[Lldb-commits] [lldb] r127439 - /lldb/trunk/source/Interpreter/ScriptInterpreterPython.cpp

Johnny Chen johnny.chen at apple.com
Thu Mar 10 16:28:50 PST 2011


Author: johnny
Date: Thu Mar 10 18:28:50 2011
New Revision: 127439

URL: http://llvm.org/viewvc/llvm-project?rev=127439&view=rev
Log:
Minor typo fix and TAB removals.

Modified:
    lldb/trunk/source/Interpreter/ScriptInterpreterPython.cpp

Modified: lldb/trunk/source/Interpreter/ScriptInterpreterPython.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Interpreter/ScriptInterpreterPython.cpp?rev=127439&r1=127438&r2=127439&view=diff
==============================================================================
--- lldb/trunk/source/Interpreter/ScriptInterpreterPython.cpp (original)
+++ lldb/trunk/source/Interpreter/ScriptInterpreterPython.cpp Thu Mar 10 18:28:50 2011
@@ -1381,11 +1381,11 @@
         PyRun_SimpleString (run_string.GetData());
         run_string.Clear ();
 
-	    // The following call drops into the embedded interpreter loop and stays there until the
-	    // user chooses to exit from the Python interpreter.
+        // The following call drops into the embedded interpreter loop and stays there until the
+        // user chooses to exit from the Python interpreter.
 
         // When in the embedded interpreter, the user can call arbitrary system and Python stuff, which may require
-        // the ability to run multi-threaded stuff, so we need to surround the call the the embedded interpreter with
+        // the ability to run multi-threaded stuff, so we need to surround the call to the embedded interpreter with
         // calls to Py_BEGIN_ALLOW_THREADS and Py_END_ALLOW_THREADS.
 
         // We ALSO need to surround the call to the embedded interpreter with calls to PyGILState_Ensure and 
@@ -1436,7 +1436,7 @@
         log->Printf ("%p ScriptInterpreterPython::RunEmbeddedPythonInterpreter () thread exiting...", baton);
     
 
-	// Clean up the input reader and make the debugger pop it off the stack.
+    // Clean up the input reader and make the debugger pop it off the stack.
     Debugger &debugger = script_interpreter->GetCommandInterpreter().GetDebugger();
     const InputReaderSP reader_sp = script_interpreter->m_embedded_thread_input_reader_sp;
     script_interpreter->m_embedded_thread_input_reader_sp.reset();





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