[llvm-commits] CVS: llvm/lib/Transforms/Scalar/LoopUnswitch.cpp

Chris Lattner lattner at cs.uiuc.edu
Mon Apr 19 13:07:12 PDT 2004


Changes in directory llvm/lib/Transforms/Scalar:

LoopUnswitch.cpp added (r1.1)

---
Log message:

Initial checkin of a simple loop unswitching pass.  It still needs work,
but it's a start, and seems to do it's basic job.


---
Diffs of the changes:  (+357 -0)

Index: llvm/lib/Transforms/Scalar/LoopUnswitch.cpp
diff -c /dev/null llvm/lib/Transforms/Scalar/LoopUnswitch.cpp:1.1
*** /dev/null	Mon Apr 19 13:07:12 2004
--- llvm/lib/Transforms/Scalar/LoopUnswitch.cpp	Mon Apr 19 13:07:02 2004
***************
*** 0 ****
--- 1,357 ----
+ //===-- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop ------===//
+ // 
+ //                     The LLVM Compiler Infrastructure
+ //
+ // This file was developed by the LLVM research group and is distributed under
+ // the University of Illinois Open Source License. See LICENSE.TXT for details.
+ // 
+ //===----------------------------------------------------------------------===//
+ //
+ // This pass transforms loops that contain branches on loop-invariant conditions
+ // to have multiple loops.  For example, it turns the left into the right code:
+ //
+ //  for (...)                  if (lic)
+ //    A                          for (...)
+ //    if (lic)                     A; B; C
+ //      B                      else
+ //    C                          for (...)
+ //                                 A; C
+ //
+ // This can increase the size of the code exponentially (doubling it every time
+ // a loop is unswitched) so we only unswitch if the resultant code will be
+ // smaller than a threshold.
+ //
+ // This pass expects LICM to be run before it to hoist invariant conditions out
+ // of the loop, to make the unswitching opportunity obvious.
+ //
+ //===----------------------------------------------------------------------===//
+ 
+ #define DEBUG_TYPE "loop-unswitch"
+ #include "llvm/Transforms/Scalar.h"
+ #include "llvm/Constants.h"
+ #include "llvm/Function.h"
+ #include "llvm/Instructions.h"
+ #include "llvm/Analysis/Dominators.h"
+ #include "llvm/Analysis/LoopInfo.h"
+ #include "llvm/Transforms/Utils/Cloning.h"
+ #include "llvm/Transforms/Utils/Local.h"
+ #include "Support/Debug.h"
+ #include "Support/Statistic.h"
+ using namespace llvm;
+ 
+ namespace {
+   Statistic<> NumUnswitched("loop-unswitch", "Number of loops unswitched");
+ 
+   class LoopUnswitch : public FunctionPass {
+     LoopInfo *LI;  // Loop information
+     DominatorSet *DS;
+   public:
+     virtual bool runOnFunction(Function &F);
+     bool visitLoop(Loop *L);
+ 
+     /// This transformation requires natural loop information & requires that
+     /// loop preheaders be inserted into the CFG...
+     ///
+     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+       AU.addRequiredID(LoopSimplifyID);
+       //AU.addRequired<DominatorSet>();
+       AU.addRequired<LoopInfo>();
+       AU.addPreserved<LoopInfo>();
+     }
+ 
+   private:
+     void VersionLoop(Value *LIC, Loop *L);
+     BasicBlock *SplitBlock(BasicBlock *BB, bool SplitAtTop);
+     void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, bool Val);
+   };
+   RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
+ }
+ 
+ FunctionPass *createLoopUnswitchPass() { return new LoopUnswitch(); }
+ 
+ bool LoopUnswitch::runOnFunction(Function &F) {
+   bool Changed = false;
+   LI = &getAnalysis<LoopInfo>();
+   DS = 0; //&getAnalysis<DominatorSet>();
+ 
+   // Transform all the top-level loops.  Copy the loop list so that the child
+   // can update the loop tree if it needs to delete the loop.
+   std::vector<Loop*> SubLoops(LI->begin(), LI->end());
+   for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
+     Changed |= visitLoop(SubLoops[i]);
+ 
+   return Changed;
+ }
+ 
+ bool LoopUnswitch::visitLoop(Loop *L) {
+   bool Changed = false;
+ 
+   // Recurse through all subloops before we process this loop.  Copy the loop
+   // list so that the child can update the loop tree if it needs to delete the
+   // loop.
+   std::vector<Loop*> SubLoops(L->begin(), L->end());
+   for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
+     Changed |= visitLoop(SubLoops[i]);
+ 
+   // Loop over all of the basic blocks in the loop.  If we find an interior
+   // block that is branching on a loop-invariant condition, we can unswitch this
+   // loop.
+   for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
+        I != E; ++I) {
+     TerminatorInst *TI = (*I)->getTerminator();
+     if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
+       if (!isa<Constant>(SI) && L->isLoopInvariant(SI->getCondition()))
+         DEBUG(std::cerr << "Can't unswitching 'switch' loop %"
+               << L->getHeader()->getName() << ", cost = "
+               << L->getBlocks().size() << "\n" << **I);
+     } else if (BranchInst *BI = dyn_cast<BranchInst>(TI))
+       if (BI->isConditional() && !isa<Constant>(BI->getCondition()) &&
+           L->isLoopInvariant(BI->getCondition())) {
+         // Check to see if it would be profitable to unswitch this loop.
+         if (L->getBlocks().size() > 10) {
+           DEBUG(std::cerr << "NOT unswitching loop %"
+                 << L->getHeader()->getName() << ", cost too high: "
+                 << L->getBlocks().size() << "\n");
+         } else {
+           // FIXME: check for profitability.
+           //std::cerr << "BEFORE:\n"; LI->dump();
+           
+           VersionLoop(BI->getCondition(), L);
+           
+           //std::cerr << "AFTER:\n"; LI->dump();
+           return true;
+         }
+       }
+   }
+   
+   return Changed;
+ }
+ 
+ /// SplitBlock - Split the specified basic block into two pieces.  If SplitAtTop
+ /// is false, this splits the block so the second half only has an unconditional
+ /// branch.  If SplitAtTop is true, it makes it so the first half of the block
+ /// only has an unconditional branch in it.
+ ///
+ /// This method updates the LoopInfo for this function to correctly reflect the
+ /// CFG changes made.
+ BasicBlock *LoopUnswitch::SplitBlock(BasicBlock *BB, bool SplitAtTop) {
+   BasicBlock::iterator SplitPoint;
+   if (!SplitAtTop)
+     SplitPoint = BB->getTerminator();
+   else {
+     SplitPoint = BB->begin();
+     while (isa<PHINode>(SplitPoint)) ++SplitPoint;
+   }
+ 
+   BasicBlock *New = BB->splitBasicBlock(SplitPoint, BB->getName()+".tail");
+   // New now lives in whichever loop that BB used to.
+   if (Loop *L = LI->getLoopFor(BB))
+     L->addBasicBlockToLoop(New, *LI);
+   return SplitAtTop ? BB : New;
+ }
+ 
+ 
+ // RemapInstruction - Convert the instruction operands from referencing the 
+ // current values into those specified by ValueMap.
+ //
+ static inline void RemapInstruction(Instruction *I, 
+                                     std::map<const Value *, Value*> &ValueMap) {
+   for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
+     Value *Op = I->getOperand(op);
+     std::map<const Value *, Value*>::iterator It = ValueMap.find(Op);
+     if (It != ValueMap.end()) Op = It->second;
+     I->setOperand(op, Op);
+   }
+ }
+ 
+ /// CloneLoop - Recursively clone the specified loop and all of its children,
+ /// mapping the blocks with the specified map.
+ static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
+                        LoopInfo *LI) {
+   Loop *New = new Loop();
+ 
+   if (PL)
+     PL->addChildLoop(New);
+   else
+     LI->addTopLevelLoop(New);
+ 
+   // Add all of the blocks in L to the new loop.
+   for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
+        I != E; ++I)
+     if (LI->getLoopFor(*I) == L)
+       New->addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
+ 
+   // Add all of the subloops to the new loop.
+   for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
+     CloneLoop(*I, New, VM, LI);
+   
+   return New;
+ }
+ 
+ 
+ /// InsertPHINodesForUsesOutsideLoop - If this instruction is used outside of
+ /// the specified loop, insert a PHI node in the appropriate exit block to merge
+ /// the values in the two different loop versions.
+ ///
+ /// Most values are not used outside of the loop they are defined in, so be
+ /// efficient for this case.
+ ///
+ static AllocaInst *
+ InsertPHINodesForUsesOutsideLoop(Instruction *OI, Instruction *NI,
+                                  DominatorSet &DS, Loop *OL, Loop *NL,
+                                  std::vector<BasicBlock*> &OldExitBlocks,
+                                  std::map<const Value*, Value*> &ValueMap) {
+   assert(OI->getType() == NI->getType() && OI->getOpcode() == NI->getOpcode() &&
+          "Hrm, should be mapping between identical instructions!");
+   for (Value::use_iterator UI = OI->use_begin(), E = OI->use_end(); UI != E;
+        ++UI)
+     if (!OL->contains(cast<Instruction>(*UI)->getParent()) &&
+         !NL->contains(cast<Instruction>(*UI)->getParent()))
+       goto UsedOutsideOfLoop;
+   return 0;
+   
+ UsedOutsideOfLoop:
+   // Okay, this instruction is used outside of the current loop.  Insert a PHI
+   // nodes for the instruction merging the values together.
+ 
+   // FIXME: For now we just spill the object to the stack, assuming that a
+   // subsequent mem2reg pass will clean up after us.  This should be improved in
+   // two ways:
+   //  1. If there is only one exit block, trivially insert the PHI nodes
+   //  2. Once we update domfrontier, we should do the promotion after everything
+   //     is stable again.
+   AllocaInst *Result = DemoteRegToStack(*OI);
+ 
+   // Store to the stack location right after the new instruction.
+   BasicBlock::iterator InsertPoint = NI;
+   if (InvokeInst *II = dyn_cast<InvokeInst>(NI))
+     InsertPoint = II->getNormalDest()->begin();
+   else
+     ++InsertPoint;
+   while (isa<PHINode>(InsertPoint)) ++InsertPoint;
+   new StoreInst(NI, Result, InsertPoint);
+   return Result;
+ }
+ 
+ 
+ 
+ /// VersionLoop - We determined that the loop is profitable to unswitch and
+ /// contains a branch on a loop invariant condition.  Split it into loop
+ /// versions and test the condition outside of either loop.
+ void LoopUnswitch::VersionLoop(Value *LIC, Loop *L) {
+   Function *F = L->getHeader()->getParent();
+ 
+   DEBUG(std::cerr << "loop-unswitch: Unswitching loop %"
+         << L->getHeader()->getName() << " [" << L->getBlocks().size()
+         << " blocks] in Function " << F->getName()
+         << " on cond:" << *LIC << "\n");
+ 
+   std::vector<BasicBlock*> LoopBlocks;
+ 
+   // First step, split the preheader and exit blocks, and add these blocks to
+   // the LoopBlocks list.
+   BasicBlock *OrigPreheader = L->getLoopPreheader();
+   LoopBlocks.push_back(SplitBlock(OrigPreheader, false));
+ 
+   // We want the loop to come after the preheader, but before the exit blocks.
+   LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
+ 
+   std::vector<BasicBlock*> ExitBlocks;
+   L->getExitBlocks(ExitBlocks);
+   std::sort(ExitBlocks.begin(), ExitBlocks.end());
+   ExitBlocks.erase(std::unique(ExitBlocks.begin(), ExitBlocks.end()),
+                    ExitBlocks.end());
+   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
+     LoopBlocks.push_back(ExitBlocks[i] = SplitBlock(ExitBlocks[i], true));
+ 
+   // Next step, clone all of the basic blocks that make up the loop (including
+   // the loop preheader and exit blocks), keeping track of the mapping between
+   // the instructions and blocks.
+   std::vector<BasicBlock*> NewBlocks;
+   NewBlocks.reserve(LoopBlocks.size());
+   std::map<const Value*, Value*> ValueMap;
+   for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
+     NewBlocks.push_back(CloneBasicBlock(LoopBlocks[i], ValueMap, ".us", F));
+     ValueMap[LoopBlocks[i]] = NewBlocks.back();  // Keep the BB mapping.
+   }
+ 
+   // Splice the newly inserted blocks into the function right before the
+   // original preheader.
+   F->getBasicBlockList().splice(LoopBlocks[0], F->getBasicBlockList(),
+                                 NewBlocks[0], F->end());
+ 
+   // Now we create the new Loop object for the versioned loop.
+   Loop *NewLoop = CloneLoop(L, L->getParentLoop(), ValueMap, LI);
+   if (Loop *Parent = L->getParentLoop()) {
+     // Make sure to add the cloned preheader and exit blocks to the parent loop
+     // as well.
+     Parent->addBasicBlockToLoop(NewBlocks[0], *LI);
+     for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
+       Parent->addBasicBlockToLoop(cast<BasicBlock>(ValueMap[ExitBlocks[i]]),
+                                   *LI);
+   }
+ 
+   // Rewrite the code to refer to itself.
+   for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
+     for (BasicBlock::iterator I = NewBlocks[i]->begin(),
+            E = NewBlocks[i]->end(); I != E; ++I)
+       RemapInstruction(I, ValueMap);
+ 
+   // If the instructions are used outside of the loop, insert a PHI node in any
+   // exit blocks dominated by the instruction.
+   for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
+     for (BasicBlock::iterator OI = LoopBlocks[i]->begin(),
+            E = LoopBlocks[i]->end(); OI != E; ++OI)
+       if (!OI->use_empty()) {
+         std::map<const Value*,Value*>::iterator OII = ValueMap.find(OI);
+         // The PHINode rewriting stuff can insert stores that are not in the
+         // mapping.  Don't mess around with them.
+         if (OII != ValueMap.end()) {
+           Instruction *NI = cast<Instruction>(OII->second);
+           InsertPHINodesForUsesOutsideLoop(OI, NI, *DS, L, NewLoop,
+                                            ExitBlocks, ValueMap);
+         }
+       }
+ 
+   // Rewrite the original preheader to select between versions of the loop.
+   assert(isa<BranchInst>(OrigPreheader->getTerminator()) &&
+          cast<BranchInst>(OrigPreheader->getTerminator())->isUnconditional() &&
+          OrigPreheader->getTerminator()->getSuccessor(0) == LoopBlocks[0] &&
+          "Preheader splitting did not work correctly!");
+   // Remove the unconditional branch to LoopBlocks[0].
+   OrigPreheader->getInstList().pop_back();
+ 
+   // Insert a conditional branch on LIC to the two preheaders.  The original
+   // code is the true version and the new code is the false version.
+   new BranchInst(LoopBlocks[0], NewBlocks[0], LIC, OrigPreheader);
+ 
+   // Now we rewrite the original code to know that the condition is true and the
+   // new code to know that the condition is false.
+   RewriteLoopBodyWithConditionConstant(L, LIC, true);
+   RewriteLoopBodyWithConditionConstant(NewLoop, LIC, false);
+   ++NumUnswitched;
+ 
+   // Try to unswitch each of our new loops now!
+   visitLoop(L);
+   visitLoop(NewLoop);
+ }
+ 
+ // RewriteLoopBodyWithConditionConstant - We know that the boolean value LIC has
+ // the value specified by Val in the specified loop.  Rewrite any uses of LIC or
+ // of properties correlated to it.
+ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
+                                                         bool Val) {
+   // FIXME: Support correlated properties, like:
+   //  for (...)
+   //    if (li1 < li2)
+   //      ...
+   //    if (li1 > li2)
+   //      ...
+   ConstantBool *BoolVal = ConstantBool::get(Val);
+ 
+   std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
+   for (unsigned i = 0, e = Users.size(); i != e; ++i)
+     if (Instruction *U = dyn_cast<Instruction>(Users[i]))
+       if (L->contains(U->getParent()))
+         U->replaceUsesOfWith(LIC, BoolVal);
+ }





More information about the llvm-commits mailing list