[llvm-commits] CVS: llvm/lib/Target/X86/X86ISelLowering.cpp

Evan Cheng evan.cheng at apple.com
Fri Apr 21 16:03:42 PDT 2006



Changes in directory llvm/lib/Target/X86:

X86ISelLowering.cpp updated: 1.179 -> 1.180
---
Log message:

Revamp build_vector lowering to take advantage of movss and movd instructions.
movd always clear the top 96 bits and movss does so when it's loading the
value from memory.
The net result is codegen for 4-wide shuffles is much improved. It is near
optimal if one or more elements is a zero. e.g.

__m128i test(int a, int b) {
  return _mm_set_epi32(0, 0, b, a);
}

compiles to

_test:
	movd 8(%esp), %xmm1
	movd 4(%esp), %xmm0
	punpckldq %xmm1, %xmm0
	ret

compare to gcc:

_test:
	subl	$12, %esp
	movd	20(%esp), %xmm0
	movd	16(%esp), %xmm1
	punpckldq	%xmm0, %xmm1
	movq	%xmm1, %xmm0
	movhps	LC0, %xmm0
	addl	$12, %esp
	ret

or icc:

_test:
        movd      4(%esp), %xmm0                                #5.10
        movd      8(%esp), %xmm3                                #5.10
        xorl      %eax, %eax                                    #5.10
        movd      %eax, %xmm1                                   #5.10
        punpckldq %xmm1, %xmm0                                  #5.10
        movd      %eax, %xmm2                                   #5.10
        punpckldq %xmm2, %xmm3                                  #5.10
        punpckldq %xmm3, %xmm0                                  #5.10
        ret                                                     #5.10

There are still room for improvement, for example the FP variant of the above example:

__m128 test(float a, float b) {
  return _mm_set_ps(0.0, 0.0, b, a); 
}

_test:
	movss 8(%esp), %xmm1
	movss 4(%esp), %xmm0
	unpcklps %xmm1, %xmm0
	xorps %xmm1, %xmm1
	movlhps %xmm1, %xmm0
	ret

The xorps and movlhps are unnecessary. This will require post legalizer optimization to handle.


---
Diffs of the changes:  (+140 -63)

 X86ISelLowering.cpp |  203 +++++++++++++++++++++++++++++++++++-----------------
 1 files changed, 140 insertions(+), 63 deletions(-)


Index: llvm/lib/Target/X86/X86ISelLowering.cpp
diff -u llvm/lib/Target/X86/X86ISelLowering.cpp:1.179 llvm/lib/Target/X86/X86ISelLowering.cpp:1.180
--- llvm/lib/Target/X86/X86ISelLowering.cpp:1.179	Thu Apr 20 20:05:10 2006
+++ llvm/lib/Target/X86/X86ISelLowering.cpp	Fri Apr 21 18:03:30 2006
@@ -2138,19 +2138,19 @@
            cast<ConstantFPSDNode>(Elt)->isExactlyValue(0.0)));
 }
 
-/// getShuffleVectorAgainstZero - Return a vector_shuffle of a zero vector and
-/// the specified vector.
-static SDOperand getShuffleVectorAgainstZero(SDOperand Vec, MVT::ValueType VT,
+/// getShuffleVectorZeroOrUndef - Return a vector_shuffle of the specified
+/// vector and zero or undef vector.
+static SDOperand getShuffleVectorZeroOrUndef(SDOperand V2, MVT::ValueType VT,
                                              unsigned NumElems, unsigned Idx,
-                                             SelectionDAG &DAG) {
-  SDOperand ZeroV = getZeroVector(VT, DAG);
+                                             bool isZero, SelectionDAG &DAG) {
+  SDOperand V1 = isZero ? getZeroVector(VT, DAG) : DAG.getNode(ISD::UNDEF, VT);
   MVT::ValueType MaskVT = MVT::getIntVectorWithNumElements(NumElems);
   MVT::ValueType EVT = MVT::getVectorBaseType(MaskVT);
   SDOperand Zero = DAG.getConstant(0, EVT);
   std::vector<SDOperand> MaskVec(NumElems, Zero);
   MaskVec[Idx] = DAG.getConstant(NumElems, EVT);
   SDOperand Mask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT, MaskVec);
-  return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, ZeroV, Vec, Mask);
+  return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2, Mask);
 }
 
 /// LowerOperation - Provide custom lowering hooks for some operations.
@@ -3005,7 +3005,7 @@
 
     if (X86::isUNPCKL_v_undef_Mask(PermMask.Val) ||
         X86::isUNPCKLMask(PermMask.Val) ||
-        X86::isUNPCKHMask(PermMask.Val, V2IsSplat))
+        X86::isUNPCKHMask(PermMask.Val))
       return Op;
 
     if (V2IsSplat) {
@@ -3137,82 +3137,159 @@
       return Op;
 
     unsigned NumElems = Op.getNumOperands();
+    unsigned Half = NumElems/2;
     MVT::ValueType VT = Op.getValueType();
     MVT::ValueType EVT = MVT::getVectorBaseType(VT);
-    std::vector<unsigned> NonZeros;
+    unsigned NumZero  = 0;
+    unsigned NonZeros = 0;
     std::set<SDOperand> Values;
     for (unsigned i = 0; i < NumElems; ++i) {
-      unsigned Idx = NumElems - i - 1;
-      SDOperand Elt = Op.getOperand(Idx);
+      SDOperand Elt = Op.getOperand(i);
       Values.insert(Elt);
-      if (!isZeroNode(Elt))
-        NonZeros.push_back(Idx);
+      if (isZeroNode(Elt))
+        NumZero++;
+      else if (Elt.getOpcode() != ISD::UNDEF)
+        NonZeros |= (1 << i);
     }
 
-    if (NonZeros.size() == 0)
+    unsigned NumNonZero = CountPopulation_32(NonZeros);
+    if (NumNonZero == 0)
       return Op;
 
-    if (NonZeros.size() == 1) {
-      unsigned Idx = NonZeros[0];
+    // Splat is obviously ok. Let legalizer expand it to a shuffle.
+    if (Values.size() == 1)
+      return SDOperand();
+
+    // If element VT is >= 32 bits, turn it into a number of shuffles.
+    if (NumNonZero == 1) {
+      unsigned Idx = CountTrailingZeros_32(NonZeros);
       SDOperand Item = Op.getOperand(Idx);
-      if (Idx == 0 || MVT::getSizeInBits(EVT) >= 32)
-        Item = DAG.getNode(ISD::SCALAR_TO_VECTOR,VT, Item);
+      Item = DAG.getNode(ISD::SCALAR_TO_VECTOR, VT, Item);
       if (Idx == 0)
-        return getShuffleVectorAgainstZero(Item, VT, NumElems, Idx, DAG);
+        // Turn it into a MOVL (i.e. movss, movsd, or movd) to a zero vector.
+        return getShuffleVectorZeroOrUndef(Item, VT, NumElems, Idx,
+                                           NumZero > 0, DAG);
+
+      if (MVT::getSizeInBits(EVT) >= 32) {
+        // Turn it into a shuffle of zero and zero-extended scalar to vector.
+        Item = getShuffleVectorZeroOrUndef(Item, VT, NumElems, 0, NumZero > 0,
+                                           DAG);
+        MVT::ValueType MaskVT  = MVT::getIntVectorWithNumElements(NumElems);
+        MVT::ValueType MaskEVT = MVT::getVectorBaseType(MaskVT);
+        std::vector<SDOperand> MaskVec;
+        for (unsigned i = 0; i < NumElems; i++)
+          MaskVec.push_back(DAG.getConstant((i == Idx) ? 0 : 1, MaskEVT));
+        SDOperand Mask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT, MaskVec);
+        return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, Item,
+                           DAG.getNode(ISD::UNDEF, VT), Mask);
+      }
+    }
 
-      // If element VT is < 32, convert it to a insert into a zero vector.
-      if (MVT::getSizeInBits(EVT) <= 16) {
-        SDOperand ZeroV;
-        if (EVT == MVT::i8) {
-          Item = DAG.getNode(ISD::ANY_EXTEND, MVT::i16, Item);
-          if ((Idx % 2) != 0)
-            Item = DAG.getNode(ISD::SHL, MVT::i16,
-                               Item, DAG.getConstant(8, MVT::i8));
-          Idx /= 2;
-          ZeroV = getZeroVector(MVT::v8i16, DAG);
-          return DAG.getNode(ISD::BIT_CONVERT, VT,
-                    DAG.getNode(ISD::INSERT_VECTOR_ELT, MVT::v8i16, ZeroV, Item,
-                                DAG.getConstant(Idx, MVT::i32)));
-        } else {
-          ZeroV = getZeroVector(VT, DAG);
-          return DAG.getNode(ISD::INSERT_VECTOR_ELT, VT, ZeroV, Item,
-                             DAG.getConstant(Idx, MVT::i32));
+    // If element VT is < 32 bits, convert it to inserts into a zero vector.
+    if (MVT::getSizeInBits(EVT) <= 16) {
+      if (NumNonZero <= Half) {
+        SDOperand V(0, 0);
+
+        for (unsigned i = 0; i < NumNonZero; ++i) {
+          unsigned Idx = CountTrailingZeros_32(NonZeros);
+          NonZeros ^= (1 << Idx);
+          SDOperand Item = Op.getOperand(Idx);
+          if (i == 0) {
+            if (NumZero)
+              V = getZeroVector(MVT::v8i16, DAG);
+            else
+              V = DAG.getNode(ISD::UNDEF, MVT::v8i16);
+          }
+          if (EVT == MVT::i8) {
+            Item = DAG.getNode(ISD::ANY_EXTEND, MVT::i16, Item);
+            if ((Idx % 2) != 0)
+              Item = DAG.getNode(ISD::SHL, MVT::i16,
+                                 Item, DAG.getConstant(8, MVT::i8));
+            Idx /= 2;
+          }
+          V = DAG.getNode(ISD::INSERT_VECTOR_ELT, MVT::v8i16, V, Item,
+                          DAG.getConstant(Idx, MVT::i32));
         }
+
+        if (EVT == MVT::i8)
+          V = DAG.getNode(ISD::BIT_CONVERT, VT, V);
+        return V;
+      }
+    }
+
+    std::vector<SDOperand> V(NumElems);
+    if (NumElems == 4 && NumZero > 0) {
+      for (unsigned i = 0; i < 4; ++i) {
+        bool isZero = !(NonZeros & (1 << i));
+        if (isZero)
+          V[i] = getZeroVector(VT, DAG);
+        else
+          V[i] = DAG.getNode(ISD::SCALAR_TO_VECTOR, VT, Op.getOperand(i));
       }
 
-      // Turn it into a shuffle of zero and zero-extended scalar to vector.
-      Item = getShuffleVectorAgainstZero(Item, VT, NumElems, 0, DAG);
+      for (unsigned i = 0; i < 2; ++i) {
+        switch ((NonZeros & (0x3 << i*2)) >> (i*2)) {
+        default: break;
+        case 0:
+          V[i] = V[i*2];  // Must be a zero vector.
+          break;
+        case 1:
+          V[i] = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V[i*2+1], V[i*2],
+                             getMOVLMask(NumElems, DAG));
+          break;
+        case 2:
+          V[i] = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V[i*2], V[i*2+1],
+                             getMOVLMask(NumElems, DAG));
+          break;
+        case 3:
+          V[i] = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V[i*2], V[i*2+1],
+                             getUnpacklMask(NumElems, DAG));
+          break;
+        }
+      }
+
+      // Take advantage of the fact R32 to VR128 scalar_to_vector (i.e. movd)
+      // clears the upper bits. 
+      // FIXME: we can do the same for v4f32 case when we know both parts of
+      // the lower half come from scalar_to_vector (loadf32). We should do
+      // that in post legalizer dag combiner with target specific hooks.
+      if (MVT::isInteger(EVT) && (NonZeros & (0x3 << 2)) == 0)
+        return V[0];
       MVT::ValueType MaskVT = MVT::getIntVectorWithNumElements(NumElems);
-      MVT::ValueType MaskEVT = MVT::getVectorBaseType(MaskVT);
+      MVT::ValueType EVT = MVT::getVectorBaseType(MaskVT);
       std::vector<SDOperand> MaskVec;
-      for (unsigned i = 0; i < NumElems; i++)
-        MaskVec.push_back(DAG.getConstant((i == Idx) ? 0 : 1, MaskEVT));
-      SDOperand Mask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT, MaskVec);
-      return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, Item,
-                         DAG.getNode(ISD::UNDEF, VT), Mask);
-    }
-
-    if (Values.size() > 2) {
-      // Expand into a number of unpckl*.
-      // e.g. for v4f32
-      //   Step 1: unpcklps 0, 2 ==> X: <?, ?, 2, 0>
-      //         : unpcklps 1, 3 ==> Y: <?, ?, 3, 1>
-      //   Step 2: unpcklps X, Y ==>    <3, 2, 1, 0>
-      SDOperand PermMask = getUnpacklMask(NumElems, DAG);
-      std::vector<SDOperand> V(NumElems);
+      bool Reverse = (NonZeros & 0x3) == 2;
+      for (unsigned i = 0; i < 2; ++i)
+        if (Reverse)
+          MaskVec.push_back(DAG.getConstant(1-i, EVT));
+        else
+          MaskVec.push_back(DAG.getConstant(i, EVT));
+      Reverse = ((NonZeros & (0x3 << 2)) >> 2) == 2;
+      for (unsigned i = 0; i < 2; ++i)
+        if (Reverse)
+          MaskVec.push_back(DAG.getConstant(1-i+NumElems, EVT));
+        else
+          MaskVec.push_back(DAG.getConstant(i+NumElems, EVT));
+      SDOperand ShufMask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT, MaskVec);
+      return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V[0], V[1], ShufMask);
+    }
+
+    // Expand into a number of unpckl*.
+    // e.g. for v4f32
+    //   Step 1: unpcklps 0, 2 ==> X: <?, ?, 2, 0>
+    //         : unpcklps 1, 3 ==> Y: <?, ?, 3, 1>
+    //   Step 2: unpcklps X, Y ==>    <3, 2, 1, 0>
+    SDOperand UnpckMask = getUnpacklMask(NumElems, DAG);
+    for (unsigned i = 0; i < NumElems; ++i)
+      V[i] = DAG.getNode(ISD::SCALAR_TO_VECTOR, VT, Op.getOperand(i));
+    NumElems >>= 1;
+    while (NumElems != 0) {
       for (unsigned i = 0; i < NumElems; ++i)
-        V[i] = DAG.getNode(ISD::SCALAR_TO_VECTOR, VT, Op.getOperand(i));
+        V[i] = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V[i], V[i + NumElems],
+                           UnpckMask);
       NumElems >>= 1;
-      while (NumElems != 0) {
-        for (unsigned i = 0; i < NumElems; ++i)
-          V[i] = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V[i], V[i + NumElems],
-                             PermMask);
-        NumElems >>= 1;
-      }
-      return V[0];
     }
-
-    return SDOperand();
+    return V[0];
   }
   case ISD::EXTRACT_VECTOR_ELT: {
     if (!isa<ConstantSDNode>(Op.getOperand(1)))






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