[lldb-dev] "step" threading issues

Carlo Kok ck at remobjects.com
Mon Apr 29 09:41:21 PDT 2013

Op 29-4-2013 18:23, Greg Clayton schreef:
> You should only get one stopped event unless you are hitting a breakpoint that continues your target. In this case the eStateStopped event would be a "restarted" event which can be found out by:
>      static bool
>      SBProcess::GetRestartedFromEvent (const lldb::SBEvent &event);
> This means the program stopped but restarted automatically. You should never see two eStateStopped events in a row, if you are, please try and reproduce on a Mac target and file a bug.

Indeed that's my problem. I get several of those with reason "stop" for 
StepInto. I'm up to date on last weeks trunk update to windows; but I'll 
try to compile lldb on OSX to see if I can reproduce it there.

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