[lldb-dev] frame variable command, child objects, depth limits
bruce.mitchener at gmail.com
Tue Jun 24 09:56:11 PDT 2014
The frame variable command doesn't seem to obey printing depth limits,
instead having a '-D' parameter that defaults to unlimited / infinity.
In the Dylan language implementation, we have objects that refer to
themselves regularly (example is an empty list is a pair, head and tail,
each of which points to the empty list). There are plenty of other
situations where this happens.
I thought that perhaps I would just set a different default when loading my
scripts, but there doesn't seem to be a setting for the depth parameter to
Some example output of what I've done can be seen:
Any advice on solving the issue with reference loops in child objects?
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