[libcxx-dev] Parallel STL

Jeff Hammond via libcxx-dev libcxx-dev at lists.llvm.org
Wed Sep 16 12:54:09 PDT 2020


It is worth having a detailed discussion of what is meant by the OpenMP
version.  If one maps exec::par onto omp-parallel-for, nested loops will be
transformed into the OpenMP nested-parallel anti-pattern (or one has to
check omp_in_parallel and generate two paths every time).  One of the
reasons why TBB is a better backend is that it self-composes better than
OpenMP parallel-for.  OpenMP tasking should compose better, but does not
perform as well as omp-parallel-for in the simple cases.  (I have
performance data comparing all of these.)

If supporting nested parallel loops is a non-goal for PSTL, then my
comments can be ignored.

GCD is likely a good back-end on MacOS, especially since Apple Clang
doesn't support OpenMP.

Jeff

On Wed, Sep 16, 2020 at 12:19 PM Christopher Nelson via libcxx-dev <
libcxx-dev at lists.llvm.org> wrote:

> That's very exciting to hear! I was thinking of taking up the stalled
> OpenMP implementation, but if you are a good way along then it may not make
> any sense to do both.
>
> On the other hand, if you feel it might be a year or more before you have
> something production ready, it might make sense to try and finish up the
> OpenMP version. What do you think?
>
> On Wed, Sep 16, 2020 at 12:14 PM Thomas Rodgers <trodgers at redhat.com>
> wrote:
>
>> > Okay, that makes sense. I can see how you might want to use Grand
>> > Central Dispatch on macOS, and the Windows system thread pool on
>> > Windows. I'm not really sure what that means for Linux, though. Other
>> than maybe pthreads, which is not great.
>>
>> I am currently working on a new backend for GCC which is neither TBB nor
>> OpenMP which will support both the PSTL and (presumably) C++23
>> Executors.
>>
>> Kukanov, Alexey writes:
>>
>> > Hi Cristopher,
>> >
>> > One good way to contribute, I think, is to develop an OpenMP-based
>> parallel backend. LLVM already supports OpenMP, so it resolves the
>> dependency problem Louis mentioned. While it’s arguably not the best
>> default engine in the long term, there is certainly some demand for it. The
>> GCC community is also interested in it. Moreover, Mikhail and the team at
>> Intel in collaboration with Thomas (CC’d) from GCC already developed a
>> basic prototype: https://reviews.llvm.org/D70530, but further work is
>> postponed. If you are interested to continue, you are more than welcome,
>> and we will help with guidance and feedback.
>> >
>> > Regards,
>> > - Alexey
>> >
>> > From: libcxx-dev <libcxx-dev-bounces at lists.llvm.org> On Behalf Of
>> Christopher Nelson via libcxx-dev
>> > Sent: Wednesday, September 16, 2020 2:43 PM
>> > To: Louis Dionne <ldionne at apple.com>
>> > Cc: Dvorskiy, Mikhail <mikhail.dvorskiy at intel.com>;
>> > Subject: Re: [libcxx-dev] Parallel STL
>> >
>> > Fantastic. I will study the serial backend and see what I can do!
>> >
>> > On Tue, Sep 15, 2020 at 5:27 PM Louis Dionne <ldionne at apple.com<mailto:
>> ldionne at apple.com>> wrote:
>> > + Mikhail, who wrote most of the PSTL
>> >
>> >
>> > On Sep 15, 2020, at 15:40, Christopher Nelson <nadiasvertex at gmail.com
>> <mailto:nadiasvertex at gmail.com>> wrote:
>> >
>> > Okay, that makes sense. I can see how you might want to use Grand
>> Central Dispatch on macOS, and the Windows system thread pool on Windows.
>> I'm not really sure what that means for Linux, though. Other than maybe
>> pthreads, which is not great.
>> >
>> > Is there any documentation on what is needed to create a backend? Or
>> are there perhaps already plans in motion? I don't want to step on any
>> toes, but I would love to have a usable pstl on macOS and Linux for the
>> next LLVM release.
>> > We use libc++ on Linux as well as macOS. Depending on what's involved,
>> I might be able to contribute a backend for those two platforms.
>> >
>> > You're not stepping on any toes, far from that. If we have backends
>> with satisfactory performance and we're confident about ABI stability, I
>> don't see a reason why we wouldn't ship the PSTL as soon as we have those.
>> One big issue to shipping it so far has been that the only backends are
>> serial (not great to ship that), and the other one relies on an external
>> dependency (TBB).
>> >
>> > Mikhail might be able to provide documentation. We should check it into
>> the PSTL repository. I meant to write such documentation when I wrote the
>> serial backend, but never got around to writing something that was enough
>> to check in. You can see the minimal API needed to implement a backend
>> here: pstl/include/pstl/internal/parallel_backend_serial.h. It's the serial
>> backend, which tries to be as trivial as possible.
>> >
>> > Are you familiar with libc++ contribution? If so, contributing to PSTL
>> works basically the same -- just send a Phabricator review and I'll review
>> it. We can also chat on Slack in the Cpplang workspace and I can give some
>> guidance -- look for "ldionne".
>> >
>> > Cheers,
>> > Louis
>> >
>> >
>> >
>> > On Tue, Sep 15, 2020 at 2:50 PM Louis Dionne <ldionne at apple.com<mailto:
>> ldionne at apple.com>> wrote:
>> > Hi,
>> >
>> > Long story short, the PSTL is pretty much ready to be shipped with
>> LLVM. I did the integration between it and libc++, and it all worked last
>> time I checked. I think the next step would be to change whatever LLVM
>> scripts are used to create releases to also install the PSTL, which is the
>> part I haven't had time to look into yet.
>> >
>> > That being said, the PSTL will then default to using the Serial
>> backend, which isn't very useful. We could decide to ship a different
>> backend if we wanted, however I think what makes sense is to use a backend
>> specific to the platform we're running on instead of adding a dependency to
>> LLVM.
>> >
>> > Louis
>> >
>> >> On Sep 8, 2020, at 08:25, Christopher Nelson via libcxx-dev <
>> libcxx-dev at lists.llvm.org<mailto:libcxx-dev at lists.llvm.org>> wrote:
>> >>
>> >> Hello friends,
>> >>
>> >> I have spent some time looking at the mailing archives and git logs
>> for the parallel STL. I'm not clear what state it is in, since the
>> oneAPI/tbb seems to be production ready and comes with the parallel STL.
>> Also, it appears the GCC has shipped a PSTL based on the same code that
>> clang is using.
>> >>
>> >> I was wondering if someone could clarify for me what state the PSTL is
>> in, and if there is some work needed to help get it over the finish line I
>> may be able to help. I'm very interested in using it in our production
>> software, so I'm a motivated helper. :-)
>> >>
>> >> Thank you for your time,
>> >> -={C}=-
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>>
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-- 
Jeff Hammond
jeff.science at gmail.com
http://jeffhammond.github.io/
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