<html>
    <head>
      <base href="https://bugs.llvm.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Codegen can result in multiple sequential mfence instructions"
   href="https://bugs.llvm.org/show_bug.cgi?id=37690">37690</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Codegen can result in multiple sequential mfence instructions
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>clang
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>trunk
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>PC
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>enhancement
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>C++
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>unassignedclangbugs@nondot.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>redbeard0531@gmail.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>dgregor@apple.com, llvm-bugs@lists.llvm.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>This is from an example to prove that atomic_thread_fence does not prevent the
compiler from optimizing non-escaped memory.

<a href="https://godbolt.org/g/WXFdPL">https://godbolt.org/g/WXFdPL</a>

#include <utility>
#include <atomic>
struct Type {
    Type(Type&&)=default;
    int i;
};

Type func(Type t) {
    auto out = Type(Type(std::move(t)));
    std::atomic_thread_fence(std::memory_order_seq_cst);
    return out;
}

auto func2(Type t) { return func(func(func(func(std::move(t))))); }



func(Type): # @func(Type)
  mfence
  mov eax, edi
  ret
func2(Type): # @func2(Type)
  mfence
  mfence
  mfence
  mfence
  mov eax, edi
  ret</pre>
        </div>
      </p>


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