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<p class="MsoNormal">Hello Everyone,<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><span class="line"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:black">LIBC++ STL container growth policy is 2X which saves CPU but can be horrible for RAM and VA space. Can this be changed to 1.5X?</span></span><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:black"><br>
<br>
<span class="line">Reference documentation on why 2X is bad can be found in the links below.</span><br>
<br>
</span><a href="https://lokiastari.com/blog/2016/03/25/resizemaths/" target="_blank"><span style="font-size:10.0pt;font-family:"Arial",sans-serif">https://lokiastari.com/blog/2016/03/25/resizemaths/</span></a><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:black"><br>
<br>
<span class="line">There’s also this thread on comp.lang.c++, but the above article has the math proof that none of the other articles I have seen have.</span><br>
<br>
</span><a href="https://groups.google.com/forum/#!topic/comp.lang.c++.moderated/asH_VojWKJw%5B1-25%5D" target="_blank"><span style="font-size:10.0pt;font-family:"Arial",sans-serif">https://groups.google.com/forum/#!topic/comp.lang.c++.moderated/asH_VojWKJw%5B1-25%5D</span></a><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:black"><br>
<br>
<span class="line">If you’re really interested, this article goes into more detail.</span><br>
<br>
</span><a href="https://web.archive.org/web/20150813230959/https:/github.com/facebook/folly/blob/master/folly/docs/FBVector.md" target="_blank"><span style="font-size:10.0pt;font-family:"Arial",sans-serif">https://web.archive.org/web/20150813230959/https://github.com/facebook/folly/blob/master/folly/docs/FBVector.md</span></a><o:p></o:p></p>
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