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<th>Issue</th>
<td>
<a href=https://github.com/llvm/llvm-project/issues/70851>70851</a>
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<tr>
<th>Summary</th>
<td>
A request to Apple to open-source the Metal Shading Language compiler and add it to this LLVM repository
</td>
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<tr>
<th>Labels</th>
<td>
new issue
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<tr>
<th>Assignees</th>
<td>
</td>
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<tr>
<th>Reporter</th>
<td>
ContingencyOfTautologicalContradictions
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</tr>
</table>
<pre>
With the addition of new GPU features to the M3 chipset, more developers will lead themselves into the decision of developing products for the Apple platforms.
Hence, i think it's the right time to open-source the Metal frontend compiler toolchain, so that these near-future developers are conscious of what is going on exactly at their compiler, and even contribute hand-to-hand with Apple at making the frontend better for the users of Metal.
</pre>
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