[llvm-commits] CVS: llvm/test/Libraries/libc/qsort.c

Chris Lattner lattner at cs.uiuc.edu
Thu May 29 15:26:02 PDT 2003


Changes in directory llvm/test/Libraries/libc:

qsort.c added (r1.1)

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Log message:

Initial checkin


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Diffs of the changes:

Index: llvm/test/Libraries/libc/qsort.c
diff -c /dev/null llvm/test/Libraries/libc/qsort.c:1.1
*** /dev/null	Thu May 29 15:25:04 2003
--- llvm/test/Libraries/libc/qsort.c	Thu May 29 15:24:54 2003
***************
*** 0 ****
--- 1,251 ----
+ /* Copyright (C) 1991, 1992, 1996, 1997, 1999 Free Software Foundation, Inc.
+    This file is part of the GNU C Library.
+    Written by Douglas C. Schmidt (schmidt at ics.uci.edu).
+ 
+    The GNU C Library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+ 
+    The GNU C Library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+ 
+    You should have received a copy of the GNU Lesser General Public
+    License along with the GNU C Library; if not, write to the Free
+    Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+    02111-1307 USA.  */
+ 
+ /* If you consider tuning this algorithm, you should consult first:
+    Engineering a sort function; Jon Bentley and M. Douglas McIlroy;
+    Software - Practice and Experience; Vol. 23 (11), 1249-1265, 1993.  */
+ 
+ #if 0
+ 
+ #include <limits.h>
+ #include <stdlib.h>
+ #include <string.h>
+ 
+ /* Byte-wise swap two items of size SIZE. */
+ #define SWAP(a, b, size)                                                      \
+   do                                                                          \
+     {                                                                         \
+       register size_t __size = (size);                                        \
+       register char *__a = (a), *__b = (b);                                   \
+       do                                                                      \
+         {                                                                      \
+           char __tmp = *__a;                                                      \
+           *__a++ = *__b;                                                      \
+           *__b++ = __tmp;                                                      \
+         } while (--__size > 0);                                                      \
+     } while (0)
+ 
+ /* Discontinue quicksort algorithm when partition gets below this size.
+    This particular magic number was chosen to work best on a Sun 4/260. */
+ #define MAX_THRESH 4
+ 
+ /* Stack node declarations used to store unfulfilled partition obligations. */
+ typedef struct
+   {
+     char *lo;
+     char *hi;
+   } stack_node;
+ 
+ /* The next 4 #defines implement a very fast in-line stack abstraction. */
+ /* The stack needs log (total_elements) entries (we could even subtract
+    log(MAX_THRESH)).  Since total_elements has type size_t, we get as
+    upper bound for log (total_elements):
+    bits per byte (CHAR_BIT) * sizeof(size_t).  */
+ #define STACK_SIZE      (CHAR_BIT * sizeof(size_t))
+ #define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top))
+ #define POP(low, high)        ((void) (--top, (low = top->lo), (high = top->hi)))
+ #define STACK_NOT_EMPTY        (stack < top)
+ 
+ 
+ /* Order size using quicksort.  This implementation incorporates
+    four optimizations discussed in Sedgewick:
+ 
+    1. Non-recursive, using an explicit stack of pointer that store the
+       next array partition to sort.  To save time, this maximum amount
+       of space required to store an array of SIZE_MAX is allocated on the
+       stack.  Assuming a 32-bit (64 bit) integer for size_t, this needs
+       only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes).
+       Pretty cheap, actually.
+ 
+    2. Chose the pivot element using a median-of-three decision tree.
+       This reduces the probability of selecting a bad pivot value and
+       eliminates certain extraneous comparisons.
+ 
+    3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
+       insertion sort to order the MAX_THRESH items within each partition.
+       This is a big win, since insertion sort is faster for small, mostly
+       sorted array segments.
+ 
+    4. The larger of the two sub-partitions is always pushed onto the
+       stack first, with the algorithm then concentrating on the
+       smaller partition.  This *guarantees* no more than log (total_elems)
+       stack size is needed (actually O(1) in this case)!  */
+ 
+ typedef int(*__compar_fn_t)(const void *, const void *);
+ void
+ qsort (void *const pbase, size_t total_elems, size_t size,
+             __compar_fn_t cmp)
+ {
+   register char *base_ptr = (char *) pbase;
+ 
+   const size_t max_thresh = MAX_THRESH * size;
+ 
+   if (total_elems == 0)
+     /* Avoid lossage with unsigned arithmetic below.  */
+     return;
+ 
+   if (total_elems > MAX_THRESH)
+     {
+       char *lo = base_ptr;
+       char *hi = &lo[size * (total_elems - 1)];
+       stack_node stack[STACK_SIZE];
+       stack_node *top = stack + 1;
+ 
+       while (STACK_NOT_EMPTY)
+         {
+           char *left_ptr;
+           char *right_ptr;
+ 
+           /* Select median value from among LO, MID, and HI. Rearrange
+              LO and HI so the three values are sorted. This lowers the
+              probability of picking a pathological pivot value and
+              skips a comparison for both the LEFT_PTR and RIGHT_PTR in
+              the while loops. */
+ 
+           char *mid = lo + size * ((hi - lo) / size >> 1);
+ 
+           if ((*cmp) ((void *) mid, (void *) lo) < 0)
+             SWAP (mid, lo, size);
+           if ((*cmp) ((void *) hi, (void *) mid) < 0)
+             SWAP (mid, hi, size);
+           else
+             goto jump_over;
+           if ((*cmp) ((void *) mid, (void *) lo) < 0)
+             SWAP (mid, lo, size);
+         jump_over:;
+ 
+           left_ptr  = lo + size;
+           right_ptr = hi - size;
+ 
+           /* Here's the famous ``collapse the walls'' section of quicksort.
+              Gotta like those tight inner loops!  They are the main reason
+              that this algorithm runs much faster than others. */
+           do
+             {
+               while ((*cmp) ((void *) left_ptr, (void *) mid) < 0)
+                 left_ptr += size;
+ 
+               while ((*cmp) ((void *) mid, (void *) right_ptr) < 0)
+                 right_ptr -= size;
+ 
+               if (left_ptr < right_ptr)
+                 {
+                   SWAP (left_ptr, right_ptr, size);
+                   if (mid == left_ptr)
+                     mid = right_ptr;
+                   else if (mid == right_ptr)
+                     mid = left_ptr;
+                   left_ptr += size;
+                   right_ptr -= size;
+                 }
+               else if (left_ptr == right_ptr)
+                 {
+                   left_ptr += size;
+                   right_ptr -= size;
+                   break;
+                 }
+             }
+           while (left_ptr <= right_ptr);
+ 
+           /* Set up pointers for next iteration.  First determine whether
+              left and right partitions are below the threshold size.  If so,
+              ignore one or both.  Otherwise, push the larger partition's
+              bounds on the stack and continue sorting the smaller one. */
+ 
+           if ((size_t) (right_ptr - lo) <= max_thresh)
+             {
+               if ((size_t) (hi - left_ptr) <= max_thresh)
+                 /* Ignore both small partitions. */
+                 POP (lo, hi);
+               else
+                 /* Ignore small left partition. */
+                 lo = left_ptr;
+             }
+           else if ((size_t) (hi - left_ptr) <= max_thresh)
+             /* Ignore small right partition. */
+             hi = right_ptr;
+           else if ((right_ptr - lo) > (hi - left_ptr))
+             {
+               /* Push larger left partition indices. */
+               PUSH (lo, right_ptr);
+               lo = left_ptr;
+             }
+           else
+             {
+               /* Push larger right partition indices. */
+               PUSH (left_ptr, hi);
+               hi = right_ptr;
+             }
+         }
+     }
+ 
+   /* Once the BASE_PTR array is partially sorted by quicksort the rest
+      is completely sorted using insertion sort, since this is efficient
+      for partitions below MAX_THRESH size. BASE_PTR points to the beginning
+      of the array to sort, and END_PTR points at the very last element in
+      the array (*not* one beyond it!). */
+ 
+ #define min(x, y) ((x) < (y) ? (x) : (y))
+ 
+   {
+     char *const end_ptr = &base_ptr[size * (total_elems - 1)];
+     char *tmp_ptr = base_ptr;
+     char *thresh = min(end_ptr, base_ptr + max_thresh);
+     register char *run_ptr;
+ 
+     /* Find smallest element in first threshold and place it at the
+        array's beginning.  This is the smallest array element,
+        and the operation speeds up insertion sort's inner loop. */
+ 
+     for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size)
+       if ((*cmp) ((void *) run_ptr, (void *) tmp_ptr) < 0)
+         tmp_ptr = run_ptr;
+ 
+     if (tmp_ptr != base_ptr)
+       SWAP (tmp_ptr, base_ptr, size);
+ 
+     /* Insertion sort, running from left-hand-side up to right-hand-side.  */
+ 
+     run_ptr = base_ptr + size;
+     while ((run_ptr += size) <= end_ptr)
+       {
+         tmp_ptr = run_ptr - size;
+         while ((*cmp) ((void *) run_ptr, (void *) tmp_ptr) < 0)
+           tmp_ptr -= size;
+ 
+         tmp_ptr += size;
+         if (tmp_ptr != run_ptr)
+           {
+             char *trav;
+ 
+             trav = run_ptr + size;
+             while (--trav >= run_ptr)
+               {
+                 char c = *trav;
+                 char *hi, *lo;
+ 
+                 for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo)
+                   *hi = *lo;
+                 *hi = c;
+               }
+           }
+       }
+   }
+ }
+ #endif





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