[lldb-dev] LLDB for Android initiative

Todd Fiala tfiala at google.com
Thu Nov 21 11:40:22 PST 2013


You rock, Greg!  Thanks :-)


On Thu, Nov 21, 2013 at 10:49 AM, Greg Clayton <gclayton at apple.com> wrote:

> Todd,
>
> I went ahead and created a new "lldb-gdbserver" tool in
> "trunk/tools/lldb-gdbserver" in the repository.
>
> I also started the Host layer abstraction (see include/Host/Debug.h) for
> processes (NativeProcessProtocol) and threads (NativeThreadProtocol).
>
> In order to get a lldb-gdbserver up and running, it will be a matter of
> adding new packet support to the GDBRemoteCommunicationServer class to
> accept all of the standard GDB remote packets used for debugging. The
> GDBRemoteCommunicationServer class currently supports the lldb-platform
> packets, but doesn't implement a lot of the normal GDB remote packets.
>
> So the work flow to get this working on linux will be:
> 1 - Implement a linux version NativeProcessProtocol and
> NativeThreadProtocol by having them used the ProcessMonitor stuff that is
> down in the linux native debugger plug-in.
> 2 - Implement any needed GDB remote packets in
> GDBRemoteCommunicationServer and back them by a single instance of
> NativeProcessProtocol when launching or attaching to a process.
>
> If you need any help let me know. I am sure there is stuff missing from
> NativeProcessProtocol and NativeThreadProtocol, so let me know if you need
> anything else. Also please ask questions as you go if you need any help.
>
> Greg Clayton
>
>
> On Nov 20, 2013, at 4:15 PM, Todd Fiala <tfiala at google.com> wrote:
>
> > Perfect, thanks!
> >
> > Technically I'll be using whatever the Android NDK gdbserver is - I'll
> need to track down what (if any) patches are applied to that.
> >
> >
> > On Wed, Nov 20, 2013 at 3:56 PM, Greg Clayton <gclayton at apple.com>
> wrote:
> > If you are going to use a stock gdbserver binary, you will need to make
> a target definition python file. We have a few examples checked in:
> >
> > svn cat
> http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/x86_64_linux_target_definition.py
> > svn cat
> http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/x86_64_target_definition.py
> >
> > When debugging using GDB, you will first need to see the exact registers
> that the gdbserver supplies:
> >
> > (gdb) maint print raw-registers
> >
> > Then you will need to make a register definition file based off of that
> and point lldb to use it:
> >
> > (lldb) settings set plugin.process.gdb-remote.target-definition-file
> /path/to/trunk/examples/python/x86_64_target_definition.py
> >
> > Then LLDB will be able to debug to a remote gdb server that doesn't
> support any of the dynamic register definition packets.
> >
> > Greg
> >
> >
> > On Nov 20, 2013, at 2:50 PM, Todd Fiala <tfiala at google.com> wrote:
> >
> > > Great, thanks Andy.  Right now I'm just at the point of using the
> stock adb/gdbserver and see what that looks like.  I'll definitely be
> looking at your patch in a bit here :-)
> > >
> > >
> > > On Wed, Nov 20, 2013 at 2:39 PM, Kaylor, Andrew <
> andrew.kaylor at intel.com> wrote:
> > > Take a look at the patch I sent you.  It uses an lldb platform based
> on ADB to set up the port forwarding and possibly copy files then connects
> to gdbserver.  The implementation is rough, but the basic idea seemed to
> work pretty well.  I was using it to copy over and launch a new version of
> gdbserver because the one that came with the x86 emulator at the time
> didn’t work.
> > >
> > >
> > >
> > > -Andy
> > >
> > >
> > >
> > > From: lldb-dev-bounces at cs.uiuc.edu [mailto:
> lldb-dev-bounces at cs.uiuc.edu] On Behalf Of Todd Fiala
> > > Sent: Wednesday, November 20, 2013 2:19 PM
> > > To: Greg Clayton
> > > Cc: lldb-dev
> > > Subject: Re: [lldb-dev] LLDB for Android initiative
> > >
> > >
> > >
> > > >
> > > > There is probably some amount of overlap in lldb-platform and what
> we currently do with adb (Android Debug Bridge).  Eventually I'll need to
> figure out what makes sense to speed up the compile/deploy/debug/fix cycle.
> > >
> > > You can make a new platform named "remote-andriod" that can talk to
> adb, and just skip using the "lldb-platform" binary. Anything that is
> missing in that we need in the lldb_private::Platform class could then be
> added to adb, and if we are missing anything in the lldb_private::Platform
> compared to adb we could add to the platform API. How do you communicate
> with adb? Sockets?
> > >
> > >
> > >
> > > ADB runs on the host/local side, and it knows how to forward ports to
> devices (typically over USB).  So, we talk to the local ADB port that then
> forwards communication to the actual device.  I'll need to have a look at
> the guts of it - it might make sense to only use it as a port forwarder and
> go with an lldb-platform on the device side and just stick with that.  I'll
> have a deeper look at that once I get Android gdbserver (or equivalent)
> working.
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > lldb-dev mailing list
> > > lldb-dev at cs.uiuc.edu
> > > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
> >
> >
>
>
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