[lldb-dev] How does attach work on non-Windows?
Zachary Turner via lldb-dev
lldb-dev at lists.llvm.org
Wed Aug 26 14:09:23 PDT 2015
On Windows, when we attach to process, we basically invoke a system call
which tells the kernel to kick off the process necessary for a debugger to
be able to communicate with the process.
The end result of all this is that eventually the OS itself will generate a
breakpoint in the inferior by injecting an additional thread into the
inferior and breaking on that thread.
LLDB picks this up, and the result is that LLDB stops and waits for the
user to continue the inferior just as it would with any other breakpoint,
and if you were to get a backtrace you might see something like this:
looking at: Stack traces for SBProcess: pid = 12588, state = stopped,
threads = 2, executable = test_with_dwarf_and_attach_to_process_with_id_api
Stack trace for thread id=0x3428 name=None queue=None stop reason=none
frame #0: 0xffffffffffffffff ntdll.dll`DbgBreakPoint + 1
Stack trace for thread id=0x4314 name=None queue=None stop reason=none
frame #0: 0x00000077908c2c None`None + -18446744071703589843
My question is: Do other platforms have this concept of an OS-generated
breakpoint? Or when you attach to the process, would the first breakpoint
opcode encountered by the inferior be one which was created by the user
through some command from the debugger?
This creates a problem for some of our tests, because we have this extra
breakpoint that is messing up the stack frame expectations unless we issue
a manual continue first to get past the initial breakpoitn and to the first
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