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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - R9285 Unreal tournament game hang since [AMDGPU] Suppress redundant waitcnt instrs."
href="https://bugs.llvm.org/show_bug.cgi?id=36332">36332</a>
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<th>Summary</th>
<td>R9285 Unreal tournament game hang since [AMDGPU] Suppress redundant waitcnt instrs.
</td>
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<th>Product</th>
<td>libraries
</td>
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<th>Version</th>
<td>trunk
</td>
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<th>Hardware</th>
<td>PC
</td>
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<th>OS</th>
<td>Linux
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>P
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<th>Component</th>
<td>Backend: AMDGPU
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<th>Assignee</th>
<td>unassignedbugs@nondot.org
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<th>Reporter</th>
<td>adf.lists@gmail.com
</td>
</tr>
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<th>CC</th>
<td>llvm-bugs@lists.llvm.org
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<pre>R9285 since below the Uneral Tournament alpha after some random time will hang
in its display thread and after a timeout enter its error reporting and quit
with a segfault (haven't found the details for that).
There is nothing in dmesg and it seems no harm is done to GPU/System.
commit 4fe7c58adf9295bee3aa23cd67afb54c054693e1
Author: Mark Searles <<a href="mailto:m.c.searles@gmail.com">m.c.searles@gmail.com</a>>
Date: Wed Feb 7 02:21:21 2018 +0000
[AMDGPU] Suppress redundant waitcnt instrs.</pre>
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