 @@
>>    std::multimap<unsigned, int>::iterator I =
>>      PhysRegsAvailable.lower_bound(PhysReg);
>>    while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
>> -    int Slot = I->second;
>> +    int SlotOrReMat = I->second;
>>      I++;
>> -    assert((SpillSlotsAvailable[Slot] >> 1) == PhysReg &&
>> +    assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) ==  
>> PhysReg &&
>>             "Bidirectional map mismatch!");
>> -    SpillSlotsAvailable[Slot] &= ~1;
>> +    SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1;
>>      DOUT << "PhysReg " << MRI->getName(PhysReg)
>>           << " copied, it is available for use but can no longer  
>> be modified\n";
>>    }
>> @@ -381,17 +385,17 @@
>>    std::multimap<unsigned, int>::iterator I =
>>      PhysRegsAvailable.lower_bound(PhysReg);
>>    while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
>> -    int Slot = I->second;
>> +    int SlotOrReMat = I->second;
>>      PhysRegsAvailable.erase(I++);
>> -    assert((SpillSlotsAvailable[Slot] >> 1) == PhysReg &&
>> +    assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) ==  
>> PhysReg &&
>>             "Bidirectional map mismatch!");
>> -    SpillSlotsAvailable.erase(Slot);
>> +    SpillSlotsOrReMatsAvailable.erase(SlotOrReMat);
>>      DOUT << "PhysReg " << MRI->getName(PhysReg)
>>           << " clobbered, invalidating ";
>> -    if (Slot > VirtRegMap::MAX_STACK_SLOT)
>> -      DOUT << "RM#" << Slot-VirtRegMap::MAX_STACK_SLOT-1 << "\n";
>> +    if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
>> +      DOUT << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1  
>> << "\n";
>>      else
>> -      DOUT << "SS#" << Slot << "\n";
>> +      DOUT << "SS#" << SlotOrReMat << "\n";
>>    }
>>  }
>>
>> @@ -404,14 +408,14 @@
>>    ClobberPhysRegOnly(PhysReg);
>>  }
>>
>> -/// ModifyStackSlot - This method is called when the value in a  
>> stack slot
>> +/// ModifyStackSlotOrReMat - This method is called when the value  
>> in a stack slot
>>  /// changes.  This removes information about which register the  
>> previous value
>>  /// for this slot lives in (as the previous value is dead now).
>> -void AvailableSpills::ModifyStackSlot(int Slot) {
>> -  std::map<int, unsigned>::iterator It = SpillSlotsAvailable.find 
>> (Slot);
>> -  if (It == SpillSlotsAvailable.end()) return;
>> +void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) {
>> +  std::map<int, unsigned>::iterator It =  
>> SpillSlotsOrReMatsAvailable.find(SlotOrReMat);
>> +  if (It == SpillSlotsOrReMatsAvailable.end()) return;
>>    unsigned Reg = It->second >> 1;
>> -  SpillSlotsAvailable.erase(It);
>> +  SpillSlotsOrReMatsAvailable.erase(It);
>>
>>    // This register may hold the value of multiple stack slots,  
>> only remove this
>>    // stack slot from the set of values the register contains.
>> @@ -419,7 +423,7 @@
>>    for (; ; ++I) {
>>      assert(I != PhysRegsAvailable.end() && I->first == Reg &&
>>             "Map inverse broken!");
>> -    if (I->second == Slot) break;
>> +    if (I->second == SlotOrReMat) break;
>>    }
>>    PhysRegsAvailable.erase(I);
>>  }
>> @@ -490,8 +494,8 @@
>>      // The MachineInstr operand that reused an available value.
>>      unsigned Operand;
>>
>> -    // StackSlot - The spill slot of the value being reused.
>> -    unsigned StackSlot;
>> +    // StackSlotOrReMat - The spill slot or remat id of the value  
>> being reused.
>> +    unsigned StackSlotOrReMat;
>>
>>      // PhysRegReused - The physical register the value was  
>> available in.
>>      unsigned PhysRegReused;
>> @@ -504,7 +508,7 @@
>>
>>      ReusedOp(unsigned o, unsigned ss, unsigned prr, unsigned apr,
>>               unsigned vreg)
>> -      : Operand(o), StackSlot(ss), PhysRegReused(prr),  
>> AssignedPhysReg(apr),
>> +      : Operand(o), StackSlotOrReMat(ss), PhysRegReused(prr),  
>> AssignedPhysReg(apr),
>>        VirtReg(vreg) {}
>>    };
>>
>> @@ -525,7 +529,7 @@
>>
>>      /// addReuse - If we choose to reuse a virtual register that  
>> is already
>>      /// available instead of reloading it, remember that we did so.
>> -    void addReuse(unsigned OpNo, unsigned StackSlot,
>> +    void addReuse(unsigned OpNo, unsigned StackSlotOrReMat,
>>                    unsigned PhysRegReused, unsigned AssignedPhysReg,
>>                    unsigned VirtReg) {
>>        // If the reload is to the assigned register anyway, no  
>> undo will be
>> @@ -533,7 +537,7 @@
>>        if (PhysRegReused == AssignedPhysReg) return;
>>
>>        // Otherwise, remember this.
>> -      Reuses.push_back(ReusedOp(OpNo, StackSlot, PhysRegReused,
>> +      Reuses.push_back(ReusedOp(OpNo, StackSlotOrReMat,  
>> PhysRegReused,
>>                                  AssignedPhysReg, VirtReg));
>>      }
>>
>> @@ -553,7 +557,8 @@
>>                               std::map<int, MachineInstr*>  
>> &MaybeDeadStores,
>>                               SmallSet<unsigned, 8> &Rejected,
>>                               BitVector &RegKills,
>> -                             std::vector<MachineOperand*>  
>> &KillOps) {
>> +                             std::vector<MachineOperand*> &KillOps,
>> +                             VirtRegMap &VRM) {
>>        if (Reuses.empty()) return PhysReg;  // This is most often  
>> empty.
>>
>>        for (unsigned ro = 0, e = Reuses.size(); ro != e; ++ro) {
>> @@ -569,7 +574,7 @@
>>            unsigned NewReg = Op.AssignedPhysReg;
>>            Rejected.insert(PhysReg);
>>            return GetRegForReload(NewReg, MI, Spills,  
>> MaybeDeadStores, Rejected,
>> -                                 RegKills, KillOps);
>> +                                 RegKills, KillOps, VRM);
>>          } else {
>>            // Otherwise, we might also have a problem if a  
>> previously reused
>>            // value aliases the new register.  If so, codegen the  
>> previous reload
>> @@ -595,20 +600,26 @@
>>              // would prefer us to use a different register.
>>              unsigned NewPhysReg = GetRegForReload 
>> (NewOp.AssignedPhysReg,
>>                                                    MI, Spills,  
>> MaybeDeadStores,
>> -                                                  Rejected,  
>> RegKills, KillOps);
>> +                                              Rejected, RegKills,  
>> KillOps, VRM);
>>
>> -            MRI->loadRegFromStackSlot(*MBB, MI, NewPhysReg,
>> -                                      NewOp.StackSlot, AliasRC);
>> +            if (NewOp.StackSlotOrReMat >  
>> VirtRegMap::MAX_STACK_SLOT) {
>> +              MRI->reMaterialize(*MBB, MI, NewPhysReg,
>> +                                 VRM.getReMaterializedMI 
>> (NewOp.VirtReg));
>> +              ++NumReMats;
>> +            } else {
>> +              MRI->loadRegFromStackSlot(*MBB, MI, NewPhysReg,
>> +                                        NewOp.StackSlotOrReMat,  
>> AliasRC);
>> +              ++NumLoads;
>> +            }
>>              Spills.ClobberPhysReg(NewPhysReg);
>>              Spills.ClobberPhysReg(NewOp.PhysRegReused);
>>
>>              // Any stores to this stack slot are not dead anymore.
>> -            MaybeDeadStores.erase(NewOp.StackSlot);
>> +            MaybeDeadStores.erase(NewOp.StackSlotOrReMat);
>>
>>              MI->getOperand(NewOp.Operand).setReg(NewPhysReg);
>>
>> -            Spills.addAvailable(NewOp.StackSlot, MI, NewPhysReg);
>> -            ++NumLoads;
>> +            Spills.addAvailable(NewOp.StackSlotOrReMat, MI,  
>> NewPhysReg);
>>              MachineBasicBlock::iterator MII = MI;
>>              --MII;
>>              UpdateKills(*MII, RegKills, KillOps);
>> @@ -640,10 +651,11 @@
>>                               AvailableSpills &Spills,
>>                               std::map<int, MachineInstr*>  
>> &MaybeDeadStores,
>>                               BitVector &RegKills,
>> -                             std::vector<MachineOperand*>  
>> &KillOps) {
>> +                             std::vector<MachineOperand*> &KillOps,
>> +                             VirtRegMap &VRM) {
>>        SmallSet<unsigned, 8> Rejected;
>>        return GetRegForReload(PhysReg, MI, Spills,  
>> MaybeDeadStores, Rejected,
>> -                             RegKills, KillOps);
>> +                             RegKills, KillOps, VRM);
>>      }
>>    };
>>  }
>> @@ -651,8 +663,7 @@
>>
>>  /// rewriteMBB - Keep track of which spills are available even  
>> after the
>>  /// register allocator is done with them.  If possible, avoid  
>> reloading vregs.
>> -void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap  
>> &VRM,
>> -                              std::vector<MachineInstr*>  
>> &ReMatedMIs) {
>> +void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap  
>> &VRM) {
>>    DOUT << MBB.getBasicBlock()->getName() << ":\n";
>>
>>    // Spills - Keep track of which spilled values are available in  
>> physregs so
>> @@ -689,28 +700,6 @@
>>      // Loop over all of the implicit defs, clearing them from our  
>> available
>>      // sets.
>>      const TargetInstrDescriptor *TID = MI.getInstrDescriptor();
>> -
>> -    // If this instruction is being rematerialized, just remove it!
>> -    int FrameIdx;
>> -    if (TII->isTriviallyReMaterializable(&MI) ||
>> -        TII->isLoadFromStackSlot(&MI, FrameIdx)) {
>> -      Erased = true;
>> -      for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
>> -        MachineOperand &MO = MI.getOperand(i);
>> -        if (!MO.isRegister() || MO.getReg() == 0)
>> -          continue;   // Ignore non-register operands.
>> -        if (MO.isDef() && !VRM.isReMaterialized(MO.getReg())) {
>> -          Erased = false;
>> -          break;
>> -        }
>> -      }
>> -      if (Erased) {
>> -        VRM.RemoveFromFoldedVirtMap(&MI);
>> -        ReMatedMIs.push_back(MI.removeFromParent());
>> -        goto ProcessNextInst;
>> -      }
>> -    }
>> -
>>      if (TID->ImplicitDefs) {
>>        const unsigned *ImpDef = TID->ImplicitDefs;
>>        for ( ; *ImpDef; ++ImpDef) {
>> @@ -738,7 +727,7 @@
>>               "Not a virtual or a physical register?");
>>
>>        unsigned VirtReg = MO.getReg();
>> -      if (!VRM.hasStackSlot(VirtReg)) {
>> +      if (VRM.isAssignedReg(VirtReg)) {
>>          // This virtual register was assigned a physreg!
>>          unsigned Phys = VRM.getPhys(VirtReg);
>>          MF.setPhysRegUsed(Phys);
>> @@ -752,12 +741,13 @@
>>        if (!MO.isUse())
>>          continue;  // Handle defs in the loop below (handle  
>> use&def here though)
>>
>> -      bool doReMat = VRM.isReMaterialized(VirtReg);
>> -      int StackSlot = VRM.getStackSlot(VirtReg);
>> +      bool DoReMat = VRM.isReMaterialized(VirtReg);
>> +      int SSorRMId = DoReMat
>> +        ? VRM.getReMatId(VirtReg) : VRM.getStackSlot(VirtReg);
>>        unsigned PhysReg;
>>
>>        // Check to see if this stack slot is available.
>> -      if ((PhysReg = Spills.getSpillSlotPhysReg(StackSlot))) {
>> +      if ((PhysReg = Spills.getSpillSlotOrReMatPhysReg(SSorRMId))) {
>>          // This spilled operand might be part of a two-address  
>> operand.  If this
>>          // is the case, then changing it will necessarily require  
>> changing the
>>          // def part of the instruction as well.  However, in some  
>> cases, we
>> @@ -771,16 +761,16 @@
>>            // Okay, we have a two address operand.  We can reuse  
>> this physreg as
>>            // long as we are allowed to clobber the value and  
>> there isn't an
>>            // earlier def that has already clobbered the physreg.
>> -          CanReuse = Spills.canClobberPhysReg(StackSlot) &&
>> +          CanReuse = Spills.canClobberPhysReg(SSorRMId) &&
>>              !ReusedOperands.isClobbered(PhysReg);
>>          }
>>
>>          if (CanReuse) {
>>            // If this stack slot value is already available, reuse  
>> it!
>> -          if (StackSlot > VirtRegMap::MAX_STACK_SLOT)
>> -            DOUT << "Reusing RM#" << StackSlot- 
>> VirtRegMap::MAX_STACK_SLOT-1;
>> +          if (SSorRMId > VirtRegMap::MAX_STACK_SLOT)
>> +            DOUT << "Reusing RM#" << SSorRMId- 
>> VirtRegMap::MAX_STACK_SLOT-1;
>>            else
>> -            DOUT << "Reusing SS#" << StackSlot;
>> +            DOUT << "Reusing SS#" << SSorRMId;
>>            DOUT << " from physreg "
>>                 << MRI->getName(PhysReg) << " for vreg"
>>                 << VirtReg <<" instead of reloading into physreg "
>> @@ -801,7 +791,7 @@
>>            // or R0 and R1 might not be compatible with each  
>> other.  In this
>>            // case, we actually insert a reload for V1 in R1,  
>> ensuring that
>>            // we can get at R0 or its alias.
>> -          ReusedOperands.addReuse(i, StackSlot, PhysReg,
>> +          ReusedOperands.addReuse(i, SSorRMId, PhysReg,
>>                                    VRM.getPhys(VirtReg), VirtReg);
>>            if (ti != -1)
>>              // Only mark it clobbered if this is a use&def operand.
>> @@ -829,16 +819,16 @@
>>          // reuser.
>>          if (ReusedOperands.hasReuses())
>>            DesignatedReg = ReusedOperands.GetRegForReload 
>> (DesignatedReg, &MI,
>> -                                    Spills, MaybeDeadStores,  
>> RegKills, KillOps);
>> +                               Spills, MaybeDeadStores, RegKills,  
>> KillOps, VRM);
>>
>>          // If the mapped designated register is actually the  
>> physreg we have
>>          // incoming, we don't need to inserted a dead copy.
>>          if (DesignatedReg == PhysReg) {
>>            // If this stack slot value is already available, reuse  
>> it!
>> -          if (StackSlot > VirtRegMap::MAX_STACK_SLOT)
>> -            DOUT << "Reusing RM#" << StackSlot- 
>> VirtRegMap::MAX_STACK_SLOT-1;
>> +          if (SSorRMId > VirtRegMap::MAX_STACK_SLOT)
>> +            DOUT << "Reusing RM#" << SSorRMId- 
>> VirtRegMap::MAX_STACK_SLOT-1;
>>            else
>> -            DOUT << "Reusing SS#" << StackSlot;
>> +            DOUT << "Reusing SS#" << SSorRMId;
>>            DOUT << " from physreg " << MRI->getName(PhysReg) << "  
>> for vreg"
>>                 << VirtReg
>>                 << " instead of reloading into same physreg.\n";
>> @@ -859,7 +849,7 @@
>>          // This invalidates DesignatedReg.
>>          Spills.ClobberPhysReg(DesignatedReg);
>>
>> -        Spills.addAvailable(StackSlot, &MI, DesignatedReg);
>> +        Spills.addAvailable(SSorRMId, &MI, DesignatedReg);
>>          MI.getOperand(i).setReg(DesignatedReg);
>>          DOUT << '\t' << *prior(MII);
>>          ++NumReused;
>> @@ -877,24 +867,24 @@
>>        // reuser.
>>        if (ReusedOperands.hasReuses())
>>          PhysReg = ReusedOperands.GetRegForReload(PhysReg, &MI,
>> -                                    Spills, MaybeDeadStores,  
>> RegKills, KillOps);
>> +                               Spills, MaybeDeadStores, RegKills,  
>> KillOps, VRM);
>>
>>        MF.setPhysRegUsed(PhysReg);
>>        ReusedOperands.markClobbered(PhysReg);
>> -      if (doReMat) {
>> +      if (DoReMat) {
>>          MRI->reMaterialize(MBB, &MI, PhysReg,  
>> VRM.getReMaterializedMI(VirtReg));
>>          ++NumReMats;
>>        } else {
>> -        MRI->loadRegFromStackSlot(MBB, &MI, PhysReg, StackSlot, RC);
>> +        MRI->loadRegFromStackSlot(MBB, &MI, PhysReg, SSorRMId, RC);
>>          ++NumLoads;
>>        }
>>        // This invalidates PhysReg.
>>        Spills.ClobberPhysReg(PhysReg);
>>
>>        // Any stores to this stack slot are not dead anymore.
>> -      if (!doReMat)
>> -        MaybeDeadStores.erase(StackSlot);
>> -      Spills.addAvailable(StackSlot, &MI, PhysReg);
>> +      if (!DoReMat)
>> +        MaybeDeadStores.erase(SSorRMId);
>> +      Spills.addAvailable(SSorRMId, &MI, PhysReg);
>>        // Assumes this is the last use. IsKill will be unset if  
>> reg is reused
>>        // unless it's a two-address operand.
>>        if (TID->getOperandConstraint(i, TOI::TIED_TO) == -1)
>> @@ -914,7 +904,7 @@
>>             << I->second.second;
>>        unsigned VirtReg = I->second.first;
>>        VirtRegMap::ModRef MR = I->second.second;
>> -      if (!VRM.hasStackSlot(VirtReg)) {
>> +      if (VRM.isAssignedReg(VirtReg)) {
>>          DOUT << ": No stack slot!\n";
>>          continue;
>>        }
>> @@ -929,7 +919,7 @@
>>            if (FrameIdx == SS) {
>>              // If this spill slot is available, turn it into a  
>> copy (or nothing)
>>              // instead of leaving it as a load!
>> -            if (unsigned InReg = Spills.getSpillSlotPhysReg(SS)) {
>> +            if (unsigned InReg = Spills.getSpillSlotOrReMatPhysReg 
>> (SS)) {
>>                DOUT << "Promoted Load To Copy: " << MI;
>>                if (DestReg != InReg) {
>>                  MRI->copyRegToReg(MBB, &MI, DestReg, InReg,
>> @@ -974,7 +964,7 @@
>>        // the value, the value is not available anymore.
>>        if (MR & VirtRegMap::isMod) {
>>          // Notice that the value in this stack slot has been  
>> modified.
>> -        Spills.ModifyStackSlot(SS);
>> +        Spills.ModifyStackSlotOrReMat(SS);
>>
>>          // If this is *just* a mod of the value, check to see if  
>> this is just a
>>          // store to the spill slot (i.e. the spill got merged  
>> into the copy). If
>> @@ -1053,7 +1043,7 @@
>>              // Another def has taken the assigned physreg. It  
>> must have been a
>>              // use&def which got it due to reuse. Undo the reuse!
>>              PhysReg = ReusedOperands.GetRegForReload(PhysReg, &MI,
>> -                                    Spills, MaybeDeadStores,  
>> RegKills, KillOps);
>> +                               Spills, MaybeDeadStores, RegKills,  
>> KillOps, VRM);
>>            }
>>          }
>>
>> @@ -1077,7 +1067,7 @@
>>          // If the stack slot value was previously available in  
>> some other
>>          // register, change it now.  Otherwise, make the register  
>> available,
>>          // in PhysReg.
>> -        Spills.ModifyStackSlot(StackSlot);
>> +        Spills.ModifyStackSlotOrReMat(StackSlot);
>>          Spills.ClobberPhysReg(PhysReg);
>>          Spills.addAvailable(StackSlot, LastStore, PhysReg);
>>          ++NumStores;
>>
>> Modified: llvm/trunk/lib/CodeGen/VirtRegMap.h
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/ 
>> VirtRegMap.h?rev=41060&r1=41059&r2=41060&view=diff
>>
>> ===================================================================== 
>> =========
>> --- llvm/trunk/lib/CodeGen/VirtRegMap.h (original)
>> +++ llvm/trunk/lib/CodeGen/VirtRegMap.h Mon Aug 13 18:45:17 2007
>> @@ -55,6 +55,7 @@
>>      /// which corresponds to the stack slot this register is spilled
>>      /// at.
>>      IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
>> +    IndexedMap<int, VirtReg2IndexFunctor> Virt2ReMatIdMap;
>>      /// MI2VirtMap - This is MachineInstr to virtual register
>>      /// mapping. In the case of memory spill code being folded into
>>      /// instructions, we need to know which virtual register was
>> @@ -64,7 +65,7 @@
>>      /// ReMatMap - This is virtual register to re-materialized  
>> instruction
>>      /// mapping. Each virtual register whose definition is going  
>> to be
>>      /// re-materialized has an entry in it.
>> -    std::map<unsigned, const MachineInstr*> ReMatMap;
>> +    IndexedMap<MachineInstr*, VirtReg2IndexFunctor> ReMatMap;
>>
>>      /// ReMatId - Instead of assigning a stack slot to a to be  
>> rematerialized
>>      /// virtual register, an unique id is being assigned. This  
>> keeps track of
>> @@ -119,10 +120,11 @@
>>        grow();
>>      }
>>
>> -    /// @brief returns true is the specified virtual register is
>> -    /// mapped to a stack slot
>> -    bool hasStackSlot(unsigned virtReg) const {
>> -      return getStackSlot(virtReg) != NO_STACK_SLOT;
>> +    /// @brief returns true is the specified virtual register is not
>> +    /// mapped to a stack slot or rematerialized.
>> +    bool isAssignedReg(unsigned virtReg) const {
>> +      return getStackSlot(virtReg) == NO_STACK_SLOT &&
>> +        getReMatId(virtReg) == NO_STACK_SLOT;
>>      }
>>
>>      /// @brief returns the stack slot mapped to the specified  
>> virtual
>> @@ -132,6 +134,13 @@
>>        return Virt2StackSlotMap[virtReg];
>>      }
>>
>> +    /// @brief returns the rematerialization id mapped to the  
>> specified virtual
>> +    /// register
>> +    int getReMatId(unsigned virtReg) const {
>> +      assert(MRegisterInfo::isVirtualRegister(virtReg));
>> +      return Virt2ReMatIdMap[virtReg];
>> +    }
>> +
>>      /// @brief create a mapping for the specifed virtual register to
>>      /// the next available stack slot
>>      int assignVirt2StackSlot(unsigned virtReg);
>> @@ -142,22 +151,26 @@
>>      /// @brief assign an unique re-materialization id to the  
>> specified
>>      /// virtual register.
>>      int assignVirtReMatId(unsigned virtReg);
>> +    /// @brief assign an unique re-materialization id to the  
>> specified
>> +    /// virtual register.
>> +    void assignVirtReMatId(unsigned virtReg, int id);
>>
>>      /// @brief returns true if the specified virtual register is  
>> being
>>      /// re-materialized.
>>      bool isReMaterialized(unsigned virtReg) const {
>> -      return ReMatMap.count(virtReg) != 0;
>> +      return ReMatMap[virtReg] != NULL;
>>      }
>>
>>      /// @brief returns the original machine instruction being re- 
>> issued
>>      /// to re-materialize the specified virtual register.
>> -    const MachineInstr *getReMaterializedMI(unsigned virtReg) {
>> +    MachineInstr *getReMaterializedMI(unsigned virtReg) const {
>>        return ReMatMap[virtReg];
>>      }
>>
>>      /// @brief records the specified virtual register will be
>>      /// re-materialized and the original instruction which will  
>> be re-issed
>> -    /// for this purpose.
>> +    /// for this purpose.  If parameter all is true, then all  
>> uses of the
>> +    /// registers are rematerialized and it's safe to delete the  
>> definition.
>>      void setVirtIsReMaterialized(unsigned virtReg, MachineInstr  
>> *def) {
>>        ReMatMap[virtReg] = def;
>>      }
>>
>>
>> _______________________________________________
>> llvm-commits mailing list
>> llvm-commits at cs.uiuc.edu
>> http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits
>>
>> <bugpoint-reduced-simplified.bc>
> _______________________________________________
> llvm-commits mailing list
> llvm-commits at cs.uiuc.edu
> http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits




More information about the llvm-commits mailing list