[llvm-commits] CVS: llvm/lib/Target/CBackend/CBackend.cpp

Chris Lattner sabre at nondot.org
Mon Jan 15 23:22:39 PST 2007



Changes in directory llvm/lib/Target/CBackend:

CBackend.cpp updated: 1.317 -> 1.318
---
Log message:

Fix PR918: http://llvm.org/PR918  by only using typedefs to name struct types.  This makes the later
type ordering stuff work better.  This fixes PR918: http://llvm.org/PR918  and 
CodeGen/CBackend/2007-01-15-NamedArrayType.ll

Patch by Gordon Henriksen.



---
Diffs of the changes:  (+15 -8)

 CBackend.cpp |   23 +++++++++++++++--------
 1 files changed, 15 insertions(+), 8 deletions(-)


Index: llvm/lib/Target/CBackend/CBackend.cpp
diff -u llvm/lib/Target/CBackend/CBackend.cpp:1.317 llvm/lib/Target/CBackend/CBackend.cpp:1.318
--- llvm/lib/Target/CBackend/CBackend.cpp:1.317	Sun Jan 14 20:27:26 2007
+++ llvm/lib/Target/CBackend/CBackend.cpp	Tue Jan 16 01:22:23 2007
@@ -269,13 +269,19 @@
   for (TypeSymbolTable::iterator TI = TST.begin(), TE = TST.end();
        TI != TE; ) {
     TypeSymbolTable::iterator I = TI++;
-
-    // If this is not used, remove it from the symbol table.
-    std::set<const Type *>::iterator UTI = UT.find(I->second);
-    if (UTI == UT.end())
+    
+    // If this isn't a struct type, remove it from our set of types to name.
+    // This simplifies emission later.
+    if (!isa<StructType>(I->second)) {
       TST.remove(I);
-    else
-      UT.erase(UTI);    // Only keep one name for this type.
+    } else {
+      // If this is not used, remove it from the symbol table.
+      std::set<const Type *>::iterator UTI = UT.find(I->second);
+      if (UTI == UT.end())
+        TST.remove(I);
+      else
+        UT.erase(UTI);    // Only keep one name for this type.
+    }
   }
 
   // UT now contains types that are not named.  Loop over it, naming
@@ -1694,10 +1700,11 @@
 
   Out << '\n';
 
-  // Now we can print out typedefs...
+  // Now we can print out typedefs.  Above, we guaranteed that this can only be
+  // for struct types.
   Out << "/* Typedefs */\n";
   for (I = TST.begin(); I != End; ++I) {
-    const Type *Ty = cast<Type>(I->second);
+    const StructType *Ty = cast<StructType>(I->second);
     std::string Name = "l_" + Mang->makeNameProper(I->first);
     Out << "typedef ";
     printType(Out, Ty, false, Name);






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