[Lldb-commits] Improving the documentation

John Lindal via lldb-commits lldb-commits at lists.llvm.org
Thu Mar 10 10:46:01 PST 2016


Thanks for your patience and feedback!  Attached is the updated file.

John

On Wed, Mar 9, 2016 at 3:10 PM, Jim Ingham <jingham at apple.com> wrote:

> The relation between section offsets and files is stronger than you are
> stating here.  You say:
>
> +/// Represents an address.  An address may refer to code or data from an
> +/// existing module, or it may refer to something on the stack or heap.
> +///
>
> That part is good, but you should use that in the next paragraph, so
> instead of:
>
> +/// If an address comes from a file on disk that has section relative
> +/// addresses, then it has a virtual address that is relative to a unique
> +/// section in the object file. Sections get resolved at runtime by
> +/// DynamicLoader plug-ins as images (executables and shared libraries)
> get
> +/// loaded/unloaded. If a section is loaded, then the load address can be
> +/// resolved.
>
> Something like:
>
> If an address comes from an existing module, then it will be resolved into
> an offset
> from its containing section in that module.  That way it can refer to the
> same logical
> location as the module that holds it is unloaded and loaded at different
> addresses.
> Module based SBAddresses are not bound to a particular target or process,
> but you
> can ask the SBAddress where/if it has been loaded in a particular target.
>
> I don't think you need to mention the Dynamic loader plugin here, it isn't
> essential to know who tracks the
> loads to understand what these do.  Also, you use "resolve" in the rest of
> the docs to mean "resolve to
> section/offset in a Module.  So using it for loading libraries here is
> confusing.  Better to define it
> here as you are going to use it.
>
> This bit doesn't seem right to me:
>
> -    // The following queries can lookup symbol information for a given
> address.
> -    // An address might refer to code or data from an existing module, or
> it
> -    // might refer to something on the stack or heap. The following
> functions
> -    // will only return valid values if the address has been resolved to
> a code
> -    // or data address using "void SBAddress::SetLoadAddress(...)" or
> -    // "lldb::SBAddress SBTarget::ResolveLoadAddress (...)".
> +    //------------------------------------------------------------------
> +    /// Lookup symbol information for this address. This function will
> only
> +    /// return a valid object if the address has been resolved to a code
> or
> +    /// data address using "void SBAddress::SetLoadAddress(...)" or
> +    /// "lldb::SBAddress SBTarget::ResolveLoadAddress (...)".
> +    ///
> +    /// @param[in] resolve_scope
> +    ///     lldb::SymbolContextItem value specifying the scope in which to
> +    ///     resolve this address.
> +    ///
> +    /// @return
> +    ///     lldb::SBSymbolContext with the result.
> +    //------------------------------------------------------------------
>
> You are faithfully representing the original docs, but they aren't right.
> For instance, load a program that has a "main" symbol, but don't run it,
> then do:
>
> (lldb) script
> >>> func = lldb.target.FindFunctions("main")
> >>> print len(func)
> 1
> >>> func = func[0]
> >>> addr = func.symbol.GetStartAddress()
> >>> sc = addr.GetSymbolContext(lldb.eSymbolContextEverything)
> >>> print sc.symbol
> id = {0x000004df}, range = [0x0000000100018fa0-0x00000001000191f6),
> name="main"
>
> So that worked just fine even though there were no load addresses around
> anywhere.  ResolveSymbolContext needs an Address that can be
> resolved to a Module, but that module doesn't need to be loaded...
>
> Also this bit:
>
> +    /// @param[in] resolve_scope
> +    ///     lldb::SymbolContextItem value specifying the scope in which to
> +    ///     resolve this address.
> +    ///
>
> isn't quite right.  "The scope in which to resolve the address" makes it
> sound like this specifies some context you are using to resolve the address,
> but it really determines how much information to fetch in the symbol
> context that the function returns.  There should be some general discussion
> of the
> SymbolContextItem (maybe where we document FindFunctions?)  But in any
> case, here you can just "specifying how much information to fill in in the
> returned
> SymbolContext.
>
> Jim
>
>
>
> > On Mar 9, 2016, at 2:24 PM, John Lindal <github at newplanetsoftware.com>
> wrote:
> >
> > Here is a refinement of SBAddress.  The patch also includes updates to
> classes referenced by SBAddress.
> >
> > Does this read better?
> >
> > Thanks,
> > John
> >
> > On Wed, Mar 9, 2016 at 11:56 AM, Jim Ingham <jingham at apple.com> wrote:
> > In the case of something like SBAddress, I think it would be better to
> have a class header that explains file/load addresses and section offset
> addresses.  Then you can just use the terms in the function documentation,
> and they can be shorter and more explicit. Trying to define terms inline
> like this makes it harder both to define the term and to say what the
> function does.  It also means it is hard to avoid redundantly redefining
> terms as they are used in different functions.
> >
> > Thanks for starting this process!
> >
> > Jim
> >
> >
> > > On Mar 9, 2016, at 11:47 AM, John Lindal via lldb-commits <
> lldb-commits at lists.llvm.org> wrote:
> > >
> > > Having completed my C++ app on top of lldb, I would like to improve
> the function-level documentation so others don't have to blunder around in
> the dark the way I did :)
> > >
> > > Here is a patch for SBAddress.h
> > >
> > > If this is the right direction, I will work my way through the rest of
> the SB*.h files.
> > >
> > > Thanks!
> > > John Lindal
> > >
> > > -----
> > >
> > > diff --git a/include/lldb/API/SBAddress.h
> b/include/lldb/API/SBAddress.h
> > > index 4cbbee9..b324e90 100644
> > > --- a/include/lldb/API/SBAddress.h
> > > +++ b/include/lldb/API/SBAddress.h
> > > @@ -33,27 +33,100 @@ public:
> > >      const lldb::SBAddress &
> > >      operator = (const lldb::SBAddress &rhs);
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return
> > > +    ///     true if the object is valid.  If the object is invalid,
> it is
> > > +    ///     not safe to call any other methods.
> > > +
> //------------------------------------------------------------------
> > >      bool
> > >      IsValid () const;
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// Clears the address.  The object is no longer valid.
> > > +
> //------------------------------------------------------------------
> > >      void
> > >      Clear ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// Get the file address.
> > > +    ///
> > > +    /// If an address comes from a file on disk that has section
> > > +    /// relative addresses, then it has a virtual address that is
> > > +    /// relative to a unique section in the object file.
> > > +    ///
> > > +    /// @return
> > > +    ///     The valid file virtual address, or LLDB_INVALID_ADDRESS if
> > > +    ///     the address doesn't have a file virtual address (image is
> > > +    ///     from memory only with no representation on disk).
> > > +
> //------------------------------------------------------------------
> > >      addr_t
> > >      GetFileAddress () const;
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// Get the load address.
> > > +    ///
> > > +    /// If an address comes from a file on disk that has section
> > > +    /// relative addresses, then it has a virtual address that is
> > > +    /// relative to a unique section in the object file. Sections
> > > +    /// get resolved at runtime by DynamicLoader plug-ins as images
> > > +    /// (executables and shared libraries) get loaded/unloaded. If a
> > > +    /// section is loaded, then the load address can be resolved.
> > > +    ///
> > > +    /// @param[in] target
> > > +    ///     The target in which to search.
> > > +    ///
> > > +    /// @return
> > > +    ///     The valid load virtual address, or LLDB_INVALID_ADDRESS if
> > > +    ///     the address is currently not loaded.
> > > +
> //------------------------------------------------------------------
> > >      addr_t
> > >      GetLoadAddress (const lldb::SBTarget &target) const;
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// Set the section and address within the section.  If it
> succeeds,
> > > +    /// the object becomes valid.
> > > +    ///
> > > +    /// @param[in] section
> > > +    ///     A lldb::SBSection object to use as the section base.
> > > +    ///
> > > +    /// @param[in] offset
> > > +    ///     A new offset value for this object.
> > > +
> //------------------------------------------------------------------
> > >      void
> > >      SetAddress (lldb::SBSection section, lldb::addr_t offset);
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// Tries to resolve the address within the target.  If this
> fails,
> > > +    /// assumes the address is absolute, e.g., on the stack or heap.
> If it
> > > +    /// succeeds, the object becomes valid.
> > > +    ///
> > > +    /// @param[in] load_addr
> > > +    ///     A new offset value for this object.
> > > +    ///
> > > +    /// @param[in] target
> > > +    ///     The target within which the offset is valid.
> > > +
> //------------------------------------------------------------------
> > >      void
> > >      SetLoadAddress (lldb::addr_t load_addr,
> > >                      lldb::SBTarget &target);
> > > +
> > > +
> //------------------------------------------------------------------
> > > +    /// Set the offset for this address, relative to the current
> section,
> > > +    /// if any.
> > > +    ///
> > > +    /// @param[in] offset
> > > +    ///     A new offset value for this object.
> > > +
> //------------------------------------------------------------------
> > > +    // FIXME:  Should this be SetOffsetAddress?
> > >      bool
> > >      OffsetAddress (addr_t offset);
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// Dump a description of this object to the given lldb::SBStream.
> > > +    ///
> > > +    /// @param[in] description
> > > +    ///     The stream to which to dump the object description.
> > > +
> //------------------------------------------------------------------
> > >      bool
> > >      GetDescription (lldb::SBStream &description);
> > >
> > > @@ -63,10 +136,25 @@ public:
> > >      // will only return valid values if the address has been resolved
> to a code
> > >      // or data address using "void SBAddress::SetLoadAddress(...)" or
> > >      // "lldb::SBAddress SBTarget::ResolveLoadAddress (...)".
> > > +
> > > +
> //------------------------------------------------------------------
> > > +    /// Lookup symbol information for this address.  An address might
> > > +    /// refer to code or data from an existing module, or it might
> refer to
> > > +    /// something on the stack or heap. This function will only return
> > > +    /// valid values if the address has been resolved to a code or
> data
> > > +    /// address using "void SBAddress::SetLoadAddress(...)" or
> > > +    /// "lldb::SBAddress SBTarget::ResolveLoadAddress (...)".
> > > +    ///
> > > +    /// @param[in] resolve_scope
> > > +    ///     lldb::SymbolContextItem value specifying the scope in
> which to
> > > +    ///     resolve this address.
> > > +    ///
> > > +    /// @return
> > > +    ///     lldb::SBSymbolContext with the result.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBSymbolContext
> > >      GetSymbolContext (uint32_t resolve_scope);
> > >
> > > -
> > >      // The following functions grab individual objects for a given
> address and
> > >      // are less efficient if you want more than one symbol related
> objects.
> > >      // Use one of the following when you want multiple debug symbol
> related
> > > @@ -76,30 +164,67 @@ public:
> > >      // One or more bits from the SymbolContextItem enumerations can
> be logically
> > >      // OR'ed together to more efficiently retrieve multiple symbol
> objects.
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The lldb::SBSection containing this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBSection
> > >      GetSection ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The offset for this address, relative to the section.
> > > +
> //------------------------------------------------------------------
> > >      lldb::addr_t
> > >      GetOffset ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The module containing this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBModule
> > >      GetModule ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The compile unit containing this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBCompileUnit
> > >      GetCompileUnit ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The function containing this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBFunction
> > >      GetFunction ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The block containing this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBBlock
> > >      GetBlock ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The symbol at this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBSymbol
> > >      GetSymbol ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The lldb::SBLineEntry specifying the file location that
> > > +    ///     corresponds to this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::SBLineEntry
> > >      GetLineEntry ();
> > >
> > > +
> //------------------------------------------------------------------
> > > +    /// @return section
> > > +    ///     The classification for this address.
> > > +
> //------------------------------------------------------------------
> > >      lldb::AddressClass
> > >      GetAddressClass ();
> > >
> > >
> > > _______________________________________________
> > > lldb-commits mailing list
> > > lldb-commits at lists.llvm.org
> > > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits
> >
> >
> > <diff>
>
>
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