<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Issue</th>
<td>
<a href=https://github.com/llvm/llvm-project/issues/143523>143523</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>
[HLSL][SPIR-V] Implement SV_Position semantic for non-pixel shaders.
</td>
</tr>
<tr>
<th>Labels</th>
<td>
HLSL,
SPIR-V
</td>
</tr>
<tr>
<th>Assignees</th>
<td>
Keenuts
</td>
</tr>
<tr>
<th>Reporter</th>
<td>
Keenuts
</td>
</tr>
</table>
<pre>
Since #141759 SV_Position is allowed on pixel shaders.
Valid uses of this system semantic for other shader types has not been not implemented yet.
</pre>
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