[cfe-users] Memory accesses to struct variables in LLVM IR

David Blaikie via cfe-users cfe-users at lists.llvm.org
Thu Feb 11 09:04:30 PST 2016


There probably is a rule, but I don't know what it is - I would imagine
memcpy is used when storing a whole aggregate (but then you'll get into ABI
issues, etc - maybe if the struct contains only a single primitive type it
just switches to a store, etc).

On Thu, Feb 11, 2016 at 8:44 AM, Simona Simona <other.dev.simona at gmail.com>
wrote:

> Thanks, David, this is useful.
>
> So sometimes the front-end generates llvm.memcpy instead of store
> instructions.
> Is there a rule in generating llvm.memcpy instructions instead of stores?
> I would have the same question for other instrinsics, such as memset and
> memmove.
>
> Thanks,
> Simona
>
> On Thu, Feb 11, 2016 at 5:24 PM, David Blaikie <dblaikie at gmail.com> wrote:
>
>>
>>
>> On Thu, Feb 11, 2016 at 7:25 AM, Simona Simona via cfe-users <
>> cfe-users at lists.llvm.org> wrote:
>>
>>> Hi,
>>>
>>> I'm using clang 3.4 to generate the bitcode of a C source file.
>>> The source file is the following:
>>>
>>> typedef struct __attribute__ ((__packed__)) { float x, y; } myType;
>>> myType make_float2(float x, float y) { myType f = { x, y }; return f; }
>>>
>>> int main(int argc, char* argv[])
>>> {
>>>         myType myVar[5];
>>>
>>>         for(int i=0;i<5;i++)
>>>                 myVar[i] = make_float2(i,i);
>>>
>>>         return(myVar[1].x);
>>> }
>>>
>>> The bitcode is generated using the following command:
>>> clang -c -emit-llvm -O0 -fno-vectorize -fno-slp-vectorize
>>> -fno-lax-vector-conversions main.c -o main.bc
>>>
>>> target triple = "x86_64-unknown-linux-gnu"
>>>
>>> %struct.myType = type <{ float, float }>
>>>
>>> ; Function Attrs: nounwind uwtable
>>> define <2 x float> @_Z11make_float2ff(float %x, float %y) #0 {
>>> entry:
>>>   %retval = alloca %struct.myType, align 1
>>>   %x1 = getelementptr inbounds %struct.myType* %retval, i32 0, i32 0
>>>   store float %x, float* %x1, align 1
>>>   %y2 = getelementptr inbounds %struct.myType* %retval, i32 0, i32 1
>>>   store float %y, float* %y2, align 1
>>>   %0 = bitcast %struct.myType* %retval to <2 x float>*
>>>   %1 = load <2 x float>* %0, align 1
>>>   ret <2 x float> %1
>>> }
>>>
>>> ; Function Attrs: nounwind uwtable
>>> define i32 @main(i32 %argc, i8** %argv) #0 {
>>> entry:
>>>   %myVar = alloca [100 x %struct.myType], align 16
>>>
>>
>> Looks like your IR corresponds to an array of length 100, not 5 as in
>> your source, but that's not too important
>>
>>
>>>  * %ref.tmp = alloca %struct.myType, align 1*
>>>   br label %for.cond
>>>
>>> for.cond:                                         ; preds = %for.inc,
>>> %entry
>>>   %i.0 = phi i32 [ 0, %entry ], [ %inc, %for.inc ]
>>>   %cmp = icmp slt i32 %i.0, 5
>>>   br i1 %cmp, label %for.body, label %for.end
>>>
>>> for.body:                                         ; preds = %for.cond
>>>   %idxprom = sext i32 %i.0 to i64
>>>   %arrayidx = getelementptr inbounds [100 x %struct.myType]* %myVar, i32
>>> 0, i64 %idxprom
>>>   %conv = sitofp i32 %i.0 to float
>>>   %conv1 = sitofp i32 %i.0 to float
>>>  * %call = call <2 x float> @_Z11make_float2ff(float %conv, float
>>> %conv1)*
>>> *  %0 = bitcast %struct.myType* %ref.tmp to <2 x float>**
>>> *  store <2 x float> %call, <2 x float>* %0, align 1*
>>>   %1 = bitcast %struct.myType* %arrayidx to i8*
>>>   %2 = bitcast %struct.myType* %ref.tmp to i8*
>>>   call void @llvm.memcpy.p0i8.p0i8.i64(i8* %1, i8* %2, i64 8, i32 1, i1
>>> false)
>>>
>>
>> Here is the store ^ into your array (%1 is the destination, a bitcast of
>> %arrayidx, which is the pointer into your array at index %idxprom, which is
>> %i.0, etc) using the memcpy intrinsic, rather than a store instruction.
>>
>>
>>>   br label %for.inc
>>>
>>> for.inc:                                          ; preds = %for.body
>>>   %inc = add nsw i32 %i.0, 1
>>>   br label %for.cond
>>>
>>> for.end:                                          ; preds = %for.cond
>>>   %arrayidx2 = getelementptr inbounds [100 x %struct.myType]* %myVar,
>>> i32 0, i64 1
>>>   %x = getelementptr inbounds %struct.myType* %arrayidx2, i32 0, i32 0
>>>   %3 = load float* %x, align 1
>>>   %conv3 = fptosi float %3 to i32
>>>   ret i32 %conv3
>>> }
>>>
>>> Looking at the C source code there should be 5 store instructions
>>> corresponding to the 5 assignments of myVar[0], myVar[1], myVar[2],
>>> myVar[3] and myVar[4].
>>> When I look at the bitcode however, I see 5 instances of *store <2 x
>>> float> %call, <2 x float>* %0, align 1 *which correspond to 5 stores at
>>> the same address
>>> of %0 (which is actually %ref.tmp defined as *%ref.tmp = alloca
>>> %struct.myType, align 1*).
>>>
>>> I would appreciate it if anyone could let me know how the 5 memory
>>> accesses at the 5 *different* memory addresses are implemented in the
>>> bitcode.
>>>
>>> Thanks,
>>> Simona
>>>
>>>
>>> _______________________________________________
>>> cfe-users mailing list
>>> cfe-users at lists.llvm.org
>>> http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-users
>>>
>>>
>>
>
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