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<base href="http://llvm.org/bugs/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - A code flaw found in function CodeGenRegBank::computeRegUnitSets"
href="http://llvm.org/bugs/show_bug.cgi?id=20122">20122</a>
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<th>Summary</th>
<td>A code flaw found in function CodeGenRegBank::computeRegUnitSets
</td>
</tr>
<tr>
<th>Product</th>
<td>new-bugs
</td>
</tr>
<tr>
<th>Version</th>
<td>3.3
</td>
</tr>
<tr>
<th>Hardware</th>
<td>PC
</td>
</tr>
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<th>OS</th>
<td>Linux
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>P
</td>
</tr>
<tr>
<th>Component</th>
<td>new bugs
</td>
</tr>
<tr>
<th>Assignee</th>
<td>unassignedbugs@nondot.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>wuhui1973@163.com
</td>
</tr>
<tr>
<th>CC</th>
<td>llvmbugs@cs.uiuc.edu
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr></table>
<p>
<div>
<pre>In function CodeGenRegBank::computeRegUnitSets, below code fragment is used to
calculate the transitive closure of set union of intersecting sets.
// Iterate over all unit sets, including new ones added by this loop.
unsigned NumRegUnitSubSets = RegUnitSets.size();
for (unsigned Idx = 0, EndIdx = RegUnitSets.size(); Idx != EndIdx; ++Idx) {
// In theory, this is combinatorial. In practice, it needs to be bounded
// by a small number of sets for regpressure to be efficient.
// If the assert is hit, we need to implement pruning.
assert(Idx < (2*NumRegUnitSubSets) && "runaway unit set inference");
// Compare new sets with all original classes.
for (unsigned SearchIdx = (Idx >= NumRegUnitSubSets) ? 0 : Idx+1;
SearchIdx != EndIdx; ++SearchIdx) {
std::set<unsigned> Intersection;
std::set_intersection(RegUnitSets[Idx].Units.begin(),
RegUnitSets[Idx].Units.end(),
RegUnitSets[SearchIdx].Units.begin(),
RegUnitSets[SearchIdx].Units.end(),
std::inserter(Intersection, Intersection.begin()));
if (Intersection.empty())
continue;
// Speculatively grow the RegUnitSets to hold the new set.
RegUnitSets.resize(RegUnitSets.size() + 1);
RegUnitSets.back().Name =
RegUnitSets[Idx].Name + "+" + RegUnitSets[SearchIdx].Name;
std::set_union(RegUnitSets[Idx].Units.begin(),
RegUnitSets[Idx].Units.end(),
RegUnitSets[SearchIdx].Units.begin(),
RegUnitSets[SearchIdx].Units.end(),
std::inserter(RegUnitSets.back().Units,
RegUnitSets.back().Units.begin()));
// Find an existing RegUnitSet, or add the union to the unique sets.
std::vector<RegUnitSet>::const_iterator SetI =
findRegUnitSet(RegUnitSets, RegUnitSets.back());
if (SetI != llvm::prior(RegUnitSets.end()))
RegUnitSets.pop_back();
}
}
However, the use of EndIdx like that is not correct, it makes the for loop
exiting too early without handling the new added sets. The correct way should
be:
// Iterate over all unit sets, including new ones added by this loop.
unsigned NumRegUnitSubSets = RegUnitSets.size();
for (unsigned Idx = 0; Idx != RegUnitSets.size(); ++Idx) {
// In theory, this is combinatorial. In practice, it needs to be bounded
// by a small number of sets for regpressure to be efficient.
// If the assert is hit, we need to implement pruning.
assert(Idx < (2*NumRegUnitSubSets) && "runaway unit set inference");
// Compare new sets with all original classes.
for (unsigned SearchIdx = (Idx >= NumRegUnitSubSets) ? 0 : Idx+1;
SearchIdx != RegUnitSets.size(); ++SearchIdx) {
std::set<unsigned> Intersection;
std::set_intersection(RegUnitSets[Idx].Units.begin(),
RegUnitSets[Idx].Units.end(),
RegUnitSets[SearchIdx].Units.begin(),
RegUnitSets[SearchIdx].Units.end(),
std::inserter(Intersection, Intersection.begin()));
if (Intersection.empty())
continue;
// Speculatively grow the RegUnitSets to hold the new set.
RegUnitSets.resize(RegUnitSets.size() + 1);
RegUnitSets.back().Name =
RegUnitSets[Idx].Name + "+" + RegUnitSets[SearchIdx].Name;
std::set_union(RegUnitSets[Idx].Units.begin(),
RegUnitSets[Idx].Units.end(),
RegUnitSets[SearchIdx].Units.begin(),
RegUnitSets[SearchIdx].Units.end(),
std::inserter(RegUnitSets.back().Units,
RegUnitSets.back().Units.begin()));
// Find an existing RegUnitSet, or add the union to the unique sets.
std::vector<RegUnitSet>::const_iterator SetI =
findRegUnitSet(RegUnitSets, RegUnitSets.back());
if (SetI != llvm::prior(RegUnitSets.end()))
RegUnitSets.pop_back();
}
}</pre>
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</p>
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