Hi,<div><br></div><div>I already have an implementation of fix-and-continue ready (it works only to substitute functions (global vars are not substituted and will have two copies, for now), and I've only tested it on simple examples).</div>
<div><br></div><div>But there is still one or two problems:</div><div><br></div><div>The disassemble command uses the object file to get the disassembled code. If I substitute the printf function by patching it to become a trampoline, that object file is (as expected) not affected, making calls to "disassemble" emit the old code, and not the jump.</div>
<div><br></div><div>I don't think it's a big problem, but what do you think about it?</div><div><br></div><div>If anyone has knowledge of the Mac OS X linker, I would also like to know if it's still possible to do what Jason was mentioning in the message I linked to (from 2003), where you could pass it some flags to inhibit running of the global constructors and destructors.</div>
<div><br></div><div>I still can't locate the location of the symbol's address in the GOT, but I think I'll create some ABRI methods to get those addresses from disassembling the opcodes (not the best way, but the only I can think of).</div>
<div><br></div><div>Regards,</div><div><br></div><div> Filipe</div><div><br></div><div>P.S: If you have any specific tests you want me to try before submitting patches, please tell.</div><div><br></div>