<html>
    <head>
      <base href="https://bugs.llvm.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Constant Hoist Makes Inconsistent Code Generation"
   href="https://bugs.llvm.org/show_bug.cgi?id=41554">41554</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Constant Hoist Makes Inconsistent Code Generation
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>new-bugs
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>7.0
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>PC
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>enhancement
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>new bugs
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>unassignedbugs@nondot.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>manjian2006@gmail.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>htmldeveloper@gmail.com, llvm-bugs@lists.llvm.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>#include <stdint.h>
struct MemChunk {
  int a, flags;
};
void SlowFoo(void* a, void* b);
static const int kPageSizeBits = 19;
static inline MemChunk* ToMemChunk(void* o) {
  uintptr_t i = reinterpret_cast<intptr_t>(o);
  const int page_mask = ~((1 << kPageSizeBits) - 1);
  i = i & page_mask;
  return reinterpret_cast<MemChunk*>(i);
}
void foo(void* a, void* b) {
  MemChunk* m_a = ToMemChunk(a);
  if ((m_a->flags & 2) == 0)
    return;
  MemChunk* m_b = ToMemChunk(b);
  if ((m_b->flags & 2) == 0)
    return;
  SlowFoo(a, b);
}

compiles with -target armv7-linux-androideabi -fPIC  -O3 -mllvm -debug   -S   
-march=armv7-a -mfloat-abi=softfp -mfpu=neon -marm  
--sysroot=/home/linzj/android-ndk-r13b/platforms/android-15/arch-arm/
--gcc-toolchain=/home/linzj/android-ndk-r13b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/
-fomit-frame-pointer -fvisibility=hidden

And gen

    mov r2, #4
    mov r3, r0
    bfi r3, r2, #0, #19
    ldrb    r2, [r3]
    tst r2, #2
    bxeq    lr
    movw    r2, #0
    movt    r2, #65528
    and r2, r1, r2
    ldrb    r2, [r2, #4]
    tst r2, #2
    bne .LBB0_2
@ %bb.1:
    bx  lr
.LBB0_2:
    b   _Z7SlowFooPvS_

note that the first and is combined as bfi instruction, but the second one
would not.
I think
        mov     r2, #4
        mov     r3, r0
        bfi     r3, r2, #0, #19
        ldrb    r3, [r3]
        tst     r3, #2
        bxeq    lr
        mov     r3, r1
        bfi     r3, r2, #0, #19
        ldrb    r2, [r3]
        tst     r2, #2
        bne     .LBB0_2
@ %bb.1:                                @ %cleanup7
        bx      lr
.LBB0_2:                                @ %if.end6
        b       _Z7SlowFooPvS_

is better output.</pre>
        </div>
      </p>


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