[lldb-dev] LLDB /w Windows and MinGW64

Eran Ifrah via lldb-dev lldb-dev at lists.llvm.org
Mon Mar 28 11:20:06 PDT 2016


Is this what you meant:
http://reviews.llvm.org/differential/diff/51809/

Thanks

On Mon, Mar 28, 2016 at 8:58 PM, Zachary Turner <zturner at google.com> wrote:

> For the patch, can you create an account on reviews.llvm.org, and upload
> your patch there?  This makes interactive reviewing / commenting much
> easier.  Let me know if you need help getting that set up.
>
> On Mon, Mar 28, 2016 at 10:58 AM Zachary Turner <zturner at google.com>
> wrote:
>
>> If you compile with MSVC or Clang-cl it wouldn't ask for lldb-server.  So
>> most likely there is some code that is using #if defined(_MSC_VER) when it
>> should be using #if defined(LLVM_ON_WINDOWS).
>>
>> You'll have to hunt that down, but a good starting point might be to put
>> a breakpoint in ProcessWindowsLive::CreateInstance and then work backwards
>> to see why that isn't getting called (assuming it's not).
>>
>> On Mon, Mar 28, 2016 at 9:05 AM Eran Ifrah <eran.ifrah at gmail.com> wrote:
>>
>>> On Mon, Mar 28, 2016 at 6:56 PM, Zachary Turner <zturner at google.com>
>>> wrote:
>>>
>>>> Patches welcome. If you can split it into independent pieces that would
>>>> be helpful, but it's not always possible.
>>>>
>>>> Patch is attached, I think you will find it quite straight forward -
>>> feel free to comment and send it back for revise
>>>>>>
>>>
>>>> The NativeProcessProtocol error, that's the interface that converts
>>>> debugging events that occur on the inferior into packets that can be sent
>>>> to the server, and vice versa. Since Windows doesn't currently use lldb
>>>> server, this piece has never been written for Windows
>>>
>>> ​So this raises the question: how come lldb asks for it? (see my first
>>> emai inl this conversation)
>>> I would have build LLDB in debug mode, but it seems that MinGW as.exe
>>> fails to write some of the files "File too big"
>>>>>>
>>>
>>>>
>>>> On Mon, Mar 28, 2016 at 8:41 AM Eran Ifrah <eran.ifrah at gmail.com>
>>>> wrote:
>>>>
>>>>> On Mon, Mar 28, 2016 at 6:10 PM, Zachary Turner <zturner at google.com>
>>>>> wrote:
>>>>>
>>>>>> I'm the main Windows maintainer,
>>>>>
>>>>> Hi
>>>>>>>>>>
>>>>>
>>>>>> and while We've gotten things working pretty well on Windows, our
>>>>>> effort has been 100% on building with msvc and/or clang-cl. Building with
>>>>>> mingw has a different set of pre processor defines and some other subtle
>>>>>> differences, so it doesn't surprise me that things don't work quite right.
>>>>>>
>>>>>> ​I got it to compile (I have a big patch that I can send you if you
>>>>> are interested)
>>>>> mainly involves blocking code under __MINGW32__ and some updates to
>>>>> the various CMakeLists.txt and AddLLDB.cmake module files
>>>>> Some functions are missing in MinGW implementations (like gets_s and
>>>>> others :/)
>>>>>>>>>>
>>>>>
>>>>>> You can try getting lldb-server to build and run under Windows, or
>>>>>> you can try to get it to use the non lldb server codepath on MinGW, but you
>>>>>> may still run into some
>>>>>
>>>>> ​I got lldb-server to compile and run on Windows, however, it crashes
>>>>> immediately and the backtrace shows this:
>>>>>
>>>>> 0  0x0000000000724615
>>>>>  lldb_private::NativeProcessProtocol::Launch(lldb_private::ProcessLaunchInfo&,
>>>>> lldb_private::NativeProcessProtocol::NativeDelegate&,
>>>>> lldb_private::MainLoopBase&,
>>>>> std::shared_ptr<lldb_private::NativeProcessProtocol>&)
>>>>> 1  0x00000000005f815d
>>>>>  lldb_private::process_gdb_remote::GDBRemoteCommunicationServerLLGS::LaunchProcess()
>>>>>
>>>>> 2  0x00000000004020e5
>>>>>  handle_launch(lldb_private::process_gdb_remote::GDBRemoteCommunicationServerLLGS&,
>>>>> int, char const* const*)
>>>>> 3  0x000000000040335e  main_gdbserver(int, char**)
>>>>> 4  0x000000000188329c  main
>>>>>
>>>>>
>>>>> I had to #ifndef __MINGW32__ around lldb-platform.cpp as it contains
>>>>> too much Linux code that can not be compiled under Windows (fork, exec*)
>>>>> and basically lldb-server calls the main_gdbserver instead of
>>>>> main_platform function
>>>>>
>>>>> ​Looking at the function that crashes, I see this:
>>>>>
>>>>> llvm_unreachable("Platform has no NativeProcessProtocol support");
>>>>>
>>>>> Any ideas?
>>>>> Thanks!
>>>>>
>>>>> issues after that as well, since you're the first person afaik to try
>>>>>> building with MinGW
>>>>>>
>>>>>
>>>>>
>>>>>> On Sun, Mar 27, 2016 at 10:29 PM Eran Ifrah via lldb-dev <
>>>>>> lldb-dev at lists.llvm.org> wrote:
>>>>>>
>>>>>>> Hi,
>>>>>>>
>>>>>>> I have built LLDB on Windows 7 using MinGW64/4.9.2 (took some effort
>>>>>>> to get the job done...)
>>>>>>> When I tried to debug a simple hello world executable, I get this
>>>>>>> output:
>>>>>>>
>>>>>>> D:\software\msys-for-clang\1.0\home\PC\build-release-64-lldb\bin>lldb.exe
>>>>>>> HelloWorld.exe
>>>>>>> (lldb) target create "HelloWorld.exe"
>>>>>>> Current executable set to 'HelloWorld.exe' (x86_64).
>>>>>>> (lldb) b main.cpp:7
>>>>>>> Breakpoint 1: where = HelloWorld.exe`main + 26 at main.cpp:7,
>>>>>>> address = 0x000000000040154a
>>>>>>> (lldb) r
>>>>>>> error: process launch failed: unable to locate lldb-server
>>>>>>> (lldb)
>>>>>>>
>>>>>>> I can't seem to locate lldb-server anywhere, and according
>>>>>>> to LLDBConfig.cmake, this target should not get built on Windows:
>>>>>>>
>>>>>>> # Figure out if lldb could use lldb-server.  If so, then we'll
>>>>>>> # ensure we build lldb-server when an lldb target is being built.
>>>>>>> if ((CMAKE_SYSTEM_NAME MATCHES "Darwin") OR
>>>>>>>     (CMAKE_SYSTEM_NAME MATCHES "FreeBSD") OR
>>>>>>>     (CMAKE_SYSTEM_NAME MATCHES "Linux") OR
>>>>>>>     (CMAKE_SYSTEM_NAME MATCHES "NetBSD"))
>>>>>>>     set(LLDB_CAN_USE_LLDB_SERVER 1)
>>>>>>> else()
>>>>>>>     set(LLDB_CAN_USE_LLDB_SERVER 0)
>>>>>>> endif()
>>>>>>>
>>>>>>> and in the tools/CMakeLists.txt file we have this:
>>>>>>>
>>>>>>> if (LLDB_CAN_USE_LLDB_SERVER)
>>>>>>>   add_subdirectory(lldb-server)
>>>>>>> endif()
>>>>>>>
>>>>>>>
>>>>>>> Any ideas?
>>>>>>>
>>>>>>> Thanks,
>>>>>>>
>>>>>>> --
>>>>>>> Eran Ifrah,
>>>>>>> Author of
>>>>>>> ​CodeLite
>>>>>>> , a cross platform open source C/C++ IDE: http://www.codelite.org
>>>>>>> CodeLite IDE Blog: http://codeliteide.blogspot.com/
>>>>>>> _______________________________________________
>>>>>>> lldb-dev mailing list
>>>>>>> lldb-dev at lists.llvm.org
>>>>>>> http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev
>>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Eran Ifrah,
>>>>> Author of codelite, a cross platform open source C/C++ IDE:
>>>>> http://www.codelite.org
>>>>> CodeLite IDE Blog: http://codeliteide.blogspot.com/
>>>>>
>>>>
>>>
>>>
>>> --
>>> Eran Ifrah,
>>> Author of codelite, a cross platform open source C/C++ IDE:
>>> http://www.codelite.org
>>> CodeLite IDE Blog: http://codeliteide.blogspot.com/
>>>
>>


-- 
Eran Ifrah,
Author of codelite, a cross platform open source C/C++ IDE:
http://www.codelite.org
CodeLite IDE Blog: http://codeliteide.blogspot.com/
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