[llvm-commits] CVS: llvm/lib/CodeGen/VirtRegMap.cpp VirtRegMap.h

Chris Lattner lattner at cs.uiuc.edu
Wed Sep 29 18:54:58 PDT 2004



Changes in directory llvm/lib/CodeGen:

VirtRegMap.cpp updated: 1.19 -> 1.20
VirtRegMap.h updated: 1.13 -> 1.14
---
Log message:

Reindent code, improve comments, move huge nested methods out of classes, 
prune #includes, add print/dump methods, etc.  No functionality changes.


---
Diffs of the changes:  (+419 -409)

Index: llvm/lib/CodeGen/VirtRegMap.cpp
diff -u llvm/lib/CodeGen/VirtRegMap.cpp:1.19 llvm/lib/CodeGen/VirtRegMap.cpp:1.20
--- llvm/lib/CodeGen/VirtRegMap.cpp:1.19	Wed Sep  1 17:55:35 2004
+++ llvm/lib/CodeGen/VirtRegMap.cpp	Wed Sep 29 20:54:45 2004
@@ -7,353 +7,367 @@
 //
 //===----------------------------------------------------------------------===//
 //
-// This file implements the virtual register map. It also implements
-// the eliminateVirtRegs() function that given a virtual register map
-// and a machine function it eliminates all virtual references by
-// replacing them with physical register references and adds spill
+// This file implements the VirtRegMap class.
+//
+// It also contains implementations of the the Spiller interface, which, given a
+// virtual register map and a machine function, eliminates all virtual
+// references by replacing them with physical register references - adding spill
 // code as necessary.
 //
 //===----------------------------------------------------------------------===//
 
-#define DEBUG_TYPE "regalloc"
+#define DEBUG_TYPE "spiller"
 #include "VirtRegMap.h"
 #include "llvm/Function.h"
 #include "llvm/CodeGen/MachineFrameInfo.h"
-#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/SSARegMap.h"
 #include "llvm/Target/TargetMachine.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Support/CommandLine.h"
 #include "llvm/Support/Debug.h"
-#include "llvm/ADT/DenseMap.h"
 #include "llvm/ADT/Statistic.h"
 #include "llvm/ADT/STLExtras.h"
-
 using namespace llvm;
 
 namespace {
-    Statistic<> numSpills("spiller", "Number of register spills");
-    Statistic<> numStores("spiller", "Number of stores added");
-    Statistic<> numLoads ("spiller", "Number of loads added");
-
-    enum SpillerName { simple, local };
-
-    cl::opt<SpillerName>
-    SpillerOpt("spiller",
-               cl::desc("Spiller to use: (default: local)"),
-               cl::Prefix,
-               cl::values(clEnumVal(simple, "  simple spiller"),
-                          clEnumVal(local,  "  local spiller"),
-                          clEnumValEnd),
-               cl::init(local));
-}
-
-int VirtRegMap::assignVirt2StackSlot(unsigned virtReg)
-{
-    assert(MRegisterInfo::isVirtualRegister(virtReg));
-    assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
-           "attempt to assign stack slot to already spilled register");
-    const TargetRegisterClass* RC =
-        mf_->getSSARegMap()->getRegClass(virtReg);
-    int frameIndex = mf_->getFrameInfo()->CreateStackObject(RC->getSize(),
-                                                            RC->getAlignment());
-    v2ssMap_[virtReg] = frameIndex;
-    ++numSpills;
-    return frameIndex;
-}
-
-void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex)
-{
-    assert(MRegisterInfo::isVirtualRegister(virtReg));
-    assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
-           "attempt to assign stack slot to already spilled register");
-     v2ssMap_[virtReg] = frameIndex;
+  Statistic<> NumSpills("spiller", "Number of register spills");
+  Statistic<> NumStores("spiller", "Number of stores added");
+  Statistic<> NumLoads ("spiller", "Number of loads added");
+
+  enum SpillerName { simple, local };
+
+  cl::opt<SpillerName>
+  SpillerOpt("spiller",
+             cl::desc("Spiller to use: (default: local)"),
+             cl::Prefix,
+             cl::values(clEnumVal(simple, "  simple spiller"),
+                        clEnumVal(local,  "  local spiller"),
+                        clEnumValEnd),
+             cl::init(local));
+}
+
+//===----------------------------------------------------------------------===//
+//  VirtRegMap implementation
+//===----------------------------------------------------------------------===//
+
+void VirtRegMap::grow() {
+  v2pMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
+  v2ssMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
+}
+
+int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
+  assert(MRegisterInfo::isVirtualRegister(virtReg));
+  assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
+         "attempt to assign stack slot to already spilled register");
+  const TargetRegisterClass* RC = mf_->getSSARegMap()->getRegClass(virtReg);
+  int frameIndex = mf_->getFrameInfo()->CreateStackObject(RC->getSize(),
+                                                          RC->getAlignment());
+  v2ssMap_[virtReg] = frameIndex;
+  ++NumSpills;
+  return frameIndex;
+}
+
+void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) {
+  assert(MRegisterInfo::isVirtualRegister(virtReg));
+  assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
+         "attempt to assign stack slot to already spilled register");
+  v2ssMap_[virtReg] = frameIndex;
 }
 
 void VirtRegMap::virtFolded(unsigned virtReg,
                             MachineInstr* oldMI,
-                            MachineInstr* newMI)
-{
-    // move previous memory references folded to new instruction
-    MI2VirtMap::iterator i, e;
-    std::vector<MI2VirtMap::mapped_type> regs;
-    for (tie(i, e) = mi2vMap_.equal_range(oldMI); i != e; ) {
-        regs.push_back(i->second);
-        mi2vMap_.erase(i++);
-    }
-    for (unsigned i = 0, e = regs.size(); i != e; ++i)
-        mi2vMap_.insert(std::make_pair(newMI, i));
+                            MachineInstr* newMI) {
+  // move previous memory references folded to new instruction
+  MI2VirtMap::iterator i, e;
+  std::vector<MI2VirtMap::mapped_type> regs;
+  for (tie(i, e) = mi2vMap_.equal_range(oldMI); i != e; ) {
+    regs.push_back(i->second);
+    mi2vMap_.erase(i++);
+  }
+  for (unsigned i = 0, e = regs.size(); i != e; ++i)
+    mi2vMap_.insert(std::make_pair(newMI, i));
 
-    // add new memory reference
-    mi2vMap_.insert(std::make_pair(newMI, virtReg));
+  // add new memory reference
+  mi2vMap_.insert(std::make_pair(newMI, virtReg));
 }
 
-std::ostream& llvm::operator<<(std::ostream& os, const VirtRegMap& vrm)
-{
-    const MRegisterInfo* mri = vrm.mf_->getTarget().getRegisterInfo();
-
-    std::cerr << "********** REGISTER MAP **********\n";
-    for (unsigned i = MRegisterInfo::FirstVirtualRegister,
-             e = vrm.mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
-        if (vrm.v2pMap_[i] != VirtRegMap::NO_PHYS_REG)
-            std::cerr << "[reg" << i << " -> "
-                      << mri->getName(vrm.v2pMap_[i]) << "]\n";
-    }
-    for (unsigned i = MRegisterInfo::FirstVirtualRegister,
-             e = vrm.mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
-        if (vrm.v2ssMap_[i] != VirtRegMap::NO_STACK_SLOT)
-            std::cerr << "[reg" << i << " -> fi#"
-                      << vrm.v2ssMap_[i] << "]\n";
-    }
-    return std::cerr << '\n';
+void VirtRegMap::print(std::ostream& os) const {
+  const MRegisterInfo* mri = mf_->getTarget().getRegisterInfo();
+
+  std::cerr << "********** REGISTER MAP **********\n";
+  for (unsigned i = MRegisterInfo::FirstVirtualRegister,
+         e = mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
+    if (v2pMap_[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
+      std::cerr << "[reg" << i << " -> "
+                << mri->getName(v2pMap_[i]) << "]\n";
+  }
+
+  for (unsigned i = MRegisterInfo::FirstVirtualRegister,
+         e = mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
+    if (v2ssMap_[i] != VirtRegMap::NO_STACK_SLOT)
+      std::cerr << "[reg" << i << " -> fi#"
+                << v2ssMap_[i] << "]\n";
+  }
+  std::cerr << '\n';
 }
 
-Spiller::~Spiller()
-{
+void VirtRegMap::dump() const { print(std::cerr); }
 
-}
+
+//===----------------------------------------------------------------------===//
+// Simple Spiller Implementation
+//===----------------------------------------------------------------------===//
+
+Spiller::~Spiller() {}
 
 namespace {
+  struct SimpleSpiller : public Spiller {
+    bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap &VRM);
+  };
+}
 
-    class SimpleSpiller : public Spiller {
-    public:
-        bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap& vrm) {
-            DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
-            DEBUG(std::cerr << "********** Function: "
-              << mf.getFunction()->getName() << '\n');
-            const TargetMachine& tm = mf.getTarget();
-            const MRegisterInfo& mri = *tm.getRegisterInfo();
-
-            typedef DenseMap<bool, VirtReg2IndexFunctor> Loaded;
-            Loaded loaded;
-
-            for (MachineFunction::iterator mbbi = mf.begin(),
-                     mbbe = mf.end(); mbbi != mbbe; ++mbbi) {
-                DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n");
-                for (MachineBasicBlock::iterator mii = mbbi->begin(),
-                         mie = mbbi->end(); mii != mie; ++mii) {
-                    loaded.grow(mf.getSSARegMap()->getLastVirtReg());
-                    for (unsigned i = 0,e = mii->getNumOperands(); i != e; ++i){
-                        MachineOperand& mop = mii->getOperand(i);
-                        if (mop.isRegister() && mop.getReg() &&
-                            MRegisterInfo::isVirtualRegister(mop.getReg())) {
-                            unsigned virtReg = mop.getReg();
-                            unsigned physReg = vrm.getPhys(virtReg);
-                            if (mop.isUse() &&
-                                vrm.hasStackSlot(mop.getReg()) &&
-                                !loaded[virtReg]) {
-                                mri.loadRegFromStackSlot(
-                                    *mbbi,
-                                    mii,
-                                    physReg,
-                                    vrm.getStackSlot(virtReg));
-                                loaded[virtReg] = true;
-                                DEBUG(std::cerr << '\t';
-                                      prior(mii)->print(std::cerr, &tm));
-                                ++numLoads;
-                            }
-                            if (mop.isDef() &&
-                                vrm.hasStackSlot(mop.getReg())) {
-                                mri.storeRegToStackSlot(
-                                    *mbbi,
-                                    next(mii),
-                                    physReg,
-                                    vrm.getStackSlot(virtReg));
-                                ++numStores;
-                            }
-                            mii->SetMachineOperandReg(i, physReg);
-                        }
-                    }
-                    DEBUG(std::cerr << '\t'; mii->print(std::cerr, &tm));
-                    loaded.clear();
-                }
-            }
-            return true;
+bool SimpleSpiller::runOnMachineFunction(MachineFunction& MF,
+                                         const VirtRegMap& VRM) {
+  DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
+  DEBUG(std::cerr << "********** Function: "
+                  << MF.getFunction()->getName() << '\n');
+  const TargetMachine& TM = MF.getTarget();
+  const MRegisterInfo& mri = *TM.getRegisterInfo();
+
+  DenseMap<bool, VirtReg2IndexFunctor> Loaded;
+
+  for (MachineFunction::iterator mbbi = MF.begin(), E = MF.end();
+       mbbi != E; ++mbbi) {
+    DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n");
+    for (MachineBasicBlock::iterator mii = mbbi->begin(),
+           mie = mbbi->end(); mii != mie; ++mii) {
+      Loaded.grow(MF.getSSARegMap()->getLastVirtReg());
+      for (unsigned i = 0,e = mii->getNumOperands(); i != e; ++i){
+        MachineOperand& mop = mii->getOperand(i);
+        if (mop.isRegister() && mop.getReg() &&
+            MRegisterInfo::isVirtualRegister(mop.getReg())) {
+          unsigned virtReg = mop.getReg();
+          unsigned physReg = VRM.getPhys(virtReg);
+          if (mop.isUse() && VRM.hasStackSlot(mop.getReg()) &&
+              !Loaded[virtReg]) {
+            mri.loadRegFromStackSlot(*mbbi, mii, physReg,
+                                     VRM.getStackSlot(virtReg));
+            Loaded[virtReg] = true;
+            DEBUG(std::cerr << '\t';
+                  prior(mii)->print(std::cerr, &TM));
+            ++NumLoads;
+          }
+
+          if (mop.isDef() && VRM.hasStackSlot(mop.getReg())) {
+            mri.storeRegToStackSlot(*mbbi, next(mii), physReg,
+                                    VRM.getStackSlot(virtReg));
+            ++NumStores;
+          }
+          mii->SetMachineOperandReg(i, physReg);
         }
-    };
+      }
+      DEBUG(std::cerr << '\t'; mii->print(std::cerr, &TM));
+      Loaded.clear();
+    }
+  }
+  return true;
+}
 
-    class LocalSpiller : public Spiller {
-        typedef std::vector<unsigned> Phys2VirtMap;
-        typedef std::vector<bool> PhysFlag;
-        typedef DenseMap<MachineInstr*, VirtReg2IndexFunctor> Virt2MI;
-
-        MachineFunction* mf_;
-        const TargetMachine* tm_;
-        const TargetInstrInfo* tii_;
-        const MRegisterInfo* mri_;
-        const VirtRegMap* vrm_;
-        Phys2VirtMap p2vMap_;
-        PhysFlag dirty_;
-        Virt2MI lastDef_;
-
-    public:
-        bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap& vrm) {
-            mf_ = &mf;
-            tm_ = &mf_->getTarget();
-            tii_ = tm_->getInstrInfo();
-            mri_ = tm_->getRegisterInfo();
-            vrm_ = &vrm;
-            p2vMap_.assign(mri_->getNumRegs(), 0);
-            dirty_.assign(mri_->getNumRegs(), false);
-
-            DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
-            DEBUG(std::cerr << "********** Function: "
-                  << mf_->getFunction()->getName() << '\n');
-
-            for (MachineFunction::iterator mbbi = mf_->begin(),
-                     mbbe = mf_->end(); mbbi != mbbe; ++mbbi) {
-                lastDef_.grow(mf_->getSSARegMap()->getLastVirtReg());
-                DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n");
-                eliminateVirtRegsInMbb(*mbbi);
-                // clear map, dirty flag and last ref
-                p2vMap_.assign(p2vMap_.size(), 0);
-                dirty_.assign(dirty_.size(), false);
-                lastDef_.clear();
-            }
-            return true;
-        }
+//===----------------------------------------------------------------------===//
+//  Local Spiller Implementation
+//===----------------------------------------------------------------------===//
 
-    private:
-        void vacateJustPhysReg(MachineBasicBlock& mbb,
-                               MachineBasicBlock::iterator mii,
-                               unsigned physReg) {
-            unsigned virtReg = p2vMap_[physReg];
-            if (dirty_[physReg] && vrm_->hasStackSlot(virtReg)) {
-                assert(lastDef_[virtReg] && "virtual register is mapped "
-                       "to a register and but was not defined!");
-                MachineBasicBlock::iterator lastDef = lastDef_[virtReg];
-                MachineBasicBlock::iterator nextLastRef = next(lastDef);
-                mri_->storeRegToStackSlot(*lastDef->getParent(),
-                                          nextLastRef,
-                                          physReg,
-                                          vrm_->getStackSlot(virtReg));
-                ++numStores;
-                DEBUG(std::cerr << "added: ";
-                      prior(nextLastRef)->print(std::cerr, tm_);
-                      std::cerr << "after: ";
-                      lastDef->print(std::cerr, tm_));
-                lastDef_[virtReg] = 0;
-            }
-            p2vMap_[physReg] = 0;
-            dirty_[physReg] = false;
-        }
+namespace {
+  class LocalSpiller : public Spiller {
+    typedef std::vector<unsigned> Phys2VirtMap;
+    typedef std::vector<bool> PhysFlag;
+    typedef DenseMap<MachineInstr*, VirtReg2IndexFunctor> Virt2MI;
+
+    MachineFunction *MF;
+    const TargetMachine *TM;
+    const TargetInstrInfo *TII;
+    const MRegisterInfo *MRI;
+    const VirtRegMap *VRM;
+    Phys2VirtMap p2vMap_;
+    PhysFlag dirty_;
+    Virt2MI lastDef_;
 
-        void vacatePhysReg(MachineBasicBlock& mbb,
+  public:
+    bool runOnMachineFunction(MachineFunction &MF, const VirtRegMap &VRM);
+
+  private:
+    void vacateJustPhysReg(MachineBasicBlock& mbb, 
                            MachineBasicBlock::iterator mii,
-                           unsigned physReg) {
-            vacateJustPhysReg(mbb, mii, physReg);
-            for (const unsigned* as = mri_->getAliasSet(physReg); *as; ++as)
-                vacateJustPhysReg(mbb, mii, *as);
-        }
+                           unsigned physReg);
 
-        void handleUse(MachineBasicBlock& mbb,
+    void vacatePhysReg(MachineBasicBlock& mbb,
                        MachineBasicBlock::iterator mii,
-                       unsigned virtReg,
                        unsigned physReg) {
-            // check if we are replacing a previous mapping
-            if (p2vMap_[physReg] != virtReg) {
-                vacatePhysReg(mbb, mii, physReg);
-                p2vMap_[physReg] = virtReg;
-                // load if necessary
-                if (vrm_->hasStackSlot(virtReg)) {
-                    mri_->loadRegFromStackSlot(mbb, mii, physReg,
-                                               vrm_->getStackSlot(virtReg));
-                    ++numLoads;
-                    DEBUG(std::cerr << "added: ";
-                          prior(mii)->print(std::cerr, tm_));
-                    lastDef_[virtReg] = mii;
-                }
-            }
-        }
+      vacateJustPhysReg(mbb, mii, physReg);
+      for (const unsigned* as = MRI->getAliasSet(physReg); *as; ++as)
+        vacateJustPhysReg(mbb, mii, *as);
+    }
 
-        void handleDef(MachineBasicBlock& mbb,
-                       MachineBasicBlock::iterator mii,
-                       unsigned virtReg,
-                       unsigned physReg) {
-            // check if we are replacing a previous mapping
-            if (p2vMap_[physReg] != virtReg)
-                vacatePhysReg(mbb, mii, physReg);
-
-            p2vMap_[physReg] = virtReg;
-            dirty_[physReg] = true;
-            lastDef_[virtReg] = mii;
+    void handleUse(MachineBasicBlock& mbb,
+                   MachineBasicBlock::iterator mii,
+                   unsigned virtReg,
+                   unsigned physReg) {
+      // check if we are replacing a previous mapping
+      if (p2vMap_[physReg] != virtReg) {
+        vacatePhysReg(mbb, mii, physReg);
+        p2vMap_[physReg] = virtReg;
+        // load if necessary
+        if (VRM->hasStackSlot(virtReg)) {
+          MRI->loadRegFromStackSlot(mbb, mii, physReg,
+                                     VRM->getStackSlot(virtReg));
+          ++NumLoads;
+          DEBUG(std::cerr << "added: ";
+                prior(mii)->print(std::cerr, TM));
+          lastDef_[virtReg] = mii;
         }
+      }
+    }
 
-        void eliminateVirtRegsInMbb(MachineBasicBlock& mbb) {
-            for (MachineBasicBlock::iterator mii = mbb.begin(),
-                     mie = mbb.end(); mii != mie; ++mii) {
-
-                // if we have references to memory operands make sure
-                // we clear all physical registers that may contain
-                // the value of the spilled virtual register
-                VirtRegMap::MI2VirtMap::const_iterator i, e;
-                for (tie(i, e) = vrm_->getFoldedVirts(mii); i != e; ++i) {
-                    if (vrm_->hasPhys(i->second))
-                        vacateJustPhysReg(mbb, mii, vrm_->getPhys(i->second));
-                }
-
-                // rewrite all used operands
-                for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) {
-                    MachineOperand& op = mii->getOperand(i);
-                    if (op.isRegister() && op.getReg() && op.isUse() &&
-                        MRegisterInfo::isVirtualRegister(op.getReg())) {
-                        unsigned virtReg = op.getReg();
-                        unsigned physReg = vrm_->getPhys(virtReg);
-                        handleUse(mbb, mii, virtReg, physReg);
-                        mii->SetMachineOperandReg(i, physReg);
-                        // mark as dirty if this is def&use
-                        if (op.isDef()) {
-                            dirty_[physReg] = true;
-                            lastDef_[virtReg] = mii;
-                        }
-                    }
-                }
-
-                // spill implicit physical register defs
-                const TargetInstrDescriptor& tid = tii_->get(mii->getOpcode());
-                for (const unsigned* id = tid.ImplicitDefs; *id; ++id)
-                    vacatePhysReg(mbb, mii, *id);
-
-                // spill explicit physical register defs
-                for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) {
-                    MachineOperand& op = mii->getOperand(i);
-                    if (op.isRegister() && op.getReg() && !op.isUse() &&
-                        MRegisterInfo::isPhysicalRegister(op.getReg()))
-                        vacatePhysReg(mbb, mii, op.getReg());
-                }
-
-                // rewrite def operands (def&use was handled with the
-                // uses so don't check for those here)
-                for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) {
-                    MachineOperand& op = mii->getOperand(i);
-                    if (op.isRegister() && op.getReg() && !op.isUse())
-                        if (MRegisterInfo::isPhysicalRegister(op.getReg()))
-                            vacatePhysReg(mbb, mii, op.getReg());
-                        else {
-                            unsigned physReg = vrm_->getPhys(op.getReg());
-                            handleDef(mbb, mii, op.getReg(), physReg);
-                            mii->SetMachineOperandReg(i, physReg);
-                        }
-                }
+    void handleDef(MachineBasicBlock& mbb,
+                   MachineBasicBlock::iterator mii,
+                   unsigned virtReg,
+                   unsigned physReg) {
+      // check if we are replacing a previous mapping
+      if (p2vMap_[physReg] != virtReg)
+        vacatePhysReg(mbb, mii, physReg);
+
+      p2vMap_[physReg] = virtReg;
+      dirty_[physReg] = true;
+      lastDef_[virtReg] = mii;
+    }
 
-                DEBUG(std::cerr << '\t'; mii->print(std::cerr, tm_));
-            }
+    void eliminateVirtRegsInMbb(MachineBasicBlock& mbb);
+  };
+}
 
-            for (unsigned i = 1, e = p2vMap_.size(); i != e; ++i)
-                vacateJustPhysReg(mbb, mbb.getFirstTerminator(), i);
+bool LocalSpiller::runOnMachineFunction(MachineFunction &mf,
+                                        const VirtRegMap &vrm) {
+  MF = &mf;
+  TM = &MF->getTarget();
+  TII = TM->getInstrInfo();
+  MRI = TM->getRegisterInfo();
+  VRM = &vrm;
+  p2vMap_.assign(MRI->getNumRegs(), 0);
+  dirty_.assign(MRI->getNumRegs(), false);
+
+  DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
+  DEBUG(std::cerr << "********** Function: "
+        << MF->getFunction()->getName() << '\n');
+
+  for (MachineFunction::iterator mbbi = MF->begin(),
+         mbbe = MF->end(); mbbi != mbbe; ++mbbi) {
+    lastDef_.grow(MF->getSSARegMap()->getLastVirtReg());
+    DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n");
+    eliminateVirtRegsInMbb(*mbbi);
+    // clear map, dirty flag and last ref
+    p2vMap_.assign(p2vMap_.size(), 0);
+    dirty_.assign(dirty_.size(), false);
+    lastDef_.clear();
+  }
+  return true;
+}
 
-        }
-    };
+void LocalSpiller::vacateJustPhysReg(MachineBasicBlock& mbb,
+                                     MachineBasicBlock::iterator mii,
+                                     unsigned physReg) {
+  unsigned virtReg = p2vMap_[physReg];
+  if (dirty_[physReg] && VRM->hasStackSlot(virtReg)) {
+    assert(lastDef_[virtReg] && "virtual register is mapped "
+           "to a register and but was not defined!");
+    MachineBasicBlock::iterator lastDef = lastDef_[virtReg];
+    MachineBasicBlock::iterator nextLastRef = next(lastDef);
+    MRI->storeRegToStackSlot(*lastDef->getParent(),
+                              nextLastRef,
+                              physReg,
+                              VRM->getStackSlot(virtReg));
+    ++NumStores;
+    DEBUG(std::cerr << "added: ";
+          prior(nextLastRef)->print(std::cerr, TM);
+          std::cerr << "after: ";
+          lastDef->print(std::cerr, TM));
+    lastDef_[virtReg] = 0;
+  }
+  p2vMap_[physReg] = 0;
+  dirty_[physReg] = false;
 }
 
-llvm::Spiller* llvm::createSpiller()
-{
-    switch (SpillerOpt) {
-    default:
-        std::cerr << "no spiller selected";
-        abort();
-    case local:
-        return new LocalSpiller();
-    case simple:
-        return new SimpleSpiller();
+void LocalSpiller::eliminateVirtRegsInMbb(MachineBasicBlock &MBB) {
+  for (MachineBasicBlock::iterator MI = MBB.begin(), E = MBB.end();
+       MI != E; ++MI) {
+
+    // if we have references to memory operands make sure
+    // we clear all physical registers that may contain
+    // the value of the spilled virtual register
+    VirtRegMap::MI2VirtMap::const_iterator i, e;
+    for (tie(i, e) = VRM->getFoldedVirts(MI); i != e; ++i) {
+      if (VRM->hasPhys(i->second))
+        vacateJustPhysReg(MBB, MI, VRM->getPhys(i->second));
     }
+
+    // rewrite all used operands
+    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+      MachineOperand& op = MI->getOperand(i);
+      if (op.isRegister() && op.getReg() && op.isUse() &&
+          MRegisterInfo::isVirtualRegister(op.getReg())) {
+        unsigned virtReg = op.getReg();
+        unsigned physReg = VRM->getPhys(virtReg);
+        handleUse(MBB, MI, virtReg, physReg);
+        MI->SetMachineOperandReg(i, physReg);
+        // mark as dirty if this is def&use
+        if (op.isDef()) {
+          dirty_[physReg] = true;
+          lastDef_[virtReg] = MI;
+        }
+      }
+    }
+
+    // spill implicit physical register defs
+    const TargetInstrDescriptor& tid = TII->get(MI->getOpcode());
+    for (const unsigned* id = tid.ImplicitDefs; *id; ++id)
+      vacatePhysReg(MBB, MI, *id);
+
+    // spill explicit physical register defs
+    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+      MachineOperand& op = MI->getOperand(i);
+      if (op.isRegister() && op.getReg() && !op.isUse() &&
+          MRegisterInfo::isPhysicalRegister(op.getReg()))
+        vacatePhysReg(MBB, MI, op.getReg());
+    }
+
+    // rewrite def operands (def&use was handled with the
+    // uses so don't check for those here)
+    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+      MachineOperand& op = MI->getOperand(i);
+      if (op.isRegister() && op.getReg() && !op.isUse())
+        if (MRegisterInfo::isPhysicalRegister(op.getReg()))
+          vacatePhysReg(MBB, MI, op.getReg());
+        else {
+          unsigned physReg = VRM->getPhys(op.getReg());
+          handleDef(MBB, MI, op.getReg(), physReg);
+          MI->SetMachineOperandReg(i, physReg);
+        }
+    }
+
+    DEBUG(std::cerr << '\t'; MI->print(std::cerr, TM));
+  }
+
+  for (unsigned i = 1, e = p2vMap_.size(); i != e; ++i)
+    vacateJustPhysReg(MBB, MBB.getFirstTerminator(), i);
+}
+
+
+llvm::Spiller* llvm::createSpiller() {
+  switch (SpillerOpt) {
+  default: assert(0 && "Unreachable!");
+  case local:
+    return new LocalSpiller();
+  case simple:
+    return new SimpleSpiller();
+  }
 }


Index: llvm/lib/CodeGen/VirtRegMap.h
diff -u llvm/lib/CodeGen/VirtRegMap.h:1.13 llvm/lib/CodeGen/VirtRegMap.h:1.14
--- llvm/lib/CodeGen/VirtRegMap.h:1.13	Wed Sep  1 17:55:35 2004
+++ llvm/lib/CodeGen/VirtRegMap.h	Wed Sep 29 20:54:45 2004
@@ -7,125 +7,121 @@
 //
 //===----------------------------------------------------------------------===//
 //
-// This file implements a virtual register map. This maps virtual
-// registers to physical registers and virtual registers to stack
-// slots. It is created and updated by a register allocator and then
-// used by a machine code rewriter that adds spill code and rewrites
-// virtual into physical register references.
+// This file implements a virtual register map. This maps virtual registers to
+// physical registers and virtual registers to stack slots. It is created and
+// updated by a register allocator and then used by a machine code rewriter that
+// adds spill code and rewrites virtual into physical register references.
 //
 //===----------------------------------------------------------------------===//
 
 #ifndef LLVM_CODEGEN_VIRTREGMAP_H
 #define LLVM_CODEGEN_VIRTREGMAP_H
 
-#include "llvm/CodeGen/MachineFunction.h"
-#include "llvm/CodeGen/SSARegMap.h"
+#include "llvm/Target/MRegisterInfo.h"
 #include "llvm/ADT/DenseMap.h"
-#include <climits>
 #include <map>
 
 namespace llvm {
+  class MachineInstr;
 
-    class MachineInstr;
-
-    class VirtRegMap {
-    public:
-        typedef DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
-        typedef DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
-        typedef std::multimap<MachineInstr*, unsigned> MI2VirtMap;
-
-    private:
-        MachineFunction* mf_;
-        Virt2PhysMap v2pMap_;
-        Virt2StackSlotMap v2ssMap_;
-        MI2VirtMap mi2vMap_;
-
-        // do not implement
-        VirtRegMap(const VirtRegMap& rhs);
-        const VirtRegMap& operator=(const VirtRegMap& rhs);
-
-        enum {
-            NO_PHYS_REG   = 0,
-            NO_STACK_SLOT = INT_MAX
-        };
-
-    public:
-        VirtRegMap(MachineFunction& mf)
-            : mf_(&mf),
-              v2pMap_(NO_PHYS_REG),
-              v2ssMap_(NO_STACK_SLOT) {
-            grow();
-        }
-
-        void grow() {
-            v2pMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
-            v2ssMap_.grow(mf_->getSSARegMap()->getLastVirtReg());
-        }
-
-        bool hasPhys(unsigned virtReg) const {
-            return getPhys(virtReg) != NO_PHYS_REG;
-        }
-
-        unsigned getPhys(unsigned virtReg) const {
-            assert(MRegisterInfo::isVirtualRegister(virtReg));
-            return v2pMap_[virtReg];
-        }
-
-        void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
-            assert(MRegisterInfo::isVirtualRegister(virtReg) &&
-                   MRegisterInfo::isPhysicalRegister(physReg));
-            assert(v2pMap_[virtReg] == NO_PHYS_REG &&
-                   "attempt to assign physical register to already mapped "
-                   "virtual register");
-            v2pMap_[virtReg] = physReg;
-        }
-
-        void clearVirt(unsigned virtReg) {
-            assert(MRegisterInfo::isVirtualRegister(virtReg));
-            assert(v2pMap_[virtReg] != NO_PHYS_REG &&
-                   "attempt to clear a not assigned virtual register");
-            v2pMap_[virtReg] = NO_PHYS_REG;
-        }
-
-        void clearAllVirt() {
-            v2pMap_.clear();
-            grow();
-        }
-
-        bool hasStackSlot(unsigned virtReg) const {
-            return getStackSlot(virtReg) != NO_STACK_SLOT;
-        }
-
-        int getStackSlot(unsigned virtReg) const {
-            assert(MRegisterInfo::isVirtualRegister(virtReg));
-            return v2ssMap_[virtReg];
-        }
-
-        int assignVirt2StackSlot(unsigned virtReg);
-        void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
-
-        void virtFolded(unsigned virtReg,
-                        MachineInstr* oldMI,
-                        MachineInstr* newMI);
-
-        std::pair<MI2VirtMap::const_iterator, MI2VirtMap::const_iterator>
-        getFoldedVirts(MachineInstr* MI) const {
-            return mi2vMap_.equal_range(MI);
-        }
-
-        friend std::ostream& operator<<(std::ostream& os, const VirtRegMap& li);
-    };
-
-    std::ostream& operator<<(std::ostream& os, const VirtRegMap& li);
-
-    struct Spiller {
-        virtual ~Spiller();
-
-        virtual bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap& vrm) = 0;
-
+  class VirtRegMap {
+  public:
+    typedef DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
+    typedef DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
+    typedef std::multimap<MachineInstr*, unsigned> MI2VirtMap;
+
+  private:
+    MachineFunction* mf_;
+    Virt2PhysMap v2pMap_;
+    Virt2StackSlotMap v2ssMap_;
+    MI2VirtMap mi2vMap_;
+    
+    VirtRegMap(const VirtRegMap&);     // DO NOT IMPLEMENT
+    void operator=(const VirtRegMap&); // DO NOT IMPLEMENT
+
+    enum {
+      NO_PHYS_REG = 0,
+      NO_STACK_SLOT = ~0 >> 1
     };
 
-    Spiller* createSpiller();
+  public:
+    VirtRegMap(MachineFunction& mf)
+      : mf_(&mf), v2pMap_(NO_PHYS_REG), v2ssMap_(NO_STACK_SLOT) {
+      grow();
+    }
+
+    void grow();
+
+    bool hasPhys(unsigned virtReg) const {
+      return getPhys(virtReg) != NO_PHYS_REG;
+    }
+
+    unsigned getPhys(unsigned virtReg) const {
+      assert(MRegisterInfo::isVirtualRegister(virtReg));
+      return v2pMap_[virtReg];
+    }
+
+    void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
+      assert(MRegisterInfo::isVirtualRegister(virtReg) &&
+             MRegisterInfo::isPhysicalRegister(physReg));
+      assert(v2pMap_[virtReg] == NO_PHYS_REG &&
+             "attempt to assign physical register to already mapped "
+             "virtual register");
+      v2pMap_[virtReg] = physReg;
+    }
+
+    void clearVirt(unsigned virtReg) {
+      assert(MRegisterInfo::isVirtualRegister(virtReg));
+      assert(v2pMap_[virtReg] != NO_PHYS_REG &&
+             "attempt to clear a not assigned virtual register");
+      v2pMap_[virtReg] = NO_PHYS_REG;
+    }
+
+    void clearAllVirt() {
+      v2pMap_.clear();
+      grow();
+    }
+
+    bool hasStackSlot(unsigned virtReg) const {
+      return getStackSlot(virtReg) != NO_STACK_SLOT;
+    }
+
+    int getStackSlot(unsigned virtReg) const {
+      assert(MRegisterInfo::isVirtualRegister(virtReg));
+      return v2ssMap_[virtReg];
+    }
+
+    int assignVirt2StackSlot(unsigned virtReg);
+    void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
+
+    void virtFolded(unsigned virtReg, MachineInstr* oldMI,
+                    MachineInstr* newMI);
+
+    std::pair<MI2VirtMap::const_iterator, MI2VirtMap::const_iterator>
+    getFoldedVirts(MachineInstr* MI) const {
+      return mi2vMap_.equal_range(MI);
+    }
+
+    void print(std::ostream &OS) const;
+    void dump() const;
+  };
+
+  inline std::ostream &operator<<(std::ostream &OS, const VirtRegMap &VRM) {
+    VRM.print(OS);
+    return OS;
+  }
+
+  /// Spiller interface: Implementations of this interface assign spilled
+  /// virtual registers to stack slots, rewriting the code.
+  struct Spiller {
+    virtual ~Spiller();
+    virtual bool runOnMachineFunction(MachineFunction &MF,
+                                      const VirtRegMap &VRM) = 0;
+  };
+
+  /// createSpiller - Create an return a spiller object, as specified on the
+  /// command line.
+  Spiller* createSpiller();
 
 } // End llvm namespace
 






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