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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - LLVM-7.0.0-rc1 Windows binaries are missing app-local Universal CRT"
href="https://bugs.llvm.org/show_bug.cgi?id=38476">38476</a>
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<th>Summary</th>
<td>LLVM-7.0.0-rc1 Windows binaries are missing app-local Universal CRT
</td>
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<th>Product</th>
<td>Packaging
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<th>Version</th>
<td>unspecified
</td>
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<th>Hardware</th>
<td>PC
</td>
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<th>OS</th>
<td>Windows NT
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>P
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<th>Component</th>
<td>Windows Installer
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<th>Assignee</th>
<td>unassignedbugs@nondot.org
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<th>Reporter</th>
<td>sfinae@hotmail.com
</td>
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<th>CC</th>
<td>llvm-bugs@lists.llvm.org
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<p>
<div>
<pre>Unlike the previous 6.0.0 release, LLVM-7.0.0-rc1-win32.exe and
LLVM-7.0.0-rc1-win64.exe are missing bin\api-ms-win-*.dll and bin\ucrtbase.dll
. I believe that this will prevent them from working on pre-Win10 OSes where
the Universal CRT hasn't been installed. (According to my understanding, Win10
and Server 2016 are unaffected as they inherently contain the Universal CRT;
clang-cl.exe successfully runs on my Server 2016 machine where ucrtbase.dll is
present, but where I have intentionally never installed msvcp140.dll.)
If LLVM has chosen to begin requiring the Universal CRT as a prerequisite (i.e.
requiring the corresponding Windows Update or the VCRedist to be installed on
pre-Win10 OSes), then this is by design, but I wanted to ask.</pre>
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