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    <head>
      <base href="https://bugs.llvm.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Memory corruption with CodeGenOnly in ThinLTOCodeGenerator"
   href="https://bugs.llvm.org/show_bug.cgi?id=38830">38830</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Memory corruption with CodeGenOnly in ThinLTOCodeGenerator
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>libraries
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>trunk
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Common Code Generator Code
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>unassignedbugs@nondot.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>alex.b.dv@gmail.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>llvm-bugs@lists.llvm.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>When running with ThinLTO & CodeGenOnly, TMBuilder.TheTriple is initialized
from multiple threads in a non-thread-safe way.

Pseudocode:
if (CodeGenOnly) {
  // Perform only parallel codegen and return.
  ThreadPool Pool;
  int count = 0;
  for (auto &ModuleBuffer : Modules) {
    Pool.async([&](int count) { 
    ...
      /// Now call OutputBuffer = codegen(*TheModule);
      /// Which turns into initTMBuilder(moduleTMBuilder,
Triple(TheModule.getTargetTriple()));
      /// Which turns into

      TMBuilder.TheTriple = std::move(TheTriple);   // std::string = "....."    
      /// So, basically std::string assignment to same string on multiple
threads = memory corruption

  }

  return;
}</pre>
        </div>
      </p>


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