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<tr>
<th>Issue</th>
<td>
<a href=https://github.com/llvm/llvm-project/issues/114561>114561</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>
[DirectX] Implement Shader Flags Analysis for LowPrecisionPresent
</td>
</tr>
<tr>
<th>Labels</th>
<td>
</td>
</tr>
<tr>
<th>Assignees</th>
<td>
</td>
</tr>
<tr>
<th>Reporter</th>
<td>
bharadwajy
</td>
</tr>
</table>
<pre>
Set module-level flag `LowPrecisionPresent` if any of the module functions use an instruction with operands of `llvm::Type::TypeID::HalfID` or `Int16Ty`
This flag is named `m_bLowPrecisionPresent` in `dxc` sources.
AC:
Add tests to verify the flag is set.
</pre>
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