<table border="1" cellspacing="0" cellpadding="8">
    <tr>
        <th>Issue</th>
        <td>
            <a href=https://github.com/llvm/llvm-project/issues/143523>143523</a>
        </td>
    </tr>

    <tr>
        <th>Summary</th>
        <td>
            [HLSL][SPIR-V] Implement SV_Position semantic for non-pixel shaders.
        </td>
    </tr>

    <tr>
      <th>Labels</th>
      <td>
            HLSL,
            SPIR-V
      </td>
    </tr>

    <tr>
      <th>Assignees</th>
      <td>
            Keenuts
      </td>
    </tr>

    <tr>
      <th>Reporter</th>
      <td>
          Keenuts
      </td>
    </tr>
</table>

<pre>
    Since #141759 SV_Position is allowed on pixel shaders.
Valid uses of  this system semantic for other shader types has not been not implemented yet.
</pre>
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