[llvm-commits] CVS: poolalloc/runtime/FL2Allocator/FreeListAllocator.cpp PoolAllocator.h

Chris Lattner lattner at cs.uiuc.edu
Mon Nov 1 14:17:18 PST 2004



Changes in directory poolalloc/runtime/FL2Allocator:

FreeListAllocator.cpp updated: 1.11 -> 1.12
PoolAllocator.h updated: 1.5 -> 1.6

---
Log message:

Improve 64-bit alignment cleanliness


---
Diffs of the changes:  (+6 -5)

Index: poolalloc/runtime/FL2Allocator/FreeListAllocator.cpp
diff -u poolalloc/runtime/FL2Allocator/FreeListAllocator.cpp:1.11 poolalloc/runtime/FL2Allocator/FreeListAllocator.cpp:1.12
--- poolalloc/runtime/FL2Allocator/FreeListAllocator.cpp:1.11	Fri Mar  5 13:40:38 2004
+++ poolalloc/runtime/FL2Allocator/FreeListAllocator.cpp	Mon Nov  1 16:17:08 2004
@@ -165,11 +165,13 @@
   // structure.  Hand off to the system malloc.
   if (Pool == 0) return malloc(NumBytes);
   if (NumBytes == 0) return 0;
-  NumBytes = (NumBytes+3) & ~3;  // Round up to 4 bytes...
+  unsigned PtrSize = sizeof(int*);
+  NumBytes = (NumBytes+(PtrSize-1)) & ~(PtrSize-1);  // Round up to 4/8 bytes...
 
   // Objects must be at least 8 bytes to hold the FreedNodeHeader object when
   // they are freed.
-  if (NumBytes < 8) NumBytes = 8;
+  if (NumBytes < (sizeof(FreedNodeHeader)-sizeof(NodeHeader)))
+    NumBytes = sizeof(FreedNodeHeader)-sizeof(NodeHeader);
 
 #ifdef PRINT_NUM_POOLS
   if (Pool->NumObjects == 0) ++PoolCounter;  // Track # pools.


Index: poolalloc/runtime/FL2Allocator/PoolAllocator.h
diff -u poolalloc/runtime/FL2Allocator/PoolAllocator.h:1.5 poolalloc/runtime/FL2Allocator/PoolAllocator.h:1.6
--- poolalloc/runtime/FL2Allocator/PoolAllocator.h:1.5	Fri Mar  5 04:52:47 2004
+++ poolalloc/runtime/FL2Allocator/PoolAllocator.h	Mon Nov  1 16:17:08 2004
@@ -19,10 +19,9 @@
 struct FreedNodeHeader;
 
 // NodeHeader - Each block of memory is preceeded in the the pool by one of
-// these headers.  If the node is allocated, the ObjectSize value is used, if
-// the object is free, the 'Next' value is used.
+// these headers.
 struct NodeHeader {
-  unsigned Size;
+  unsigned long Size;
 };
 
 





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