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    <body><span class="vcard"><a class="email" href="mailto:reg@vpolevoy.com" title="Victor Polevoy <reg@vpolevoy.com>"> <span class="fn">Victor Polevoy</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED --- - Crash when compiling Unreal Engine"
   href="https://llvm.org/bugs/show_bug.cgi?id=25969">bug 25969</a>
        <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>RESOLVED
           </td>
           <td>REOPENED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>FIXED
           </td>
           <td>---
           </td>
         </tr></table>
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            <b><a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED --- - Crash when compiling Unreal Engine"
   href="https://llvm.org/bugs/show_bug.cgi?id=25969#c16">Comment # 16</a>
              on <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED --- - Crash when compiling Unreal Engine"
   href="https://llvm.org/bugs/show_bug.cgi?id=25969">bug 25969</a>
              from <span class="vcard"><a class="email" href="mailto:reg@vpolevoy.com" title="Victor Polevoy <reg@vpolevoy.com>"> <span class="fn">Victor Polevoy</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=25969#c15">comment #15</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=25969#c14">comment #14</a>)
> > This does not crash with a recent clang.
> > 
> > $ source test-a50d6e.sh
> > In file included from test.cpp:1:
> > In file included from /usr/bin/../include/c++/v1/iostream:38:
> > In file included from /usr/bin/../include/c++/v1/ios:216:
> > In file included from /usr/bin/../include/c++/v1/__locale:15:
> > /usr/bin/../include/c++/v1/string:1938:44: error: 'basic_string<_CharT,
> > _Traits, _Allocator>' is missing exception specification
> > 'noexcept(is_nothrow_copy_constructible<allocator_type>::value)'
> > basic_string<_CharT, _Traits, _Allocator>::basic_string(const
> > allocator_type& __a)
> >                                            ^
> > /usr/bin/../include/c++/v1/string:1326:40: note: previous declaration is here
> >     _LIBCPP_INLINE_VISIBILITY explicit basic_string(const allocator_type&
> > __a)
> >                                        ^
> > 1 error generated.
> > 
> > Exception specification handling has changed since 3.7, and I think this has
> > been fixed.

> It is not fixed. Just tried to compile UnrealEngine 4 on 3.7.1 and it
> crashes with exactly same messages on 5-10 files of 872.</span >

It is better to reopen this bug and to investigate where is the problem. It
looks like minimal example is difficult to make but this does not make this bug
fixed because the problem still exists and annoys people.</pre>
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