<div dir="ltr"><div>Hi all,</div><div><br></div><div>At work I have been experimenting with linking with lld, I can give all sorts of information about the performance so far if someone wants to hear it, but for a large binary (around 100mb and 800mb of symbols) it takes considerably more memory and time than the vs 2015 and 2017 linker.</div><div><br></div><div>What I've been playing around is the idea of creating a tool that generate those DEBUG:GHASH sections on .obj files already created, I saw code for reading them in lld and started looking at the codeview part of clang, is there any documentation around that, and would anyone else have interest in such a tool? I wish we could just jump shit to clang but right now that is not a possibility (It mostly revolves around windows.h and the copy of it we mantain).</div><div><br></div><div><br></div><div>ps: I have two patches that I needed to get it to finish linking I can submit them monday.<br></div><div><br>-- <br><div class="gmail_signature" data-smartmail="gmail_signature"><br>Leonardo Santagada</div>
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