[lldb-dev] Endless callstack in GetNumFrames
ck at remobjects.com
Wed Jan 21 09:19:33 PST 2015
jingham at apple.com schreef op 1/15/2015 om 7:24 PM:
> There were some bugs that would cause infinite recursion in the unwinder, but all the ones we know about have been fixed. Does this happen it TOT lldb? It's not worth thinking very hard about this if it's a bug that's already fixed.
After upgrading to latest we do get a proper callstack, thanks.
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