[LLVMbugs] [Bug 11178] New: Mac JIT code fails on 32-bit compile of LLVM - LLVM 2.9 OK, 64-bit OK

bugzilla-daemon at llvm.org bugzilla-daemon at llvm.org
Tue Oct 18 17:44:46 PDT 2011


           Summary: Mac JIT code fails on 32-bit compile of LLVM - LLVM
                    2.9 OK, 64-bit OK
           Product: libraries
           Version: trunk
          Platform: Macintosh
        OS/Version: MacOS X
            Status: NEW
          Severity: normal
          Priority: P
         Component: Backend: X86
        AssignedTo: unassignedbugs at nondot.org
        ReportedBy: nickwalters99 at gmail.com
                CC: llvmbugs at cs.uiuc.edu

I am trying to run this test program via JIT on my Mac (10.7.1) also tested
10.7.2 where I have compiled the latest LLVM code for 32-bit and it is not
working properly. Running the same code against LLVM 2.9 works fine. I also
tried recompiling my same checkout of LLVM as 64-bit and re-compiled my test
program and that works fine, for some reason the 32-bit version is yielding
unexpected behavior. I believe I am linking with all of the required LLVM .a
files. I am building LLVM with CMake using:

cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_OSX_ARCHITECTURES="i386" ../llvm)

Here's my code:

#include <iostream>

#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/ExecutionEngine/JIT.h"
#include "llvm/ExecutionEngine/Interpreter.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/Support/TargetSelect.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/IRBuilder.h"

using namespace std;
using namespace llvm;

int main(int argc, char** argv){

  LLVMContext context;

  Module* module = new Module("test", context);

  vector<Type*> args;

  FunctionType* ft = FunctionType::get(Type::getInt32Ty(context),
                       args, false);

  Function* f = Function::Create(ft,
                 "f", module);

  Value* arg = f->arg_begin();

  BasicBlock* bb = BasicBlock::Create(context, "entry", f);

  IRBuilder<> builder(bb);

  Value* one = builder.getInt32(1);

  Value* v = builder.CreateAdd(one, arg);

  ExecutionEngine* engine = EngineBuilder(module).create();

  void* vpf = engine->getPointerToFunction(f);

  int32_t (*fp)(int32_t) = 
    (int32_t (*)(int32_t))(intptr_t)vpf;

  int32_t out = fp(10);

  cout << "out is: " << out << endl;

  return 0;

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